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Assetto Corsa is a next-generation driving simulator for Windows PC which reproduces real-world circuits (with laserscan technology), as well as road and racing cars. The final version of the game will include a single player career, special events and will allow the player to create and customize offline competitions and multiplayer...
发行日期: 2013年11月8日
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开发者的话:

“Assetto Corsa is already in advanced state of completion. Meanwhile some features and structures are under progress and testing, we have decided to offer the immediate access to the basic features and contents included in the game, to satisfy the requests of the AC followers.
Assetto Corsa is now available for download on Steam Early Access.

The first build of Assetto Corsa includes the main structure of the game and a vast variety of cars and tracks, with the aim to guarantee just from the beginning the chance to enjoy the dynamic model of the game racing with different kind of vehicles.

Players can buy Assetto Corsa saving 22% of the retail price, getting the access to the beta version, including its updates, and they will receive the final version of the game, when it will be released, without any additional charge.”
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最近更新 查看所有(19)

Update 0.22 now live

8月29日

0.22
- In-game apps must now be enabled in the game's launcher under Options > General
- Added new car Mercedes SLS
- Added new track Nurburgring Sprint
- Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects"
- AI modifications for Mercedes SLS AMG & McLaren MP4 12C street
- fixed drag race
- all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.
- Fixed multiplayer leaderboard logic
- Fixeg bugs in multiplayer GUI
- Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)
- Fixed horn & lights in multiplayer
- Graphics & CPU Performance improvements
- Multiplayer Blacklist system improved
- Intro video at first launch, possible to disable it from options
- Replay Size reduced
- Replay frame interpolation improved
- Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved
- Setup Force Feedback setting page improved
- ksEditor : notify when skinned mesh is imported with a wrong scale
- ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing
- Fixed small random flashes during gameplay
- Added dedicated leaderboard APP
- Updated TAB key ingame leaderboard with a new look and functions
- Skidmarks start shape fixed and rendering is now faster
- Python apps can be enabled / disabled from the launcher
- Fixed bug "return to pits and lap counting in some special cases"
- Added Python camera control
- Fixed tyres jittering at low speeds
- Fixed missing wheels when AI car brake its engine and goes to pits
- Physics related rules : now cars must respect their defined set of rules in order to run on the track
- Track cameras now place the car in the middle of the screen
- Post Process App selector : fixed loading of default ppEffects.ini
- AI improvements
- Improved Drag AI
- Skidmarks are now disabled when setting World Detail to minimum
- Dynamic track randomness now less pronounced

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Update 0.21.6 released

7月24日

0.21.6

0.21.6
- New Race Control
- Server is now in control of fuel rate
- Server is now in control of tyre rate
- Server is now in control of damage level
- AI does not flatshift cars with no autocutoff anymore
- Added "transfer" grip from session to session
- AI cars now try to park on the side if they have a broken engine

0.21.5
- Launcher: control configuration now includes assignment option for the newly implemented handbrake as axis (note: mutually exclusive with the button assignment)

0.21.4
- Improved communication with X360 GamePad
- Added password support for pickup servers
- Improved Server Configurator
- Server will now stop with an error if a booking session is added in pickup mode
- Server will now stop with an error if cars in the entry list do not match the legal car entries in the server_cfg
- Server will now stop with an error if multiple tracks are selected in pickup mode (unsupported feature)
- Server will not correctly report to race lobby about the available seats in pickup mode

0.21.3
- Launcher default theme: adjustments to multiplayer session info/request buttons

0.21.2
- Adjusted Traction Control assist on Lotus 98T
- Added app "post process filter" to switch between different Post Processing effects combinations
- Adjusted Lotus Evora S side windows

0.21.1
- Lotus 98T ride height adjustments added
- Launcher default theme: adjustments to car listing of non-booking servers

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关于游戏

Assetto Corsa is a next-generation driving simulator for Windows PC which reproduces real-world circuits (with laserscan technology), as well as road and racing cars. The final version of the game will include a single player career, special events and will allow the player to create and customize offline competitions and multiplayer races to challenge other players.

Thanks to the "Early Access" Steam program, players can buy Assetto Corsa saving 22% of the retail price, getting the access to the beta version, including its updates, and they will receive the final version of the game, when it will be released, without any additional charge.

Constant Updates
As part of the early access program, starting by the first release, an update with new contents and features (improving the existing ones too) will be available every two weeks. All the vehicles and tracks will be released in a level of completion close to the final one, with the aim to deliver, starting by the first version, an enjoyable and satisfying simulation, featuring cars and tracks reproduced at their best, with the exception of unknown minor bugs that will be fixed and polished in time for the final version of Assetto Corsa.

Extended features
During the whole process, new game modes and damage model features will be progressively added in the scheduled time, in order to close in short time the final release, that will include the career mode and other exclusive contents.

List of contents available in AC Early Access:


CARS

PRODUCTION
- Abarth 500 EsseEsse (2 variants)
- Bmw 1M (2 variants)
- Lotus Elise SC (3 variants)

GT
- Bmw M3 E30 Evo (3 variants)
- Bmw M3 E30 Group A
- Bmw M3 E30 DTM
- Bmw M3 E92 (3 variants)
- Bmw Z4 E89 (3 variants)
- Lotus Evora GTC
- Lotus Evora GX

GTR
- McLaren MP4-12c GT3
- Bmw Z4 GT3
- Bmw M3 GT2
- P4/5 Competizione

CLASSIC GP
- Classic Team Lotus Type 49
- Classic Team Lotus 98T
- Ferrari 312T

SUPERCAR
- Ferrari 458 Italia (2 variants)
- Ferrari F40 (2 variants)
- Ferrari 599xx
- McLaren Mp4 12c
- Mercedes SLS AMG
- Pagani Zonda R
- Pagani Huayra
- Lotus Evora S (2 variants)
- Lotus Exige S Roadster
- Lotus Exige Scura

TRACKDAY
- KTM X-Bow R
- Lotus 2 Eleven
- Lotus Evora GTE
- Lotus Exige 240R (2 variants)

OPEN WHEEL
- Tatuus FA-01
- Lotus Exos T125 (2 variants)

TRACKS
- Magione - "Autodromo dell'Umbria"
- Imola - "Autodromo Enzo e Dino Ferrari"
- Mugello - "Autodromo Internazionale del Mugello"
- Silverstone - GP track
- Silverstone - International track
- Monza - "Autodromo di Monza"
- Monza - "Classic 60's Edition"
- Nurburgring - GP
- Nurburgring - Sprint
- Vallelunga - "Autodromo Piero Taruffi"
- Vallelunga - Club track
- Drift Track
- Drag strip

SHOWROOMS
- Standard showroom
- The Beach
- Hangar
- Industrial
- Sunset

GAME MODES
- Free Practice
- Race Events vs AI
- Online Multiplayer
- HotLap
- Time Attack
- Special Events
- Drift Mode
- Drag Race

FEATURES
- In-game telemetry
- Advanced car setup management

APPS List
- Basic info
- Help
- Lap time
- Friends Leaderboard
- Camera On Board Customization
- Time of the day display
- Input monitor
- Time performance indicator
- Gear/rpm indicator
- Track map
- Rankings
- G-meter indicator

系统需求

    Minimum:
    • OS: Windows Vista,7,8,8.1
    • Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
    • Memory: 2 GB RAM
    • Graphics: DirectX 10.1 (AMD Radeon HD 6450, Nvidia GeForce GT 460)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    • Sound Card: Integrated
    Recommended:
    • OS: Windows Vista,7,8,8.1
    • Processor: AMD Six-Core CPU, Intel Quad-Core CPU
    • Memory: 6 GB RAM
    • Graphics: DirectX 11 (AMD Radeon HD 7870, Nvidia GeForce GTX 660)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 30 GB available space
    • Sound Card: Integrated
有价值的用户评测
32 人中有 32 人(100%)觉得这篇评测有价值
帐号内拥有 539 项产品
197 篇评测
4.5 小时(记录在案的)
抢先体验时期的评测
最近更新了多人,又有新的感受,驾驶难度不算大,辅助关掉才能享受这个游戏。

玩了下特色赛事的漂移赛,感觉挺有意思,跟国际漂移赛设定基本一样,漂移的走法是自由的,貌似出赛道没看到扣分呃……

喜欢模拟游戏的一点是,我比较喜欢休闲的玩法,有空闲的时候就会上去开一会,挑战挑战自己的最佳成绩
==================

神力科莎是一款dx11技术打造的pc独占的赛车模拟游戏。
优化做的比预期要好,自带简中。

地面带来的反馈感觉不错,车窗灰尘感觉略假。驾驶体验的确比较讲究真实度,游戏性不太好评价,毕竟只是模拟,就是给你在赛道开来测试。翻箱倒柜找出我尘封n年的方向盘,开了几轮,感觉不错。毕竟是模拟,没有方向盘游戏性会打折扣。如果你不是驾驶爱好者、赛车迷建议还是慎入。

没有保时捷……我只喜欢这个品牌……
发布于:5月5日
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
帐号内拥有 136 项产品
6 篇评测
3.6 小时(记录在案的)
抢先体验时期的评测
手感绝佳,可调节控制器,刚开始玩感觉方向不好打,后面发现可以修改方向盘的转向速度,用手柄玩也很舒服,车模做的很精细。
发布于:6月27日
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1 人中有 1 人(100%)觉得这篇评测有价值
帐号内拥有 9 项产品
6 篇评测
6.3 小时(记录在案的)
抢先体验时期的评测
非常好的赛车模拟游戏~不过可惜~键盘操作上没法模拟到离合,这样不快乐呢~
发布于:9月12日
这篇评测是否有价值?
131 人中有 124 人(95%)觉得这篇评测有价值
帐号内拥有 74 项产品
1 篇评测
161.0 小时(记录在案的)
抢先体验时期的评测
*UPDATED to .21*
For me, one of the best racing sims out there. definitely recomendable.
I will make a list of pros and cons (list for V0.94) so you can decide for yourself:

Pros:
-Best driving simulation I've ever tried, the car is so predictable that you can even go sideways playing with a mouse. Dont get me wrong, you really NEED a wheel to enjoy this game. Almost every car is easy to drive in your confort zone, try to go above it to earn some tenths and it will become tricky before you lose the control of the car.

-You get a bunch of cars (a bit of everything) and a few laser scanned circuits. We are talking of the closest to reality models you can get on a game here. More to come, the Green Hell as dlc in October I think

-Mods (with dev tools soon *already released). mod apps (displays, corners performance,..),mod sound, mod tracks (one of high quality already, crappy ports too), and mod cars (soon* already released good ones: shelby cobra and gp2).

-Small and friendly dev team. They ask, you answer, they give (list of wanted cars and traks) and you ask, they answer (if you have some problem)

-Game modes: Im just here for the multiplayer but there is a lot of challenges, time atack mode, drift and drag mode too. *multiplayer is enjoyable already, you have some jump in and drive servers and more serious ones

Now the cons:
-As early access: everything works in single player, the AI needs a bit of agresivity tuning, now avoids you an doesnt defend its position. The devs have said to v1.0 there will be 2 sliders for strenth and agresivity. Multiplayer have some lacks but it was released this friday so it will be better for sure.

- you dont have a massive list of cars like lets say Project Cars

-As the time writing, is not possible to have another light source than the Sun, so no night races yet. You can race from sunrise to sunset with dynamic time and stuff

- Not weather yet

- Car damage (visual and mechanic) is not implemented yet, seeing the perfection of the grip simulation I'm sure it will be top-notch tho

- *You will find some idiots on the multiplayer from time to time in open servers, but what multiplayer game doesnt have them? (btw i've only seen one in 150h, the rest is just lack of experience)

final thoughts:

If you are still reading this, buy it, you wont regret it
发布于:5月11日
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56 人中有 50 人(89%)觉得这篇评测有价值
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4 篇评测
139.7 小时(记录在案的)
抢先体验时期的评测
This is my first Steam review; I hadn't felt much inclined to really write one before now, but after 100+ hours on Assetto Corsa I feel compelled to. I'm definitely a car game enthusiast, and Assetto Corsa is the best racing simulation I have ever played. No other game, in my opinion, comes close to conveying such a sense of how it really must feel to drive these cars. Assetto Corsa has nice graphics and sounds, but it's the lazer scanned tracks and an advanced physics model that really set it apart. To provide specific ideas as to what this means, weight transfer is beautifully conveyed, the way the cars behave makes sense, and you are driving on surfaces that virtually exactly match reality. Something I really enjoyed for example was how the same cars handling varies with tyre choice. Take a street tyre for example, you will feel the tyre roll and the car slide relatively easily and quite predictably. Put on a racing compound however and you now feel the car chassis working harder, and when the grip does give out the slide is much more dramatic and less easy to control. There is huge depth and many hours to enjoy exploring such aspects, without it ever becoming frustrating or unintuitive. Assetto Corsa is still 'early access' as I write this, but there is already a promising and welcoming community, and plenty of good content, with more coming in the form of additional manufacturer and track licenses. This is a must have for any driving enthusiasts game library.
发布于:6月8日
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