Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma™ series and DayZ™, Take On Mars places you right in the middle of mankind's most exciting undertaking. Start out in the seat of a rover operator, pushing your vehicles to the max.
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發售日: 2013 年 08 月 1 日

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搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所改變;若目前的遊戲開發進度未使您對該遊戲產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

為何要使用搶先體驗這種模式?

“Early Access allows us to involve the community from early on in the project, meaning the players very much help shape the game. This allows us to make decisions based on what the community wants. After all, we are making the game for them, not only for ourselves.”

這個遊戲的搶先體驗時間大概會持續多久?

“The projected release date of the game is planned for June 2015.”

完整版與搶先體驗版在計畫上有何不同?

“The final version should feature the exploration of Mars from robotics to manned missions, the latter focusing on survival.

Multiplayer is an important aspect in the experience where we envision players cooperating to survive in the unforgiving Martian wastes, building bases, mining for resources, and even growing crops for food.”

目前的搶先體驗版本發展情況如何?

“At present, Take On Mars is in late Alpha stage.”

遊戲售價在搶先體驗期間前後會有所變動嗎?

“We intend to slightly increase the price upon the release.”

在開發遊戲時,您打算如何與社群互動?

“From initial release to present we have heavily involved the community in the development process. As an example, the entire robotic section of the Space Program mode was completely overhauled from a linear set of missions to sandbox style progression where technologies determine which missions are available.

We intend to keep to this style of development until we reach Beta.”
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"Live the dream of successful rover missions actually resulting in increased budget."

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05 月 7 日

Updated Release Plans!

Hello everyone!


I would like to start off by thanking you all for your support thus far, it has been tremendously rewarding, and Take On Mars would not be what it is today without you!

Thanks to this and our desire to make this game as great as possible, we have decided to revise the release plans.

This means our previously released 'Roadmap to Release' is no longer applicable.


The planned Beta release has been pushed to the 16th June, 2015, and the final release date will be determined after that point, because we want to avoid promising a release date and not delivering on time, preferring to properly finish what we have planned rather than unnecessarily cut features that bring a lot to the game.

I am also happy to announce that our team has slightly expanded in order to help bring the project to completion while keeping to a high level of quality.

I believe this is very positive news and the team is elated, so it is our sincere hope that you, our dedicated fans, are as well!


In short, this means:
* Beta release on the 16th of June, 2015
* Final release date TBD after Beta
* Planned features will be completed, nothing will be cut from the plans
* The team is focused on polishing and improving existing features


We really hope everyone is as happy about this news as us, and we look forward to receiving further feedback from you all!

Kind regards,
Martin Melicharek
(Project Lead)

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04 月 17 日

Joysticks, Engine Fixes, and Supplies‏ in the New Update

Mars astronauts, report in!
Yesterday we have released a minor update for the Main branch. The highlights of this update are:

  • Joystick/input device support
  • Major Engine fixes
  • Improved Supply drops, which now provide random stuff, specifically food, water, resource, printer, suits etc.
  • New Time scale option for the multiplayer
Stay tuned as we are preparing a major update for the end of this month.

Also if you are interested in visually appealing teasers about what is to come, be sure to check out and subscribe to Take On Mars Trello account , where Martin "Dram" Melicharek, our project lead, posts interesting visual updates.

Earth, out!


Full changelog:
  • Added various Supply Drop types, such as food and water, suits, mining machines, and 3D Printer
  • Added day time scale server option to multiplayer
  • Added fuel handling and inventories to the Manned Mobile Laboratory (still WIP)
  • Added new track 'Melancholic Serenity' by Dram
  • Added spawning of contents for Supply Modules, can be defined via individual configs which even support inventory items in vehicles, boxes etc
  • Added supply drops to Competitive mode, just contains 3D Printer for now
  • Added aircraft specific controls to keybindings for VTOL
  • Fixed major texture handling issues, which should solve freezing
  • Added input device support! Joysticks, gamepads, wheels, pedals may now have controls bound to them, and can have deadzones set for each axis
  • Added Supply Modules for delivering supplies

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Expedition One now available!

關於此遊戲

Explore the rocky terrain and sandy wastes of Mars in this brand new installment to the Take On series. Developed by the creators of the award-winning Arma™ series and DayZ™, Take On Mars places you right in the middle of mankind's most exciting undertaking. Start out in the seat of a rover operator, pushing your vehicles to the max. Finish as the first human to have ever set foot on Mars. With a scientific arsenal at your disposal, you will pioneer the exploration of another planet, unlocking the secrets of Mars’ distant past.

Early Access

Get immediate access to the game while it is still being developed. The game evolves as you play it, as you give feedback, and as the developers update and add content.


Key Features

  • Space Program Campaign - Explore the Red Planet from the perspective of a science-driven space agency. Become a rover operator, allowing you to control various fully simulated mobile rovers and stationary landers, and make your way through numerous scientific missions.
  • Realistic Terrain - Travel across a vast, unforgiving Martian terrain with locations based on actual satellite data from famous locations such as Victoria Crater and Deimos.
  • Economy - Increase your budget by completing missions and individual tasks. Develop new technologies, vehicles and instruments to tackle the challenges you meet along the way.
  • Dynamic Destruction System - Break off cameras, robotic arms, even individual struts and wheels, all affecting the way your vehicle handles.
  • Content Creation - Create your own scenarios and share them on the Steam Workshop, or just play around with whatever you wish in this limitless, free-form mode. Dive into Take On Mars’ powerful Workbench editing suite to develop new terrains, addons and total modifications.
  • Expedition One - Take on the role of a marsonaut and establish the foundation for a human colony on Mars. Build your own habitat, drive unpressurized and pressurized manned vehicles, and manage the resources needed to keep you alive.


Explore content made by other players via the Steam Workshop!

系統需求

    Minimum:
    • OS:Windows Vista or Windows 7
    • Processor:Intel Core2Duo 2.5Ghz or AMD Athlon Phenom X4 or faster
    • Memory:2 GB RAM
    • Graphics:Nvidia Geforce 8800GT or ATI Radeon HD 3870 with Shader Model 3 and 512 MB VRAM, or faster
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:DirectX Audio compatible
    Recommended:
    • OS:Windows 7
    • Processor:Intel Core i5 or AMD Athlon Phenom X4 or faster
    • Memory:4 GB RAM
    • Graphics:Nvidia GeForce GTX 560 or AMD Radeon HD 7750 or faster
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