Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free.
リリース日: 2013年12月4日
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Complete control: Big Vector Steam update!

2014年1月21日

The first batch of FREE additional content is finally ready to be delivered - alongside some modifications for the recent version:
- Xbox-controller support for Windows 7 and 8 - run, jump and slide with your favourite gaming device (Windows XP not supported)
- additional languages supported (Japanese, Chinese Simple, Chinese Traditional, Vietnam, Hebrew, Arabian, Thai, Polish, Czech, Hindi, Dutch, Norwegian, Danish, Finnish, Swedish, Ukrainian, Greek, Latvian and Korean)
- several bug fixes applied
- Vector intro/outro now playing properly on start-up/finishing the game

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ゲームについて

Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free. Run, vault, slide and climb using extraordinary techniques based on the urban ninja sport of Parkour all while being chased by “Big Brother” who’s sole purpose is to capture you and bring you back.
Inspired by the practice and principles of Parkour, Vector’s intuitive controls please players of all levels, and sophisticated level designs challenge the most demanding players with fast-paced timing puzzles as the traceur “flows” over the rooftops.

Vector for Steam will become even more unique thanks to controller support (already implemented) and two new game modes that will be delivered as free DLC soon after the release:

- Hunter Mode: Tired of being chased? Start fighting on Big Brother’s side and hunt down opponents to shock them with your trusty taser!
- PC exclusive Level Creator: Build your own dystopian stage with Nekki’s user-friendly editor or tweak the game rules changing the game’s XML files!

The best parkour-inspired action game! Vector lets you break free and run! Don’t get caught!

システム要件

    Minimum:
    • OS: Windows Vista, 7, 8
    • Processor: 1.6 GHz
    • Memory: 1000 MB RAM
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Windows Vista, 7, 8
    • Processor: 2 Ghz or better
    • Memory: 2000 MB RAM
    • Hard Drive: 400 MB available space
役立つカスタマーレビュー
18 人中 16 人 (89%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 403
92 件のレビュー
記録時間: 2.0 時間
使用するキーは矢印だけだが360コントローラーの十字キーも使用出来る。

自分の見た中では映画007 カジノ・ロワイヤル、
ゲームだとMirror's Edge、SLEEPING DOGS派生的な所ではMETAL GEAR RISING 、ASSASSIN'S CREEDなどで見かける
パルクールを題材にした横スクロールアクションゲーム。

何気に日本語対応作品。
ストアページの映像が全て表しているが、入力のタイミングで実に多彩な行動をしてくれる。
とりあえずクリアするだけなら、どんなに泥臭くてもとりあえずゴールまで走り抜ければいいのだが

アイテム獲得、決められたアクションを行うなどしようとすると難易度が上昇するのはこの手の作品のお約束。

ステージの構成、アイテムの配置を覚え、どのタイミングで行動するかを覚える。
失敗しても再スタートが早い為、覚える以外のストレスは感じないのだが、
それでもわかっているはずの行動が出来なかったりするとイラっとくるね。

・・・・・あぁ、そっかゲーム的にはBIT.TRIP Presents... Runner2と同じだね。





投稿日: 2014年2月3日
このレビューは参考になりましたか? はい いいえ
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 1,008
107 件のレビュー
記録時間: 1.2 時間
パルクールを横スクロール2Dでよくここまで違和感無く表現したと言える作品。
操作は←↑→↓のみで単純明快。
何故追われてるのか理由は不明だが、追いかけられながらひたすら逃げる。

ステージ途中にあるお金を集めて、追いかけてくる敵を払いのける能力を得たり
服装をカスタマイズして好きな格好でプレイすることが可能。

実績もある程度ありカードも手に入る為、
このジャンルが好きな方・実績解除好きはポチッてもいいのでは。

おじさんスコア 68/100
コスパ満足度 70/100




投稿日: 2014年2月3日
このレビューは参考になりましたか? はい いいえ
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 9
3 件のレビュー
記録時間: 5.5 時間
僕はデモ版をやった時、PVを見た時
こう…電撃のようなものが頭を走りましたw
PVもかっこいいしスタントアクションもかっこいい
設定も英語だがPVを見れば雰囲気でわかったし
最近欠けてた青年以上が普通にできる単純で明解なゲームです
まあ僕が解釈した設定は
全員が首輪(頭に付けてるやつ)で支配される未来
そんな日々を送っていく中でもう耐えれなくなった1人の若者が
首輪を外しセキュリティー(追っかけてくる人)から逃げる
みたいな?w
まあここは自己満足ですが
印象に残ったところとしてはほぼ全てが黒で塗られているところでしょうか?
安いわりにはぬるぬる動いて色々とかっこいいので
気になった人はデモ版から遊んでみるのはどうでしょうか?
投稿日: 2014年3月11日
このレビューは参考になりましたか? はい いいえ
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 563
4 件のレビュー
記録時間: 0.6 時間
スマホでやるべきゲーム。BGMはかっこいいしモーションも滑らか。ポイントを稼いでスキルを取得しても追手から逃げやすいわけではない。
つまり買い。
投稿日: 2014年1月22日
このレビューは参考になりましたか? はい いいえ
1,167 人中 897 人 (77%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 127
1 件のレビュー
記録時間: 1.4 時間
There were no negative reviews when I looked, so I gave it a chance. Based on the video, I was expecting a bit more control over the action. The gamplay is too simple to keep me interested, but people who like simple tap-on-time games might like it.

It's a "hit the button on cue" game. The guy automatically runs, and you have to press up, down, left or right on cue to make him jump, slide, or speed up. Special tricks other than those basic moves are done by hitting the up arrow when you're right underneath a 'special trick' cue block. You can't do any trick at any time. You can jump or slide, but not speed up or choose how you vault over an object.

There are no options other than resolution, and there's no gamepad support. (You'd have to use JoyToKey to assign keyboard mappings to your gamepad.) You can't change key bindings.

It has user profile support, so if more than one person plays on your Steam account they can do so without changing your progress. There doesn't seem to be any reason for this though, because there's only one way to do any given level, and you can go back and redo them at any time.

It's not a bad game or anything. The animation is really well done, and the moves flow really well. It plays like a lot of online Flash games, where something complex is happening and you introduce mild changes to it by tapping a button at a specific time.

[EDIT]:
I was getting complaints that people thought I hadn't put enough time into the game to form a good opinion. So, I dove back in.

As a result, I'm downgrading my review. In addition to the gameplay being mind numbingly boring and not delivering on gamepad support (which has since been removed from the store page), there are critical gameplay issues.

First, you have almost no control over what move the guy does to pass an obstacle. He might vault it, or he might jump. The game does seem to take a cue from how close you are to it, but it's a very small target and it makes a lot of difference to where you end up when you regain character control.

Second, whereas he's pretty smart about picking cool-looking moves, he's dumb as a sack of bricks when it comes to jump distance. You can't hop between platforms if they're too close. You'd think he'd figure it out, but he's like "Nope, you pushed up, I'm going for full air-time even if it makes no sense and I fall down that pit." I thought game devs had figured this mechanic out with Mario 1 for NES, but no, apparently not.

Third, you very often find that although you think you did fine in a level and picked up all of the pickups, you do not have enough to buy the next level's skills. You have to either go back and grind that level again, or just play the next level without its extra tricks.

Fourth, I was told world 2 was better and I should get to it before judging. Well, turned out after I suffered through world 1, I didn't have enough stuff to unlock entry to the mystical wonderland of world 2. When you finish world 1, you most likely have to go back and grind world 1 again until you've accumulated enough stars or coins. (And, it's a LOT of coins.)

Fifth, pickups seem to often be a trap. Going for them sometimes seems to be the wrong thing to do, and if you do you always lose.

Sixth, you quite often can't see far enough to the right to make a decision in time to pass an area. When you do the sensible thing, you find out mid-jump that the sensible thing traps you in a corner and makes you restart. So, you just have to beat your head on it until you memorize when those things happen, so you can get by. Given how limited your visibility is vs. the screen real estate available, it looks ridiculous on a PC. Then, just to rub it in, every now and then the camera is scripted to zoom out to the distance where you CAN see things, but only when you don't really need it.

So, I'm downgrading from "I can see some people liking this game but I don't", to "I don't understand why people like this game."

Let the rage comments flow. I've uninstalled this to reclaim the 56 megs of disk, and I'm no longer wishing there was a "meh" option so that I could leave this informative rather than negative.
投稿日: 2013年12月5日
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