Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.
İncelemeler: Çok Olumlu (457 inceleme)
Çıkış Tarihi: 20 Eki 2014

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Door Kickers Satın Alın

 

Küratörler Tarafından Öneriliyor

"Breach door! Flashbang! Shoot! Rescue! Clear! Doorkicker is a Top-down SWAT RTS. It is very entertaining, specially when you're trying to beat the timer"

Son güncellemeler Tümünü görüntüle (27)

20 Ekim

Door Kickers is out!

Door Kickers is out now!

http://youtu.be/swp9d9tqg7M

It’s been one year since we’ve entered Early Access on Steam, one and a half since we began crowdfunding. One and a half years of constant updates, great feedback from the players and two-way communication with you guys.

And we’ve taken the process to completion - Door Kickers moves on from Early Access.

For those that actually play each version, what’s new? The Campaign is IN. You have 3 campaigns now, with more to come! We’ve also changed the way Single Missions count now - troopers deaths are no longer saved in those. Think of Single Missions as your proving ground, where you try to beat your own performance, and campaigns as your real job - do the objectives and keep the troopers alive. Can you handle that? Maybe also in Iron Man Mode?

Another new and long in-coming feature are multi-layer maps. You can go up and down, exploring some new and old locations in a new way.

There’s also a new scenario type - Dope Raid - which tasks you not only with securing the suspects, but also capturing evidence before it gets trashed. And it will get trashed, unless you move swift and to the point.
And no, you cannot shoot everyone.

One last thing… this vesion will reset all your stats and mission completion. So why are you still reading this, get back to 3-staring everything!

What else is New or Changed since last version of Door Kickers:
--------------------------------------------------------------------------------------------------------------
New Features:
- Random killhouse generator + over 90 new random house layouts.
- Over 50 new maps (in campaign, single and random combined).
- New door types: grating doors / padlocked doors.
- New item: Bolt Cutter. Useful for cutting down padlocks.
- New item: Breaching Kit
- Silenced handguns. You asked for them, you got them.
- Can copy/paste/default equipment for each class.
- Improved loading time.
- Enemies start with their weapons lowered, until alerted.
- New music.
- Loading screens with tips&tricks. Can be disabled in options menu.
- Improved path-editing when multiple paths are over-imposed: press SHIFT for locking on a single path.
- Added stretch-to-fit video option (for monitors that are not 16:9).
- Separate volume option for for ambient sounds.
- Improved weapon/trooper stats to better account for their performances.
- Added "reset progress" option.
- Countless other small changes, tweaks and overall improvements.

Fixes:
- Fixed items showing up randomly on random maps. Really.
- Fixed uppercase letters not working on OSX.
- Fixed wall shadows showing up in editor.
- Global statistics are no longer incremented when watching replays.
- Fixed stars not adding after finishing new maps.
- A bug where troopers could go through doors without opening them.
- Right-click menus outside of screen bounds.
- Tazer sometimes not shooting.
- Sniper now kills all enemy types with one shot.
- Sometimes exporting replays to video without sound.
- Ambient sounds playing at full volume no matter of you location in the map.
- Troopers stuck with playing the "use hidden camera" animation all the time.
- Grenade trajectory looking OK but grenade hitting wall.
- Sounds sometimes getting cut while in a very busy scene.
- Removed single plan / single trooper challenges from maps where it couldn't be done.
- Breaching/opening doors when behind walls.
Modding / Structure changes:
- FOV can be modified per weapon/item.
- Challenges are now configurable for each map.
- Can publish new maps to Steam Workshop directly from the editor.
- Equipment.xml is now split into 4 different xmls (items, pistols, rifles, shotguns).
- Can now update mods if you have more than 50 published mods (special dedication to RedPanda for giving us extra work to do).
- Can now modify/add new portraits (data/config/user_list.xml can be modified/added to by using filesystem_mount.xml).


Your DevTeam @ KillHouse Games

16 yorum Daha fazlasını oku

13 Ekim

Modders - play the final game ahead of time!

This is basically what we did for the Beta version: get to play the final game before the release and in the meantime update your mods to be compatible with the final version once it comes out.

Everyone who sent us an email the previous time we did this no longer have to send it again, we'll email you.


https://www.youtube.com/watch?v=YP6h4nbxjNE

This message is addressed to everyone who has made at least a mod for Steam Workshop.

We want to make the best possible transition to the final game in regards to mods.

When the next version will come out, all mods will still work, but they will be marked as "outdated" in the game menu and will be auto-deactivated the first time the game is started (can still be activated afterwards).
The majority of them will still be perfectly compatible with the new game version, but some will no longer work as intended.
You will need to make at least an update to the mod.xml file and change the version to the new one.

So, if you want to play the final game ahead of time and at the same time make sure the mods will be up-to-date once the new version comes out, send us an email at devteam (at) inthekillhouse (dot) com with the subject [Release Mods] and with what mods you have worked on.

Cheers!

6 yorum Daha fazlasını oku

İncelemeler

“If you like your puzzles pausable and plausable, your firefights fierce and your tactical options abundant, this is sure to be one of the best things you buy this year.”
Rock, Paper, Shotgun

“If you’re a fan of the SWAT games, Rainbow Six, Frozen Synapse, (...) then you’ve probably got Door Kickers pencilled in your diary, perhaps even accompanied by a couple of exclamation marks.”
PC Gamer

“It’s a thing of beauty and manages to capture the planning and satisfying execution of more complex strategy games, as well as the gung-ho and the popping-off of growly man in military shooters. (...) It’s probably the best man-shootery game I’ve played in years.”
Indie Statik

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

Bu Oyun Hakkında

Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.

Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger.

It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.

Quick Points:

  • 2D, Top Down for optimal tactical analysis
  • Real Time With Free Pause
  • No turns, no hexes, no action points or awkward interfaces
  • Realistic but action packed
  • Non-linear levels, freeform gameplay
  • Mission editor and modability
  • Unlimited gameplay via mission generator and level editor
  • Single Player (but MP might come later)

Read more about the game at http://www.doorkickersgame.com

Sistem Gereksinimleri

PC
Mac
Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Intel GMA or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
    Minimum:
    • OS: OSX 10.7
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Intel GMA or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: OSX 10.8
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
    Minimum:
    • OS: Linux
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Intel GMA or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: Linux
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
Yararlı müşteri incelemeleri
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 1.8 saat
Erken Erişim İncelemesi
oyun şuan alphada ve halada gelişiyor en büyük özelliği ise map editörü ve steamworkshopta sayısız bölümün olması oyunun bundan sonra ki günceelemede campaingde eklenecek oyun videodan izlediğiniz gibi çok zevkli ve yapay zekası çok iyi canınızın sıkılmadan oynayacağı çok zevkli oyun tavsiye ederim.
Yayınlanma: 4 Mayıs
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163 kişiden 155 tanesi (95%) bu incelemeyi yararlı buldu
kayıtlarda 43.8 saat
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Door Kickers is one of the most extreme tactical SWAT games I have ever played. It offers hugely evolving gameplay and a load of weapon combinations to suit your playstyle. You will be able to use armories from multiple countries (Germany, France, UK, US, etc.) and also have different forms of each weapon (Silences, or non-silenced) for you to be able to in stealthily or blow your way into the enemy lines. You will also have the option of creativity as each time you do a mission you will want a new strategy, and it allows you to have multiple ways of getting into a room, from pick-locking a door to blowing it down with C4 or shottgunning the lock. You will also enjoy the challenging gameplay of only having a limited amount of men and will likely be outnumbered, forcing you to strategize and plan instead of rushing them like it's a Third-person shooter.

Also note this game is being created by a small, indie team. So you will not get updates every other day, but it seems so far they have been having extremely large updates every two weeks, which likely means they love there buyers so much they are over working themselves.

If you have the money, and enjoy planning and then watching your men burst in and dominate the enemy or have one thing go wrong and watch your team get slaughtered, then buy the game. It's fairly cheap and really innovative to the market, it's also in early access so there is so much more to come and it's completely playable and almost bug free in its current state.
Yayınlanma: 7 Aralık, 2013
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120 kişiden 101 tanesi (84%) bu incelemeyi yararlı buldu
kayıtlarda 8.5 saat
Erken Erişim İncelemesi
it's pretty obvious that the best way to kill terrorists is by kicking doors down. they get real scared by that stuff. following on from that, door kickers is a game where you kick doors down and then save hostages/clear houses of terrorists. I am being unnecessarily facetious here, it's a really fun game but it's really difficult as well. if you like XCOM and stuff then you'll enjoy this game. also this game is better than real life because my mum and dad only let me open and close doors, not kick em or blow them up. life sucks huh.
Yayınlanma: 30 Aralık, 2013
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64 kişiden 62 tanesi (97%) bu incelemeyi yararlı buldu
kayıtlarda 96.2 saat
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This is one of the most refeshing takes on tactical shooters I've played in the past few years, easily. Everything in this game is cleverly streamlined to allow just about anyone to pick it up and play, yet still allows an immense sense of depth and tactics. Im a huge miltary nerd when it comes to CQC tactics, needless to say I couldnt checkout fast enough when I figured out what this game actually was. It cures that tactical itch that hasen't been touched since the early Rainbow Six / Ghost recon days. Yeah its THAT good. This game has an unforgiving difficulty, but at the same time, runs like money when you know what your doing. Setting up your entire plan in one step, then watching all your troopers file into the building like water. Thats something that never fails to bring a smile to my face. I jumped on the bandwagon pretty early, and every alpha that gets released I find myself saying "How did I live without this?" This game started out solid, and improves by leaps and bounds with every alpha released. The Devs. are also a great group of guys, always listining to the fans for feedback and future ideas. Two thumbs up to all of you at Killhouse, you guys are freaking awesome!
Yayınlanma: 5 Şubat
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48 kişiden 44 tanesi (92%) bu incelemeyi yararlı buldu
kayıtlarda 17.7 saat
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This game is ♥♥♥♥ing sick. The gameplay is smooth and the actions percise. This game is a great way to teach people to watch their sectors at all times and to stay alert. Using real world tactics in this game does actually benefit and it makes you look even more badass in the replays. Even in alpha I find this addictive and fun and the editor and generator is a great way to extend replayability. Keep up the good work devs.
Yayınlanma: 2 Ocak
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