Bionic Dues is a tactical, turn-based roguelite with mech customization. Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
用户评测: 多半好评 (572 篇评测) - 572 篇用户评测中有 78% 为好评。
发行日期: 2013年10月8日

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评测

“What's wonderful about Bionic Dues is that it manages to combine meta-strategy and micro-strategy... It's like a fast-paced, mini-XCOM.”
Andrew Groen, The Penny Arcade Report

“Top game moment: Realising a momentary oversight has condemned you to almost certain doom, but then, with only a perfect set of well-thought long-contemplated moves, you pull everything out the bag, blow the rig, and get the hell out of dodge to receive a hard-earned mission successful.”
8.5/10 – Richard Nolan, Strategy Informer

“Bionic Dues delivers tough decisions, sweeping tactics and enormous mech battles; packing massive replayability and unpredictability into its budget price point. A 'Rogue-lite' to remember and to savour through numerous scorched-earth defeats and hard-won victories.”
8/10, Editor's Choice – Jonathan Lester, Dealspwn

关于这款游戏

Robot rebellions should be quelled by the best of the best. When the best of the best are killed... it's up to you. Subdue the uprising in time, or your corporate overlords nuke the city.

Bionic Dues is a tactical, turn-based roguelite with mech customization. Guide multiple classes of Exos through a variety of missions filled with enemy robots that are as buggy as they are angry. This is at least as bad as it sounds. Explore for loot, destroy key robotic facilities, and brace yourself for the final attack by your enemies... just as soon as they can pull it together.

Features

  • Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
  • Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
  • Carve your own path: choose 30 to 50 missions out of the 120 you discover as you explore the city map. Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
  • Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
  • Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler. Each has its own build and weaponry.
  • Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
  • Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
  • Difficulty levels ranging from quite casual to incredibly hardcore.
  • Save and reload your game with ease any time, or tough it out in ironman mode.
  • Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP SP2 or later
    • 处理器: 1.6Ghz CPU
    • 内存: 2 GB RAM
    • 图形: Screen resolution at least 720px high, and 1024px wide.
    • 存储空间: 需要 300 MB 可用空间
    最低配置:
    • 操作系统: Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • 处理器: 1.6Ghz CPU
    • 内存: 2 GB RAM
    • 图形: Screen resolution at least 720px high, and 1024px wide.
    最低配置:
    • 操作系统: Ubuntu 10.10 or later, although other unsupported distros may work
    • 处理器: 1.6Ghz CPU
    • 内存: 2 GB RAM
    • 图形: Screen resolution at least 720px high, and 1024px wide.
    • 存储空间: 需要 300 MB 可用空间
有价值的用户评测
20 人中有 19 人(95%)觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
3.4 小时(记录在案的)
发布于:2015年10月6日
Bs免费领取的一个游戏,本来这游戏是准备开起来挂卡的。
突然耳机里就响起了一首很燃的歌。
找了半天不知道是那里出来的音源。猛然间发现是这个游戏的主题曲也是惊了。
音乐地址如下:
steam文件夹所在目录\steamapps\common\Bionic_Dues\RuntimeData\Music 名字:TitleTheme.ogg

其他方面..我只能说音乐大爱。游戏性和剧情啥的一般般,主要玩法和节奏地牢差不多但是没那个带感。
也没啥好说的,凑个5分钟写个简短的评测,勉强堆一点吧。
<所以说,我写这篇评测的目的只是为了推荐这首音乐>
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
3.4 小时(记录在案的)
发布于:1月30日
游戏玩法简单,但是感觉还可以。支持一下作者,给个好评!
这篇评测是否有价值? 欢乐
5 人中有 4 人(80%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
3.4 小时(记录在案的)
发布于:2015年10月24日
你们搞的这个游戏啊 excited
这篇评测是否有价值? 欢乐
5 人中有 4 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
3.5 小时(记录在案的)
发布于:2015年10月8日
这种游戏偏硬核吧,很多繁琐的元素,游戏画面不像游戏画面,玩起来像看书一样,要想玩的话估计要很花心思很吃力。
这篇评测是否有价值? 欢乐
13 人中有 12 人(92%)觉得这篇评测有价值
20.2 小时(记录在案的)
发布于:2015年12月4日
On first impressions when I started playing this game, I wasn't too impressed. The difficulty seemed all over the place, there were a lot of numbers and stats everywhere, and things were confusing. But, if you stay on and keep playing, you eventually start to get a hang of it. There is a bit of a learning curve here, but the game has a very nice tactical depth to it and can be loads of fun.

Upon starting a new game, you get to select your preferred pilot and 4 mechs/exosuits. Each pilot has a bonus perk of some sort, and each mech has its own strengths and weaknesses, some being more offensively based, others more to do with support stuff, like hacking and stealth. So it's up to you to pick your preferred team.

The campaign itself has a simple concept - a robot army is going to attack your HQ in 50 days. Do whatever you can to prepare yourself for this attack. Each mission you do in the city counts as a day. You can go for missions where you find shiny new gear for your mechs to make them stronger, or you can go for missions which weaken the enemy and slow their expansion. The best thing is, you can see on a side of a screen the details of what units currently comprise the enemy army, so you can see how it is affected after every mission you do.

The missions themselves take a form of a randomly-generated dungeon with tile-based movement. You can swap between your mechs at will, but doing so counts as a turn, so you have to be very careful in your advance. It is very easy to make a wrong move and to have several enemies on you at once. Both, your units and enemy units, might feel like glass cannons. You could kill an enemy in 1-2 shots, but so can they! So you have to utilise tactics to outsmart them - use range or perhaps area of effect weapons, or even just pull back and surprise them around the corner. You can even deploy sentry turrets to help you in firefights if you've got any available.

And in between missions you can customize your mechs with the loot found. The customization is very rich and detailed. Each mech has several slots where gear can fit in, ranging from weapons, to shields, to propulsion systems. It can feel overwhelming at first because there are a lot of things on the screen, but you do get used to it, and everything in the game has a description if you're unsure what something is.

Speaking of descriptions, they're fantastic. Everything has an edge of humour in it. When you hover over an enemy, an object, or anything else in-game, you see a bit of funny flavour text about it.

The music is also amazing. I first got interested in the game when I've heard its main theme, which is very beautiful with great vocals, but even the tracks that play during missions are also great.

I've been enjoying the game so far and started a new campaign already. I would highly suggest to play the first game on an Easy or Casual difficulty level to get familiar with the game. After that, the higher difficulty levels don't seem as bad anymore.

Great game. Highly recommended for fans of tactics-based games.
这篇评测是否有价值? 欢乐