Battle Worlds: Kronos est un jeu de stratégie tour par tour classique, dans la veine de Battle Isle, Advance Wars et Panzer General. Vous êtes vous déjà demandé à quoi ressembleraient ces jeux de nos jours? Et bien nous, oui. C'est ainsi que nous avons décidé de développer Battle World: Kronos.
Évaluations des utilisateurs :
Globales :
plutôt positives (179 évaluation(s)) - 74% des 179 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 4 nov 2013

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Acheter Battle Worlds: Kronos

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-75%
$19.99
$4.99

Acheter Battle Worlds: Kronos - Digital Deluxe Edition

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-75%
$24.99
$6.24
 

Édition numérique de luxe

L’édition numérique de luxe contient:
- Un "Manuel étendu" numérique de 40 pages sur les tactiques avancées et des informations sur l'univers (PDF)
- Un "Manuel de l'armement" numérique de 80 pages contenant des "trucs et astuces" pour chaque unité (PDF)
- La bande son numérique, comprenant 10 pistes (toutes des créations originales)

À propos de ce jeu

Battle Worlds: Kronos est un jeu de stratégie tour par tour classique, dans la veine de Battle Isle, Advance Wars et Panzer General. Vous êtes vous déjà demandé à quoi ressembleraient ces jeux de nos jours? Et bien nous, oui. C'est ainsi que nous avons décidé de développer Battle World: Kronos.

Caractéristiques du jeu:


  • Deux campagnes solo (~30 heures de jeu)
  • Des cartes de défi solo – Testez votre talent dans plusieurs scénarios différents et suivez votre progrès.
  • Multijoueur Live – Affrontez vos amis en direct sur internet (multiplate-forme) ou en mode hot-seat sur la même machine.
  • Multijoueur asynchrone - Prenez tout le temps nécessaire et planifiez vos ordres. Similaire au jeu «par mail», votre tour est enregistré sur nos serveurs et transmis à votre adversaire. Vous pouvez ainsi continuer le match quand et où vous le souhaitez (multiplate-forme).
  • Fonctions en ligne - Ligues, chat et - début 2014 - des tournois.
  • IA poussée – Une IA ingénieuse qui donnera du fil à retordre même aux commandants expérimentés.
  • Éditeur de cartes – Un éditeur puissant vous permettant de créer vos propres cartes et mission.
  • Inclus le DLC "Trains" – Obtenez le DLC "Trains" début 2014, contenant une nouvelle campagne (~10 heures), plus de cartes multijoueur et de nouvelles unités GRATUITEMENT!

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Système d'exploitation : Windows Vista, 7 or 8
    • Processeur : 2.0 Ghz Dual-Core
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : DirectX 9c compatible with 256 MB RAM, Pixelshader 2.0
    • DirectX : Version 9.0c
    • Espace disque : 3 GB d'espace disque disponible
    • Carte son : Integrated audio interface
    Minimum:
    • Système d'exploitation : Mac OS 10.6 (Snow Leopard) or newer
    • Processeur : 2.0 Ghz Dual-Core
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : OpenGL 2.1, Intel HD Graphics 4000 or better
    • Espace disque : 3 GB d'espace disque disponible
    • Carte son : Integrated audio interface
    Minimum:
    • Système d'exploitation : Ubuntu 12.04 LTS or newer
    • Processeur : 2.0 Ghz Dual-Core
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : OpenGL 2.1, GeForce GTX 260 or better, proprietary driver recommended
    • Espace disque : 3 GB d'espace disque disponible
    • Carte son : Integrated audio interface
    • Notes supplémentaires : Might work on other Linux distributions as well (see Forum)
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Globales :
plutôt positives (179 évaluation(s))
Publiées récemment
Herne the hunter
( 93.1 heures en tout )
Posté le : 25 juin
A turn based strategy game focusing on combat rather base building or politics, in this game you will be constantly outnumbered, outgunned, and out of resourses.You'll have to use range differences between different units and units that counter different armour to full effect to win.

The game has a heavy focus on keeping your troops alive, and going up against the enemy head on will usually end poorly for you. Units gain veterancy which can be spent on new abilities, or to heal the unit for a good amount, and as you can only level up each unit twice you have to decide which is more useful in the long run.

All resourses in game are area specific, so you'll need to transport ammo to artillery, fuel to airports, mines to the front lines and supplies to unit production buildings and repair units meaning that you need to keep supply lines open and hold on to buildings that produce these resourses (as they are quite rare).

With a nice long campaign, and a good difficulty level this is a true "just one more turn" game for those who enjoy turn based strategy in a semi-futuristic setting.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
GarrickWinter
( 44.0 heures en tout )
Posté le : 24 juin
I backed Battle Worlds: Kronos on Kickstarter, and in the end, I'm really glad I did! This was a fun turn-based wargaming experience, challenging in the best way. There are a lot of interlocking combat systems, each fairly simple on its own but adding up to create a wide array of things to think about as you try to manage your forces, and the AI plays fairly well - it's smart about using units and avoids being baited and kited, but it does often act fairly passive, which allows you time to get your limited forces into position and plan properly. The story is kind of campy, but in a perfectly sincere and enjoyable way, and it does its job at providing narrative context for the warfare that's going on.

There are some issues with the UI and tutorials, and several systems are never very clear. I think the tutorial talks about a swarming bonus, where you deal more damage to units by having multiple of your own units next to them, but given how unit damage changes based on a units' health, this isn't very clear, and I never stopped to do studies of it. There are docks you can't dock with for unclear reasons, and the reinforcement option was never really pointed out (but as a result of not using it, I got lots more achievements). But beyond these communications issues, I don't really have anything to complain about.

In terms of strategy games, I found Battle Worlds: Kronos to be exceptionally challenging, but not overwhelmingly so (caveat being that I'm pretty bad at games, generally). Every time I lost or had to restart, I felt like I was learning and improving my game, which is perhaps one of the most important things to have in difficult games. I definitely recommend giving it a shot!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Zikimoto
( 3.6 heures en tout )
Posté le : 18 avril
Very dull and boring gameplay with a lame story as well i suppose this is what i get for thinking this would be advance wars

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
wozhigh
( 130.6 heures en tout )
Posté le : 3 avril
Damn fine strategy game. Think chess but each piece does a lot more, play the demo as I did and bought it straight after
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
wolph
( 0.6 heures en tout )
Posté le : 11 mars
To hard. Unless you like beating stupid hard games ( I don't) this game is to frustrating.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
hidaho
( 15.8 heures en tout )
Posté le : 9 mars
tres bon jeu dans son genre (battle isle)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Chusquero
( 1.0 heures en tout )
Posté le : 7 mars
Not too good to be honest. Repetitive and... suspiciously similar to other sci-fi universes.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
The World's Last Chance
( 1.0 heures en tout )
Posté le : 28 février
Can't get into this game. Too much overly-complicated gameplay and UIs with not enough fun.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Sikosis
( 5.9 heures en tout )
Posté le : 28 février
One of my all time fav games was Battle Isle and this is a faithful remake of this game ... but it's brutal AF.

Not sure if I can recommend this game unless you're a hardcore fan. The level of difficulty is not for the fate hearted.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Swifty
( 40.9 heures en tout )
Posté le : 15 janvier
Short version relating to other games I've played: More advanced Civ combat with a little bit of older style rts unit management.

I enjoyed the one difficulty setting premise. Since I'm not clueless it was a good difficulty to complete without getting help. Little bit buggy and cutscenes desynced but that is irrelevant to me.

I don't know what else to say besides if you think there's a chance you will like it, you will.

Also it is fairly easy to get 100% achievements.

edit: after playing and since it's my type I would say that the price is worth it but it went down a lot during the last sale. (Christmas 2015)
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Évaluations les plus pertinentes  Dans les 30 derniers jours
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
Recommandé
93.1 heures en tout
Posté le : 25 juin
A turn based strategy game focusing on combat rather base building or politics, in this game you will be constantly outnumbered, outgunned, and out of resourses.You'll have to use range differences between different units and units that counter different armour to full effect to win.

The game has a heavy focus on keeping your troops alive, and going up against the enemy head on will usually end poorly for you. Units gain veterancy which can be spent on new abilities, or to heal the unit for a good amount, and as you can only level up each unit twice you have to decide which is more useful in the long run.

All resourses in game are area specific, so you'll need to transport ammo to artillery, fuel to airports, mines to the front lines and supplies to unit production buildings and repair units meaning that you need to keep supply lines open and hold on to buildings that produce these resourses (as they are quite rare).

With a nice long campaign, and a good difficulty level this is a true "just one more turn" game for those who enjoy turn based strategy in a semi-futuristic setting.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Recommandé
44.0 heures en tout
Posté le : 24 juin
I backed Battle Worlds: Kronos on Kickstarter, and in the end, I'm really glad I did! This was a fun turn-based wargaming experience, challenging in the best way. There are a lot of interlocking combat systems, each fairly simple on its own but adding up to create a wide array of things to think about as you try to manage your forces, and the AI plays fairly well - it's smart about using units and avoids being baited and kited, but it does often act fairly passive, which allows you time to get your limited forces into position and plan properly. The story is kind of campy, but in a perfectly sincere and enjoyable way, and it does its job at providing narrative context for the warfare that's going on.

There are some issues with the UI and tutorials, and several systems are never very clear. I think the tutorial talks about a swarming bonus, where you deal more damage to units by having multiple of your own units next to them, but given how unit damage changes based on a units' health, this isn't very clear, and I never stopped to do studies of it. There are docks you can't dock with for unclear reasons, and the reinforcement option was never really pointed out (but as a result of not using it, I got lots more achievements). But beyond these communications issues, I don't really have anything to complain about.

In terms of strategy games, I found Battle Worlds: Kronos to be exceptionally challenging, but not overwhelmingly so (caveat being that I'm pretty bad at games, generally). Every time I lost or had to restart, I felt like I was learning and improving my game, which is perhaps one of the most important things to have in difficult games. I definitely recommend giving it a shot!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Globales
8 personne(s) sur 12 (67%) ont trouvé cette évaluation utile
Recommandé
5.0 heures en tout
Posté le : 8 décembre 2013
"La tactique est très intéressante. Avec son zoom allant jusqu’à une vue « spatiale » n’indiquant que des hexagones et des symboles en guise d’unités (pour ceux qui aiment jouer façon old-school), Battle World : Kronos sait clairement de quoi il parle et où aller pour plaire à ce public si difficile qu’est l’amateur de jeux tactiques au tour par tour." GameSideStory.Com http://www.gamesidestory.com/2013/12/08/gametest-battle-worlds-kronos-pc-mac-linux/
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0 personne(s) sur 21 (0%) ont trouvé cette évaluation utile
Non recommandé
5.7 heures en tout
Posté le : 18 novembre 2015
j aime pas
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
160 personne(s) sur 217 (74%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
10.1 heures en tout
Posté le : 25 novembre 2013
The game indeed looks nice. But once the first impression fades away, you realize that it plays worse than Battle Isle 1 or Battalion: Nemesis or even Advanced Strategic Command (these games are either significantly less expensive or even free), The biggest downside of this game for me is that the UI is sluggish and not as assistive as it could be. As you play the game, you realize that it takes quite long, because you wait for something all the time (UI to respond, animation to finish, CPU to make a move). Note that I have a 2.9GHz Haswell i5, so the sluggishness is not about weak HW.
The story is not great, in-game popup story dialogs are not something you look forward to.
The AI is OK, sometimes stupid, ignoring you while you move around and take an advantageous position, but you are going to be grateful for that.
I don't recommend buying the game for more than $10 unless there is a significant patch fixing the issues above. The authors had such great examples to learn from, but they probably didn't play the game much. Otherwise they would have concentrated more on gameplay than on visuals.

Patch 1.1 update:
The developers have addressed some of the most painful issues, and the gameplay experience has improved considerably, but there is still room for improvements. What now stands out is the passivity of the AI The enemy has much more units at its disposal, but they basically just react to you when you start your offensive. Very sad when you compare it to Battle Isle 1.
The game is IMO worth $15 after the patch and the Battle Isle series is well recommended prior to Battle worlds: Kronos
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101 personne(s) sur 128 (79%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
35.8 heures en tout
Posté le : 26 novembre 2013
I backed this game when showed up on Kickstarter so I very much knew what I was going to get along the way reading the updates and discussions going on during development. It tries to be in a way a throwback to the Battle Isle series and such games like that, on that level it feels some what similar but for me does not quite hit the sweet spot that those titles hit from an enjoyment factor.

The game itself I found to be at times hard but only if held off using the reinforcement system but other than a few missions where I feel they might have pushed the difficulty up a bit too high...the rest I considered to be about right for me. Gameplay mechanics they tried to add a few twists to the format that Battle Isle series used and while pulled it off just about I never felt it blew my mind or felt that was much better than the simpler older systems used in the past. Maybe that's more to do with my age than the mechanics themselves though...hard to tell from my own perspective since I am biased.

The story is predictable and generic but it's adequate though like with most strategy games the gameplay is the major factor in deciding to purchase these type of games rather than the storyline, the cinematic sequences felt low quality but I kind of expected that given how much funding the game got so I can't hold it against them too much. It does it's job and I have seen far worse animation quality in other more popular games. I did not like having to log in to their servers all the time though, the autosave is not great but since you can save anytime you want manually it does not detract from the quality of the game too much.

Music I felt was nice enough overall or more specifically some tracks were very nice while the rest was okay. The game feels about the right length from a story perspective given you play first one faction then the other follows right after but it could of been longer, the padding of 'cinematics' shown as segments within the campaign were it felt to me a way to disguise how few missions in the campaign there was but if they had hidden the segments (all of them from view) then I would not have noticed if I am honest. It was their visability that made it blatent to me. That has a slight negative effect much like knowing there is only x amount of chapters in a book prior to starting reading page 1 or knowing that your reaching the end of the game which I feel detracts from the experience. Not many people want to know the day the world will end for example, yet games that list every mission or sequence of the game in the campaign menu feels like someone waving a 'the end is nigh' banner in your face all the time.

If I was to rate the overall experience however, despite it's flaws...it was a positive experience and worth backing on Kickstarter or buying on Steam if I had not backed. But like all games it does have flaws. I would consider this an okay turn based strategy game that tried to recapture the older turn based titles some of us TBS fans loved back in the day but while enjoyable it does fall short on reaching those lofty heights set before it. If I was going to buy a game like this I would still pick Battle Isle Shadow of the Empire over this game and maybe couple others but if like turn based strategy games and was a fan of the Battle Isle series then you will probably enjoy this game. It may not be my favorite game in this style of turn based games but it is worthy of picking up if like that sort of game.
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30 personne(s) sur 35 (86%) ont trouvé cette évaluation utile
Recommandé
71.6 heures en tout
Posté le : 25 mai 2015
Summary

  • +Turn Based Strategy, Advance Wars style
  • +Long campaign (I haven't finished it yet)
  • +Skirmish mode (custom maps)
  • +Varied units with slick designs [1]
  • +Tactical and challenging git gud
  • +Map editor [2]
  • +DRM free (look into the game folder)
  • +Available for Linux (though not the Map Editor)
  • -Difficult for newbies to the genre
  • -Multiplayer can be bothersome due to low playerbase[3]
  • -Lack of variety of factions [4]

Conclusion

This kriegsspiel is an overlooked gem when it comes to tactical TBS games (as opposed to the more strategic 4x genre) that will offer you long hours of entertainment and challenge. Don't let the skill gap intimidate you. Every movement counts, but mistakes aren't fatal and learning the ropes is part of the fun.

[1]
The Battle Worlds: Kronos wiki

[2]
Map editor can be found here

[3]
You can't choose the tempo of the battle; the next move from your opponent might come in 10 mins or tomorrow (hotseat mode). Which is a feature, actually, but cuts both ways. Fortunately you can have up to three matches going on at the same time, in case some of your opponent goes afk for hours. This can lead to the opposite situation: having to fight several battles on the same day.

[4]
Coming from Advance Wars, this isn't really an issue for me, but it's worth mentioning. The two factions are the Invaders and the Residents. The Invaders have three subfactions, each one with a special unit.
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41 personne(s) sur 56 (73%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Recommandé
8.8 heures en tout
Posté le : 10 novembre 2013
A solid game, but multiplayer is an absolute ghost town. If you're mainly considering the game for online multiplayer - stay away. I've been trying every day since I got the game last week and I'm yet to complete a game online.Very disappointing.
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17 personne(s) sur 18 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
17.3 heures en tout
Posté le : 18 octobre 2015
Great remake of Battle Isle.

Computer is not so difficult to beat once you master the tactics of using given equipment efficiently to the point you can win without any loses. I am just on mission 4 and game is designed so far that the computer is not on an offensive - I am. I will see if this the case through the whole game but I doubt it. Still it feels epic long term entertainment to me.

Grpahics is just right. Very detailed units and really nice map which you can zoom in and out.
Sound - is there. Not annoying. Big plus.

What it lacks is rally points so you can give the units to go on their own in certain direction. Perhaps developers could fulfill the need for this feature?

I wish these people foocused on making remake of History Line 1914-1918. I miss the news taken from newspapers scrolling on the screen which was giving the sense of actually fighting these battles. Nevermind.

This game is worth the bucks and as a remake is certainly not dissapointing.
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23 personne(s) sur 30 (77%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
48.7 heures en tout
Posté le : 28 octobre 2014
Well worth the effort to learn a very challenging game. From the reviews it seems many people are put off by the difficulty level. It is difficult, but if you stick with it you will learn strategies that will let you win, even without reinforcements. I'm not that great at games like this but I"ve managed to win the first eight scenarios without ever using reinforcements.

However, I do make liberal use of frequent game saving. Every turn or two I save the game and if things don't work out I'll try a different strategy. On a couple of scenarios I've had to go back 20+ turns to make another attempt. All the more rewarding when I figure out what to do.
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