In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans.
ユーザーレビュー:
最近:
非常に好評 (601 件のレビュー) - 92% of the 601 user reviews in the last 30 days are positive.
Overall:
圧倒的に好評 (21,137 件のレビュー) - このゲームのユーザーレビュー 21,137 件中 96% が好評です
リリース日: 2013年8月29日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Game Dev Tycoon を購入する

サマーセール! 7月4日 に終了

 

Steam Greenlight

このゲームについて

In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans.

A journey through gaming history


Start in the 80s
Start your adventure in a small garage office in the 80s. Enjoy the hand-crafted level design while you develop your first simple games. Gain experience, unlock new options and create your first game engine.

Create games your way
In Game Dev Tycoon the decisions you make during development really matter. Decide which areas you want to focus on. Does your game need more gameplay or should you focus more on quests? These decisions will have a major impact on the success of your game.

Grow your company
Once you have successfully released a few games you can move into your own office and forge a world-class development team. Hire staff, train them and unlock new options.

Make larger more complex games
With experience and a good team, you can release larger, more complex games. Larger games bring new challenges and you will have to manage your team well to deliver hit games.

Features


  • Start a game development company in the 80s
  • Design and create games
  • Gain new insights through game reports
  • Research new technologies
  • Create custom game engines
  • Move into bigger offices
  • Forge a world-class development team
  • Unlock secret labs
  • Conduct industry changing products
  • Unlock achievements
  • Modding support
  • Workshop support
  • Community translations for German, Spanish, French, Portoguese (Brazil), Russian, Czech, Swedish, Dutch and Italian are available through the in-game menu.

The full game has many more features which are not listed here to prevent spoilers.

システム要件

Windows
Mac OS X
SteamOS + Linux
    最低:
    • OS: Windows XP SP3
    • プロセッサー: 2 GHz dual core
    • メモリー: 2 GB RAM
    • グラフィック: Hardware Accelerated Graphics with dedicated memory
    • 追記事項: minimum resolution of 1024x768
    推奨:
    • OS: Windows 7/8
    • メモリー: 4 GB RAM
    • グラフィック: Hardware Accelerated Graphics with 1GB memory
    最低:
    • OS: Mac OS 10.7.5+
    • プロセッサー: 2 GHz dual core
    • メモリー: 2 GB RAM
    • グラフィック: Hardware Accelerated Graphics with dedicated memory
    • 追記事項: minimum resolution of 1024x768
    推奨:
    • OS: Mac OS 10.8
    • メモリー: 4 GB RAM
    • グラフィック: Hardware Accelerated Graphics with 1GB memory
    最低:
    • プロセッサー: 2 GHz dual core
    • メモリー: 2 GB RAM
    • グラフィック: Hardware Accelerated Graphics with dedicated memory
    • 追記事項: minimum resolution of 1024x768
    推奨:
    • メモリー: 4 GB RAM
    • グラフィック: Hardware Accelerated Graphics with dedicated memory
    • 追記事項: minimum resolution of 1024x768
Customer reviews
カスタマーレビューシステムがアップデートされました! 詳細を見る
最近:
非常に好評 (601 件のレビュー)
Overall:
圧倒的に好評 (21,137 件のレビュー)
Recently Posted
Bluray
( 記録時間: 21.6 時間 )
投稿日: 6月28日
Simple and rewarding, especially when your risky combination of Virtual Pet/Action-RPG for the Vena Oasis turns out to be a 10/10 masterpiece and saves your company from bankruptcy. The background story that ties into Game Dev Tycoon gives a faux history of the gaming industry, which is amusing but also allows you to interact with it as you choose which systems and markets to capitalize on. The lack of research points I often experienced was annoying though, and I wish you earned more so you could train your employees more often.

The Good
+ Simple but can be challenging
+ Making good games is rewarding
+ Allusions in "story" to gaming industry are fun

The Bad
- Never enough research points
- 10/10/10/9 review scores

If you're a fan of management style games or have ever thought about making your own games, you'll probably like this. It's tons of fun and great for short intervals or long periods of time.
参考になりましたか? はい いいえ 面白い
brain
( 記録時間: 5.4 時間 )
投稿日: 6月28日
Really fun for a couple hours, then it gets really boring, linear and without depth.
参考になりましたか? はい いいえ 面白い
riley_duggan
( 記録時間: 22.9 時間 )
投稿日: 6月28日
This game is fun for one or two playthroughs, but once you pass about 10 hours you begin to see the serious flaws in this game's mechanics. The basis behind game creation is chosing a combination of a genre, topic, and platform. Your game's success depends on how well the combinations match up. Some topics may work well as an action game, but not as a strategy game. Additionally, genres work better on different platforms. An RPG or Simulation game will work well on the PC, but casual games will not. Most of the best Topic/Genre/Platform combinations have real-world counterparts- a Millitary Action game on the Xbox 360 (Call of Duty) or a Fantasy RPG on the Playstation (Final Fantasy) have a good chance of being popular. But if you try to make a Wild Western Strategy game for the Wii, you're going to have a bad time. This is all very well done, and the best aspect of the game. There's a ton of topics and endless combinations to chose from.

When you've decided on a layout for your game, you go into development. This is where you decide what aspects you want to focus on. You can focus more on having good world design and story telling, or you can spend more time on a games AI and gameplay. Again, your success depends on the genre of game you're making. An RPG /Adventure game is better if you spend more time on Quests and World Design, while an Action game is better if you work on the AI and gameplay. You can also hire employees who specialize in different areas.

The biggest catch is: The game doesn't tell you any of the best combinations to start with. Game development from the beginning is completely trial and error. only after you release a game will you find out if you made the right choices. The problem is, the system is so unforgiving you'll be on the verge of bankruptcy by the time you figure out what works and what doesn't.

As you make games, your character levels up in different areas of game design, as those levels increase you unlock additional features you can put into your games. This all culminates into a custom game engine. You can build engines from the ground up that include various game features you unlock, that become more advanced as the game goes on. You add these features by spending research points (earned by playing) and money. As you progress, the features become more advanced and replace old ones, allowing you to add new things to your game. This sounds great in theory, but its incredibly poorly executed. Engines are incredibily expensive to build and it must be done fairly regulary if you want to progress. Also, there is NO WAY to upgrade the engine you already have. Unlock a cool new feature you want to put in you next game? You can, but you have to COMPLETELY rebuild your engine, which is incredibly costly in both game-time and $$. There is no worse feeling in this game than investing a million dollars into a new engine that only lasts you for 2 games before everything in it becomes obsolete.

By far the worst part of this game is the convoluted scoring system. The final review score changes depending on the scores of your previous best game. Say you hit it out of the park with your design and make a 9.5/10 game. Every game you make from that point forward will score poorly unless you make a big improvement over your best game. This means that the only way progress is to INTENTIONALLY make your games bad and incrementally impove them over time. There have been several times where I've purposely left out features I had available because I didn't want the game to be TOO good.
Example: You're far into the game and have a ton of money. You decide to make a new engine with all the best features money can buy, you make a Fantasy RPG for the PC called "The Olden Parchment: Oceanedge" and you put your heart into it. Every feature you have goes in, you use all the best employees and you make the best game you're capable of making. You release it and it gets a perfect 10/10. It breaks every sales record out there. Where you you go from here? Nowhere. You're actually completely screwed. You've put all of your best technology into your game and until you level up more and unlock newer better features, you have no way of possibly making a better game. The only way to continue playing is to pump out bad games with as little $ as possible until you can start over with a new engine.

That's the biggest flaw witht this game, and its really ruined it for me. The forced difficulty of the scoring system makes it impossible to be succesful and enjoy Game Dev Tycoon for what it is. Buy this game on a steam sale, donwload some cheat mods and mess around, and you'll have fun. Otherwise, you'll be disapointed once you figure out how this game works.

TL;DR- The awful game-scoring mechanic takes away from what the game does well. You're punished down the road for making good choices, turning the game into a counter-intuitive mess. Its not worth full price. You'll have the most fun with cheat mods, but even that gets old quickly.
参考になりましたか? はい いいえ 面白い
bmwjoey
( 記録時間: 5.0 時間 )
投稿日: 6月28日
I've spent more time on this game than some AAA titles
参考になりましたか? はい いいえ 面白い
ylijumala
( 記録時間: 2.5 時間 )
投稿日: 6月28日
Best game ever.
参考になりましたか? はい いいえ 面白い
sharkbiteharryYT
( 記録時間: 17.2 時間 )
投稿日: 6月28日
Very Fun and takes this game video game knowledge to the next level with names for the systems
参考になりましたか? はい いいえ 面白い
virgatepilot65
( 記録時間: 65.6 時間 )
投稿日: 6月28日
I have put 65 hours into the game and ive only used mods for 15 hours of the time I have put in to it. The game is well polished and has alot of cool features.Theirs alot of replay value in it aswell and mods will make your experience with the game even better I say if you like games like this buy it now.
参考になりましたか? はい いいえ 面白い
Manic
( 記録時間: 8.3 時間 )
投稿日: 6月28日
Game was surprisenly addictive.

Once I started, I couldn't stop developing games!
参考になりましたか? はい いいえ 面白い
Eli
( 記録時間: 1.6 時間 )
投稿日: 6月28日
Game name: Game #6

Review incomming: Better than the name
参考になりましたか? はい いいえ 面白い
altpseudonym
( 記録時間: 8.8 時間 )
投稿日: 6月28日
A fun little simulation game that can get annoying with the way scores are handled but is still pretty fun. It has some replay value too, as you can go through after your first playthrough with extra hints and use knowledge from your first time through to manipulate the market. It's good fun for a few hours but don't go in expecting dozens upon dozens of hours in this game.
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 30 days
298 人中 289 人 (97%) がこのレビューが参考になったと投票しました
347 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 101.2 時間
投稿日: 6月2日
How on earth did I put 100 hours into this game......








Easy. Making millions of Call of Duty games to see how long it takes for the community to stop buying it. The answer is never.
このレビューは参考になりましたか? はい いいえ 面白い
89 人中 82 人 (92%) がこのレビューが参考になったと投票しました
112 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 7.4 時間
投稿日: 6月4日
Started a company called "Adam Sandler Games Inc".
Released a game called "you don't mess with the zohan".
The game got 5/10 on reviews (which is the same rank the actual movie got on IMDb).
went bankrupt.
10/10 would mess with the zohan again.
このレビューは参考になりましたか? はい いいえ 面白い
41 人中 35 人 (85%) がこのレビューが参考になったと投票しました
51 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 25.8 時間
投稿日: 6月2日
Named a game "Worst game ever made."
It got a 10/10

11/10 realism.
このレビューは参考になりましたか? はい いいえ 面白い
21 人中 20 人 (95%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 4.3 時間
投稿日: 6月12日
"This game is absolutely stunning!"
- me

No. Seriously.
Besides of bringing a semi-fictional brief history of game development, this game provides you to live through the challenges of being a game developer in different eras. It is so much fun to experiment and discover what combination of game genre, platform and target audience is appreciated by the gamers. Your own experiences and insight sometimes proove you right, but sometimes they can get your company almost bankrupt.

It also gives a very optimistic sneak peek of how an indie game developer's life is.
このレビューは参考になりましたか? はい いいえ 面白い
9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 18.7 時間
投稿日: 6月4日
Game Dev Tycoon is a fun and cute game, and I really enjoyed my two playthroughs. I will recommend it to anyone that likes simulation management games. The game is summed up well in the descriptions, so this review will more be my experience with the game and nitpicks.

I haven't fully figured out why some of my games fail, even though they were a great combination, and others just explode on the market. Which lead to me doing significantly worse during my second playthrough. The bank lending me money at least once during almost every stage of the game, but it was actually a bit funnier and more challenging when I constantly fluctuated between hits and failures.

The last phase was way to easy on my first playthrough, because I had no specialists in my team, so I didn't go into the labs. But even though spending money on discovering things in the lab and building consoles made it more challenging, it made it way more fun, and on my last years of my second playthrough I had the second generation of my console out and a hit MMORPG.

The reviewers in the game can be jerks. On my first playthrough I made a lot of hit games, and there were constantly two of them that switched between giving me 9, so I got 9.75 instead of perfect ten. Felt like they were just trying to keep me from getting the achievement. :( And like I said, I got worse at the game the second time, so I'm probably never gonna get that achievement.

There is a lot in the game, but it never gets too complex to manage. The game that comes closest to the same experience of playing for me is probably the sims series. Where you just keep playing and there is so much to do, and a lot of minor variables, but it is all easily presented and managable. However... It suffers from the same problem that the main Sims games have for, which is that there are no natural "exit points" no real quests, so it can be hard to stop before you reach the end and can lead to game burnout eventurally. (I know sims doesn't have an end, but this game kinda has one where you get your end score) You could argue every time you finish a game within the game it is an exit, but then you get the reviews, then it goes on the market, and while it is on the market or before it gets reviewed you put your team on the task of developing, reaching, or training something else. So there is no place where the game feels like it is a natural place to take a break I would love if they make a sequel or spinoff game where they include some kind of quests or in game objectives beyond the achievements.

But it is still a topranking simulation game, and I am glad I bought it. 9.75/10
このレビューは参考になりましたか? はい いいえ 面白い
15 人中 10 人 (67%) がこのレビューが参考になったと投票しました
18 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 36.5 時間
投稿日: 6月1日
I swear the ammount of people making HL3.
Can\'t anyone just make Call Of Duty or Fallout or Minecraft or Factorio or CSGO or GTA or anything that isn\'t Half life please
:)

But i still made HL3
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
13 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 17.6 時間
投稿日: 6月11日
QUIT SCRATCHING YOUR HEAD FOR 3 WEEKS!!!
このレビューは参考になりましたか? はい いいえ 面白い
8 人中 6 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 9.4 時間
投稿日: 6月10日
Really Really fun game! When I got it loads of people said that it didnt have play time in the game but i defintly think you could put at least 25 hours into the game and not get bored. The game making is extreamly fun, and the game itself is quite funny with lots of funny easter eggs. I would defintly recomend this game to anyone!
____________________________________GO BUY________________________________________
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 9.1 時間
投稿日: 5月31日
A brilliant game. Casual yet engaging, a simple concept and design carried out very well.
There are many small moments in the game which remind me of some of my favourite games i've played in the past.
I would recommend this to anyone and everyone, but mainly to:
A gamer who wants a casual game or just to kill some time
or
Someone who wants a cheap game that they can invest time in.
Overall, I would say the game is 9/10 with no real complaints. I would very much like to see this game progress and become better recognised.
Keep up the good work!
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 41.8 時間
投稿日: 6月18日
Without a doubt this has become one of my go to games when i feel like playing casually, it's simple and easy to understand and can be a little addicting. I often find myself playing it for several hours without realizing it, or sometimes for just half an hour, and that's what makes this game so good. It's just so easy to pick up and play, and it can take a very long time to master or even simply complete the game. I often found my self ecstatic whenever i made a perfect 10/10 game, and what makes it so special is the reward you get for creating a master piece, keeping you exited and happy. It just makes you want to keep on playing, keep on succeding, trying to hit that perfect mark again. In all honesty this is a well polished game that is incredibly fun to play, and i would recommend it to any one who is looking for something new or just something fun and rewarding. It is very fearly priced that deserves your attention, so try it out because i doubt you'll be disopointed.
このレビューは参考になりましたか? はい いいえ 面白い