Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free.
Käyttäjäarvostelut:
Viimeaikaiset:
Enimmäkseen myönteinen (10 arvostelua) - Edellisten 30 päivän aikana tehdyistä 10 arvostelusta 70% on myönteisiä.
Yhteensä:
Erittäin myönteinen (541 arvostelua) - 85% / 541 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 4. joulu, 2013

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Osta Vector

 

Tietoja pelistä

Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free. Run, vault, slide and climb using extraordinary techniques based on the urban ninja sport of Parkour all while being chased by “Big Brother” who’s sole purpose is to capture you and bring you back.
Inspired by the practice and principles of Parkour, Vector’s intuitive controls please players of all levels, and sophisticated level designs challenge the most demanding players with fast-paced timing puzzles as the traceur “flows” over the rooftops.

Vector for Steam will become even more unique thanks to controller support (already implemented) and two new game modes that will be delivered as free DLC soon after the release:

- Hunter Mode: Tired of being chased? Start fighting on Big Brother’s side and hunt down opponents to shock them with your trusty taser!
- PC exclusive Level Creator: Build your own dystopian stage with Nekki’s user-friendly editor or tweak the game rules changing the game’s XML files!

The best parkour-inspired action game! Vector lets you break free and run! Don’t get caught!

Järjestelmävaatimukset

    Vähintään:
    • Käyttöjärjestelmä: Windows Vista, 7, 8
    • Prosessori: 1.6 GHz
    • Muisti: 1000 MB RAM
    • Tallennus: 300 MB vapaata muistia
    Suositus:
    • Käyttöjärjestelmä: Windows Vista, 7, 8
    • Prosessori: 2 Ghz or better
    • Muisti: 2000 MB RAM
    • Tallennus: 400 MB vapaata muistia
Customer reviews
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Viimeaikaiset:
Enimmäkseen myönteinen (10 arvostelua)
Yhteensä:
Erittäin myönteinen (541 arvostelua)
Recently Posted
GDshow™
( 7.5 tuntia pelattu )
Julkaistu 2. toukokuu.
This game was very good, but now, something happened and everytime it crashes with some error...
X-01 Power Armor
( 6.2 tuntia pelattu )
Julkaistu 16. huhtikuu.
Cool, cool, but if you are trying to ace every single level, it's a rage game.
Folly Corp
( 0.2 tuntia pelattu )
Julkaistu 11. huhtikuu.
Game looks good but feels clunky
Rlleu
( 26.8 tuntia pelattu )
Julkaistu 9. huhtikuu.
I will say that this game is just something for you to do in your free-time when you're bored out of your mind, and you want to listen to a podcast and do something. Because that's what I did with this game and I've had something to do for a year now.
DeadlyDan
( 1.3 tuntia pelattu )
Julkaistu 9. huhtikuu.
First impressions after completing the 1st chapter in story mode briefly. (not all 3 stars yet).

I played and completed the 3D 'First Person View' game 'Mirrors Edge' on both X360 and PC back when GFWL was at it's peak. What some may remember was that there was a 2D 'side scrolling' game of 'Mirrors Edge' as well. I haven't spent as much time with that and although I don't remember clearly but think you may have had control over the players movement, not sure. Anyway, I quite enjoyed the 'Mirrors Edge' games and the uniqueness of them.

So, if you also have fond memories of those games then you may also like 'Vector'.

This game is a 2D 'side scrolling' 'runner' game. I say 'runner' because you don't get to control your characters direction of movement. You only control when you jump, slide, and do tricks over obstacles based on 'timing' of your key presses, etc. This might sound 'simple' but a few things keep it challenging;
  1. You have enemies chasing you which you need to keep ahead of by maintaining your speed via flow of movement past obstacles.
  2. You have to decide on the fly what you want to do; sometimes you want to jump earlier to get on top of an obstacle, sometimes you want to volley over them.
  3. Hitting into an obstacle will cost you a small delay as your character composes themselves and gets moving again.
  4. Some levels will require a few runs so you can workout which 'path' you want to take.
  5. To '3 star' a level you basically have to be perfect.

If you want to '3 star' all levels and collect everything then I can see a lot of replayability here.

Sometimes you probably have to play a level 10 or more times to get past it so there is some repetitiveness. If you are ok with that aspect then you may enjoy the challenge. It can be funny sometimes seeing the trouble your character or the 'hunter/chaser' gets into. Had to chuckle a few times when my character met a demise when I knew I had hit an incorrect key or got my timing completely wrong.

Some cool things I have noticed so far;
  1. Collect coins in the levels which you can use to buy 'stunts' which are needed if you want to get '3 stars'.
  2. There is quite a variety of character animations and the mentioned 'stunts' add more.
  3. There is a 'hunted' mode which I am guessing means you play a 'hunter' chasing a 'runner' down for a change.
  4. Some levels have you following an 'npc runner' which was refreshing and added another level of challenge again.

Plus I would like to give a special thanks to the very helpful developer that helped me access an older version of this game that works with my 'aging' computer.

After reading all that if you think this 'sounds like your cup of tea' then I would recommend this game to you. You could also try the 'demo' version first to see what you think.
kolya5544
( 1.1 tuntia pelattu )
Julkaistu 8. huhtikuu.
Oh my eyes, Very bad and too bore game
4.5/10
GamerNation X
( 29.6 tuntia pelattu )
Julkaistu 28. maaliskuu.
First off its a good game but a con is theres collectables and its really agrivating to get them but overall its a good game
SilentSoldier8
( 9.1 tuntia pelattu )
Julkaistu 1. maaliskuu.
Awesome parkour game on steam so far only if they made more of this stuff
CS:GO super games
( 1.4 tuntia pelattu )
Julkaistu 28. helmikuu.
афигеть
SUNDAY LEAGUE PROVEN GOALSCORER
( 2.0 tuntia pelattu )
Julkaistu 8. helmikuu.
That is a very good runer.
Cozmin
( 0.4 tuntia pelattu )
Julkaistu 4. helmikuu.
Cool game, but better play it on the phone, more fun that way.
FafAngryProphet
( 2.0 tuntia pelattu )
Julkaistu 21. joulukuu, 2015.
Legitimately one of the most original and amazing games I've ever played. I did an LP video for my YouTube channel if you want to see some gameplay.

https://www.youtube.com/watch?v=39VbNESD-bA
Randy Marsh
( 11.6 tuntia pelattu )
Julkaistu 10. joulukuu, 2015.
This is recommended by me SPECIFICALLY because if you craft the badges, it can give you a pretty dope Handshake emote to use in steam. The gameplay is your fairly generic endless runner with a creative art scheme. You should be able to pick this up pretty cheap though on a steam sale, or if you're any good at trading.
Was Adopted
( 0.1 tuntia pelattu )
Julkaistu 8. joulukuu, 2015.
Mobile ports are ♥♥♥♥ when they are like this. Average
MaxNeu14
( 2.6 tuntia pelattu )
Julkaistu 6. joulukuu, 2015.
i always played this game on an older android verson, and now i bought it for my windows pc with all the recent updates. I will beat this game sooner or later!!! BTW i love it
J-BooM (DeathWish)
( 1.3 tuntia pelattu )
Julkaistu 4. joulukuu, 2015.
Cool game, parkour-freerunning :D
Darkrow
( 25.8 tuntia pelattu )
Julkaistu 4. joulukuu, 2015.
Really great game. If you love parkour and somersaults, this game is neat.
BUYING 100K TSEL POELSA
( 1.1 tuntia pelattu )
Julkaistu 30. marraskuu, 2015.
A story about an office worker become a parkour worker
Loz38
( 4.1 tuntia pelattu )
Julkaistu 27. marraskuu, 2015.
Great platformer game. Alot of fun! One of my favourites :-)
SilverHomicide
( 24.3 tuntia pelattu )
Julkaistu 13. marraskuu, 2015.
Great game, lots of fun, but a bit shorter than I expected. I felt like it was a bit expensive, but it's probably only because the exchange rate has been rather obnoctious lately (like R15 to $1).

But great game. I reccomend!
Most Helpful Reviews  In the past 30 days
1/1 (100%) arvioi tämän hyödylliseksi
Suositeltu
1.3 tuntia pelattu
Julkaistu 9. huhtikuu.
First impressions after completing the 1st chapter in story mode briefly. (not all 3 stars yet).

I played and completed the 3D 'First Person View' game 'Mirrors Edge' on both X360 and PC back when GFWL was at it's peak. What some may remember was that there was a 2D 'side scrolling' game of 'Mirrors Edge' as well. I haven't spent as much time with that and although I don't remember clearly but think you may have had control over the players movement, not sure. Anyway, I quite enjoyed the 'Mirrors Edge' games and the uniqueness of them.

So, if you also have fond memories of those games then you may also like 'Vector'.

This game is a 2D 'side scrolling' 'runner' game. I say 'runner' because you don't get to control your characters direction of movement. You only control when you jump, slide, and do tricks over obstacles based on 'timing' of your key presses, etc. This might sound 'simple' but a few things keep it challenging;
  1. You have enemies chasing you which you need to keep ahead of by maintaining your speed via flow of movement past obstacles.
  2. You have to decide on the fly what you want to do; sometimes you want to jump earlier to get on top of an obstacle, sometimes you want to volley over them.
  3. Hitting into an obstacle will cost you a small delay as your character composes themselves and gets moving again.
  4. Some levels will require a few runs so you can workout which 'path' you want to take.
  5. To '3 star' a level you basically have to be perfect.

If you want to '3 star' all levels and collect everything then I can see a lot of replayability here.

Sometimes you probably have to play a level 10 or more times to get past it so there is some repetitiveness. If you are ok with that aspect then you may enjoy the challenge. It can be funny sometimes seeing the trouble your character or the 'hunter/chaser' gets into. Had to chuckle a few times when my character met a demise when I knew I had hit an incorrect key or got my timing completely wrong.

Some cool things I have noticed so far;
  1. Collect coins in the levels which you can use to buy 'stunts' which are needed if you want to get '3 stars'.
  2. There is quite a variety of character animations and the mentioned 'stunts' add more.
  3. There is a 'hunted' mode which I am guessing means you play a 'hunter' chasing a 'runner' down for a change.
  4. Some levels have you following an 'npc runner' which was refreshing and added another level of challenge again.

Plus I would like to give a special thanks to the very helpful developer that helped me access an older version of this game that works with my 'aging' computer.

After reading all that if you think this 'sounds like your cup of tea' then I would recommend this game to you. You could also try the 'demo' version first to see what you think.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Most Helpful Reviews  In the past 90 days
2/2 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
29.6 tuntia pelattu
Julkaistu 28. maaliskuu.
First off its a good game but a con is theres collectables and its really agrivating to get them but overall its a good game
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Most Helpful Reviews  Overall
3/6 (50%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
19.8 tuntia pelattu
Julkaistu 7. joulukuu, 2013.
Tää on iha paras, ja te jyrin kaverit serkut ootte iha perseest
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1,053/1,379 (76%) arvioi tämän hyödylliseksi
7 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
1.4 tuntia pelattu
Julkaistu 5. joulukuu, 2013.
There were no negative reviews when I looked, so I gave it a chance. Based on the video, I was expecting a bit more control over the action. The gamplay is too simple to keep me interested, but people who like simple tap-on-time games might like it.

It's a "hit the button on cue" game. The guy automatically runs, and you have to press up, down, left or right on cue to make him jump, slide, or speed up. Special tricks other than those basic moves are done by hitting the up arrow when you're right underneath a 'special trick' cue block. You can't do any trick at any time. You can jump or slide, but not speed up or choose how you vault over an object.

There are no options other than resolution, and there's no gamepad support. (You'd have to use JoyToKey to assign keyboard mappings to your gamepad.) You can't change key bindings.

It has user profile support, so if more than one person plays on your Steam account they can do so without changing your progress. There doesn't seem to be any reason for this though, because there's only one way to do any given level, and you can go back and redo them at any time.

It's not a bad game or anything. The animation is really well done, and the moves flow really well. It plays like a lot of online Flash games, where something complex is happening and you introduce mild changes to it by tapping a button at a specific time.

[EDIT]:
I was getting complaints that people thought I hadn't put enough time into the game to form a good opinion. So, I dove back in.

As a result, I'm downgrading my review. In addition to the gameplay being mind numbingly boring and not delivering on gamepad support (which has since been removed from the store page), there are critical gameplay issues.

First, you have almost no control over what move the guy does to pass an obstacle. He might vault it, or he might jump. The game does seem to take a cue from how close you are to it, but it's a very small target and it makes a lot of difference to where you end up when you regain character control.

Second, whereas he's pretty smart about picking cool-looking moves, he's dumb as a sack of bricks when it comes to jump distance. You can't hop between platforms if they're too close. You'd think he'd figure it out, but he's like "Nope, you pushed up, I'm going for full air-time even if it makes no sense and I fall down that pit." I thought game devs had figured this mechanic out with Mario 1 for NES, but no, apparently not.

Third, you very often find that although you think you did fine in a level and picked up all of the pickups, you do not have enough to buy the next level's skills. You have to either go back and grind that level again, or just play the next level without its extra tricks.

Fourth, I was told world 2 was better and I should get to it before judging. Well, turned out after I suffered through world 1, I didn't have enough stuff to unlock entry to the mystical wonderland of world 2. When you finish world 1, you most likely have to go back and grind world 1 again until you've accumulated enough stars or coins. (And, it's a LOT of coins.)

Fifth, pickups seem to often be a trap. Going for them sometimes seems to be the wrong thing to do, and if you do you always lose.

Sixth, you quite often can't see far enough to the right to make a decision in time to pass an area. When you do the sensible thing, you find out mid-jump that the sensible thing traps you in a corner and makes you restart. So, you just have to beat your head on it until you memorize when those things happen, so you can get by. Given how limited your visibility is vs. the screen real estate available, it looks ridiculous on a PC. Then, just to rub it in, every now and then the camera is scripted to zoom out to the distance where you CAN see things, but only when you don't really need it.

So, I'm downgrading from "I can see some people liking this game but I don't", to "I don't understand why people like this game."

Let the rage comments flow. I've uninstalled this to reclaim the 56 megs of disk, and I'm no longer wishing there was a "meh" option so that I could leave this informative rather than negative.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
78/108 (72%) arvioi tämän hyödylliseksi
13 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
1.9 tuntia pelattu
Julkaistu 22. toukokuu, 2015.
Simple 2D game about parkour.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
264/416 (63%) arvioi tämän hyödylliseksi
Suositeltu
11.3 tuntia pelattu
Julkaistu 3. joulukuu, 2013.
I first saw this game when I was looking for new cards on the Stream Trading Card Search, and looking at the pictures and the description it sounded like a game I'd like since it's a platformer with parkour elements. After playing the game for over an hour, I 100% approve of buying this game. It's cheap (less then $10 USD!), installs really fast (no kidding, this game is a puny 56MB!), and plays fast too. It's perfect for people who enjoy games like Mirror's Edge (both real game and the 2D platformer made by Brad Borne, creator of the Fancy Pants Adventures games) and platformers like Super Mario, Sonic, and BIT.TRIP RUNNER. Trying to get three stars in all the courses is quite a challenge and requires a lot of dying (which you get achievements for both getting three stars in all courses and the amount of times you've died). Even though I haven't beaten the game yet, I'd recommend all of my friends to at least try/buy this game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
45/60 (75%) arvioi tämän hyödylliseksi
Suositeltu
37.7 tuntia pelattu
Julkaistu 19. tammikuu, 2014.
Now i must admit that i thought i was going to like this game and i do just wasent prepared for how much of my time it was going to take up.
Started playing the game and thought "Ok the graphics are ok,sounds ok and the gameplays ok",then something happened i got addicted to the simplicity of the game and also trying to beat the levels with all the challenges and items found on those levels.
The game just gets more challenging the further in you get and although you dont really understand whats going on (something about running with some information you shouldent have) it doesnt seem to matter as its all about the chase and trying to get to the end of the level having done and finished all challenges set before you.
Now i know its a game that has been available for tablets and the like but it does have a place on steam and is quite a challenging little game to play (i still havent finished all challenges myself and need to play again as i really want to best every level).
There are items to collect and moves to buy (these are esential in getting that perfect score on later levels as the moves are part of the levels) and also one special item that will help with the gaurd who seems to be constantlly chasing you (on one level i could actually see him wearing a red shirt as in STAR TREK as on one level you seem to leave behind that many of them dead-either they make a jump you do and fail or they make a slide you do and fall to oblivion)
In closing its a game that will divide opinion and should be taken for what it is an enjoyable little game that somehow put a spell over me until i had just acheived that one more perfect level.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
27/34 (79%) arvioi tämän hyödylliseksi
Suositeltu
1.3 tuntia pelattu
Julkaistu 25. heinäkuu, 2014.
BIT.TRIP Runner meets Mirror's Edge.

https://www.youtube.com/watch?v=BqnL2mhmX6s

Twitchy, fast, and hella frentic! Leveled design instead of being a monotonous endless runner. Tons of parkour moves. Solid black silouhette styled animations. Fitting soundtrack to keep the tempo going. And a great curve in difficulty that progessively gets more difficult without overwhelming you all at once.

If you enjoyed both Bit.Trip Runner and Mirror's Edge this is a great fusion of gameplay styles from both.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
22/26 (85%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
9.6 tuntia pelattu
Julkaistu 7. marraskuu, 2014.
* FINAL THOUGHTS AT THE BOTTOM!*
Pros:
+Good music
+Variation of level design
+Introduction scene
+Variation of Parkour moves
+Pretty enviroment
+Sense of Accomplishment
+Hunter mode

Cons:
-Repetative
-Memorization
-Scripts

*CONCLUSION*
To start off with, Vector is a pretty fun game; however, I can only play it in short burts. This burst range from either to a hour, or for the most part, to thirty minutes per interval. This is only because after a while; unfortunately, the game does feel like it becomes a bit repetative from just pressing up, down, left, and right. Yet, I find myself always drawn back to the game, always wondering what badass parkour moves I can pull off next, or by curiosity to see what the next level has in store for me. For me, the game doesn't dissapoint as running from multiple hunters can make the game seem hectic, and keep the game interesting, along with the music and the environment that the style of vector makes. Seeing the obstacles in black, and the enviroment in full, glorious colors really depicts how the main character, vector, feels. This, at least to me, really ties in with the introduction scene of vector. Being trapped and doing the same tasks on a daily basis, and only having one desire, and that is to be free! However, there are some things that really make me furious at certain times while playing Vector. At times, there will be certain animations, or scripts, that you want vector to do, yet he won't do it. I found several times that I press the up button several seconds away from the object yet he would do the animation that would prohibit me from getting a certain cube. This would then cause me to restart the level just so I can get that one damned cube so I can progess. Because of this, it gives the game a sense of trial and error that is very misleading to me, for the "challenging" aspect of this game is to remember where to exactly jump so you can get all the cubes and tricks within that certain level. However, after beating that level, I get a sense of accomplishment, and sense of pride that makes it worth while for me.

So I'm giving Vector a 7/10, to me the game is very fun, but it's fun in short bursts, delays in script triggers, and level memorization rather than an actual challenge really knocks the game back from what it actually could be.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/17 (88%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
10.0 tuntia pelattu
Julkaistu 6. heinäkuu, 2015.
Decent platformer/runner game, but only for true fans of the genre with not an ear for music.

It's about:
  • riot against system;
  • parkour;
  • pushing button in right moment.

Why you should play this;
  1. you not only liked BIT.TRIP RUNNER, but also considered it as an easy game;
  2. feeling graphic style;
  3. development approach: passing through levels you earn points to obtain new parkour tricks;
  4. an opportunity to play not only as runner, but as a chaser too;
  5. level-design with various game zones and complex, truly differemt levels;
  6. meticulous animation of movements.

Why you may not like it:
  1. looks like sountrack contains only 1 (ONE!!!) the same melody for all levels (60 for each game mode) - taking into account certain amount of failures that's worse than a torture;
  2. no checkpoints - that causes a critical problems:
    • broken balance: if you want to collect all bonuses and perform all the tricks game is painful because mistake means start level again;
    • if you try to choose some middle ground in tricks and bonuses, game is easy;
    • complex levels (starting from second zone) demand to locate a right route - that, unfortunately, possible only through some amount failures - so, failures from wrong choice, failures from attempts to collect all bonuses and perform all tricks, necessity to push the button in right microsecond and inevitability to start level again if you make a mistake - all that hardly a positive gaming expirience.
  3. the idea with obtaining tricks for points is meaningless because these tricks only for your eyes - they make your run more spectacular, but don't help to pass through level faster, don't secure you from mistake, they completely useless in other words;
  4. tricks can be performed only in special places of the level: so, instead of helping you they become another source of tension.

If you a rookie in this genre, go through 1st zone (basic and bonus levels), delete and forget the game then - in this case, perhaps, your impressions will stay positive. Otherwise... well, you have been warned.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
18/24 (75%) arvioi tämän hyödylliseksi
Suositeltu
10.3 tuntia pelattu
Julkaistu 6. joulukuu, 2013.
Fantastic game. So easy to play and very very addictive. Once you start playing you can't stop.
The Levels start off pretty easy but once you start to progress the levels get increasingly more difficult.
The gameplay is pretty basic, up, down, left, right arrow keys making it easy to master quickly.
The only downside is the constant never ending music which can get quite annoying after a time but thankfully it can be switched off.

But if your like me and like to play indie games to pass a little time then this game is worth the money.
8/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
20/28 (71%) arvioi tämän hyödylliseksi
Suositeltu
1.6 tuntia pelattu
Julkaistu 14. syyskuu, 2014.
Pixel perfect runs needed
Rating : Ok

In this parkour game you constantly run and jump your way to the exit. Always followed by a guard you have to avoid the obstacles by performing your tricks to advance. While doing so you collect coins etc to upgrade your skills.
Skill is what you gonna need in this game as it requires pixel perfect reflexes, which is something I don't like. Gimme some slack to correct my mistake. Often you need to perform tricks during the track and pre-defined places, and you have to hit your key at the precise moment to get your puppet to perform the trick. Somehow I seem to miss that always.

Recommended for those who love these kind of games because the execution is good.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
32/50 (64%) arvioi tämän hyödylliseksi
Suositeltu
31.0 tuntia pelattu
Julkaistu 12. joulukuu, 2013.
From the short while I played it, I instantly got hooked. This game is a very fun indie, worth your while(and money). The gameplay mechanics are not bad. Controls are okay-ish. Graphics are kind of nice.

A 4/5 from me, gentlemen.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
22/32 (69%) arvioi tämän hyödylliseksi
Suositeltu
10.6 tuntia pelattu
Julkaistu 26. maaliskuu, 2014.
Good game. Simple, funny and challenging. Interesting achievements, which are reasonable and possible to get. I'll play sequel for sure.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
12/14 (86%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
34.3 tuntia pelattu
Julkaistu 24. syyskuu, 2015.
Since Vector is one of my first steam games, I felt that I had to make this game my first review. After 33 hours clocked in game time I've finally collected every achievement, got all the stars and also finished Hunter mode completely. So I feel like I can give me full opinion on the game. (without spoilers ofcourse)

Quick Game Summary:
Vector is an action packed 2D sidescrolling parkour game, with a basic but kinda gripping (atleast to me) storyline. You wanna break free from control by ''The Man'', in this case ''Big Brother'' and the hunters are after you. Basicly all you need to know is in the discription in the store page.

Gameplay:
Vector as I said before is a 2D Sidescroller, but not one with free controll like, let's say Mario. No, Vector is an on-rails autoscroller where, depending on the situation, you either press down to slide, up to jump or hold to the right to sprint. You also have these parkour tricks you can purchase to do cool tricks in the level by pressing up when you land on a trick. Unlike the Facebook port and free version on the mobile phone, you get enough money at the end of the level, to purchase all the tricks that are needed for the next level. The game gets pretty hard and challenging which is a good thing, but the hardest part of the game is the Hunter Mode, where you play as the hunter and try to hunt down Vector. I like to call this part the hard mode since thats the reason why it took me so long, but it's extremely satisfying when you get Vector at the end and it adds for lots of replayability.

Vector is in the end a fun timewaster and I recommend you atleast try it out, it's worth the price and you may end up liking it.

I'm still waiting on that level creator though. Oh and also super psyched for Vector 2.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
21/31 (68%) arvioi tämän hyödylliseksi
Suositeltu
3.9 tuntia pelattu
Julkaistu 11. joulukuu, 2013.
Vector is a fairly good game. It's a mix of Canabalt and Mirror's Edge. However, the game actually uses levels and because of that it's not an endless runner like Canabalt is. The game itself is played as a platformer but you don't have to actually run; the game will do this for you. It's up to you to collect as many coins as you can and perform the various tricks scattered throughout the levels. It's because of the constant running/climbing and doing tricks that many people will be reminded of Mirror's Edge.

Each level you'll be chased. This adds a certain layer of tension to the game but since you're not fully controlling your character it will most likely not scare you as much as it should. The graphics are nicely detailed and the animations of your character are mostly fluid. It's unfortunate that the character itself isn't all that detailed, lowres even, even if it's a silhouette.

By collecting money found in the levels you'll be able to purchase new tricks. Use the new tricks in the later levels to earn even more cash. It's a vicious circle. Ok, I wouldn't say vicious, but at least it's a fun way to keep replaying some of the levels, even if they're frustratingly hard sometimes. Earning 3 stars in every level will take you a long, long time. And you'll have to restart quite often because even the slightest mistake can result in failure. Thankfully the levels are only a few minutes long so it's not all that important, but still worth a mention.

It's also where the game fails in being a very good or excellent game. Some of the levels require a good memory and others will have you take leaps of faith because you can't see where you have to land in order to keep going. This can be frustrating because you also need (a bit of) luck if you want to finish some of these levels. It would've been better if you could see far ahead so you would know exactly where to go and if you could just take one path and not more, or at least make all of these paths accessible.

In the end Vector is still pretty fun to play and considering the price it's easily worth the money. There's more than enough value here.

[Rating: 74/100]
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
86/153 (56%) arvioi tämän hyödylliseksi
Ei suositeltu
0.2 tuntia pelattu
Julkaistu 11. joulukuu, 2013.
I bought this game due to my fondness for mirrors edge, and the fact that this game seemed like a pretty fun idea. Seeing this game actually reminded me of the 2d mobile version of mirrors edge which I enjoyed greatly. However, upon actually playing I was met with disapointment. This game is more of a, press "X" button when you are told to. I definetely do not feel the "Free" in Free Running while playing. The custom moves are fun, however, when learning the game I missed a couple of the weird coins on of the first levels. Because of this, as I kept playing I was always just short on the coins which were needed to perform these special moves. This game was a good idea. We need another free running game. However, this isn't the one we need right now. The whole game feels like its on rails, and while an argument against this may be "Well, its a 2-D platformer" just isn't going to cut it, as plenty of more creative and engaging platformers have been made in this style, and have pulled it off well. Also, it would've been nice if instead of having to have a certain amount of coins to perform the special moves (which is clearly in effect so that players are forced to go back and play more of the levels they've beaten for no reason), special moves could have been a key combo you could press.
I do not recommend this game due to the lack of much player involvement beyond just pressing the right key at the right time.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/11 (82%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
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33.2 tuntia pelattu
Julkaistu 1. huhtikuu, 2015.
This is an example of a mobile port done correctly, Vector is an even better game for the PC and I have really enjoyed my time with it, especially since the adition of Hunter Mode and some new tracks.

There is no real need to describe what the game is about being as how the description on the Store Page is about all you need to know. To be brief, Vector is an arcade-style "runner" game where you play as a character with exceptional free running and parkour skills, on the run from the hunters trying to capture and re-imprison you back into their totalitarian World, "where freedom and individually is nothing more than a distant dream."
There is also a fairly recent new mode that allows you to play as the Hunter instead of the Runner, these are definitely more difficult but just as fun as the standard mode tracks, it gives you more variation and replayability for your money.

The game has a ton of characteristics that make it a good one, I really love the art-style behind Vector and the music suits the theme and tension of the game perfectly (playing without the music just isn't the same). The controls are extremely simple, it takes no time at all to learn, however, sometimes they can be very tricky giving you little to no time at all to press a button at the right moment, which can be frustrating on a number of tracks, particularly if you're aiming to get all 360 stars.

So all in all, Vector has become my favourite "runner" game, it's fast-paced and easy to learn gameplay is executed perfectly making it enjoying from the start to the end. I recommend this to anybody looking for a new casual game to play, also for the achievement hunters, this is a very fun and doable game to try and acheive 100%.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
80/145 (55%) arvioi tämän hyödylliseksi
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7.7 tuntia pelattu
Julkaistu 3. joulukuu, 2013.
I bought this game today since its pretty darn cheap and because I enjoy the occasional indie game. The game being a platformer too was a huge plus, so I decided to go for it. The game is a 2D platformer which has you play some nameless character with no apparent story at all other than the description of the game (I suppose you have to think of your own story).

Each level is a setting filled with obstacles that you must traverse using free running techniques, while being chased by a single cop who has the same parkour skills as you, and is absolutely relentless (makes no mistakes in his running either). The levels get tougher as you go, and sometimes border on the frustrating, but enjoyable nonetheless. Along the way you must collect money in the form of floating icons which give you access to further levels and parkour techniques. Furthermore, you are rated on your performance at the completion of each level, and awarded stars based on your performance.

All in all, its a very enjoyable indie title and I would highly recommend it to anyone who is a fan of platformers. Dont let the fact that its 2D discourage you (especially if you are a Mirror's Edge fan) as the animations are fluid, the tension is great and the feeling of a perfectly timed and executed level is very satisfying. Add to that the fact that its less than 5 bucks for now. Buy it people. You wont regret it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
13/19 (68%) arvioi tämän hyödylliseksi
Suositeltu
4.2 tuntia pelattu
Julkaistu 18. tammikuu, 2014.
Nice thing to spend time. Really cool.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska