Assetto Corsa 1.3 is out now! Assetto Corsa 1.3 is now available for download on Steam! Assetto Corsa version 1.3 introduces some great improvements to the core game engine and new features to the physics engine. The game now supports native 64-bit code. The physics engine has been reworked and is now completely multithreaded.
İncelemeler: Çok Olumlu (6,443 inceleme) - Bu oyun için yazılan 6,443 adet kullanıcı incelemesinden 87% kadarı olumlu.
Çıkış Tarihi: 19 Ara 2014

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Assetto Corsa Satın Alın

Bu oyunu içeren paketler

Assetto Corsa + Dream Pack 1 Satın Alın

2 ürün içerir: Assetto Corsa, Assetto Corsa - Dream Pack 1

Assetto Corsa + Dream Pack 1 and 2 Satın Alın

3 ürün içerir: Assetto Corsa, Assetto Corsa - Dream Pack 1, Assetto Corsa - Dream Pack 2


Küratörler Tarafından Öneriliyor

"The most accurate and customizable racing simulator to date, easily moddable backed by an active community. The wheel user's dream simulator."

Son güncellemeler Tümünü görüntüle (35)

22 Ekim

Assetto Corsa v1.3.4 update is now available!

- Replay in x64 are now capped at 1Gb instead of 500mb
- Fixed turbo in form gears
- Physics multithread is now disable with less than 4 cores
- Fixed backfire animation on Lamborghini Countach
- acServerManager: admin password is mandatory
- acServerManager: fixed uploader not saving surfaces.ini of multi-layout tracks
- Fixed Lamborghini Countach S1 UI for customers who do not own DLC2
- Fixed Alfa Romeo 4c peak slip angle value on rear street tyres.
- Fine tuning of tyre heating model for GT2 and GT3 cars. Tyres now might need 2 laps to heat up the core temperatures. Core temperatures are now much more stable during a lap and cool down slower.
- New power loss calculation for GT2 GT3 cars engines
- Corrected rolling resistance calculations for GT2 and GT3 cars tyres
- BMW M3 E30 Drift and M3 E92 drift has new tyre heat calculation following the GT2/GT3 logic. Experimental.
- Balancing of GT3 car performances. The balance does not make all cars equal, but just brings their performances closer. Leagues can now add a small amount of ballast to equalize the cars performances even more.
- Fixed dirt texture and headights in Ferrari 458 Italia
- Fixed headlights indicator on BMW Z4 GT3
- Fixed transparency issue on Ruf Yellowbird
- Added leds to Mercedes SLS GT3
- Fixed TrackIR support for x64
- Added Force Feedback Controller app
- Fixed acServer corruption of internal buffers leading to packet losses
- Added benchmark mode
- Realtime app now uses magenta to signal fastest lap in the session
- New "camera facing" spectators are now controlled by the "world detail" settings. Allowing users with older machines to achieve better FPS
- Minor AI race craft tweaks (a bit faster to change lane but bit less "punchybumpy")
- Remapped some functions associated with numpad "+" and "-"
+/- = Change Force Feedback (disabled in replays)
Ctrl +/- = Change onboard FOV
Ctrl Shift +/- = Change saturation

39 yorum Daha fazlasını oku

17 Ekim

Assetto Corsa v1.3.3 available!

- Fixed wrong timing in brake disc glow effect
- Improved AI spline road sides at Spa
- AI spline sides now accept CSV with both "," or " " as delimiters
- Fixed tyre collision not using rims at super low tyre pressure
- Added downshift protection parameters to drivetrain.ini to allow individual car tune up
- Tuned up downshift protection (experimental) for the following cars
Audi R8 LMS Ultra GT3
Glickenhaus SCG003
Lamborghini Huracan GT3
Nissan GT-R GT3
McLaren MP4 12C GT3
Mercedes SLS GT3
Ferrari 458 GT2
Corvette C7R
- Force Feedback frequency is now controlled using a more precise setting in assetto_corsa.ini (FF_SKIP_STEPS instead of the old MAX_FF_RATE_HZ)
- Direct Input devices are not initialized with a BACKGROUND flag instead of FOREGROUND
- Set audio channels to 128 instead of 64 in audio.ini
- Added turbo boost information to shared memory
- Fixed tyre vertical stiffness pressure dependency wrongly using ideal pressure instead of reference pressure
- Fixed upshift audio sample not correctly triggered
- Fixed Ruf RT12R limiter audio clicks
- Minor EQ tweaks
- Rebalanced heat distribution as function of camber
- Experimental heat/grip ratio for BMW M3 E30 Drift, BMW M3 E92 Drift, BMW Z4 Drift
- Ford GT40 ui description added
- Ford GT40 corrected setup screen with proper values
- Ford GT40 adjustable engine limiter added
- Audi Quattro dash texture bug fixed
- Huracán GT3 light script fixed
- Huracán GT3 LEDs fixed
- Ford GT40 windscreen frame mesh bug fixed
- BMW M4 tyre 3D model fixed
- Nismo GTR glass transparency issue fixed
- Nismo GTR digital instruments not being visible fixed
- BMW M4 dash lights being inverted fixed
- Audi R8 window transparency issue fixed

39 yorum Daha fazlasını oku

Bu Oyun Hakkında

Assetto Corsa 1.3 is out now!

Assetto Corsa 1.3 is now available for download on Steam!
Assetto Corsa version 1.3 introduces some great improvements to the core game engine and new features to the physics engine.
The game now supports native 64-bit code. The physics engine has been reworked and is now completely multithreaded. As a result, the driving precision is augmented, the accuracy has further improved and the physics solver has enough horsepower to completely resolve any difficult calculations at any speed, achieving butter-smooth Force Feedback and a complete elimination of signal noise and vibrations.

Assetto Corsa’s top-class physics engine has been constantly evolving and improving. The AC physics code already includes various industry-first features, such as advanced active aerodynamics, four-wheel drive simulation with active differentials, realistic driving assists systems, unique hybrid engines simulation and advanced tyre-wear features, such as blistering, graining and flat spots.

With version 1.3 we now present you a completely reworked tyre model that includes new features in connection with tyre-speed sensitivity, combined grip, slip angles and ratios, load sensitivity, rolling resistance and most importantly, separated heating for surface and core temperatures. As a result, driving in Assetto Corsa is now more realistic than ever. The driving experience is more natural while at the same time also more challenging at the limit. Real-life features such as driving carefully in the first two laps to heat the tyres or taking it easy to cool down overheated tyres after a spin, the handling of the car changing from turn to turn depending on your driving style or as a result of driver errors and choosing the correct tyre compound depending on the track and car combination and also your driving style will now become part of your daily driving experience in Assetto Corsa. 

We did not stop at the tyres though. We have improved the ABS system and now depending on the car, Assetto Corsa supports different generations of ABS systems using 1 to 4 channels. We have enabled active differentials also for RWD cars, such as the brand new BMW M4, which is part of the Dream Pack 2 DLC. We also have improved the height sensitivity of front splitters and diffusers making their influence more complex from a setup engineering point of view and more demanding from the aspect of the driver, creating an overall more satisfactory experience for everyone.

Do not just drive by memory some binary data values that resemble cars on your screen. Drive cars that are “alive”, constantly changing their behaviour from turn to turn as a response to your personal driving style.

List of contents available:


- Abarth 500 EsseEsse (2 variants)
- Alfa Romeo Giulietta QV
- Alfa Romeo Giulietta QV Launch edition
- Alfa Romeo MiTo QV
- Audi Sport Quattro (2 variants)
- Bmw 1M (2 variants)
- Lamborghini Miura S.V.
- Lotus Elise SC (3 variants)
- Shelby Cobra
- RUF CTR Yellowbird
- Toyota GT-86

- Bmw M3 E30 Evo (3 variants)
- Bmw M3 E30 Group A
- Bmw M3 E30 DTM
- Bmw M3 E92 (3 variants)
- Bmw Z4 E89 (3 variants)
- Lotus Evora GTC
- Lotus Evora GX

- McLaren MP4-12c GT3
- Bmw Z4 GT3
- Bmw M3 GT2
- Ferrari 458 GT2
- P4/5 Competizione
- Mercedes SLS GT3

- Classic Team Lotus Type 49
- Classic Team Lotus 98T
- Ferrari 312T

- Ferrari LaFerrari
- Ferrari 458 Italia (2 variants)
- Ferrari F40 (2 variants)
- Ferrari 599xx
- McLaren Mp4 12c
- Mercedes SLS AMG
- Nissan GTR NISMO
- Pagani Zonda R
- Pagani Huayra
- Lotus Evora S (2 variants)
- Lotus Exige S Roadster
- Lotus Exige Scura

- KTM X-Bow R
- Lotus 2 Eleven
- Lotus Evora GTE
- Lotus Evora GTE Carbon
- Lotus Exige 240R (2 variants)
- Lotus Exige V6 Cup
- Lotus 2 Eleven GT4

- Tatuus FA-01
- Lotus Exos T125 (2 variants)

- Magione - "Autodromo dell'Umbria"
- Imola - "Autodromo Enzo e Dino Ferrari"
- Mugello - "Autodromo Internazionale del Mugello"
- Silverstone - GP track
- Silverstone - International track
- Silverstone - National track
- Monza - "Autodromo di Monza"
- Monza - "Classic 60's Edition"
- Nurburgring - GP
- Nurburgring - Sprint
- Spa Francorchamps
- Vallelunga - "Autodromo Piero Taruffi"
- Vallelunga - Club track
- Zandvoort
- Trento - Bondone Hillclimb
- Drift Track
- Drag strip

- Standard showroom
- The Beach
- Hangar
- Industrial
- Sunset

- Free Practice
- Race Events vs AI
- Career
- Online Multiplayer
- HotLap
- Time Attack
- Special Events
- Drift Mode
- Drag Race

- In-game telemetry
- Advanced car setup management
- Flags
- Penalties

- Basic info
- Help
- Lap time
- Friends Leaderboard
- Camera On Board Customization
- Time of the day display
- Input monitor
- Time performance indicator
- Gear/rpm indicator
- Track map
- Rankings
- G-meter indicator

Sistem Gereksinimleri

    • OS: Windows Vista Sp2 - 7 Sp1 - 8 - 8.1 - 10
    • Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
    • Memory: 2 GB RAM
    • Graphics: DirectX 10.1 (e.g. AMD Radeon HD 6450, Nvidia GeForce GT 460)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    • Sound Card: Integrated
    • OS: Windows Vista Sp2 - 7 Sp1 - 8 - 8.1 - 10
    • Processor: AMD Six-Core CPU, Intel Quad-Core CPU
    • Memory: 6 GB RAM
    • Graphics: DirectX 11 (e.g. AMD Radeon 290x, Nvidia GeForce GTX 970)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 30 GB available space
    • Sound Card: Integrated
Yararlı müşteri incelemeleri
8 kişiden 8 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 25.9 saat
Yayınlanma: 26 Eylül
Gamepad ya da direksiyon olmaksızın oyunu oynamak ciddi derecede saçma ve zor, ancak direksiyon ve ya gamepad'iniz varsa ve simülasyon oyunu istiyorsanız pCARS'ın bir kaç adım önünde bir oyun Assetto Corsa. Ayrıca mod desteği sayesinde oyunun kendi araçlarına bağlı kalmaksızın çeşitli web sitelerinde bulabileceğiniz modları indirerek oyuna yüklemeniz son derece basit, bu şekilde oyundaki araç sayısı artması bir tarafa sevdiğniz araçları oyunun içerisinde görmek daha iyi oluyor. Pist konusunda ise yeterli derecede pist olmasına rağmen tıpkı arabalarda olduğu gibi pistlerin de mod hallerini oyuna entegre ederek eğlenebilirsiniz, örneğin Haruna'da S30'la drift yapma keyfini yakalarken, Akagi'de R34'le dolaşabilirsiniz. Bence oyunun tek eksik tarafı; değişken hava ve gece sürüşünün olmaması.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
6 kişiden 6 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 31.9 saat
Yayınlanma: 19 Eylül
Assetto Corsayı oynadıktan sonra Project Cars'ı hemen iade etmeye çalıştım ama oynayış sürem çoktan 2 saati geçmişti.

Tek eksiği gece yarışları ve yağmur onlar da ileride eklenebilir oyuna, onun dışındaki bütün içerik eksiği modlar ile kapatılabilir. 350/100

Asetto Corsa > Project Cars
Bu inceleme yararlı oldu mu? Evet Hayır Komik
4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 0.6 saat
Yayınlanma: 31 Ekim
İlk ve en önemlisi olarak söylemek gereken arkadaşlar;


oyun gran turismo'nun pc muadili ve kesinlikle gamepad yada direksyon lazım. ben klavye ile denedim gerçekten sorun teşkil ediyor çünkü en ufak bir virajda bile direksyonu çevirmek istediğinizde sanki u dönüşü yapacakmışsınız gibi kaç tur varsa direksyon o kadar dönüyor ve doğal olarak arabanın hızı ve yol tutuşu düşüyor.

eğer benim gibi konsolda gran turismo hastalarındansanız ve direksyon yada gamepadiniz varsa alın kaçırmayın.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
185 kişiden 159 tanesi (86%) bu incelemeyi yararlı buldu
10 kişi bu incelemeyi komik buldu
kayıtlarda 18.2 saat
Yayınlanma: 28 Mayıs
Assetto Corsa is a realistic racing simulation game developed by Kunos Simulazioni. In Assetto Corsa you get behind the wheel of one of many realistically recreated cars ranging from the little Abarth 500 (upgraded version of the Fiat 500) to the beast that is the Pagani Zonda R. You'll push these cars to their limits as your storm around the tracks this game has to offer including the legendary Nurburgring (part of the Dream DLC Pack 1).

Before I get to the main part of my review I want to point a few things out which have had an impact on my opinion of the game. Firstly, I'm not a racing sim expert, far from it in fact, most of my racing experience comes from the arcadey side of the genre so I'm less used to the level of realism found in AC. Secondly, I played using an Xbox 360 Gamepad rather than a wheel and pedals since I don't own a wheel. Thirdly, I own the Dream DLC Pack 1 so my review will include things only available as part of the DLC. Finally, I haven't followed the game through it's development and I've only played the most recent version which is v1.1.6.

+Good graphics and visual effects
+A good selection of cars which are all well modeled
+A good variety of tracks including a laser-scanned Nurburgring
+Quite a lot to do, including: drag races, solo track practices, time trial events, race weekends a career mode and much more
+Surprisingly good controls for a Gamepad
+A fair amount of customisation options for the cars in regards to tuning and paint jobs
+Great sound effects for the cars
+All of the cars, even different versions of the same car (e.g. a production model and a GT model), feel very different which makes driving each one unique to driving the others
+It's very easy to get into for beginners like myself
+A huge amount of mods
+Lots of info displays which you can choose to use when racing
+Despite AC being out of Early Access, Kunos are planning to continue adding more and more content to the game which can never be a bad thing
+AC supports Oculus as well as three monitor setups, while I personally don't make use of these I know they're important features for a lot of people
+Reasonably quick load times

+/-Penalties feel a little too harsh to me but perhaps that's just because I'm not a racing sim buff

-The AI are pretty bad, they seem to have a path which they absolutely have to take and don't feel at all like they're actual drivers which is what you would expect from a racing game. On top of this they're also very 'timid' when it comes to overtaking and unless you go off the track chances are they'll just stay behind you for the rest of the race
-While you can change the time of DAY that your race takes place at there's no night time in the game which is rather disappointing
-Weather effects go no further than clear skies, clouds of fog so there's no rain which is again, rather disappointing
-The soft-body physics is really bad, doesn't look at all realistic, for example driving 150mp/h into a solid wall left my bumper with some small dents and scratches
-The controls which can be bound to the Gamepad are very limited, for example you can't bind pause to your Gamepad so you have to reach over to the Esc key every time you want to pause which gets frustrating very quickly
-The mouse cursor is always visible on screen, one my biggest pet peevs

For regular gamers - Worth Purchasing (8/10)

For Racing sim veterans - A Must Have (8.5/10)

A fantastic racing sim which can be enjoyed by those new to racing sims as well as veterans of the genre, though it's far from flawless. If you have any interest in racing games I suggest you pick this one up.

***This review was written using a key provided by the Developer for review purposes***

El K.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
94 kişiden 70 tanesi (74%) bu incelemeyi yararlı buldu
10 kişi bu incelemeyi komik buldu
kayıtlarda 252.0 saat
Yayınlanma: 27 Ekim
First, I'm a huge sim racing fan, so I have some sort of idea on what I'm talking about.
Second, this is a review based on version 1.3.4.
Third, and last one, it's hard to write this review after being a massive fan of this game for so long.

So let's get into the review shall we?

Actually, let's not review the game just yet, let's talk about Kunos (the devs) recent behavior when comes to critics and bug reports. The game has flaws, I think anyone that has played it will agree on that, from A.I. to multiplayer issues, the game has issues. But the devs seem to think differently. Stefano (the lead physics/game engine dev) has banned several people from their forums for saying things like these...

One person (a sound modder for the game, he knows what he's talking about), said the engine sounds are "terrible", he has made better sounds then Kunos, he has full right to critique sounds, because he can do it better on a lower budget. He got banned from the forums for saying that.

And several people have been banned for simple bug reports that genuinely need to be fixed, with the reason being (NOT KIDDING) “they have some sort of mental problem”.


Plus, if you bring up rFactor 2 anywhere, whether it be their Facebook page or forum or whatever, prepare to be banned for reasons of “mmmmBANANAS!”.

Kunos also don’t seem to be interesting in fixing the major flaws with the game either. The have officially said they aren’t doing anything else to fix/change multiplayer, and A.I. Have gotten updates, but none of those updates have fixed it.

Probably the biggest issue with the game, is the fact that there is only ONE light source, which limits reflections (keyword: limits, there are reflections, but there are some issues with them) and prevents rain or night racing to ever be added, among other things. (don’t bring this up on the forums, you’ll probably be banned).

I recommend going to the website , and reading some of their articles on AC, if you want to see the extent of the issues with Kunos.

Let’s review the game itself now...
I’ll be reviewing the game for what it is, not who made it.

Best part about the game, and arguably the best and most realistic physics from any sim racer, the cars handle the way you would expect and they just feel right.
Best racing simulator for this: Assetto Corsa

Best racing simulator for this: Raceroom or DiRT Rally

All but Zandvoort are laser scanned, so they are quite good.
Best racing simulator for this: Project CARS for numbers, Assetto Corsa or iRacing for quality.

Great models
Best racing simulator for this: Assetto Corsa or Project CARS

Best racing simulator for this: Project CARS

rFactor 2 is better, but this is still good.
Best racing simulator for this: rFactor 2

Controller support:
Better than most sims.
Best racing simulator for this: Project CARS or Assetto Corsa

1.1, 1.2 and 1.3 all haven’t done anything major. They all improved the game in one way or another, but none of them made anyone go “WHOA, BEST GAME EVER NOW”.

A mess that won’t be fixed.
Best racing simulator for this: iRacing

They have emotional breakdowns if you drive too close to them, and they crash into other A.I. often.
Best racing simulator for this: Stock Car Extreme or RaceRoom (SCE is a little better though)

Thrown together
Best racing simulator for this: Project CARS (PCARS isnt great here, but most sims don't even have a career mode)

so... thats it i guess, im a bit sad to down vote a game ive spent 250 hours in and used to love...
anyway, to answer the question of "what sim should i get then?", i recommend buying rfactor, stock car extreme, or just waiting for rfactor 2 to come out on steam. (you can also get it on their website)

EDIT: If Kunos weren't doing all of the stuff I talked about, I would recommend this game. If you're okay with supporting a company like Kunos, buy it. But I don't think people should in my opinion.
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