Battle World: Kronos est un jeu de stratégie tour par tour classique, dans la veine de Battle Isle, Advance Wars et Panzer General. Vous êtes vous déjà demandé à quoi ressembleraient ces jeux de nos jours? Et bien nous, oui. C'est ainsi que nous avons décidé de développer Battle World: Kronos.
Évaluations des utilisateurs : Plutôt positive (115 évaluation(s))
Date de parution: 4 nov 2013

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Acheter Battle Worlds: Kronos

Acheter Battle Worlds: Kronos - Digital Deluxe Edition

 

Édition numérique de luxe

L’édition numérique de luxe contient:
- Un "Manuel étendu" numérique de 40 pages sur les tactiques avancées et des informations sur l'univers (PDF)
- Un "Manuel de l'armement" numérique de 80 pages contenant des "trucs et astuces" pour chaque unité (PDF)
- La bande son numérique, comprenant 10 pistes (toutes des créations originales)

Steam Greenlight

Merci à tous ceux qui nous ont aidé à obtenir le feu vert sur Greenlight en moins de 14 jours!

À propos de ce jeu

Battle World: Kronos est un jeu de stratégie tour par tour classique, dans la veine de Battle Isle, Advance Wars et Panzer General. Vous êtes vous déjà demandé à quoi ressembleraient ces jeux de nos jours? Et bien nous, oui. C'est ainsi que nous avons décidé de développer Battle World: Kronos.

Caractéristiques du jeu:


  • Deux campagnes solo (~30 heures de jeu)
  • Des cartes de défi solo – Testez votre talent dans plusieurs scénarios différents et suivez votre progrès.
  • Multijoueur Live – Affrontez vos amis en direct sur internet (multiplate-forme) ou en mode hot-seat sur la même machine.
  • Multijoueur asynchrone - Prenez tout le temps nécessaire et planifiez vos ordres. Similaire au jeu «par mail», votre tour est enregistré sur nos serveurs et transmis à votre adversaire. Vous pouvez ainsi continuer le match quand et où vous le souhaitez (multiplate-forme).
  • Fonctions en ligne - Ligues, chat et - début 2014 - des tournois.
  • IA poussée – Une IA ingénieuse qui donnera du fil à retordre même aux commandants expérimentés.
  • Éditeur de cartes – Un éditeur puissant vous permettant de créer vos propres cartes et mission.
  • Inclus le DLC "Trains" – Obtenez le DLC "Trains" début 2014, contenant une nouvelle campagne (~10 heures), plus de cartes multijoueur et de nouvelles unités GRATUITEMENT!

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista, 7 or 8
    • Processor: 2.0 Ghz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: DirectX 9c compatible with 256 MB RAM, Pixelshader 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: Integrated audio interface
    Minimum:
    • OS: Mac OS 10.6 (Snow Leopard) or newer
    • Processor: 2.0 Ghz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1, Intel HD Graphics 4000 or better
    • Hard Drive: 3 GB available space
    • Sound Card: Integrated audio interface
    Minimum:
    • OS: Ubuntu 12.04 LTS or newer
    • Processor: 2.0 Ghz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1, GeForce GTX 260 or better, proprietary driver recommended
    • Hard Drive: 3 GB available space
    • Sound Card: Integrated audio interface
    • Additional Notes: Might work on other Linux distributions as well (see Forum)
Évaluations intéressantes des utilisateurs
12 personne(s) sur 14 (86%) ont trouvé cette évaluation utile
26.5 heures en tout
Posté le : 15 octobre
Truly Brilliant colorful version of Panzer General.

+ Easy to learn, hard to master.
+ Asynchronous Multiplayer.
+ Level editor.
+ Challenging campaigns.

- Weak AI.
- Excluded from Steam's Family Sharing service.

★★★☆☆
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14 personne(s) sur 19 (74%) ont trouvé cette évaluation utile
46.3 heures en tout
Posté le : 11 novembre
Uninspired turn based grind. This game has almost nothing new to offer the genre and I quickly became bored by scenario 6. The AI is also fairly poor with enemy units often stationary until triggered into action by your own units proximity. Graphics average at best, minimal lightwight story, cliche sound effects. Avoid.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
30.8 heures en tout
Posté le : 25 décembre
This game make is like C&C but turn based, and it makes you THINK!
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
48.7 heures en tout
Posté le : 28 octobre
Well worth the effort to learn a very challenging game. From the reviews it seems many people are put off by the difficulty level. It is difficult, but if you stick with it you will learn strategies that will let you win, even without reinforcements. I'm not that great at games like this but I"ve managed to win the first eight scenarios without ever using reinforcements.

However, I do make liberal use of frequent game saving. Every turn or two I save the game and if things don't work out I'll try a different strategy. On a couple of scenarios I've had to go back 20+ turns to make another attempt. All the more rewarding when I figure out what to do.
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4 personne(s) sur 7 (57%) ont trouvé cette évaluation utile
5.0 heures en tout
Posté le : 8 décembre 2013
"La tactique est très intéressante. Avec son zoom allant jusqu’à une vue « spatiale » n’indiquant que des hexagones et des symboles en guise d’unités (pour ceux qui aiment jouer façon old-school), Battle World : Kronos sait clairement de quoi il parle et où aller pour plaire à ce public si difficile qu’est l’amateur de jeux tactiques au tour par tour." GameSideStory.Com http://www.gamesidestory.com/2013/12/08/gametest-battle-worlds-kronos-pc-mac-linux/
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85 personne(s) sur 106 (80%) ont trouvé cette évaluation utile
35.8 heures en tout
Posté le : 26 novembre 2013
I backed this game when showed up on Kickstarter so I very much knew what I was going to get along the way reading the updates and discussions going on during development. It tries to be in a way a throwback to the Battle Isle series and such games like that, on that level it feels some what similar but for me does not quite hit the sweet spot that those titles hit from an enjoyment factor.

The game itself I found to be at times hard but only if held off using the reinforcement system but other than a few missions where I feel they might have pushed the difficulty up a bit too high...the rest I considered to be about right for me. Gameplay mechanics they tried to add a few twists to the format that Battle Isle series used and while pulled it off just about I never felt it blew my mind or felt that was much better than the simpler older systems used in the past. Maybe that's more to do with my age than the mechanics themselves though...hard to tell from my own perspective since I am biased.

The story is predictable and generic but it's adequate though like with most strategy games the gameplay is the major factor in deciding to purchase these type of games rather than the storyline, the cinematic sequences felt low quality but I kind of expected that given how much funding the game got so I can't hold it against them too much. It does it's job and I have seen far worse animation quality in other more popular games. I did not like having to log in to their servers all the time though, the autosave is not great but since you can save anytime you want manually it does not detract from the quality of the game too much.

Music I felt was nice enough overall or more specifically some tracks were very nice while the rest was okay. The game feels about the right length from a story perspective given you play first one faction then the other follows right after but it could of been longer, the padding of 'cinematics' shown as segments within the campaign were it felt to me a way to disguise how few missions in the campaign there was but if they had hidden the segments (all of them from view) then I would not have noticed if I am honest. It was their visability that made it blatent to me. That has a slight negative effect much like knowing there is only x amount of chapters in a book prior to starting reading page 1 or knowing that your reaching the end of the game which I feel detracts from the experience. Not many people want to know the day the world will end for example, yet games that list every mission or sequence of the game in the campaign menu feels like someone waving a 'the end is nigh' banner in your face all the time.

If I was to rate the overall experience however, despite it's flaws...it was a positive experience and worth backing on Kickstarter or buying on Steam if I had not backed. But like all games it does have flaws. I would consider this an okay turn based strategy game that tried to recapture the older turn based titles some of us TBS fans loved back in the day but while enjoyable it does fall short on reaching those lofty heights set before it. If I was going to buy a game like this I would still pick Battle Isle Shadow of the Empire over this game and maybe couple others but if like turn based strategy games and was a fan of the Battle Isle series then you will probably enjoy this game. It may not be my favorite game in this style of turn based games but it is worthy of picking up if like that sort of game.
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120 personne(s) sur 165 (73%) ont trouvé cette évaluation utile
10.1 heures en tout
Posté le : 25 novembre 2013
The game indeed looks nice. But once the first impression fades away, you realize that it plays worse than Battle Isle 1 or Battalion: Nemesis or even Advanced Strategic Command (these games are either significantly less expensive or even free), The biggest downside of this game for me is that the UI is sluggish and not as assistive as it could be. As you play the game, you realize that it takes quite long, because you wait for something all the time (UI to respond, animation to finish, CPU to make a move). Note that I have a 2.9GHz Haswell i5, so the sluggishness is not about weak HW.
The story is not great, in-game popup story dialogs are not something you look forward to.
The AI is OK, sometimes stupid, ignoring you while you move around and take an advantageous position, but you are going to be grateful for that.
I don't recommend buying the game for more than $10 unless there is a significant patch fixing the issues above. The authors had such great examples to learn from, but they probably didn't play the game much. Otherwise they would have concentrated more on gameplay than on visuals.

Patch 1.1 update:
The developers have addressed some of the most painful issues, and the gameplay experience has improved considerably, but there is still room for improvements. What now stands out is the passivity of the AI The enemy has much more units at its disposal, but they basically just react to you when you start your offensive. Very sad when you compare it to Battle Isle 1.
The game is IMO worth $15 after the patch and the Battle Isle series is well recommended prior to Battle worlds: Kronos
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37 personne(s) sur 50 (74%) ont trouvé cette évaluation utile
8.8 heures en tout
Posté le : 10 novembre 2013
A solid game, but multiplayer is an absolute ghost town. If you're mainly considering the game for online multiplayer - stay away. I've been trying every day since I got the game last week and I'm yet to complete a game online.Very disappointing.
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24 personne(s) sur 35 (69%) ont trouvé cette évaluation utile
13.2 heures en tout
Posté le : 4 décembre 2013
Played already about 14 Hours of it on the DRM-free version of the developer until i got a steam key.
Its a very complex turn-based strategy game with great mission design. Playing the campagne will take a good amount of time. But its not an easy game and has no option for changing the difficulty, but you can make it easier by dropping a few additional troops every ten rounds. Eventhough the game is not 100%ly polished in terms of comfort, the core gameplay mechanics are brilliant. Also the multiplayer - that was buggy after release but works good these days - is extremly fun and it will hopefully create a long lasting multiplayer community with intense battles.
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21 personne(s) sur 30 (70%) ont trouvé cette évaluation utile
5.9 heures en tout
Posté le : 26 mai
It is very difficult, perhaps to the point of being unfair in some missions.

This is exactly the way it should be, Battle Worlds delivers exactly what I wanted out of a Battle Isle inspired game. For the new lower price with the extra content? It is a great buy.

Just be aware that there is a steep learning curve with this game. And when I say steep, I mean you will fail the first mission over and over until you "get it".

A few tips:
* save often
* You can call for reinforcements, once every 10 turns. Use this until you get the hang of the game.
* Capturing buildings will often get you new units. You are probably doing better than you think.
* Move your units first, then attack. You get a bonus for having multiple attackers "flanking" an enemy.
* In the first mission, move North as quick as you can, taking the left path and ignoring the South East base. Once you take the North East base, the rest of the mission is easy.

Good luck!
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12 personne(s) sur 15 (80%) ont trouvé cette évaluation utile
197.7 heures en tout
Posté le : 28 juin
Not really a Battle Isle successor but a solid turn-based tactics game.

Positive:
- Long campaign (20-40h)
- Good graphic and sound for a strategy game
- Excellent Multiplayer System with leagues
- Map-Editor

Negative:
- Really bad AI
- Boring campaign story and some of the missions are bad
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30 personne(s) sur 51 (59%) ont trouvé cette évaluation utile
15.4 heures en tout
Posté le : 11 décembre 2013
(24/02/2014, v1.2.1) With the improvements to the UI, I think this game IS getting better. But for its price, I still feel a little bit ripped off. Not as much as before, this patch really eased the pain in the form of £22.99.

I was really looking forward to getting this game, only to find that Advance Wars was much better.
Battle Worlds: Kronos gives no help whatsoever towards the UI, not explaining most buttons and symbols, or even supplying an overlay to tell what it is. It's ridiculous UI is made even more useless by making unit info in a pop-up tab. Most games of this genre would give even the slightest bit of extra capability when it comes to playing, or even explaining their game, and at a lower price.
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12 personne(s) sur 18 (67%) ont trouvé cette évaluation utile
16.4 heures en tout
Posté le : 1 janvier
A very content dense, and well thought out TBS. Classical in the sense that it borrows a ton of concepts from the games that came before it, while sprucing them up with a modern graphics set and extremely streamlined UI. If you're looking for a game to satisfy your strategy urges and enjoyed titles like Advance Wars, Battle for Wesnoth, etc. then BW : K will be right up your alley. The campaign alone will get you 40-50 hours of gameplay if you hustle. Definitely a purchase worth having for any TBS fan. Also, DAT SOUNDTRACK. 8.5/10
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17 personne(s) sur 30 (57%) ont trouvé cette évaluation utile
3.8 heures en tout
Posté le : 7 décembre 2013
I'm really liking this game. It's fresh, with a good story line. It uses turn-based combat, but in a quick and efficient style, and not at all clunky like other games. It's challenging, but not impossible.

Overall, I'm having fun with it!
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7 personne(s) sur 11 (64%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 27 janvier
First Impressions: http://www.cublikefoot.com/video/battle-worlds-kronos-first-impressions/

Battle Worlds: Kronos is a turn-based strategy game developed by King Art Games. It’s got plenty of gameplay, online features, and quite a learning curve.

I started off the game immediately by playing a live multiplayer match with a friend of mine, as that’s what I do with most strategy games. This may have been a bad idea, as we both had trouble figuring out what to do for the first hour or so of our game. The game plays a lot differently than what I’m used to in any strategy game, with a lot of interesting mechanics that I’ve never seen before in a strategy game.

The game plays extremely slow in multiplayer. On top of the fact that the game is turn-based, there’s lack of a turn timer for each player, so, basically, each turn can last an infinite amount of time. Each turn is saved server-side, so one can even leave their current game while another player takes their turn. It took us roughly two and a half hours to complete a single game, partly due to the fact that we both were figuring out the game as we played.

The game looks great, reminded me of Starcraft, the way some of the units and buildings appeared. There’s also a wide array of available units, including my favorite, the hoverboat (which had a proper name, I just cannot recall it. I believe it was “alligator” or “crocodile”).

A few of the game’s mechanics were a bit difficult to grasp, especially the resource collection. It took me quite some time to figure that one out, and this is coming from someone who plays strategy games on an almost-daily basis. Aside from the slight learning curve, the game was quite fun, even more so in singleplayer, due to the length of each skirmish. I do recommend learning more about the game before jumping right in, however.
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13 personne(s) sur 23 (57%) ont trouvé cette évaluation utile
1.8 heures en tout
Posté le : 6 février
This game might be for you but it certainly wasn't for me. The game is very challenging, and while this isn't a bad thing, it makes it feel as if there aren't any options. I am a huge fan of turn based strategy games. My favorite is XCOM ('94) which is definitely a very difficult game. It can be cruel but it's never boring.

Battle World feels like there's only one solution to each problem and if you don't know the right strategy then you're going to lose. It doesn't give you a lot of options. You have very basic units, a basic leveling system and a map. There isn't much you can do to modify your army or change the way of the game. It's more like a puzzle game with the UI of battle isle.

I strongly suggest playing through th demo before buying this game. I didn't have the chance as it was a gift. Also, if you're looking to play online it is a ghost town. Even though ASYNC play is incorporated it's still difficult to get a game going. I have been in several open games and haven't had much luck getting them filled.

Play the demo before you buy this and make sure you're ready to play it alone.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
5.9 heures en tout
Posté le : 13 décembre 2013
good strategy game, fun to play with an easy interface and simple learning curve. Graphics are nothing to too impressive butthis is a strategy game after all. Both sides use the same units, game mechanics work well but dont expect much here. There are some quirky things in the interface that will frustrate you initially like unloading big carrier ships are ports. there is a lot to keep you busy, with asynchronous multiplayer which is a great feature. In addition to support for ipad and mac.

I would personally recommend this game despite some of the things I complained about as it is still fun to play if you are into turn base strategy games.
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7 personne(s) sur 12 (58%) ont trouvé cette évaluation utile
21.1 heures en tout
Posté le : 30 décembre 2013
Nearly Battle Isle.
I have changed my review from Not recommended to recommended, as I feel that my first review was a little harsh.
Even though I don't consider this to be a great remake of battle isle, it's the best one out there

Pros:
Good Battle isle like tactical game play.
Good support.
Ignore the story line and it can be quite immersive

Cons:
Utter BS story line, that can break immersion.
Annoying story popups throughout the game.
Units could have looked better.
Sound effects not up to standard.
Confusing entry points to buildings.
No clear information on mission goals.
Small UI.
Text can be hard to read on large monitors.
No battle cut scenes.
No skirmish mode.

I can't see any love for the classic in this game, and it seems to have been hastily put together, I could put the blame for this on the developers developing it for many platforms at the same time.

Give the original Battle isle modern graphics, and it would be the better game.
If this had been a true remix of the original, than it would have been worth MORE than the asking price.
As it stands they should be asking in the region of £12-£14 maximum for this. It would encourage more purchases, thus keeping the online community alive, as well as giving more people the opportunity to experience this type of turn based strategy.
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15 personne(s) sur 28 (54%) ont trouvé cette évaluation utile
1.6 heures en tout
Posté le : 27 novembre 2013
If oyu like the oldschool turn-based strategy games like Panzer General or Battle Isle: Buy it!
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
193.1 heures en tout
Posté le : 19 juin
The core campaign is excellent, and offers many hours of solo play. The reinforcements option is a nice way to help with a level you may find difficult. Unfortunately, the game has little replayability. The Trains DLC is poorly designed and can be ignored.
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