Bionic Dues is a tactical, turn-based roguelite with mech customization. Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
사용자 평가: 대체로 긍정적 (평가 570 개) - 이 게임에 대한 사용자 평가 570개 중 78% 가 긍정적입니다.
출시 날짜: 2013년 10월 8일

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Bionic Dues 구매

 

평가

“What's wonderful about Bionic Dues is that it manages to combine meta-strategy and micro-strategy... It's like a fast-paced, mini-XCOM.”
Andrew Groen, The Penny Arcade Report

“Top game moment: Realising a momentary oversight has condemned you to almost certain doom, but then, with only a perfect set of well-thought long-contemplated moves, you pull everything out the bag, blow the rig, and get the hell out of dodge to receive a hard-earned mission successful.”
8.5/10 – Richard Nolan, Strategy Informer

“Bionic Dues delivers tough decisions, sweeping tactics and enormous mech battles; packing massive replayability and unpredictability into its budget price point. A 'Rogue-lite' to remember and to savour through numerous scorched-earth defeats and hard-won victories.”
8/10, Editor's Choice – Jonathan Lester, Dealspwn

게임에 대해

Robot rebellions should be quelled by the best of the best. When the best of the best are killed... it's up to you. Subdue the uprising in time, or your corporate overlords nuke the city.

Bionic Dues is a tactical, turn-based roguelite with mech customization. Guide multiple classes of Exos through a variety of missions filled with enemy robots that are as buggy as they are angry. This is at least as bad as it sounds. Explore for loot, destroy key robotic facilities, and brace yourself for the final attack by your enemies... just as soon as they can pull it together.

Features

  • Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
  • Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
  • Carve your own path: choose 30 to 50 missions out of the 120 you discover as you explore the city map. Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
  • Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
  • Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler. Each has its own build and weaponry.
  • Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
  • Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
  • Difficulty levels ranging from quite casual to incredibly hardcore.
  • Save and reload your game with ease any time, or tough it out in ironman mode.
  • Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    최소:
    • 운영체제: Windows XP SP2 or later
    • 프로세서: 1.6Ghz CPU
    • 메모리: 2 GB RAM
    • 그래픽: Screen resolution at least 720px high, and 1024px wide.
    • 저장공간: 300 MB 사용 가능 공간
    최소:
    • 운영체제: Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • 프로세서: 1.6Ghz CPU
    • 메모리: 2 GB RAM
    • 그래픽: Screen resolution at least 720px high, and 1024px wide.
    최소:
    • 운영체제: Ubuntu 10.10 or later, although other unsupported distros may work
    • 프로세서: 1.6Ghz CPU
    • 메모리: 2 GB RAM
    • 그래픽: Screen resolution at least 720px high, and 1024px wide.
    • 저장공간: 300 MB 사용 가능 공간
유용한 고객 평가
2명 중 2명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
4.0 시간 기록
게시 일시: 2015년 11월 22일
장점 : 판당 도전과제가 하나 풀릴정도로 많은 도전과제

단점 : 처음만 재밌다. 뒤로 갈수록 같은 패턴에 적들만 많아지는 느낌 전략보단 디펜스하는 느낌
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
3.3 시간 기록
게시 일시: 2015년 10월 6일
Good.

7/10
이 평가가 유용한가요? 아니요 재미있음
13명 중 12명(92%)이 이 평가가 유용하다고 함
20.2 시간 기록
게시 일시: 2015년 12월 4일
On first impressions when I started playing this game, I wasn't too impressed. The difficulty seemed all over the place, there were a lot of numbers and stats everywhere, and things were confusing. But, if you stay on and keep playing, you eventually start to get a hang of it. There is a bit of a learning curve here, but the game has a very nice tactical depth to it and can be loads of fun.

Upon starting a new game, you get to select your preferred pilot and 4 mechs/exosuits. Each pilot has a bonus perk of some sort, and each mech has its own strengths and weaknesses, some being more offensively based, others more to do with support stuff, like hacking and stealth. So it's up to you to pick your preferred team.

The campaign itself has a simple concept - a robot army is going to attack your HQ in 50 days. Do whatever you can to prepare yourself for this attack. Each mission you do in the city counts as a day. You can go for missions where you find shiny new gear for your mechs to make them stronger, or you can go for missions which weaken the enemy and slow their expansion. The best thing is, you can see on a side of a screen the details of what units currently comprise the enemy army, so you can see how it is affected after every mission you do.

The missions themselves take a form of a randomly-generated dungeon with tile-based movement. You can swap between your mechs at will, but doing so counts as a turn, so you have to be very careful in your advance. It is very easy to make a wrong move and to have several enemies on you at once. Both, your units and enemy units, might feel like glass cannons. You could kill an enemy in 1-2 shots, but so can they! So you have to utilise tactics to outsmart them - use range or perhaps area of effect weapons, or even just pull back and surprise them around the corner. You can even deploy sentry turrets to help you in firefights if you've got any available.

And in between missions you can customize your mechs with the loot found. The customization is very rich and detailed. Each mech has several slots where gear can fit in, ranging from weapons, to shields, to propulsion systems. It can feel overwhelming at first because there are a lot of things on the screen, but you do get used to it, and everything in the game has a description if you're unsure what something is.

Speaking of descriptions, they're fantastic. Everything has an edge of humour in it. When you hover over an enemy, an object, or anything else in-game, you see a bit of funny flavour text about it.

The music is also amazing. I first got interested in the game when I've heard its main theme, which is very beautiful with great vocals, but even the tracks that play during missions are also great.

I've been enjoying the game so far and started a new campaign already. I would highly suggest to play the first game on an Easy or Casual difficulty level to get familiar with the game. After that, the higher difficulty levels don't seem as bad anymore.

Great game. Highly recommended for fans of tactics-based games.
이 평가가 유용한가요? 아니요 재미있음
26명 중 19명(73%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
8.2 시간 기록
게시 일시: 2015년 10월 8일
If you like the titles of roguelike, Bionic Dues is the game for you. Fans will enjoy a tactical game in general, and those who appreciate the title of "reusable". Due to its complexity, well-implemented randomness and the ability to set your own team, Bionic Dues is a game that will not soon begin to bore its repeatability.
이 평가가 유용한가요? 아니요 재미있음
8명 중 8명(100%)이 이 평가가 유용하다고 함
135.7 시간 기록
게시 일시: 2016년 1월 14일
I really like this.

From the turn based tactics of the cerebral combat, to the loot grind of the meta game, the game just keeps me coming back for more. Perhaps my favourite Arcen title to date (toss up with AI War). Play slowly on a difficult game or just blast through on a more forgiving level; all play styles are accounted for. Go with stealth, science, sniping, traps, or just blow the ♥♥♥♥ out of everything. Great stuff.

9/10
이 평가가 유용한가요? 아니요 재미있음