Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.
用户评测: 好评如潮 (1,002 篇评测)
发行日期: 2014年10月20日

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由鉴赏家推荐

"Door Kickers is a difficult, rewarding puzzler so obsessed with its tactical ideas that it rejects all else​—which is probably for the best anyway."
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1月12日

Winter Update completed! (new campaign, items and more)



Since we suspect you finished three-starring all available maps, here is the concluding part of the Winter update to help you get through the tactical drought:

Features:
- New campaign (longest one yet!).
- New scenario type: Robbery in Progress.
- 9 new weapons.
- 1 new enemy type.
- Added 3 new editor brushes (erase background / white / shadow).
- Added 16 new Steam Achievements (entry-level ones).

Fixes:
- Replays sometimes getting desynchronized (bug introduced in 1.0.3).
- Saved plan sometimes being deleted.
- Campaign Won screen showing when losing all troopers.
- Troopers sometimes going through doors without triggering any action.
- Crash related to some mods.
- Improvements/tweaking to existing equipment.
- Crash when resizing map to a certain size in editor.

Enjoy the new content!

Don't forget to let us know what you'd like to see in the future from Door Kickers (we promise we have something new and awesome cooking for you!).

Lock'n Load,
KillHouse Games

24 条评论 了解更多

2014年12月31日

Here's to 2015! What's next and retrospective...



Hello, friends!

When this year started, we found ourselves on PC Gamer’s list as “one of the best/most promising strategy games of 2014”. As it ends, we’re Rock Paper Shotgun’s “best tactics game of the year”.

What’s most important, we’ve delivered to you and got the game out, and we are currently enjoying a steam user rating of Overwhelmingly Positive. It’s not uncommon to see happy users with 50+ or even 100+ hours of gaming time, and all this confirms we must be doing something right :)

The workshop and modding scene are very active, and the release of the improved mission editor makes creating maps from scratch completely possible.

What’s next for KillHouse Games? We’re obviously not done with Door Kickers and Update 1.06 is almost ready for full release. But even after that, we have new features in mind, new campaigns to write and new threats or tools to throw at you.

Bigger things are also coming. Bringing multiplayer to Door Kickers, porting Door Kickers to other platforms, as you requested, and even moving Door Kickers to other places in the world. Nowhere City is a homely home, but we’re wondering how they call their double taps in, say, Russian? And who knows Mp5s better – the Germans or the Brits?

Those of you that follow our interviews also know we do have some plans for Door Kickers 2, and even another project. Decisions and plans are to me made but you’re probably going to see more than just Door Kickers stuff from KillHouse Games, next year.

So here’s to 2015 and here’s to you – our awesome community. You took us from 3 guys with a fun prototype to a solid team with the best tactical game on the market.

So thank you, and have a Happy New Year!

Your Dev Team @ KillHouse Games

19 条评论 了解更多

评测

“If you like your puzzles pausable and plausable, your firefights fierce and your tactical options abundant, this is sure to be one of the best things you buy this year.”
Rock, Paper, Shotgun

“Door Kickers is a game about cops kicking down doors, and these doors are a lot of fun to kick down. It is also very hard, and I love it for that.”
84 – PC Gamer

“It’s a thing of beauty and manages to capture the planning and satisfying execution of more complex strategy games, as well as the gung-ho and the popping-off of growly man in military shooters. (...) It’s probably the best man-shootery game I’ve played in years.”
Indie Statik

Steam Workshop

The built in Level and Mission Editor makes it easy to create custom levels and share them with the community. And its easy to create new weapons and gear too, check out the madness in our workshop!

Steam 青睐之光

This game was picked with help from the Steam Community. To vote for other games you’d like to see made available on Steam, please visit Steam Greenlight.

关于这款游戏

Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.

Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger.

It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.

Quick Points:

  • 2D, Top Down for optimal tactical analysis
  • Real Time With Free Pause
  • No turns, no hexes, no action points or awkward interfaces
  • Realistic but action packed
  • Non-linear levels, freeform gameplay
  • Mission editor and modability
  • Unlimited gameplay via mission generator and level editor
  • Single Player (but MP might come later)

Read more about the game at http://www.doorkickersgame.com

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Radeon X1950, Intel GMA, Intel Gxx, Intel Qxx, Intel Mobile 9xx, Intel HD Graphics 1 or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
    Minimum:
    • OS: OSX 10.5
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED:Radeon X1950, Intel GMA, Intel Gxx, Intel Qxx, Intel Mobile 9xx, Intel HD Graphics 1 or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: OSX 10.8
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
    Minimum:
    • OS: Linux
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. Radeon X1950, Intel GMA, Intel Gxx, Intel Qxx, Intel Mobile 9xx, Intel HD Graphics 1 or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: Linux
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
有价值的用户评测
10 人中有 10 人(100%)觉得这篇评测有价值
51.7 小时(记录在案的)
发布于:2014年8月23日
抢先体验时期的评测
直译为《破门者》,游侠翻译为《破门而入》。本作是一款个人认为非常不错的策略类CQB游戏(需要强调是策略类游戏,挺多朋友都以为是孤胆枪手一类的突突游戏。。),玩家作为S.W.A.T指挥官需要在充满变数的室内环境下指挥突击队员完成任务。同类游戏有《Breach & Clear》及《Frozen Synapse》(凝神)。与《Breach & Clear》不同的是,《Door Kickers》是一款2D游戏,玩家只能采用垂直视角进行游戏,这在降低硬件负担的同时,也让突击队员的各项动作显得更加流畅自然(《Breach & Clear》的角色动作较为生硬)。



画面看上去比较简单,有人可能会吐槽是手机小游戏,但是可玩性很高,制作精良,细节也做得挺好。
——开门
——突突两声枪响
——Tango down
第一次玩的时候很让人上瘾


行进路线,行进时面对的方向,狙击手的射击时机,换弹匣或者切换手枪的时机,如何打开一扇门,突入房间的时机。。。玩家需要规划好每一个突击队员的行动,以最快捷的方案完成各项任务。玩家可以随时暂停游戏规划突击队员的下一步行动以应对各种突发状况,任务结束后可以看连贯的行动回放。






虽然可以随时暂停,但游戏过程却颇为非常紧张刺激。即便是同一个任务,任务开始时各个敌人所处的位置都是不同的。在强攻入某个房间后,玩家无法知晓有多少赶来支援的敌人会从哪个方向过来,会从哪扇门进来多少敌人。突击队员在转过一个拐角前,玩家不会知道那里会有多少敌人等着他。在一些敌人劫持有人质的任务中,规定的时间一到,他们就会开始攻击人质,又比如拆弹模式,玩家有时候只能冒险让突击队员冒险强行从一点攻入情况未知的巨大房间来争取时间。






虽然突击队员穿有防弹背心,反应速度也比敌人要快一些,但是如果遭到未知方向的攻击或者一些零距离拐角遇敌的话,满级的突击队员也很容易被灭掉,在没掩护的情况下正面1打3也容易被瞬秒,被灭的突击队员是算KIA的。。


每位突击队员只能看到自己眼前的扇形区域,场景中的众多杂物也会阻挡不少视线,手持防暴盾的突击队员不但行动较为缓慢,视野也不开阔。突击队员在一定距离面对队友,近距离面对墙壁和一些障碍物时会将武器收起,只有在自己面朝的方向有足够的空间时才会举好枪,这给拿长枪的突击队员在复杂狭隘的环境下带来了不小的麻烦(手枪虽然也会收起但是所需空间小,从收起状态到举枪状态的切换也更快)。这些因素让身为指挥官的玩家需要规划好每位突击队员每时每刻的视线方向,防止敌人偷袭,并确保在每个突击队员都处在可以随时开火的状态。


武器装备的选择还是非常丰富的,防弹背心和防暴盾也有多种选择,玩家制作的MOD也提供了更多的选择方案



从初期指挥两名突击队员解决简单的小型民宅扫荡任务,到后期同时指挥8名突击队员在巨大的学校教学楼与身着防弹背心的重火力敌人交火,游戏的难度和乐趣将同步提升






游戏的技能树目前还不是很完善,有几个技能图标制作组做好了但不能解锁。本人军盲,按照其他玩家评论的说法,《Door Kickers》的技能做得挺专业。翻译两个看起来貌似挺厉害的技能吧
【Double Tap】:双点射,用手枪对近距离目标快速射出两发子弹以快速击毙敌人
【Mozambique】:莫桑比克射击,如果手枪双点射无法击毙目标的话,再跟着追加一次瞄准头部的射击
【Center Axis Relock】: CAR射击法,允许突击队员对零距离目标进行有效射击,查了一下感觉貌似很高大上的样子,侧身对着目标射击,细胞分裂系列的鱼叔采用的射击姿势。








说说这游戏现在的不足吧:
突击队的不同成员之间的区别不明显,虽然初期的能力数值有不同,但是满级后所有能力值都会是全满状态。也就是说满级之后的成员就成了全能万金油,在任务开始看情况分配职业就行了,不用像游戏初期那样纠结不同队员的不同特长。希望以后能让突击队员更具个性,比如事先定好偏好职业么的,现在每个突击队员长啥样都能随时换。。


单位在受到攻击的同时也能照常高效地射击,也不存在什么火力压制的系统,受伤的队员貌似依然可以保持最高效的作战效率


除了场外支援的狙击手,玩家没法设定突击队员的优先攻击目标


感觉敌人的行为模式较为单一,行为类型都是一开始设定好的而且不会视情况改变。比如追踪者(在被惊动后会跑去看情况的敌人)只会一股脑地跑过来,看到前面自己人尸体一片也照样跑出来送死,这导致了有时候一个拿着M4的突击手守着个路口能把全地图一大半的敌人从各个房间引出来一个个点杀掉。


技能树并不是每个人独立的,而是团队技能树,解锁 双点射 技能后,所有的突击队员就都会双点射了。技能之间没有冲突,只要技能点够,玩家不用担心解锁A技能的同时B技能就得舍弃了。


游戏自带把行动回放做成视频文件的功能,但是音频文件和视频文件是分开的,懒人求一键式一步到位(最新版没试过视频转录功能,可能改进了)。


个人感觉Breacher(破门手)的技能设计得有点小问题,有玩过的朋友可以和我具体讨论一下

本作目前还处在BETA阶段,更新的频率还是挺快的,这两个月已经更新三次了。按照官方的说法现在是发售前最后的BETA测试板了,不过战役模式到目前为止都还没出过一关让玩家体验到。创意工坊有不少玩家自制的武器MOD,真实枪声(声音大得吓人。。相比之下原版的枪声都像加了消音器一样)和真实环境声MOD,一些自制任务的MOD我还没下下来试过。看到有人做号称俄罗斯人形自走坦克盾牌的MOD,清屋强攻神器,不过走太慢。。最新的BETA版带地图编辑器(以前可能也有带没注意。。),玩家可以自己设计地图来玩或分享给他人。






目前玩了30多小时,官方出的70多个任务打掉了40多个,没怎么玩过创意工坊的内容,每个任务的挑战也都没怎么动,一些任务没打出3星应该会再去尝试,有机会也会挑战一下全程不暂停,比较期待之后的战役内容,像技能树这种可以改进增加的东西也有很多,目测还能让我玩上20小时吧。制作组有登录移动平台的想法,个人感觉是个潜力很大的游戏,推荐给大家希望大家能喜欢。




如果条件允许的话,个人是推荐感兴趣的朋友买正版支持一下制作组的啦,15美元说贵也算不上太贵。盗版网上看到也有下,游侠还做了汉化版,不过盗版的内容是不是最新的就不了解了。。
这篇评测是否有价值? 有趣
10 人中有 10 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
22.0 小时(记录在案的)
发布于:2014年12月21日
很好玩的一款2D CQB的模拟游戏(归类模拟不过分吧?)
游戏画面什么的自己看游戏商店就能看到就不说了 比起同类Breach and clear画面是差挺远的

游戏内容很丰富, 除了普通的任务模式, 还有剧情模式(不是真的剧情, 剧情模式和普通任务模式不一样的地方是你剧情中受伤的角色需要休息一个任务后才能复原, 而死去的角色(K.I.A)就不能进行下一个任务, 普通任务模式则没有 PS:剧情模式需要达到6级才可解锁)----------当中还分有歼灭模式, 拯救人质, 拆除炸弹, 拯救VIP, 带VIP撤离, 搜证物, 逮捕行动等...
通过升级来获得技能点点技能(现在可点的技能很少)
敌人装备会随着关卡提升而改进(后期敌人会使用手雷, 突击步枪-AK47, 穿着防弹衣等)
从完成关卡获得星星购买新武器(每个关卡最多只能获得3颗星星, 不能重复, 星星获得数量根据任务完成的完美度--时间, 伤亡等)
根据个人爱好/角色属性更换和搭配装备或职业(职业大概包括主要分为[以手枪为主的Pointman][以突击步枪/SMG冲锋枪为主的Assaulter][以霰弹枪为主的Breacher][以抑制器-消声器为主的Stealth]还有就是[Shield!!!] PS:这游戏中的盾牌面对小口径武器不能100%防御, 更不用说大口径或者穿透力强的武器了...
武器/装备重量和机动性(装备影响移动速度, 武器的长短影响转角可抬枪的距离--手枪可以贴着墙角打人, 长枪则要站离墙角或走出墙角才能开枪打人, 不同的盾牌有不同用途等等.. 非致命武器貌似只有闪光弹和电击枪, 装备有不同的查水表工具, 比如C4 锤子等, 还有警用的偷窥器, 让你在不被发现的情况下偷窥门后的人)
武器在任务中子弹会根据所采用的枪械有限制(所以在任务中可能需要用到更换子弹或者更换武器的按钮)
不同的破门方式, 悄悄的开门, 用炸弹开门, 用锤子. .. 对付不同的门用不同的工具.
Stealth的有抑制器(消声器)武器会显示枪声扩张范围
有重播功能, 完成一场游戏后可以选择保存
有详细的教程, 看不懂英语的看动画怎么都能懂吧?

缺点也很明显, 除了画面外, 还有其他
角色人数不够多选择
突入方式除了破门没有其他了(比如空降, 游绳等)
装备还比较少, 非致命类武器更少(比如门夹, 诱饵手雷, 破片手雷, 枪械的AP, HE, HP等不同款式的弹头, 夜视仪等)
每场任务的情报太少
不能自定义快捷键(这游戏需要用到快捷键来达到一些战术目的, 比如等指令才行动等)
游戏角色技能不够
不能更改角色造型
BGM 无限重复, 而且并不特别好听
剧情模式比较短, 没有真正的剧情
比如除了门口和玻璃窗外没有更多的可破坏的场景系统
没有难度选项, 刚接触CQB的玩家可能会难以上手
狙击手只有一名, 位置不能选择
敌人位置随机性太低, 重复玩会发现有的房间注定没有敌人
没有枪械修改系统(就是瞄准镜啊 导气系统 枪管, 子弹类型什么之类的)
没有警犬
没有卡弹设置
角色不能奔跑(走快一点也不行)
没有跳弹(CQB跳弹几率还是挺低的)
没有亮眼的色调
没有物理系统
没有华丽的特效
没有天气系统
没有UAV
没有坦克
没有飞机
没有导弹
没有第一人称
没有点卡武器(没有内购)
没有外星人
没有逗比(不能联机)

下面才是重点
为什么推介这游戏. 当然是这游戏和其他同类游戏有不同并且优秀于其他游戏的地方
可以自己建立自己的地图, 并且可以发布
没有固定你角色所站的位置(一般同类游戏行动的时候都会以格子来限制玩家可行走的地方)
可以随时停止游戏时间(与同类游戏不一样, 游戏开始后可以随时停止, 可以中途更改或者取消对角色发出的指令, 而不是下达指令后角色只有傻乎乎的跟着做, 导致角色变成一个不会随机应变的呆瓜, 也因为如此, 需要搭配快捷键来进行游戏)
可以下载Workshop的地图(包括非官方的地图) 耐玩性大增
可以在Workshop下载Mod(游戏可以只有安装MOD 耐玩性肯定又上一层--对某些玩家来说不是, 比如说有Payday的Mod, 其他特种部队的Mod, 更多其他武器的Mod等都可以在Workshop下载安装, 觉得武器装备少的就最适合不过了 并且还自动更新~)

所以是一款很值得喜欢CQB玩家玩的游戏... 不过游戏持续更新中. 所以游戏内容应该还是会有更改的! 以后内容或者会更丰富.
这篇评测是否有价值? 有趣
5 人中有 5 人(100%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:2014年11月4日
上帝视角的rainbow six 战术策略性很高 让我重温了当年盟军敢死队的感觉 支持workshop让游戏的可玩性更上一层楼
创新:8 能将rpg元素和战术要素巧妙的结合在一起
画面:7 2d视角就别奢望太多了 部分插画略显粗糙
操作:7 部分玩家上手起来会比较吃力
音效:8 给人血脉喷张的感觉
游戏性: 9 有了workshop还怕官方不更新?
总分:7.8
这篇评测是否有价值? 有趣
5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
21.2 小时(记录在案的)
发布于:2014年12月24日
想了半天 码了好多字 都不如一句“开门查水表”给力
喜欢这种类型的千万不要错过
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
25.5 小时(记录在案的)
发布于:1月12日
麻雀虽小,五脏俱全. 用这话来形容这款游戏在合适不过了!

9.5/10!
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
6.2 小时(记录在案的)
发布于:1月26日
9/10 核心向SWAT战术游戏!
这个游戏是一款俯视角小队战术策略游戏(不知道这么说对不对),玩家将带领一队SWAT完成各种各样的任务,消灭匪徒,解救人质,保护VIP,拆除炸弹等等。每个任务都需要整个小队缜密的配合,巧妙的战术和合理的搭配,这一切都需要玩家来安排。基本大部分都是CQB地图,整体比较硬核,喜欢这类的玩家不可错过!
优点:
1.地图非常多,并且支持mod
2.装备和技能解锁系统不错
3.敌人AI比较合理
4.战术选项丰富
缺点:
1.小队成员的成长和个人特色太不明显
2.部分关卡比较难(可能是我心急和脑子不够用的问题,可忽略)


PS:这游戏需要一定的耐心和战术意识
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
29.4 小时(记录在案的)
发布于:1月18日
一个好的mod真心可以帮你解决掉各种重防弹衣恐怖分子。。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
70.7 小时(记录在案的)
发布于:2014年12月7日
半年前通过师姐吧通过黄叫兽知道了这款游戏,游戏的优点@GAULT.57 已经说很多了我也不再过多的阐述,如果你是枪械及CQB爱好者这款游戏值得一玩!
这篇评测是否有价值? 有趣
2 人中有 1 人(50%)觉得这篇评测有价值
24.1 小时(记录在案的)
发布于:2014年10月25日
awesome!
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157 人中有 144 人(92%)觉得这篇评测有价值
有 2 人觉得这篇评测很有趣
214.6 小时(记录在案的)
发布于:2014年12月17日
Door Kickers is one of those pleasant surprises that comes every now and then.

This is essentially a Top Down SWAT Team Simulator that is extremely Tactical. (And I'm not using the word just because it's cool)

How would I describe Door Kickers ?
This game reminds me of older releases that change the way FPSes are played such as Rainbow Six and SWAT.
This is a slow and methodical game as it'll brutally punish you if a mistake have been made. Thought and precise movements must be taken into account if you wish for all of your troopers to survive that one bloody great gunfight.

How does this game differ itself from the rest ?
First of all, it is innovative. This is done in the style of the briefing phase in Rainbow Six, but it is completely real time with pausing mechanics so you are able to change your plan on the fly other than having to exit to the planning phase and change your movements and start over.

How is this game tactical ?
Well, the RPS 'Best Tactics of 2014' says for itself.
Not enough, aye ?
Fine. Door Kickers is one of those games that shines during situations where you can't just go guns blazing.

For example,
there is a hostage taker standing right behind the hostage facing toward the only entry point of the room.
Now, being the Top Down game that Door Kickers is, there is no third dimension so when your team step into the room, the hostage taker will open fire and hit the hostage before he hits you.
So what do you do ?
1. Bang the ♥♥♥♥♥♥♥... I meant a flashbang. Blind him so your team has time to move around and neutralise him without harming the hostage
2. If there is a window, you can send a trooper to flank him from a different angle.

Multiple ways to problem solve, is it enough evidence that this game is tactical ?
No ?
Well, the game has different kinds of situations that you have to adapt to, such as
- Eliminate Hostiles : It's basically Terrorist Hunt. Go in, kill all the baddies, win.
- Hostage Rescue : It's just like Terrorist Hunt, but with Hostages in it. Possibility of an Execution though.
- Stop Execution : A baddie in the area is about to blow the brains out of someone and you have to stop them.
- Bomb Defusal : Well, the name says it all.
- Dope Raid : Recover evidence mainly dope, and dope papers.
- Warrant Arrest : Again, name says it all.
- Protect VIP : ... I don't really have to describe this one at all, do I ?
- Robbery in Progress : Somehow, the devs know how lazy I get when I need to describe things.

What ? Still not enough ? Are you kidding me...
Fine.
The game has an arsenal of trooper classes, weapons, and equipment to outfit your team to suit the situation
Classes include (If you haven't seen the video above)
- Pointman : Only armed with a pistol, has the highest mobility and is the fastest during entry, but isn't the best at range
- Assaulter : Guy with the guns. Basically, guy that shoots all the baddies for you.
- Breacher : As the name implies, he breaches door ways, clear rooms, and corridors in hasty manner. I like to call him "Hobo with a Shotgun"
- Shield : The guy that you would want to bring when the baddies bring their big guns.
- Stealth : Shhhh... I'm trying to think of a description for this one... Damn it, keep quiet! I'm trying to think!

Weapons range from simple submachine guns such as the MP5A3 to meaner rifles like the G36C to a punch in the face like the Mossberg 590.
Sidearms ? No problem! Glocks, 1911s, and P226s, anything is in store! Just need to trade in your gold stars!
Oh, we got loads of equipments, Flashbang, Breaching Charges, Tasers, even a little handheld machine that allows you to picklock faster!

So as you can see, this game is completely tacticool...
WHAT? NOT ENOUGH!? Bruh, I'm done. I got nothing else. You can go watch them YouTube videos and find them all out on your own. I ain't gonna tell you everything man.
Oh, but you want the know the truth !? YOU CAN'T HANDLE THE TRUTH.

Anyways, I love this game. One of my favourite games, as you can see, spent over 100 hours on this thing.
If I could rename my girlfriend, I would name her "Window Smashers".

Thank you for reading my Review. It's probably too long, but heck. At least I got it out there, right ?
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72 人中有 70 人(97%)觉得这篇评测有价值
35.4 小时(记录在案的)
发布于:2014年12月3日
This game is top notch! If you loved the Rainbow Six series and SWAT 4, you'll probably love this even more. Fan of RTS and action games, you must give this one a shot. This is basically one of those games where it gets better and better as you get used to the mechanics and unlock new stuff.

Door Kickers is a tactical RTS game where you take control of a SWAT team and save the day through hostage rescue missions, bomb defusal missions, VIP escorts and everything else a SWAT-based game should have. The game can be played either by planning everything at the start of a level and watch as the team executes your orders (Rainbow Six style) or by taking control of your units in real-time. You can also do both, since the action can be paused at any time (recommended for starters).

PROS
+ Tactical SWAT gameplay at its finest. Assign equipment to each unit, plan and execute any way you want; easy to pick up and play.
+ Many guns to choose from and different classes each with their own advantages and disadvantages.
+ Very high replayability: lots of individual and varied missions, campaigns, map editor, random mission generator and great mod support.
+ Awesome soundtrack and clean graphics that match the atmosphere of the game.
+ Still gets updated with additional free content and bug fixes.

CONS
- Slightly frustrating at times
- Some Workshop mods may be incompatible because of the new updates.

Personal rating: 9.2/10
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52 人中有 48 人(92%)觉得这篇评测有价值
6.8 小时(记录在案的)
发布于:2014年10月23日
Pros
+solid gameplay
+passable sound effects
+good level design, and distinguishable terrain. You won't get confused as to what's what. Very useful for this type of game
+Ability to plan out the execution of an entire mission, and watch your men methodically carry it out in seconds.
+Ai works well at following said plan
+Customization: Lots of gear to choose from and unlock.
+Level designer/randomizer: Unlimited replayability


Cons
- A little bit pricey for my taste. I prefer $10-15 at most for an indie game of this quality
- Still a few bugs to iron out
- Can get hard to plan moves for your last member on your team, as the order lines stack up


Techical issues
-Can't seem to plan my men to swap their weapons twice during the planning phase. I can tell my men at a certain point to pull out their secondaries, but I'm unable to tell them to swap back. I have to wait till they actually change weapons to order them swap back at a later time. Can be annoying when trying to unlock achievements for each level.

-Unable to hide other units command lines during planning phase. When you have commands issued for a large amount of soldiers, it looks like pasta all over the place. Can make it very hard to issue orders to the last soldier on your squad.

-Sometimes I want to order a certain swat member to throw a flash bang through a door, but a nearby teamate stacked on the door recieves the order instead. The game needs a toggle function for ordering stacked teamates to do something instead of the default choice.

-When cancelling a command, it sometimes does not dissapear, making you have to backtrack your soldiers moves a good bit to fix it, or restart them completely.

Rating: 8.5/10
===========
Gameplay: 9/10
Graphics: 7/10
Sound effects: 7/10
Ai: 9/10
Replayability: 10/10



这篇评测是否有价值? 有趣
92 人中有 73 人(79%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
26.4 小时(记录在案的)
发布于:2014年10月20日
Damn fine top-down strategy game.

Frozen Synapse + Rainbow Six Raven Shield = Buckets of tactical fun
这篇评测是否有价值? 有趣
41 人中有 40 人(98%)觉得这篇评测有价值
158.2 小时(记录在案的)
发布于:2014年10月20日
抢先体验时期的评测
Each mission can be played and planned to your personal preference, go loud, stay stealth and adjust your mission plan mid gameplay with real time pausing. It has a great balance of intermediate to advanced mission planning while being fun at the same time.

Leveling up gives you a higher advantage and you will find you quickly get attached to your troopers - changing the way you plan each misssion to ensure their survivability.

There is plenty of gear and weapons to choose from which you unlock with stars which are given on the completion of a mission. These are easy to achieve so you will be able to get the gear you need for the mission at hand.

The Steam Workshop offers an already huge selection of user made maps, gear and weapons so your replayability is endless.
这篇评测是否有价值? 有趣
85 人中有 67 人(79%)觉得这篇评测有价值
51.3 小时(记录在案的)
发布于:2014年10月21日
Rainbow 6 or Swat 4 in 2D!
Who cares.

Buy it now
这篇评测是否有价值? 有趣
31 人中有 30 人(97%)觉得这篇评测有价值
18.2 小时(记录在案的)
发布于:2014年10月21日
I'll admit, I haven't gotten very far, but the bit of it I did play was exceptionally good for what its supposed to be. The controls do seem to be a bit difficult to master, but at least for the simple mechanics, you do catch on quickly.

The action is quite tactical, no nonsense. I definitely get the feeling that there is an incredible amount of depth in the game, and already I'm looking forward to playing again.

The built in mod-ability and mission generation, combined with the fact that the game is built around its solid mechanics (rather than any sort of linear narrative) seems to ensure that the "dollars spent":"hours of fun" ratio is quite favorable.
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39 人中有 34 人(87%)觉得这篇评测有价值
20.8 小时(记录在案的)
发布于:2014年10月20日
This is strategy at its core! The tactical options are amazing while the controls are kept fairly simple as opposed to, say, Frozen Synapse. I think it cuts all the necessary clutter for this to be on of the best tactical games of recent times, and the power you feel while your masterplan unfolds is tremendous. Fan of any tactical games, Rainbow Sixes, SWATs or the like? Play this!
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48 人中有 39 人(81%)觉得这篇评测有价值
7.8 小时(记录在案的)
发布于:2014年12月3日
+ A 2D Rainbow Six
+ Tons of stand-alone missions
+ Campaigns
+ Finding that one perfect strategy (without adjusting mid-game) feels great
+ Unlockable skills & classes
+ The rating system for buying weapons and gear works well
+ Random enemy placement

- Difficulty spikes
- Random enemy placement adds replayability but you have to keep changing tactics if you want to do it right the first time (even though you can change tactics on-the-fly)

[Rating: 82/100]
这篇评测是否有价值? 有趣
32 人中有 29 人(91%)觉得这篇评测有价值
8.8 小时(记录在案的)
发布于:2014年8月15日
抢先体验时期的评测
REVERSE WARNING: This is actually the only Early Access game that I bought without regretting it later.

Door Kickers is a solid top-down 2D tactical SWAT strategy / tactical / shooter title. You draw your troopers' paths with your mouse, place waypoints and commands and then watch the action unfold according to your plan. There is also the option to pause the action in real-time and switch orders on the fly. The game went through many iterations and improvements during early access, both frequent and meaningful in content and changes / fixes.

The biggest draws of the game (apart from the obvious - existing in a great genre that is virtually abandoned) is the fact that it has Steam Workshop support and an integrated level editor allowing for infinite content. When the core gameplay mechanics are as polished and as fun, even simple user-made maps can add tons of replayability to a game that is already quite large in beta form.

I bought this game in December 2013 and watched it blossom into the beautiful thing it is today, a couple of months before its final release. I recommend this wholeheartedly to anyone who is interested in the genre.
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33 人中有 29 人(88%)觉得这篇评测有价值
1.4 小时(记录在案的)
发布于:2014年12月19日
https://www.youtube.com/watch?v=DrJR62yXSGI&feature=youtu.be

Door Kickers is a very interesting top down tactical real time strategy game where you control a team of SWAT agents with the task of eliminating groups of terrorists who are held up in a variety of increasingly difficult and hostile scenarios. The game offers a large amount of depth and content with fully customizable SWAT team, weapons, gear, and classes. The game shines in the planning stage where you are put in control of laying out the exact movements and actions of each SWAT agent, choose whether to go in guns blazing and blast down the door, or take a more stealthy approach and use spy cams to monitor your enemy’s movements before entering. You can take as many or as few times as you wish to pause the game on the fly mid action and adjust your plans to adapt to the hectic battlefield that unfolds as your agents press forward into the enemies territory; however, by far the most satisfying and rewarding part of the game is when you preplan and successfully defeat all the enemies in single attempt without pausing to adjust.

The game has a very satisfying level of difficulty that will definitely force you to retry missions multiple times until you learn from your mistakes, which at times may feel frustrating due to the varying random difficulty spikes that you will encounter, but this only adds more to the level of satisfaction you will feel when you successfully complete the mission. Upon completion of a mission you are scored by a 3 star system that varies based on your performance, the stars you earn are then used as the currency to upgrade your gear and purchase new weapons. The game features a ton of playable content, offering tons of levels to play in single player, campaign, and both a level and mission editor to create your own levels and share them via Steam Workshop Mods.

The game offers an incredibly high amount of content and depth with a very high replay-ability value, the game is truly an indie gem that has done an excellent job at captivating the feel from the Rainbow Six series and bringing it to 2014.


http://noobsthatplaygames.com/
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