Bionic Dues is a tactical, turn-based roguelite with mech customization. Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
사용자 평가: 매우 긍정적 (평가 249 개)
출시 날짜: 2013년 10월 8일

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Bionic Dues 구매

 

큐레이터의 추천

"A tactical, turn-based roguelite with mech customization. Recommended for people that love tactical combat, meta and micro-strategy."
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평가

“What's wonderful about Bionic Dues is that it manages to combine meta-strategy and micro-strategy... It's like a fast-paced, mini-XCOM.”
Andrew Groen, The Penny Arcade Report

“Top game moment: Realising a momentary oversight has condemned you to almost certain doom, but then, with only a perfect set of well-thought long-contemplated moves, you pull everything out the bag, blow the rig, and get the hell out of dodge to receive a hard-earned mission successful.”
8.5/10 – Richard Nolan, Strategy Informer

“Bionic Dues delivers tough decisions, sweeping tactics and enormous mech battles; packing massive replayability and unpredictability into its budget price point. A 'Rogue-lite' to remember and to savour through numerous scorched-earth defeats and hard-won victories.”
8/10, Editor's Choice – Jonathan Lester, Dealspwn

게임에 대해

Robot rebellions should be quelled by the best of the best. When the best of the best are killed... it's up to you. Subdue the uprising in time, or your corporate overlords nuke the city.

Bionic Dues is a tactical, turn-based roguelite with mech customization. Guide multiple classes of Exos through a variety of missions filled with enemy robots that are as buggy as they are angry. This is at least as bad as it sounds. Explore for loot, destroy key robotic facilities, and brace yourself for the final attack by your enemies... just as soon as they can pull it together.

Features

  • Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
  • Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
  • Carve your own path: choose 30 to 50 missions out of the 120 you discover as you explore the city map. Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
  • Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
  • Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler. Each has its own build and weaponry.
  • Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
  • Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
  • Difficulty levels ranging from quite casual to incredibly hardcore.
  • Save and reload your game with ease any time, or tough it out in ironman mode.
  • Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2 or later
    • Processor: 1.6Ghz CPU
    • Memory: 2 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • Processor: 1.6Ghz CPU
    • Memory: 2 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    Minimum:
    • OS: Ubuntu 10.10 or later, although other unsupported distros may work
    • Processor: 1.6Ghz CPU
    • Memory: 2 GB RAM
    • Graphics: Screen resolution at least 720px high, and 1024px wide.
    • Hard Drive: 300 MB available space
유용한 고객 평가
3명 중 3명(100%)이 이 평가가 유용하다고 함
9.5 시간 기록
게시 일시: 2015년 1월 31일
스크린샷만 보고 디펜스 게임인줄 알았는데, 턴제전략 로그라이크인거 알고 놀랐음..; 일단 한글패치가 없어서 영어압박이 ;;

던전에서 한칸 이동할때마다 적들도 한칸씩 이동하고 공격할때도 한턴이 지나가는등 비슷한 게임 해보신분은 아마 바로 감이 잡힐겁니다.레벨업이란 개념이 없고 상점이나 던전에서 나오는 아이템들을 모아서 최종적으로 50일을 끝마치면 되는 게임이라는데 아직 저도 엔딩을 못봐서;; 암튼 게임시작시 50일째에 나타나는 로봇을 막는것이 최종목표라는 말이 짤막하게 나옵니다. 그전까지 여러 지역을 돌아다니면서 템파밍으로 점점 강해져야하는것이 주된 플레이 내용.


매니악한 게임은 아닌데, 메카닉물에 거부감이 있거나 로그라이크 및 턴제 싫어하시는분에겐 권해드리지않습니다.
그냥 '메카닉이다! 사자!' 하시는분에게도 약간 비추... 로봇 부품을 여러방면으로 장착해서 자신만의 로봇을 만들수있긴한데 인게임에서 멋있게 나오는게 아니라서;;
로그라이크를 좋아하시거나 한걸음 이동할때마다 신중한 플레이를 원하시는분들에게 추천.

그리고 캐릭터 고를때 브금이 쓸데없이 좋아서 흥얼거리게됨;
이 평가가 유용한가요? 아니요 재미있음
9명 중 9명(100%)이 이 평가가 유용하다고 함
9.2 시간 기록
게시 일시: 2015년 1월 11일
A very positive surprise. In this game you control robots, "Exos", destroying enemy robots and collecting loot from the battlefields. The turn-by-turn mechanics are familiar from roguelikes such as NetHack, but the scifi setting reminds me of FTL. Cannot go wrong with that recipe!

Between each mission you are returned to the City Screen where you can also go and customize the Exos. This part, too, reminds me of customizing the spaceship in FTL: you need to select the most appropriate weapons and tools to all slots of the Exos and keep in mind the power constraint.

In the game you only control one Exo at a time, so no squad-based combat here. You can always swap the current Exo to another one, but that costs one turn, like everything else. The challenge is, of course, how to kill the enemies without getting killed yourself. Going in with your laser blazing usually ends in you getting killed, so you need to be more clever than that. One strategy is to use Stealth, get close to a powerful enemy, infect it with a virus and watch it kill the other enemies.

Once your Exo gets killed, it's out for the rest of the mission, so when you've got four Exos in total, you in a sense have four lives in each mission. The Exos have different strengths and weaknesses (just like the ships in FTL are different from each other), so, for example, getting your hacker Exo killed might make it impossible to hack impassable doors behind which loot usually lies.

The achievements seem to be something that actually need to be pursued, compared to some games that reward you with five as long as you just complete the tutorial. Finally, I'm also enjoying the game's soundtrack, which also has songs with vocals.
이 평가가 유용한가요? 아니요 재미있음
13명 중 10명(77%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
4.7 시간 기록
게시 일시: 2015년 4월 24일
At first this seemed like the perfect game for me: A roguelike with a tactics and strategic aspect on top of it.
Unfortunately all the missions play very much alike and the game gets repetitive fast. Also, the loot is quite boring, since it's just an unending stream of similiar equipment with slightly different numbers. This also means that way too much time is spent between the missions comparing all these slight differences. Maybe some people like this aspect, but i don't. The loot should have been less frequent but more significant.
I also question the aesthetic consistency of the game. It's very very ugly and the music is incredibly cheesy. The menu music seem straight out of some cheap anime movie.
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6명 중 6명(100%)이 이 평가가 유용하다고 함
33.9 시간 기록
게시 일시: 2015년 2월 4일
scratches the tactical itch, with diablo-style itemization in a novel gameplay setting. a really underappreciated gem.

8/10

pros
+ items, items, items - good variety, good utility; always upgrades at every corner
+ different mechs/engineers play quite differently
+ world map decisions actually requires a fair amount of planning and strategy
+ mission types offer a good variety of challenges

cons
- beginnings of games are kind of brutal until you get a few upgrades, then it tips into 'way too easy' when you can one-shot most everything
- lack of variety in enemy tactics. sure the different bots do different things, but you tend to approach most situations similarly (either AoE or single pulls)
- lack of variety in graphics - all missions have the same tileset...gets old after the first game
이 평가가 유용한가요? 아니요 재미있음
6명 중 5명(83%)이 이 평가가 유용하다고 함
122.1 시간 기록
게시 일시: 2015년 6월 8일
This is a Simple Rogue like Turn based Robot Shooting game.

There are 220 achievements but don't be scared by that since all achievements are available in 5 different difficulty.
So that's actually only 220 / 5 = 44 achievements that you have to play to get.

My end game record is 229 games with 10 wins and 3 loses to get 100% achievement.

The Game graphic is not great but it's rogue like and indie and they did as detail job as they could.

The music is repetitive and there is only about 3-4 different tones. IF you stay on the menu page and that song I actually really liked.

It's a math game and once you learn the ropes start playing expect difficulty and you will enjoy the game the most under that. Do iron man + extra options last.

I really enjoyed 2 weeks of playing this game for nearly 120 hours and if you like rogue like + turn base + robot shooting game. You will enjoy this one.

8.0/10.0
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