Iki öykü, iki ana karakter, müthis bir deneyim: Memoria'da oyuncular iki farkli kahramani izleyerek çaglar arasinda yolculuk yapiyorlar: Bir savas kahramani olmak isteyen güneyli prenses Sadja ve kiz arkadasinin üzerindeki laneti kaldirmak isteyen kus avcisi Geron.
İncelemeler: Çok Olumlu (282 inceleme)
Çıkış Tarihi: 29 Ağu 2013

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Memoria Satın Alın

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-66%
$19.99
$6.79

Bu oyunu içeren paketler

Daedalic Adventure Bundle Satın Alın

5 ürün içerir: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

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The Dark Eye Universe Bundle Satın Alın

4 ürün içerir: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

YILBAŞI İNDİRİMİ! Teklifin geçerlilik süresi: 2 Ocak

The Daedalic Armageddon Bundle Satın Alın

11 ürün içerir: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

YILBAŞI İNDİRİMİ! Teklifin geçerlilik süresi: 2 Ocak

 

Küratörler Tarafından Öneriliyor

"Easily one of the best games in the history of the point and click genre. The story is absolutely beautiful and will make you teary-eyed if you let it."

İncelemeler

“Memoria' is Daedalic's best adventure so far. The story presented is as elaborate as it is clever and remarkably well written [...]. If you'd ask me, I wouldn't know what to do better.”
10/10 – Eurogamer

“Great, fondly presented story with a stunningly beautiful conclusion, spiced with diversified game mechanics”
9/10 – Gamereactor

“Memoria is a masterpiece that shouldn't be overlooked by anyone.”
4.5/5 – Cheat Code Central

More games from the The Dark Eye series!

Bu Oyun Hakkında

Iki öykü, iki ana karakter, müthis bir deneyim: Memoria'da oyuncular iki farkli kahramani izleyerek çaglar arasinda yolculuk yapiyorlar: Bir savas kahramani olmak isteyen güneyli prenses Sadja ve kiz arkadasinin üzerindeki laneti kaldirmak isteyen kus avcisi Geron. Oyunda point & click ve benzersiz büyü becerileri bir araya getiriliyor.

Güneyli prenses Sadja, gelmis geçmis en büyük kahraman olmak için duydugu, gem vurulamaz arzuyla, Aventuria'nin gördügü en büyük savasa katilip zafer kazaniyor: Üzerinde canli yasamayan bir çölün ortasinda Büyücüler savasi.
Kus avcisi Geron, Büyük Savas'tan beri yaklasik 450 yildir yasiyor. Geron’un ebedi aski, Nuri, ugradigi lanet sonucu bir kargaya dönüsmüstür. Onun yeniden insan biçimine dönmesi için çabalayan Geron'un, büyülü güçleri olan gizemli tacir Fahi'nin yardimina ihtiyaci var. Ancak Fahi'nin yardim etmek için kesin bir sarti var: Geron'a, rüyalarinda gördügü bilmeceyi çözmeyi kabul ederse yardim edecek. Yanitlari bulma çabasi, Sadja'nin ve Geron'un öykülerinin kesismesini saglayan bir dizi olay, simdiki zamanin çok eski, unutulmus bir geçmisin acimasiz bir yansimasina dönüsecegini gösteriyor.

Memoria, klasik point & click ile oynanan bir macera oyununu, fantezi dünyasindaki bilinen en basarili RPG evrenlerinden biri olan The Dark Eye'in özellikleriyle bir araya getiriyor. Point & click macera oyunu, büyü özelliklerinin ve bilgili, konuskan bir ekibin eklenmesiyle benzersiz bir hal aliyor. Oyuncular sekiz bölüm boyunca birbirleriyle istemeden etkilesime giren ve 500 yili birbirine baglayan Sadja'nin ve Geron'un kaderlerine hükmediyor. Memoria'daki her bölümde zengin grafik ögeler, muhtesem yerler, heyecan verici fantastik suç öyküsü ve bölümden bölüme degisiklik gösteren, benzersiz bir bilmece sistemi.

TEMEL ÖZELLIKLER


  • Müthis fantastik müzik ve kaliteli seslendirme sizi oyunun derinliklerine çekecek
  • The Dark Eye'in dünyasina girin ve ejderhalarin insa ettigi antik tapinak Draconia gibi mistik yerleri kesfedin
  • Iki farkli çagdan iki benzersiz karakterin hikayesini izleyin
  • Elle çizilmis güzel 2B arka planlar ve kaliteli 3B oyun karakterleri
  • The Dark Eye'in yaraticisindan: Chains of Satinav, The Whispered World ve Deponia

Sistem Gereksinimleri

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7/8
    • Processor: 2,5 GHz tek çekirdekli işlemci veya 2 GHz çift çekirdekli işlemci
    • Memory: 2500 MB RAM
    • Graphics: OpenGL2.0 uyumlu grafik kartı: 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX®9.0c uyumlu ses kartı
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: 2,5 GHz tek çekirdekli işlemci veya 2 GHz çift çekirdekli işlemci
    • Memory: 2500 MB RAM
    • Graphics: OpenGL2.0 uyumlu grafik kartı: 1 GB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX®9.0c uyumlu ses kartı
    Minimum:
    • OS: Lion (10.7)
    • Processor: 2 GHz (Çift Çekirdekli) Intel
    • Memory: 2500 MB RAM
    • Hard Drive: 10 GB available space
Yararlı müşteri incelemeleri
50 kişiden 47 tanesi (94%) bu incelemeyi yararlı buldu
kayıtlarda 12.6 saat
Yayınlanma: 10 Ağustos
Don't start this game if you haven't finished The Dark Eye: Chains of Satinav yet !

This sequel is really worth being played : same gameplay and characters (and some more of course), indispensable if you want to know what happens to Geron and Nuri. Few more hours in this fantastic universe and the same emotion at the end of the game ! DO play it !
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11 kişiden 11 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 6.7 saat
Yayınlanma: 1 Temmuz
Wonderful immersive game! The voice acting was very good and the story + artwork were interesting enough to keep me delighted throughout the whole thing! The puzzle aspect wasn't too hard, but at times it left me thinking for longer than I'd like to admit. Would definitely play again!
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11 kişiden 10 tanesi (91%) bu incelemeyi yararlı buldu
kayıtlarda 9.5 saat
Yayınlanma: 17 Kasım
Very fun, and heart warming, it rekindles what the previous game was all about. Altho, i strongly recommend you play the first game before playing Memoria, otherwise you just wouldnt have the same relationship with Nuri if you did not play the first game. Sad ending, with a glimmy of hope.

9/10

eNjoy ^-^
Bu inceleme yararlı oldu mu? Evet Hayır
5 kişiden 5 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 7.3 saat
Yayınlanma: 17 Ekim
This game excels in two fields: Story and World Setting.

Story:
If you care about story in games, than you must play this game.
I played many point and click adventures in my life, so I can compare to a lot of them, and I truly can't think of one that had a more sophisicated story. When I sat through the ending credits of this one, I was just blown away by the cleverness of the plot and particularly its ending.

World Setting:
I guess that most gamers know all the "usual" fantasy elements well - magic, dragons etc. but the world of this game presents such original ideas that it really feels special and more deep than other fantasy worlds.
I won't spoil it, I'll just say that in this game artifacts and spells do original and interesting things, that we just don't see in other games.

As for the quality of other elements of the game:
- Graphics and Soundtrack: Beautiful as you would expect from Daedalic Entertainment.
- Puzzles: I think that most of the puzzles were great and fun. There were only a few that I found to be awkward, but still most are great.
- Voice Acting: Good but certainly not the strong side of this game, although it shouldn't drive you away from it.

And lastly, just note that this game is a sequel to The Dark Eye: Chains of Satinav, which is also a great game. You can't just play Memoria without playing Chains of Satinav first.
Luckily, it's another great game, and playing through both of them will give you a great journey.
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5 kişiden 5 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 16.9 saat
Yayınlanma: 7 Ekim
Just a short recommendation: a fun adventure with a great storyline, nice graphics and enjoyable voice acting for the most part. I now want to play the prequel to this :) I really like the feature that allows skipping pixel-hunting by pressing space to show indicators for the items you can interact with.

The situations/puzzles are of the right difficulty level and quite logical. Only one really stalled me while I needed to figure it out because the solution was a bit more ambiguous. 8/10.
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4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 17.3 saat
Yayınlanma: 18 Ağustos
Best adventure game I have played since the age of the Monkey Island series.
Strong epic fantasy story that will keep you on throught out the game.
Excellent puzzle logic with one of the best hints system that will help you when you are stuck without telling you everything.
Graphics looks superb reminding me oil paintings and sound along with the voices are also of high standards.
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4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 9.7 saat
Yayınlanma: 7 Aralık
What a brilliant sequel to Chains of Satinav. While it started a bit slow and seemingly about two separate groups of individuals from different times, but it didn't take long to get me engrossed in the story and characters. I played the whole thing in one sitting - I just had to know what happened next.

This is a tragic love story at it's heart, and yes, I cried. You should probably play Chains of Satinav first for the backstory of Geron the bird catcher and Nuri the fairy, but you won't miss anything in terms of plot if you were to start with this one as it tells a separate story.

If you like point & click adventure games and are after something a bit serious I highly recommend this and Chains of Satinav, and I hold these in much higher regard than some of Daedalic's other works (perhaps it's just me, but I couldn't stand the protagonist in Deponia and I felt that the characters in The Whispered World just fell flat).

These games have also got me interested in exploring The Dark Eye universe further, which is a role-playing game from Germany along the lines of Dungeons and Dragons.
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3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 8.3 saat
Yayınlanma: 1 Ekim
I love point and click adventures and the ending of this fantastic story just blew my mind ;D
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2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 10.0 saat
Yayınlanma: 11 Ekim
Really great game that was sitting half finished in my steam library way to long. Once I got into it again after a long pause I could not help myself but finish it within a few sessions. I am regretting that I had a long pause between the first and second half of the game. Really recommend this game to be played in a few long sessions for maximum immersion into the story.

Of course you should play the prequel first as the story is heavily based on chains of satinav (which is also very good).

The game has a nice scenerie, a good soundtraick, fair voice acting and a fantastic story. So if you fancy a good fantasy adventure I really recommend playing this game (and the prequel).

I hope there will be a third entry of the series.
Bu inceleme yararlı oldu mu? Evet Hayır
2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 8.2 saat
Yayınlanma: 8 Kasım
A really nice continuation/conclusion to the events of the Chains of Satinav. If you liked the original, this one is a must-play. The same dark fantasy setting, new (and old) stories about time, about choices and how to rise above yourself.

The graphics look fabolous, the music is nice. A bit clishé'd story, but I enjoyed it nevertheless. I recommend playing it.
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1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 16.7 saat
Yayınlanma: 28 Kasım
I purchased this game on a whim and it turned out to be amazing. What a fantastic story. I hope there will be another after this one! A few of the puzzles were a tad clunky or things that just didn't make sense but overall the flow was great. I fell in love with the characters and would absolutely recomend this game. One of the best stories I've seen in a game for quite some time!

My only regret is not playing the Memoria games in order. I guess I'll play the first one second.
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1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 10.8 saat
Yayınlanma: 26 Ekim
This is one of the best games I've ever played and one of the most beautiful stories!

I love that "just a shady magical staff". I would like to have one for my own. Really, if only that could be true... I love Sadja and her never-giving-up will and humour. She knows how to deal with over-bored magical staffs, lacking self-confidence due to the lack of memory, with over-excited too self-confident princes, and with too great powers of so great Ruler of Time, that it would be envied and betrayed by its servant.

Geron is kind. But honest. If we can say here "but".

Brida was interesting, but... boring as a common human being.

Fahi... Riddle-passionated man with castle-passionated daughter, he was a riddle himself.

My brain was strained to solve the riddles, however, not the riddles of the game, but those of the story! Deep story of Time and Destiny, Life and Death, Faithfulness and Betrayal, Truth and Lie, Love - and Dreams that come true.

It was a good idea with torches moving the forest, and the only thing that irritated me was a couple of kids keeping washing themselves whenever I came to the location. But the only minus it is!

To the glory of Sadja and her Staff!
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 33.9 saat
Yayınlanma: 19 Aralık
Incredible is really the only word I can use to describe this game. The animations are so smooth and I love the little details Daedalic added in, such as each character breathing which was a nice tweak over the prequel, and how the arrows and inventory change for both Geron and Sadja. The characters are diverse, well written and easily likable, and the voice acting is top notch. Once again Daedalic has produced an extremely beautiful, immersive point and click adventure with a wonderful new help system which is neither too vague, nor too obvious.

It explores the themes of both an established relationship and a growing one, and the building of trust between two souls. The writing of the story and the characters is so incredible that you end up finding a magical staff endearing, and there are amusing little quips and innuendos that had me in laughter. The feeling of different cultures and traditions is a really nice touch and it's a breath of fresh air to see that not every character is white. It's lovely to see a female protaginist willful and sure of herself and her beliefs, yet with a tender and forgiving side which allows Daedalic's ability to present incredible character depth to shine through.

It's honestly impressive that a game made by indie developers can be as complex and beautiful as Memoria is, and at times I have to remind myself that it was made my such a company. Daedalic is one of my favourite game companies and this game is exceptional proof as to why. At its current discount, it's more than worth buying.
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 8.3 saat
Yayınlanma: 22 Aralık
The most engrossing story I've ever encountered in a video game--I cared so much about Sadja and Halef that I couldn't do anything else until I had finished it. I also greatly enjoyed the magic spells, which proved to be a great addition to the point-and-click mechanic. Absolutely amazing game.
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1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 8.9 saat
Yayınlanma: 8 Aralık
You obviously intended this to drive players mad. I had to finish it. I had to. It was wonderful. it was lovely. it was fun. And if there isn't a sequel, i will be deeply disappointed.
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1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 10.6 saat
Yayınlanma: 14 Aralık
10/10

Sooooo much improvement from the first game, Chains of Satinav! I absolutely loved it, and got so into the game, I wound up playing it much, much later than I intended because I just had to know what happened next.

Pros:
- great music, which had me searching for a download after I finished the game. "Nothing is ever Lost" actually made me well up. Epically beautiful music for an epic game.
- as in CoS, Memoria is full of even more beautiful art. The city of Drakonia is especially a standout, looking like something that even Tolkien would find enchanting. It seems more polished and detailed than CoS was as well-- with fog and lighting and shadows.
- The story, writing, and dialogue are all much better! The story was so engaging I lost track of time, especially when playing as Sadja and her staff. In fact, I found the two of them to be much more interesting and fun to play as than Geron and Nuri. The dialogue felt more natural to the characters as well. I actually teared up a few times during the story and would occasionally find myself gasping in shock or giggling at a joke. Again, the detail to the rules and background of the game universe is absolutely wonderful. While this is a relatively new world in comparison to The Lord of the Rings and The Elder Scrolls, I still feel that a comparison is deserved. The universe feels real and complete and it's obvious the developers put a lot of thought into it (I only wish we learn more-- they should add "books" like in TES, so we can read more if we like).
- The voice acting! In my review for CoS, I mentioned this a con, with Geron and Nuri using inappropriate intonations or coming off monotone, or strangely whispering at times it wasn't appropriate (such as when yelling... yeah). Those problems are no longer present in Memoria. This may be because the story switches between Geron and Nuri to Sadja and the staff, meaning less of a chance for me to be annoying with Geron and Nuri. The addition of Bryda was welcome as well. The stand out, however, is the staff. I was wanting to play more often as Sadja and the staff primarily because of him-- excellent VA work there.
- The puzzles were a lot more fun this time. It's very similar to CoS, but it felt more intuitive, even during those times I would get a bit lost. Speaking to everyone as much as you can is a must, as it'll only help you to put the puzzles together. I didn't find myself "pixel hunting" so much, as it seemed more obvious what could/couldn't be clicked. The best part though was the increased use of magic in puzzle-solving. With both Geron and Sadja, you get the use of more (and fun) spells. Sadja's especially were a joy to play with :)

Cons:
- Performance issues AGAIN. My computer far exceeds the recommended requirements and yet, when I play for more than an hour, noticeable lag and long loading times start to appear. Play for more than several hours and the game becomes near unplayable and requires being restarted.
- Animations are poor and poorly synced. For such a beautiful game, the animations are embarassing. Sometimes the characters mouths don't move, sometimes their mouths don't start moving until they've been talking for a while. Most of the quality animation seems to have gone into Sadja's glorious ponytail. It's very strange and a bit jarring once you get into the game.

Tips:
- make at least 2-3 saves per chapter, as there are different ways to complete quests and different choices to make, not to mention some fun/silly random achievements (the very first silly achievement, which can be had in the 2nd chapter when Geron first meets Fahi, actually made me laugh out loud). It'll be easier to experience all of this with several saves per chapter, and there are more than enough save slots for it.
- Really, talk to absolutely everybody you can, exhaust all their dialogue options. Some puzzles will leave you completely lost if you don't!

In all, I can't recommend this game enough. It's earn a spot on my list of best, and favorite, point-and-click games. I bought it while it was on sale for ~$5 and got more than my monies worth for sure.
Bu inceleme yararlı oldu mu? Evet Hayır
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 16.9 saat
Yayınlanma: 22 Aralık
A note first. This game is the sequel to Chains of Satinav, and you'll not understand part of the story if you didn't play Chains first.

I finished the game for the second time just now, and I must say, this game is absolutely wonderful.
Wonderful characters, story and voice acting (I played it in English).
I loved Sadja and the Staff chemistry, and I think I LOVE the Staff voice actor.
Seriously, I'd listen to him talking forever.

Play. This. Game.
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3 kişiden 2 tanesi (67%) bu incelemeyi yararlı buldu
kayıtlarda 5.7 saat
Yayınlanma: 29 Temmuz
This game is a masterpiece and a worthy sequel to Chains of Satinav. So far these two quests are my favorite among Daedalic Entertainment creations.
Absolutely amazing images, well written story and interesting puzzles. What more could you possibly wish?

I don't want to spoil any plot points in my review. I will give you two tips though...
1. Play Chains of Satinav
2. Play Memoria
That's it. If you are into this type of games, you surely will enjoy this experience. And even if you are not into quests, probably you will enjoy it anyway.
Seriously, just try it.
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59 kişiden 57 tanesi (97%) bu incelemeyi yararlı buldu
kayıtlarda 15.9 saat
Yayınlanma: 27 Kasım, 2013
Absolutely stellar game with amazing detail and story. Very very few games have made me care so much about the characters within the story and Memoria hooked me in with ease. As the sequel to The Dark Eye: Chains of Satinav, it greatly improves upon the animations and the thought process of puzzles. However, there might be a few puzzles that will seem like complete BS to you and you wouldnt be wrong. It might require you to think outside of the box and have some determination. If you can i would recommend playing Chains of Satinav before this so you can know the background of everything.

Pros:
Great Artwork and details
Beautiful and unpredictable story about love and adventuring

Cons:
Some puzzles may take some time and frustration
Bu inceleme yararlı oldu mu? Evet Hayır
36 kişiden 35 tanesi (97%) bu incelemeyi yararlı buldu
kayıtlarda 8.6 saat
Yayınlanma: 19 Aralık, 2013
OK so lemme get something out of the way before we being, I played this game without playing any of the previous games. It was discribed to me as a game that didn't require having played the other games to appreciate this one. To an extent, that is true, but the game feels a bit overwhelming when you havent played the other games. The game has some expectations, espectially in regards to it's puzzles. They are logic puzzles, and they are a bit outside of normal adventure game logic of one item for one interaction. Other traits common to adventure games, such as randomly rubbing everything against everything else is still in-tact.

I would recommend playing the other games before jumping into this one, but if you can't be asked, then jumping into this game alone is possible. Half of the story is underwhelming (i.e the part where you play as garron). it has a few moments, some tense, some funny, some that are actually a bit scary, but not enough to say it's anything other than passable. The other half (where you play as Sadja) are a real treat. Sadja is a female heroine who is actually a well
-rounded, well-developed character. For me, the game was worth it for her involvement alone, it was that good. The normal tedium of adventure games, the obtuse puzzling, the sometimes uncooperative interface, and the weird logic, were worth it just for Sadja's story. Adventure games don't do gameplay well, and this one really isn't different in that regard, but it tells a fantastic story with a damn good ending. I had goosebumbs at the end, despite the fact that i was a bit frustrated with the game at that point. It really mad the game worth it, rapped everything up nicely and made me happy that I owned the game.

The art in this game is fantastic. It has a Pastel feel to it. Lots of softer colors, blurred lines, and a really earthy beauty to it. I enjoyed it quite a bit. The sound design wasn't bad, nothing offensive, but no tunes i find myself whistling. And the voice acting is hit and miss. Sadja's voice acting is usually very good, Garons is passible, and everyone else is up for grabs (some good, some Laughably bad). The dialogue and writing are better then most, and the world being build is actually an interesting one, which makes me interested in the other games or possible sequals.

The game definitly has some negative points, such as towards the end. i won't spoil, but a character's personality change will leave some with a feeling of whiplash. It wasn't bad, just unexpected and definitly a bit sad. It felt a little forced, and didn't compare well to the rest of the character development that had happened thus far.

All in all, the game is good. It's an adventure game in an older style. Still has some of the same ♥♥♥♥les as older adventure titles, but still tells its story well enough. It's beautiful, has some wonderful characters, and a deep enough world to make it something people can dive into if it's their thing. If you liked older adventure titles like Monkey island, and want something a bit more centered around drama as opposed to comedy, then this game is worth a look-see. If your more into The Walking Dead style of adventure games, you may feel a bit disappointed. If adventure games arn't your thing, skip it or get it on sale.
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