Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free.
Valutazione degli utenti: Molto positiva (527 recensioni) - 527 recensioni degli utenti (85%) per questo gioco sono positive.
Data di rilascio: 4 dic 2013

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Informazioni sul gioco

Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free. Run, vault, slide and climb using extraordinary techniques based on the urban ninja sport of Parkour all while being chased by “Big Brother” who’s sole purpose is to capture you and bring you back.
Inspired by the practice and principles of Parkour, Vector’s intuitive controls please players of all levels, and sophisticated level designs challenge the most demanding players with fast-paced timing puzzles as the traceur “flows” over the rooftops.

Vector for Steam will become even more unique thanks to controller support (already implemented) and two new game modes that will be delivered as free DLC soon after the release:

- Hunter Mode: Tired of being chased? Start fighting on Big Brother’s side and hunt down opponents to shock them with your trusty taser!
- PC exclusive Level Creator: Build your own dystopian stage with Nekki’s user-friendly editor or tweak the game rules changing the game’s XML files!

The best parkour-inspired action game! Vector lets you break free and run! Don’t get caught!

Requisiti di sistema

    Minimi:
    • OS: Windows Vista, 7, 8
    • Processor: 1.6 GHz
    • Memory: 1000 MB RAM
    • Storage: 300 MB available space
    Consigliati:
    • OS: Windows Vista, 7, 8
    • Processor: 2 Ghz or better
    • Memory: 2000 MB RAM
    • Storage: 400 MB available space
Recensioni utili
11 persone su 13 (85%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
34.0 ore in totale
Pubblicata: 24 settembre 2015
Since Vector is one of my first steam games, I felt that I had to make this game my first review. After 33 hours clocked in game time I've finally collected every achievement, got all the stars and also finished Hunter mode completely. So I feel like I can give me full opinion on the game. (without spoilers ofcourse)

Quick Game Summary:
Vector is an action packed 2D sidescrolling parkour game, with a basic but kinda gripping (atleast to me) storyline. You wanna break free from control by ''The Man'', in this case ''Big Brother'' and the hunters are after you. Basicly all you need to know is in the discription in the store page.

Gameplay:
Vector as I said before is a 2D Sidescroller, but not one with free controll like, let's say Mario. No, Vector is an on-rails autoscroller where, depending on the situation, you either press down to slide, up to jump or hold to the right to sprint. You also have these parkour tricks you can purchase to do cool tricks in the level by pressing up when you land on a trick. Unlike the Facebook port and free version on the mobile phone, you get enough money at the end of the level, to purchase all the tricks that are needed for the next level. The game gets pretty hard and challenging wich is a good thing, but the hardest part of the game is the Hunter Mode, where you play as the hunter and try to hunt down Vector. I like to call this part the hard mode since thats the reason why it took me so long, but it's extremely satisfying when you get Vector at the end and it adds for lots of replayability.

Vector is in the end a fun timewaster and I recommend you atleast try it out, it's worth the price and you may end up liking it.

I'm still waiting on that level creator though. Oh and also super psyched for Vector 2.
Questa recensione ti è stata utile? No Divertente
4 persone su 5 (80%) hanno trovato questa recensione utile
39.5 ore in totale
Pubblicata: 21 gennaio 2014
Semplice ed efficace...impegnativo a livelli più avanzati, rilassante all'inizio, senza troppe pretese, fa il suo dovere.
A questo prezzo non si può chiedere altro.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
39.7 ore in totale
Pubblicata: 15 febbraio 2015
Classico giochino per passarsi qualche ora, è presente sia su fb che su mobile dove lo si può giocare gratis ma devo dire che su pc risulta un gioco a se con controlli rapidi e precisi dato che è la cosa piu' importante in un gioco del genere! Non è chissa quale divertimento pertanto consiglio di provarlo prima nelle piattaforme mobili/flash gratis ed in caso se si vuole un po di challenge/achievements di acquistarlo assolutamente in saldo.

This game is also free on fb and mobile but on pc it's ok overvall, controls are well done coz its the very important in this game, timing is essential. Buy just on sale and if u want some challenge/achieviements...otherwise try it free on fb or smartphone
Questa recensione ti è stata utile? No Divertente
3 persone su 4 (75%) hanno trovato questa recensione utile
5.2 ore in totale
Pubblicata: 17 dicembre 2013
Con Vector si ripropone esattamente la stessa situazione: siamo di fronte a un platform game acrobatico dove dovremo premere la relativa freccetta per far compiere dei salti al nostro personaggio, farlo rallentare o farlo abbassare. Semplice e immediato, imparerete subito a gestire i comandi e compiere le performance degne di una Faith qualsiasi. I rimandi a Mirror’s Edge sono molti, come prevedibile, così come le ovvie citazioni a Canabalt (gli uccellini che volano via al passaggio). Il gioco è strutturato su tre diversi gruppi di livelli, ognuno dei quali prevede dei livelli aggiuntivi che metteranno seriamente alla prova le vostre abilità. Non che quelli della campagna base siano facili, ma in quelli bonus spesso si ritroveranno le situazioni più complesse per raggiungere il risultato perfetto. In tutto ciò, Vector offre una sfida trial&error dalla doppia anima: se da una parte l’obiettivo sarà quello di completare il quadro, dall’altra l’ideale sarà di finirlo componendo tutte le figure di salto che avremo sbloccato precedentemente.

Vieni a leggere la recensione completa su TheShelterNetwork.com:
http://theshelternetwork.com/vector/
Questa recensione ti è stata utile? No Divertente
1,038 persone su 1,359 (76%) hanno trovato questa recensione utile
6 persone hanno trovato questa recensione divertente
1.4 ore in totale
Pubblicata: 5 dicembre 2013
There were no negative reviews when I looked, so I gave it a chance. Based on the video, I was expecting a bit more control over the action. The gamplay is too simple to keep me interested, but people who like simple tap-on-time games might like it.

It's a "hit the button on cue" game. The guy automatically runs, and you have to press up, down, left or right on cue to make him jump, slide, or speed up. Special tricks other than those basic moves are done by hitting the up arrow when you're right underneath a 'special trick' cue block. You can't do any trick at any time. You can jump or slide, but not speed up or choose how you vault over an object.

There are no options other than resolution, and there's no gamepad support. (You'd have to use JoyToKey to assign keyboard mappings to your gamepad.) You can't change key bindings.

It has user profile support, so if more than one person plays on your Steam account they can do so without changing your progress. There doesn't seem to be any reason for this though, because there's only one way to do any given level, and you can go back and redo them at any time.

It's not a bad game or anything. The animation is really well done, and the moves flow really well. It plays like a lot of online Flash games, where something complex is happening and you introduce mild changes to it by tapping a button at a specific time.

[EDIT]:
I was getting complaints that people thought I hadn't put enough time into the game to form a good opinion. So, I dove back in.

As a result, I'm downgrading my review. In addition to the gameplay being mind numbingly boring and not delivering on gamepad support (which has since been removed from the store page), there are critical gameplay issues.

First, you have almost no control over what move the guy does to pass an obstacle. He might vault it, or he might jump. The game does seem to take a cue from how close you are to it, but it's a very small target and it makes a lot of difference to where you end up when you regain character control.

Second, whereas he's pretty smart about picking cool-looking moves, he's dumb as a sack of bricks when it comes to jump distance. You can't hop between platforms if they're too close. You'd think he'd figure it out, but he's like "Nope, you pushed up, I'm going for full air-time even if it makes no sense and I fall down that pit." I thought game devs had figured this mechanic out with Mario 1 for NES, but no, apparently not.

Third, you very often find that although you think you did fine in a level and picked up all of the pickups, you do not have enough to buy the next level's skills. You have to either go back and grind that level again, or just play the next level without its extra tricks.

Fourth, I was told world 2 was better and I should get to it before judging. Well, turned out after I suffered through world 1, I didn't have enough stuff to unlock entry to the mystical wonderland of world 2. When you finish world 1, you most likely have to go back and grind world 1 again until you've accumulated enough stars or coins. (And, it's a LOT of coins.)

Fifth, pickups seem to often be a trap. Going for them sometimes seems to be the wrong thing to do, and if you do you always lose.

Sixth, you quite often can't see far enough to the right to make a decision in time to pass an area. When you do the sensible thing, you find out mid-jump that the sensible thing traps you in a corner and makes you restart. So, you just have to beat your head on it until you memorize when those things happen, so you can get by. Given how limited your visibility is vs. the screen real estate available, it looks ridiculous on a PC. Then, just to rub it in, every now and then the camera is scripted to zoom out to the distance where you CAN see things, but only when you don't really need it.

So, I'm downgrading from "I can see some people liking this game but I don't", to "I don't understand why people like this game."

Let the rage comments flow. I've uninstalled this to reclaim the 56 megs of disk, and I'm no longer wishing there was a "meh" option so that I could leave this informative rather than negative.
Questa recensione ti è stata utile? No Divertente