Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free.
Análises de usuários:
Todas:
Muito positivas (544 análises) - 85% das 544 análises de usuários deste jogo são positivas.
Data de lançamento: 4/dez/2013

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Sobre este jogo

Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free. Run, vault, slide and climb using extraordinary techniques based on the urban ninja sport of Parkour all while being chased by “Big Brother” who’s sole purpose is to capture you and bring you back.
Inspired by the practice and principles of Parkour, Vector’s intuitive controls please players of all levels, and sophisticated level designs challenge the most demanding players with fast-paced timing puzzles as the traceur “flows” over the rooftops.

Vector for Steam will become even more unique thanks to controller support (already implemented) and two new game modes that will be delivered as free DLC soon after the release:

- Hunter Mode: Tired of being chased? Start fighting on Big Brother’s side and hunt down opponents to shock them with your trusty taser!
- PC exclusive Level Creator: Build your own dystopian stage with Nekki’s user-friendly editor or tweak the game rules changing the game’s XML files!

The best parkour-inspired action game! Vector lets you break free and run! Don’t get caught!

Requisitos de sistema

    Mínimos:
    • SO: Windows Vista, 7, 8
    • Processador: 1.6 GHz
    • Memória: 1000 MB de RAM
    • Armazenamento: 300 MB de espaço disponível
    Recomendados:
    • SO: Windows Vista, 7, 8
    • Processador: 2 Ghz or better
    • Memória: 2000 MB de RAM
    • Armazenamento: 400 MB de espaço disponível
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Todas:
Muito positivas (544 análises)
Últimas análises
U r stupid
( 3.5 horas registradas )
Publicada: 23 de maio
Fun game to pass the time, levels are challenging at time but they do not genereally enrage people.
Pros:
+Fun
+Cheap
+Purchasable items with ingame credits
Cons:
-Short levels sometimes
-Small variety of soundtrack's.

Overall I thing this is a good game and a fun one too.
You might get bored after a while but it's fun to come back.
9/11 or sayin it's great.
0Bennyman
( 1.7 horas registradas )
Publicada: 11 de maio
Still No Level Editor yet it still says it on the Front Page, was the only reason I got this after playing the Mobile Version when it first came out on Steam.

#Discussions_QuoteBlock_Author
Vector for Steam will become even more unique thanks to controller support (already implemented) and two new game modes that will be delivered as free DLC soon after the release:

- Hunter Mode: Tired of being chased? Start fighting on Big Brother’s side and hunt down opponents to shock them with your trusty taser!
- PC exclusive Level Creator: Build your own dystopian stage with Nekki’s user-friendly editor or tweak the game rules changing the game’s XML files!
mur1loo0
( 2.0 horas registradas )
Publicada: 3 de maio
eu jogava isso no facebook em 2013 era o dia todo kkk.
aconselho compra mt bom
Decrypter™
( 7.8 horas registradas )
Publicada: 2 de maio
This game was very good, but now, something happened and everytime it crashes with some error...
Red_Spartan_PG(BR)
( 7.4 horas registradas )
Publicada: 23 de abril
Um runner de plataforma totalmente baseado em parkour, você tem que desviar de obstáculos enquanto foge de um perseguidor, arte bonita, controles balanceados e sistema de upgrade (você consegue pontos indo bem nas fases, isso requer repetição às vezes), embora muitas vezes ele seja irritante, a dificuldade tende a ser balanceada e a experiência no geral é satisfatória.
-----------------------
A runner platform game totally based on parkour, you have to dodge obstacles while fleeing from a pursuer, beautiful art, balanced controls and upgrade system (you get points going well on levels, it sometimes requires repetition), although he often is annoying, the difficulty tends to be balanced and the overall experience is satisfactory.
Dah Doom Marine
( 6.2 horas registradas )
Publicada: 16 de abril
Cool, cool, but if you are trying to ace every single level, it's a rage game.
Folly Corp
( 0.2 horas registradas )
Publicada: 11 de abril
Game looks good but feels clunky
Rlleu
( 27.6 horas registradas )
Publicada: 9 de abril
I will say that this game is just something for you to do in your free-time when you're bored out of your mind, and you want to listen to a podcast and do something. Because that's what I did with this game and I've had something to do for a year now.
DeadlyDan
( 1.3 horas registradas )
Publicada: 9 de abril
First impressions after completing the 1st chapter in story mode briefly. (not all 3 stars yet).

I played and completed the 3D 'First Person View' game 'Mirrors Edge' on both X360 and PC back when GFWL was at it's peak. What some may remember was that there was a 2D 'side scrolling' game of 'Mirrors Edge' as well. I haven't spent as much time with that and although I don't remember clearly but think you may have had control over the players movement, not sure. Anyway, I quite enjoyed the 'Mirrors Edge' games and the uniqueness of them.

So, if you also have fond memories of those games then you may also like 'Vector'.

This game is a 2D 'side scrolling' 'runner' game. I say 'runner' because you don't get to control your characters direction of movement. You only control when you jump, slide, and do tricks over obstacles based on 'timing' of your key presses, etc. This might sound 'simple' but a few things keep it challenging;
  1. You have enemies chasing you which you need to keep ahead of by maintaining your speed via flow of movement past obstacles.
  2. You have to decide on the fly what you want to do; sometimes you want to jump earlier to get on top of an obstacle, sometimes you want to volley over them.
  3. Hitting into an obstacle will cost you a small delay as your character composes themselves and gets moving again.
  4. Some levels will require a few runs so you can workout which 'path' you want to take.
  5. To '3 star' a level you basically have to be perfect.

If you want to '3 star' all levels and collect everything then I can see a lot of replayability here.

Sometimes you probably have to play a level 10 or more times to get past it so there is some repetitiveness. If you are ok with that aspect then you may enjoy the challenge. It can be funny sometimes seeing the trouble your character or the 'hunter/chaser' gets into. Had to chuckle a few times when my character met a demise when I knew I had hit an incorrect key or got my timing completely wrong.

Some cool things I have noticed so far;
  1. Collect coins in the levels which you can use to buy 'stunts' which are needed if you want to get '3 stars'.
  2. There is quite a variety of character animations and the mentioned 'stunts' add more.
  3. There is a 'hunted' mode which I am guessing means you play a 'hunter' chasing a 'runner' down for a change.
  4. Some levels have you following an 'npc runner' which was refreshing and added another level of challenge again.

Plus I would like to give a special thanks to the very helpful developer that helped me access an older version of this game that works with my 'aging' computer.

After reading all that if you think this 'sounds like your cup of tea' then I would recommend this game to you. You could also try the 'demo' version first to see what you think.
kolya5544
( 1.4 horas registradas )
Publicada: 8 de abril
Oh my eyes, Very bad and too bore game
4.5/10
GamerNation X
( 29.7 horas registradas )
Publicada: 28 de março
First off its a good game but a con is theres collectables and its really agrivating to get them but overall its a good game
SilentSoldier8
( 9.3 horas registradas )
Publicada: 1 de março
Awesome parkour game on steam so far only if they made more of this stuff
CS:GO super games
( 1.4 horas registradas )
Publicada: 28 de fevereiro
афигеть
PhantomBR
( 4.4 horas registradas )
Publicada: 25 de fevereiro
Um jogo que foi feito pensando na plataforma mobile, mas que foi muito bem portado para o PC, os controles são bem simples e fáceis, com diversos elementos de games de peso embutidos. A movimentação do jogo é muito boa, com movimentos fluídos e muito bonitos esteticamente, todos baseados no parkour.

A direção de arte é muito bonita para um jogo de plataforma. Aqui, você tem uma perspectiva lateral tanto do cenário quanto dos personagens. No entanto, Vector não chega a ser necessariamente um jogo nesse gênero, podendo ser comparado até ao gênero "corrida infinita", pelo fato de que você só pode parar em caso de colisão.

Resumindo, Vector é um game muito interessante que não deixa de recordar diversos títulos de peso, como Mirror's Edge, e que pode trazer uma boa diversão para aqueles momentos de tédio, justamente por ser um jogo simples, mas muito bem elaborado.
SUNDAY LEAGUE PROVEN GOALSCORER
( 2.0 horas registradas )
Publicada: 8 de fevereiro
That is a very good runer.
Cozmin
( 0.4 horas registradas )
Publicada: 4 de fevereiro
Cool game, but better play it on the phone, more fun that way.
O Trovador
( 25.2 horas registradas )
Publicada: 12 de janeiro
Não tem como recomendar um jogo com um final desses.

Porque? Porque a bosta do final desse jogo é um "to be continued". Então você corre feito um louco dos policiais, passa uma ♥♥♥♥♥da de fases, refaz as fases todas para conseguir mais estrelas para quê? Para sua recompensa ser um: "aê seu bando de patetas, se vocês quizerem sabem o final vão ter que jogar a sequencia desse jogo, que - na verdade - ainda nem tem previsão de lançamento.

Nem vou perder o tempo falando das coisas boas do jogo....

Quando lançarem o segundo, TALVEZ eu mude minha análise para positivo.
FafAngryProphet
( 2.0 horas registradas )
Publicada: 21 de dezembro de 2015
Legitimately one of the most original and amazing games I've ever played. I did an LP video for my YouTube channel if you want to see some gameplay.

https://www.youtube.com/watch?v=39VbNESD-bA
Randy Marsh
( 11.6 horas registradas )
Publicada: 10 de dezembro de 2015
This is recommended by me SPECIFICALLY because if you craft the badges, it can give you a pretty dope Handshake emote to use in steam. The gameplay is your fairly generic endless runner with a creative art scheme. You should be able to pick this up pretty cheap though on a steam sale, or if you're any good at trading.
Cancerous human
( 0.1 horas registradas )
Publicada: 8 de dezembro de 2015
Mobile ports are ♥♥♥♥ when they are like this. Average
Análises mais úteis  Nos últimos 30 dias
2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
2.0 horas registradas
Publicada: 3 de maio
eu jogava isso no facebook em 2013 era o dia todo kkk.
aconselho compra mt bom
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Análises mais úteis  Nos últimos 90 dias
6 de 6 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
29.7 horas registradas
Publicada: 28 de março
First off its a good game but a con is theres collectables and its really agrivating to get them but overall its a good game
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
1.3 horas registradas
Publicada: 9 de abril
First impressions after completing the 1st chapter in story mode briefly. (not all 3 stars yet).

I played and completed the 3D 'First Person View' game 'Mirrors Edge' on both X360 and PC back when GFWL was at it's peak. What some may remember was that there was a 2D 'side scrolling' game of 'Mirrors Edge' as well. I haven't spent as much time with that and although I don't remember clearly but think you may have had control over the players movement, not sure. Anyway, I quite enjoyed the 'Mirrors Edge' games and the uniqueness of them.

So, if you also have fond memories of those games then you may also like 'Vector'.

This game is a 2D 'side scrolling' 'runner' game. I say 'runner' because you don't get to control your characters direction of movement. You only control when you jump, slide, and do tricks over obstacles based on 'timing' of your key presses, etc. This might sound 'simple' but a few things keep it challenging;
  1. You have enemies chasing you which you need to keep ahead of by maintaining your speed via flow of movement past obstacles.
  2. You have to decide on the fly what you want to do; sometimes you want to jump earlier to get on top of an obstacle, sometimes you want to volley over them.
  3. Hitting into an obstacle will cost you a small delay as your character composes themselves and gets moving again.
  4. Some levels will require a few runs so you can workout which 'path' you want to take.
  5. To '3 star' a level you basically have to be perfect.

If you want to '3 star' all levels and collect everything then I can see a lot of replayability here.

Sometimes you probably have to play a level 10 or more times to get past it so there is some repetitiveness. If you are ok with that aspect then you may enjoy the challenge. It can be funny sometimes seeing the trouble your character or the 'hunter/chaser' gets into. Had to chuckle a few times when my character met a demise when I knew I had hit an incorrect key or got my timing completely wrong.

Some cool things I have noticed so far;
  1. Collect coins in the levels which you can use to buy 'stunts' which are needed if you want to get '3 stars'.
  2. There is quite a variety of character animations and the mentioned 'stunts' add more.
  3. There is a 'hunted' mode which I am guessing means you play a 'hunter' chasing a 'runner' down for a change.
  4. Some levels have you following an 'npc runner' which was refreshing and added another level of challenge again.

Plus I would like to give a special thanks to the very helpful developer that helped me access an older version of this game that works with my 'aging' computer.

After reading all that if you think this 'sounds like your cup of tea' then I would recommend this game to you. You could also try the 'demo' version first to see what you think.
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Análises mais úteis  Nos últimos 180 dias
10 de 10 pessoas (100%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Recomendado
4.4 horas registradas
Publicada: 25 de fevereiro
Um jogo que foi feito pensando na plataforma mobile, mas que foi muito bem portado para o PC, os controles são bem simples e fáceis, com diversos elementos de games de peso embutidos. A movimentação do jogo é muito boa, com movimentos fluídos e muito bonitos esteticamente, todos baseados no parkour.

A direção de arte é muito bonita para um jogo de plataforma. Aqui, você tem uma perspectiva lateral tanto do cenário quanto dos personagens. No entanto, Vector não chega a ser necessariamente um jogo nesse gênero, podendo ser comparado até ao gênero "corrida infinita", pelo fato de que você só pode parar em caso de colisão.

Resumindo, Vector é um game muito interessante que não deixa de recordar diversos títulos de peso, como Mirror's Edge, e que pode trazer uma boa diversão para aqueles momentos de tédio, justamente por ser um jogo simples, mas muito bem elaborado.
Você achou esta análise útil? Sim Não Engraçada
Análises mais úteis  No geral
11 de 11 pessoas (100%) acharam esta análise útil
Recomendado
24.0 horas registradas
Publicada: 24 de julho de 2014
Muito divertido e desafiador e, as vezes, irritante.
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11 de 15 pessoas (73%) acharam esta análise útil
Recomendado
3.0 horas registradas
Publicada: 20 de janeiro de 2014
Perfeito..
Quem ve pensa que a simplicidade do jogo ira decepcionar.
Mas pensa errado.
O jogo e muito bom!
Nao tem como enjoar.
Voce repete a fase umas 30x e nao cansa.
O desafio e cada vez maior.
Jogabilidade muito facil e por mais dificil que seja, e muito estrategico..
Cada detalhe nos pulos de e derrapagens fazem grande diferença.. estrategia pura.
Quem curte o esporte LeParkour vai amar o game..
Mas aviso.. pra zerar o game nao e tao simples nao..
Recomendo 100 % !!!
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6 de 8 pessoas (75%) acharam esta análise útil
Recomendado
9.7 horas registradas
Publicada: 24 de dezembro de 2013
simplismente incrível uma movimentação que deixa varios jogos no chinelo muito movimentos de parkour e uma jogabilidade simples e incrivelmente dinamica tudo isso por meros 12 R$ sem falar que o jogo nunca enjoa por que você sempre quer ver qual é o desafio da proxima fase um jogo onde que a ação nunca para eu recomendo muito esse jogo joguem vocês não vão se arrenpender e o jogo e muito barato,jogo simples dinamico movimentos plasticos e o mais importante o parkour que esse jogo traz e incrivelmente realista
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
8.8 horas registradas
Publicada: 24 de julho de 2014
Simples mas divertido, chega a ser até viciante de certa forma, e pra quem gosta de caçar conquistas até que tem umas bem fáceis, que você nem sabe mas já está conquistando naturalmente ao jogar, recomendo, principalmente se com desconto ou em algum pacote!
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
10.0 horas registradas
Publicada: 28 de janeiro de 2014
O que dizer desse jogo tão simples graficamente e tão divertido com um leve tom desafiador?
Jogo bastante criativo e mesmo com um objetivo tão simples e único faz você querer joga-lo mais e mais....
A série de movimentação desbloqueada ao longo do tempo trás uma emoção única e divertida.
Sua linearidade pode ser posta a prova, mas nada melhor do que executar otimos movimentos de le parkour em cenários ideais.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
8.8 horas registradas
Publicada: 22 de janeiro de 2015
Jogo muito bom vale a pena tê-lo na sua Biblioteca Steam! Recomendo!!!
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3 de 6 pessoas (50%) acharam esta análise útil
Não recomendado
1.4 horas registradas
Publicada: 21 de janeiro de 2014
Apesar de parecer bom no trailer, esse jogo não é muito divertido, nem interessante. Parece mais um daqueles jogos de flash que você pode jogar gratuitamente na web. Não vale mais que 5 reais.

Só tem uma múscia o jogo todo. E todos os personagens dão o mesmo grunhido toda vez que pulam (isso é irritante quando tem três personagens na tela). Você não faz manobras de verdade, apenas aperta uma seta (ou analógico) para cima quando passa através de itens especiais em locais específicos da fase (cerca de 3 por fase). Esses itens de manobra só serão desbloqueados se você comprá-los antes de começar a fase.

O jogo não tem checkpoint ou coisa que o valha, qualquer erro fará voltar ao início da fase e perder todos os itens que tenha conseguido coletar. Para passar das fases você tem que decorar os caminhos e os locais de pulo, porque há inúmeras pegadinhas que você não poderá evitar na primeira vez (como paredes invisíveis). E se você deixar um item para trás terá que recomeçar a fase desde o início para recuperá-lo. Porque se não fizer ao menos 80% de cada fase (isso é coletar quase todos os itens e executar as manobras) não será capaz de desbloquear o capitulo seguinte.

Você tem que correr de um soldado que é ridiculamente tão ágil quanto você, e se ele triscar em você, mesmo que esteja saltando, rolando ou dando rasteira, ele vai te acertar um uma arma de choque e você vai morrer. Caso você consiga despistá-lo fazendo com que ele te ultrapasse, ele irá se virar e ao fazer isso, não importa onde você esteja, você e irá morrer. As vezes ao dar um pulo errado, você morre porque o soldado se virou e não por causa da queda. É ridículo.

Ser obrigado a decorar cada fase, e ter que fazê-la desde o início várias vezes, torna o jogo extremamente frustrante. Especialmente porque você não se sente um acrobata habilidoso, mas apenas alguém preso num puzzle que consiste em apertar pra cima ou para baixo nas horas certas.
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0 de 1 pessoas (0%) acharam esta análise útil
Recomendado
0.9 horas registradas
Publicada: 5 de dezembro de 2013
Recomendo !!!
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0 de 1 pessoas (0%) acharam esta análise útil
Recomendado
1.2 horas registradas
Publicada: 19 de setembro de 2014
é bom pra passar o tempo apesar de ser igual a versão de android
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1 de 10 pessoas (10%) acharam esta análise útil
Não recomendado
6.0 horas registradas
Publicada: 14 de julho de 2014
2/10, podia ser melhor
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1,054 de 1,380 pessoas (76%) acharam esta análise útil
7 pessoas acharam esta análise engraçada
Não recomendado
1.4 horas registradas
Publicada: 5 de dezembro de 2013
There were no negative reviews when I looked, so I gave it a chance. Based on the video, I was expecting a bit more control over the action. The gamplay is too simple to keep me interested, but people who like simple tap-on-time games might like it.

It's a "hit the button on cue" game. The guy automatically runs, and you have to press up, down, left or right on cue to make him jump, slide, or speed up. Special tricks other than those basic moves are done by hitting the up arrow when you're right underneath a 'special trick' cue block. You can't do any trick at any time. You can jump or slide, but not speed up or choose how you vault over an object.

There are no options other than resolution, and there's no gamepad support. (You'd have to use JoyToKey to assign keyboard mappings to your gamepad.) You can't change key bindings.

It has user profile support, so if more than one person plays on your Steam account they can do so without changing your progress. There doesn't seem to be any reason for this though, because there's only one way to do any given level, and you can go back and redo them at any time.

It's not a bad game or anything. The animation is really well done, and the moves flow really well. It plays like a lot of online Flash games, where something complex is happening and you introduce mild changes to it by tapping a button at a specific time.

[EDIT]:
I was getting complaints that people thought I hadn't put enough time into the game to form a good opinion. So, I dove back in.

As a result, I'm downgrading my review. In addition to the gameplay being mind numbingly boring and not delivering on gamepad support (which has since been removed from the store page), there are critical gameplay issues.

First, you have almost no control over what move the guy does to pass an obstacle. He might vault it, or he might jump. The game does seem to take a cue from how close you are to it, but it's a very small target and it makes a lot of difference to where you end up when you regain character control.

Second, whereas he's pretty smart about picking cool-looking moves, he's dumb as a sack of bricks when it comes to jump distance. You can't hop between platforms if they're too close. You'd think he'd figure it out, but he's like "Nope, you pushed up, I'm going for full air-time even if it makes no sense and I fall down that pit." I thought game devs had figured this mechanic out with Mario 1 for NES, but no, apparently not.

Third, you very often find that although you think you did fine in a level and picked up all of the pickups, you do not have enough to buy the next level's skills. You have to either go back and grind that level again, or just play the next level without its extra tricks.

Fourth, I was told world 2 was better and I should get to it before judging. Well, turned out after I suffered through world 1, I didn't have enough stuff to unlock entry to the mystical wonderland of world 2. When you finish world 1, you most likely have to go back and grind world 1 again until you've accumulated enough stars or coins. (And, it's a LOT of coins.)

Fifth, pickups seem to often be a trap. Going for them sometimes seems to be the wrong thing to do, and if you do you always lose.

Sixth, you quite often can't see far enough to the right to make a decision in time to pass an area. When you do the sensible thing, you find out mid-jump that the sensible thing traps you in a corner and makes you restart. So, you just have to beat your head on it until you memorize when those things happen, so you can get by. Given how limited your visibility is vs. the screen real estate available, it looks ridiculous on a PC. Then, just to rub it in, every now and then the camera is scripted to zoom out to the distance where you CAN see things, but only when you don't really need it.

So, I'm downgrading from "I can see some people liking this game but I don't", to "I don't understand why people like this game."

Let the rage comments flow. I've uninstalled this to reclaim the 56 megs of disk, and I'm no longer wishing there was a "meh" option so that I could leave this informative rather than negative.
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78 de 108 pessoas (72%) acharam esta análise útil
13 pessoas acharam esta análise engraçada
Recomendado
1.9 horas registradas
Publicada: 22 de maio de 2015
Simple 2D game about parkour.
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264 de 416 pessoas (63%) acharam esta análise útil
Recomendado
11.3 horas registradas
Publicada: 3 de dezembro de 2013
I first saw this game when I was looking for new cards on the Stream Trading Card Search, and looking at the pictures and the description it sounded like a game I'd like since it's a platformer with parkour elements. After playing the game for over an hour, I 100% approve of buying this game. It's cheap (less then $10 USD!), installs really fast (no kidding, this game is a puny 56MB!), and plays fast too. It's perfect for people who enjoy games like Mirror's Edge (both real game and the 2D platformer made by Brad Borne, creator of the Fancy Pants Adventures games) and platformers like Super Mario, Sonic, and BIT.TRIP RUNNER. Trying to get three stars in all the courses is quite a challenge and requires a lot of dying (which you get achievements for both getting three stars in all courses and the amount of times you've died). Even though I haven't beaten the game yet, I'd recommend all of my friends to at least try/buy this game.
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45 de 60 pessoas (75%) acharam esta análise útil
Recomendado
37.7 horas registradas
Publicada: 19 de janeiro de 2014
Now i must admit that i thought i was going to like this game and i do just wasent prepared for how much of my time it was going to take up.
Started playing the game and thought "Ok the graphics are ok,sounds ok and the gameplays ok",then something happened i got addicted to the simplicity of the game and also trying to beat the levels with all the challenges and items found on those levels.
The game just gets more challenging the further in you get and although you dont really understand whats going on (something about running with some information you shouldent have) it doesnt seem to matter as its all about the chase and trying to get to the end of the level having done and finished all challenges set before you.
Now i know its a game that has been available for tablets and the like but it does have a place on steam and is quite a challenging little game to play (i still havent finished all challenges myself and need to play again as i really want to best every level).
There are items to collect and moves to buy (these are esential in getting that perfect score on later levels as the moves are part of the levels) and also one special item that will help with the gaurd who seems to be constantlly chasing you (on one level i could actually see him wearing a red shirt as in STAR TREK as on one level you seem to leave behind that many of them dead-either they make a jump you do and fail or they make a slide you do and fall to oblivion)
In closing its a game that will divide opinion and should be taken for what it is an enjoyable little game that somehow put a spell over me until i had just acheived that one more perfect level.
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27 de 34 pessoas (79%) acharam esta análise útil
Recomendado
1.3 horas registradas
Publicada: 25 de julho de 2014
BIT.TRIP Runner meets Mirror's Edge.

https://www.youtube.com/watch?v=BqnL2mhmX6s

Twitchy, fast, and hella frentic! Leveled design instead of being a monotonous endless runner. Tons of parkour moves. Solid black silouhette styled animations. Fitting soundtrack to keep the tempo going. And a great curve in difficulty that progessively gets more difficult without overwhelming you all at once.

If you enjoyed both Bit.Trip Runner and Mirror's Edge this is a great fusion of gameplay styles from both.
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22 de 26 pessoas (85%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Recomendado
9.6 horas registradas
Publicada: 7 de novembro de 2014
* FINAL THOUGHTS AT THE BOTTOM!*
Pros:
+Good music
+Variation of level design
+Introduction scene
+Variation of Parkour moves
+Pretty enviroment
+Sense of Accomplishment
+Hunter mode

Cons:
-Repetative
-Memorization
-Scripts

*CONCLUSION*
To start off with, Vector is a pretty fun game; however, I can only play it in short burts. This burst range from either to a hour, or for the most part, to thirty minutes per interval. This is only because after a while; unfortunately, the game does feel like it becomes a bit repetative from just pressing up, down, left, and right. Yet, I find myself always drawn back to the game, always wondering what badass parkour moves I can pull off next, or by curiosity to see what the next level has in store for me. For me, the game doesn't dissapoint as running from multiple hunters can make the game seem hectic, and keep the game interesting, along with the music and the environment that the style of vector makes. Seeing the obstacles in black, and the enviroment in full, glorious colors really depicts how the main character, vector, feels. This, at least to me, really ties in with the introduction scene of vector. Being trapped and doing the same tasks on a daily basis, and only having one desire, and that is to be free! However, there are some things that really make me furious at certain times while playing Vector. At times, there will be certain animations, or scripts, that you want vector to do, yet he won't do it. I found several times that I press the up button several seconds away from the object yet he would do the animation that would prohibit me from getting a certain cube. This would then cause me to restart the level just so I can get that one damned cube so I can progess. Because of this, it gives the game a sense of trial and error that is very misleading to me, for the "challenging" aspect of this game is to remember where to exactly jump so you can get all the cubes and tricks within that certain level. However, after beating that level, I get a sense of accomplishment, and sense of pride that makes it worth while for me.

So I'm giving Vector a 7/10, to me the game is very fun, but it's fun in short bursts, delays in script triggers, and level memorization rather than an actual challenge really knocks the game back from what it actually could be.
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