Congratulations. The October labor lottery is complete. Your name was pulled. For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint. An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
用户评测: 好评如潮 (10,810 篇评测)
发行日期: 2013年8月8日

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购买 Papers, Please

 

由鉴赏家推荐

"I don't like this game, but I respect it. It made manning a passport station gripping and challenging, though it's certainly a grim tale."
点击这里阅读完整评测。

最近更新 查看所有(1)

3月19日

Papers, Please - Gamers Edition





Welcome to your new position at Grestin Border Checkpoint. This is your inspector's kit. Study the rulebook, inspect the sample documents and use the stamps liberally. Wear the pin to signify your new status and hang the poster proudly.

In the box:
  • Papers, Please Steam key
  • Labor Lottery keyring
  • Arstotzkan passport & paperwork set
  • Set of Arstotzkan stamps
  • Glory to Arstotzka poster
  • Department of Labor suitcase
  • Approved stamp, Denied stamp & Ink pad
  • Inspector’s pin badge
  • Arstotzkan Immigration Rule Book

This is a one-off compilation that will never be offered again, so grab one while you can.

Only fabbed if funded! Please take a look and spread the word. Thank you!

23 条评论 了解更多

评测

“Buy, study, and share this game as an example of video games as true art.”
BUY – Ars Technica

“..it is absorbing, brilliantly written and causes you to question your every instinct and reaction - both in the game and in real life.”
9/10 – Eurogamer

“Papers Please is a fantastic idea, beautifully executed.”
8.7/10 – IGN

关于这款游戏

Congratulations.
The October labor lottery is complete. Your name was pulled.
For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint.
An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
Glory to Arstotzka



The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists.

Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
    Minimum:
    • OS: OSX Mountain Lion (10.8)
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
    Minimum:
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Hard Drive: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
有价值的用户评测
11 人中有 11 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
9.0 小时(记录在案的)
发布于:3月14日
由于我的工作类似于海关边检,自己就工作在类似的环境之下,所以玩得轻车熟路,无非就是像银行职员练习点钞一样,把工作当作玩了,每次玩这个游戏之前,我都会反问一下自己“我为何要玩这个游戏,天天工作还不累么!”
但是反过来我就是想玩,这种玩的好像工作一样的游戏反而到令人上瘾,令人欲罢不能,这简直就好像是强迫症一样。

好吧,请出示证件并说明你爱玩这个游戏的理由.....没有?那么,出去!

游戏的目的很简单,就是最常见的边境管理员,在机场你可能见过,在海关你也可能见过。他们每天的工作就是面对几千万名各式各样的人和各式各样的护照,然后啪啪啪地盖上入境签章,下一个~。

而这个游戏真的像你看到的边检那样各种计算机设备比对么,拜托,这游戏可是设定在198X年,那时候计算机、视频比对、数字化身份信息等玩意还是好像魔法一样的东西,大多数时间都是“手检”,各种证件上的各种数字根本就没什么数据库之类的玩意去对照,全凭各种证件的比对,这可怕的工作量令这个职业倍感压力。

游戏设定在虚构的东欧国家和周边几个国家,又是那个地区动荡的80年代末,各种思想混杂,有的地方开始了剧变,有的地方甚至出现武装冲突,国内不同的民族反目成仇,难民潮涌动,各路走私贩子、武装特工、造反派、难民、杂七杂八的人几乎让边检变成了一个高危职业,虽然国家和地点是虚构的,但是似乎都有一点那个时代的影子,而玩家所在的那个边防站与围墙又有一股柏林墙的味道。。

玩家扮演的是一个几乎是最底层的职员,糊口都成个问题,又要面对一些送上门来的贿赂,各路武装的威胁,高层的施压,难民们苦苦地哀求,各种普通老百姓的不理解甚至是咒骂和报复,是做一个冷面判官,还是一个见义勇为者,是手”脏“一点养活全家,还是”不为五斗米折腰“全家一起作死,是当一名地下豪杰建立一个新世界,还是一个五好官员成为旧国家机器的维护者,全凭玩家一念之间——或者就是一个印章来左右,孰是孰非,也许真不是一个”法理与情理“所能解释得清的。

游戏巧妙地利用了窗口前的各种人物的言行举止,以及每日的报纸,让玩家就在这三尺柜台就能以小见大地看到整个国家的动态,甚至你之前的行为也会导致整个历史的巨大变动,颇有一种蝴蝶效应的感觉,让玩家觉得自己就是这个国家历史车轮的一部分。

故事模式中,游戏的难度是循序渐进的,到后期就是一堆文件的比对,快速地记住几个国家的主要城市成了整个游戏的最低限,否则在不开启每日20元补助的简单模式的前提下几乎连自己家都养不起,更别提专心地去经历各种突发事件和游戏情节了,因此如果不开启简单模式游戏还是颇有难度的。

音乐和画面方面,永远铿锵的节奏,带有一定斯拉夫风格的音乐时刻让玩家提醒着那个动荡的年代,画面虽然几乎可以用一坨涂鸦来形容,但是配合冷色调和简单地言行,活灵活现地表现了那个压抑和充满灰色的年代。

容量几乎只是某些大作的一张帖图的大小、画面几乎可以用16色来形容,毫无任何语音,就是这么一款游戏却有着极大的深度,发散而深邃的剧情,随着玩家的意愿变动的分支,几乎可以说这就是一份真正的佳作,也是一份让普通人能够理解底层机关工作人员辛劳、而不是去肆意谩骂的佳作,更是一个玩家思考人生的佳作。

Glory to Arstotzka !
这篇评测是否有价值? 有趣
15 人中有 13 人(87%)觉得这篇评测有价值
13.5 小时(记录在案的)
发布于:2014年12月31日
整体创意不错,讽刺性很强的高级黑作品。对证件进行的验证是游戏性部分,每天都有变化所以是一个不断升级的过程,不会枯燥。而故事的描述通过特定的人和事来进行,并且你在其中做出了选择,这就指向内心的道德观,同时你很容易感觉得到背后作者在黑什么。

可以引发思考,可惜带来的震撼感不强,选材的几个故事还是略显单薄了些。
这篇评测是否有价值? 有趣
10 人中有 9 人(90%)觉得这篇评测有价值
2.5 小时(记录在案的)
发布于:1月2日
这游戏有点搞笑,但后面好难啊。。。后期特别考眼力。。。感觉要眼瞎了
这篇评测是否有价值? 有趣
8 人中有 7 人(88%)觉得这篇评测有价值
10.9 小时(记录在案的)
发布于:2014年12月27日
停留在上个世纪的8bit画面,重复低沉虐心的BGM和诡异的音效,构成了这款游戏的主体。而真正令人啧啧称奇的是它独特新颖的游戏机制。扮演一位来自20世纪80年代一个虚构的东欧社会主义国家的边境检察官,说白了就是一天到晚面对着一位位过境的人,看他们是否携带违禁品,护照是否过期,领工资然后养家糊口的三点一线生活,家里更加混乱,你需要靠你那微薄的收入去养活你的妻子,儿子,岳父,还有那个时不时来你家蹭饭,或者带着几个婊子来你家睡上几天的叔叔,而当你在一夜之间非法暴富的时候随意挥霍也有可能被邻居举报披上牢狱之灾。而在主角的工作方面,游戏对细节,人物的刻画就更为优秀(也可能是奇葩),你会遇到被逼来卖淫的女孩要求你帮助他,还有一位持有假护照的父亲苦苦哀求你通融让他入境与他多年未见的女儿团聚。。。。但是游戏中的时代是一个动乱不堪的年代,你通常会遇见自杀式袭击的暴徒,或者把枪或者其他违禁品塞到肛门里面过境的杀人犯,有时候甚至还会直接面对一个C4炸弹,然而这些知识表皮,游戏里安排这些,也是从一定政治层面上映射了上个世纪的一些国家,比如“土高联”,可以从护照上看到国家的标志是一只熊,不难想象,暗示的是前苏联,正是通过这些政治映射,再次又把游戏升华到一个新的高度。你会发现你的敌人不是所谓的高官权贵恐怖分子和什么所谓的规章制度,而是生活,你需要在这个贫穷而且思想极为专制和统一,法律极为严峻的国家中保证自己和家人的生存,而这可能正是开发者真正想表达给玩家的寓意。
这篇评测是否有价值? 有趣
25 人中有 15 人(60%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
29.8 小时(记录在案的)
发布于:2014年10月8日
本质就是个找茬游戏,中后期看文件看得头昏眼花心烦意乱,为了拿不同结局打了三周目,到最后依然感觉故事比较单薄。通过两段简单的对话就能感受爱情的伟大人性的挣扎吗?游戏对政治的冷酷倒是有所展现。不看攻略要拿全结局基本上要10+小时的时间,字体又小,一遍又一遍的玩大家来找茬让人烦躁不已。我的游戏时间是20多个小时其实这里面有三分之二都是我把这游戏放在一边跑去干别的事了,玩到后面只有无尽的焦躁感。

好吧我会告诉你其实我给差评的原因是玩这游戏几乎就像是又体验了一遍当天上班的感觉吗……
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
19.9 小时(记录在案的)
发布于:2014年12月11日
点阵画风 搭调的色彩和音乐

虽然看似乏味 每天重复着同样的工作 但玩起来并不觉得无趣 因为每一秒都在期待着会遇到什么人 发生什么事

你可以看到许多有血有肉的小情节 有时候甚至会谜之感动 或者说触动
尤其是当他们拿着不齐全的证件 祈求你放他们得救的时候 其实我也很无奈 我也需要养家糊口啊

不过有时候也会有些逗比来调侃你 算是平衡了许多吧XD

总之就是这样一款充满着残酷和冷幽默的游戏:3
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
7.8 小时(记录在案的)
发布于:1月1日
玩了几天《Papers, Please》之后,我对政府办事大厅里面的工作人员多了一分理解。当你成为官僚机构的一个齿轮时,才能明白官僚主义的意义和弊病,才能体会到法理人情、道德利益的冲突。惟愿社会继续发展,政治制度日益健全,这样的矛盾越来越少。
游戏内容说实话是很枯燥的,但又从朴实无华中透出灵气,堪称教科书级的难度曲线和事件设计让人欲罢不能。
这篇评测是否有价值? 有趣
12 人中有 7 人(58%)觉得这篇评测有价值
14.5 小时(记录在案的)
发布于:2014年11月1日
Personal Rating : 7/10. Good.

NOT A GAME FOR RELAX! Do not play it after a long day work! I'm serious!
别以为这是个放松的游戏!不要在结束一天工作之后玩这个游戏!我认真的!

May you live long and prosper. And GLORY TO ARSTOTSKA.
祝你能活下来。阿什托兹卡万岁!
这篇评测是否有价值? 有趣
969 人中有 867 人(89%)觉得这篇评测有价值
有 38 人觉得这篇评测很有趣
3.0 小时(记录在案的)
发布于:2014年10月17日
"Papers, please." *man hands me poorly drawn picture of himself* "Sir thats not a valid passport" Man: "ok that fine I come back later" *comes back the next day with name scribbled below picture* 11/10
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
8.7 小时(记录在案的)
发布于:2014年12月31日
很值得一玩的游戏,整体代入感真的不错,就可惜对英文水平要求有点高了,不过这并不影响这款游戏的表现,很满意!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
2.3 小时(记录在案的)
发布于:3月12日
阿什托兹卡
这篇评测是否有价值? 有趣
4 人中有 2 人(50%)觉得这篇评测有价值
5.8 小时(记录在案的)
发布于:2014年11月14日
I finished a full 30-day play of papers, please and found that it is a game I would rather enjoy watching people more than actually playing it myself honestly. Doing the checking paperwork thing was cool and refreshing at the start but as days dragon the game gradually became more of a 'chore' or 'work' type of simulation where I forgot that this was even a game in the first place. That in itself was perhaps the essence which makes anything irritating and despicable which simply aggravates me to end and makes me cringe every time I think about it. If players can choose whether to have a timer in story mode for each day or even adjust the speed of such timer that would have been a wiser choice: this removes the pressure of quality vs. efficiency for those who do not desire it--a luxury which is simply not possible in real-life working environments. Also, one should be able to freely modify the key bindings (e.g., tab for inspect instead of pulling out stamps, etc.) according to one’s own preference because I've been mixing up tab and spacebar way too frequently to call it remotely negligible and that has cost me valuable time on many occasions unsurprisingly.

The voiceovers are nothing but mumbles or grumbles from said characters which is palatable to the extent that such a design choice do not really provoke one's emotional nature in any shape or form. Even if full voiceovers are simply too much budget for an indie game, I feel like the developers could have made each individual trying to cross into Arstozka more human-like attributes and not only someone who you'd think of as a mere data block in a registry of perhaps hundreds of thousands of such similarly-motivated people where they would be forgotten as soon as they cross over to the other side. At the very least it would make even the simulated terrorist attacks feel more personal and relatable.

Despite the various shortcomings, I still like this game somewhat and would recommend whole-heartedly to anyone who are forgiving of aforementioned design flaws and also possess feverish sentiment for a vividly-provoking but not quite realistic working simulator that poses itself as a plausible indie game for the masses. With imperfectly implemented in-game mechanics and a whole lot of depressing colour scheme, papers, please is the kind of indie simulator for those lazy Sunday afternoons when you got nothing else to do and feel like working overtime for a change.
这篇评测是否有价值? 有趣
313 人中有 299 人(96%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
20.6 小时(记录在案的)
发布于:2014年10月19日
General Thoughts / Review

Every once in a while an indie game comes along that, to me, is not a clear like or dislike. I started playing Papers, Please and go to day eight before quitting the first time. I thought to myself, "Who the hell wants to play a game based on stamping visas? I can't wait to get done working for the day at my REAL job!"

Two days later I found myself thinking about the game. I wanted to know what happened to the people I approved or denied. Was it better to deny them entry, or to be a tyrant and detain them? I mean, who doesn't know that their visa information is incorrect. LIAR! YOU ARE A CRIMINAL!

It is just a game though, why do I care? I did not, really. I played again, anyway.

The game kept my enthusiasm up as the difficulty ramped up, money was tight, and I seemed to be responsible for the lives of so many more pixel people than I anticiapted. I enjoyed it up until the very end. Good job, author.

Pros
  • Amazingly enough, makes stamping visas intriguing if you are the type of player that can get immersed in pixels.
  • The save system is AWESOME. Almost like a source code repository, if you start playing at an existing day, you create a branch at that day and continue playing in a parallel universe.
  • Many different endings depending on choices made throughout the game. Reminiscent of Chrono Trigger, you do not have to get to the last day to trigger some endings.
  • Even though simple and interactions are quick, you can feel sympathy or opposed to certain characters.

Cons
  • Replayability was low for me. The game has very varied endings, but I found that after I meta-gamed the Steam Achievements out, I was not inclined to go back through and try to get the endings for which there are no achievements for.
  • Certain things feel pointless in the game - although that might have been the developers intent.
  • Can be frustrating and wig out your OCD.

Recommendation

I would recommend Papers, Please if you are type of gamer who does not need flashy graphics or rapid game play to be entertained. If you are a fan of indie game development, Papers, Please is an enjoyable title that may grow on you as it has grown on me.
这篇评测是否有价值? 有趣
781 人中有 658 人(84%)觉得这篇评测有价值
有 13 人觉得这篇评测很有趣
15.9 小时(记录在案的)
发布于:2014年11月7日
"papers please"
*gives me all papers including id card*
*id card says killer sideburns*
*old grandma without killer sideburns*
*i arrest her*
best game ever
这篇评测是否有价值? 有趣
400 人中有 320 人(80%)觉得这篇评测有价值
有 9 人觉得这篇评测很有趣
5.3 小时(记录在案的)
发布于:2014年11月28日
Arstotzka is BEST country!
Passport Not needed
Right?
这篇评测是否有价值? 有趣
195 人中有 162 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
5.6 小时(记录在案的)
发布于:2014年10月31日
Papers, Please is one of those games where you go in expecting to not like it. The graphics are retro (terrible compared to most other games available today), the controls overly simplistic, the music very repetitive. There are no voice actors; every conversation is shown by moving text bubbles. Finally, there is only one setting and you are completely stationary.

Put all of the above together and you would think that this is one of the most terrible games of the decade. But you would be wrong. Despite its simplicity, despite its repetitiveness, this is one of the most in depth, thought provoking games I've played in years. And with 20 different endings, there is plenty of replayability.

If you haven't played this game, you're missing out.
这篇评测是否有价值? 有趣
149 人中有 128 人(86%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
5.7 小时(记录在案的)
发布于:2014年11月24日
This game actually made me break down in tears of sorrow. So much meaningful commentary on life. When I talk about meaningful games, this is always at or near the top of the list. It's hard for me to play, not only because the gameplay is actually challenging, but because of the human element. The things you have to do to continue the game, the decisions you're faced with, are all difficult and challenging. I really think everyone should play this game.
这篇评测是否有价值? 有趣
90 人中有 78 人(87%)觉得这篇评测有价值
有 10 人觉得这篇评测很有趣
5.0 小时(记录在案的)
发布于:1月1日
>Hot Lady comes up to booth
(Found true love)
>Gives passport
>Gender is stated as male
>Screens her
>Very hot woman is a very hot guy

-Denied-

10/10
这篇评测是否有价值? 有趣
78 人中有 68 人(87%)觉得这篇评测有价值
有 2 人觉得这篇评测很有趣
4.8 小时(记录在案的)
发布于:2014年10月29日
Glory To Arstotzka! If you want intense action sequences including stamping passports, shooting terrorists and x-raying people to check for contraband, then this is a game for you! Some aspects of the game become very challanging including telling apart a man from a woman, confiscating illegal paraphernalia and resisting the urge to not leave your border outpost to go to the strip clubs advertised by foreign visiters. Dont let your family die and kill all those terrorisers!
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7.4 小时(记录在案的)
发布于:2014年11月5日
A concept that is basically running immigration for an eastern-bloc country during the cold war. Sounds boring as hell, right? So deceitful it is then, because few things are more addicting. While playing, I kept finding myself thinking "Just one more day, one more then off to bed". Five hours later, it's 5AM and I'm due at work in three hours. No regrets here, either. The gameplay is simple but deep, and the story branches like a visual novel. Plus it's the only game I've ever played to truly make me actually feel -BAD- for doing what the game tells me to. Video game history teaches us that morality is black and white. Papers reveals how evoke it with more gray area than I ever thought a game could, and it's crazy how easily it does so.

There's a reason this game was voted GoTY by so many publications, and touted as simply amazing by gamers far and wide. Quirky, fun, addictive - you owe it to yourself to play this gem. GLORY TO ARSTOTZKA!
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