Battle Worlds: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a result, we decided to develope Battle Worlds: Kronos.
사용자 평가:
Overall:
대체로 긍정적 (평가 176 개) - 이 게임에 대한 사용자 평가 176개 중 73% 가 긍정적입니다.
출시 날짜: 2013년 11월 4일

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Battle Worlds: Kronos 구매

Battle Worlds: Kronos - Digital Deluxe Edition 구매

 

디지털 디럭스 에디션

The Digital Deluxe Edition features:
- Digital 40 page "Extended Manual" with advanced tactics and background info (PDF)
- Digital 80 page "Weapon's manual" with "tips & tricks" for every unit (PDF)
- Digital soundtrack, featuring 10 tracks (all original compositions)

게임에 대해

Battle Worlds: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a result, we decided to develope Battle Worlds: Kronos.

Key Features:


  • Two Single Player Campaigns (~50 hours of gameplay)
  • Single Player Challenge Maps - Test your skills in different combat scenarios and keep track of your progress.
  • Live Multiplayer - Battle your friends live on the internet (cross-platform) or via hot-seat.
  • Asynchronous Multiplayer - Take all the time you need and consider your moves. Similar to "play-by-mail", your round is stored on our server and turned over to your opponent. The system allows you to continue the match anytime and anywhere you want (cross-platform).
  • Online Features - Leagues, chat and - in early 2014 - tournaments.
  • Strong AI - A clever AI that will challenge even experienced commanders.
  • Map Editor - A powerful editor to create your own maps and missions (Windows only).
  • Includes "Trains" DLC - Additional ~15 hours campaign, new units and new multiplayer maps

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    최소:
    • 운영체제: Windows Vista, 7 or 8
    • 프로세서: 2.0 Ghz Dual-Core
    • 메모리: 2 GB RAM
    • 그래픽: DirectX 9c compatible with 256 MB RAM, Pixelshader 2.0
    • DirectX: 버전 9.0c
    • 저장공간: 3 GB 사용 가능 공간
    • 사운드카드: Integrated audio interface
    최소:
    • 운영체제: Mac OS 10.6 (Snow Leopard) or newer
    • 프로세서: 2.0 Ghz Dual-Core
    • 메모리: 2 GB RAM
    • 그래픽: OpenGL 2.1, Intel HD Graphics 4000 or better
    • 저장공간: 3 GB 사용 가능 공간
    • 사운드카드: Integrated audio interface
    최소:
    • 운영체제: Ubuntu 12.04 LTS or newer
    • 프로세서: 2.0 Ghz Dual-Core
    • 메모리: 2 GB RAM
    • 그래픽: OpenGL 2.1, GeForce GTX 260 or better, proprietary driver recommended
    • 저장공간: 3 GB 사용 가능 공간
    • 사운드카드: Integrated audio interface
    • 추가 사항: Might work on other Linux distributions as well (see Forum)
유용한 고객 평가
1명 중 1명(100%)이 이 평가가 유용하다고 함
49.2 시간 기록
게시 일시: 2015년 12월 22일
슈퍼대전략류의 게임을 좋아한다면 추천합니다. 단지 게임이 많이 어렵습니다. 인공지능으로 등장하는 적들이 정말 똑똑합니다. 항상 부족한 자원과 병력으로 적들을 상대해야 합니다. 그래도 헥사형 턴제 전략게임은 매력있습니다.
이 평가가 유용한가요? 아니요 재미있음
13명 중 11명(85%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
6.5 시간 기록
게시 일시: 2015년 12월 16일
This game is very challenging, and very rewarding. It's the Dark Souls of Turn-Based Strategy, and even when you have a grasp of all the mechanics it doesn't make the game much easier. There's no difficulty levels either, so if you were planning on scooting through the game on easy mode that won't be possible.

Patience and persistence are key here. I failed the first mission like seven times before I beat it. That can be disheartening. I had to walk away from the keyboard a couple times and let my levels of frustration lower. What kept me from rage quitting was that I could see exactly how I died in each try.

Each failure, gives me data I can use to win, bringing me closer to victory the next time. That's a good choice on the part of the developer.

There's a few campaigns and some scenario missions along with hotseat and online multiplayer. There's also a built in scenario maker and the community has built dozens of maps, maybe even hundreds. The quality of those maps obviously varies, but there are bound to be a few gems in there somewhere.

I'd recommend this game for people who like a challenge. Make sure you read all of the tooltips. This is one of those rare games where they can give you lifesaving information.
이 평가가 유용한가요? 아니요 재미있음
6명 중 6명(100%)이 이 평가가 유용하다고 함
40.5 시간 기록
게시 일시: 2015년 11월 21일
Even though I rarely finish turn-based strategy games because they're so time-consuming (and often insanely difficult) in late missions, I kinda enjoy them and played a few like Battle Isle series, History Line, Nectaris, ... New games in this genre are rare, so I gave Battle Worlds: Kronos a shot. Here's what I think of it:

Singleplayer
-------------
Don't get fooled by the fact that the campaign only has 13 missions because they're quite long - I took me approximately 40 hours to get through them. That's not even counting the additional official and non-official singleplayer maps. I'd say there's enough value for your money.
The first 3 missions aren't that interesting but then they start adding some new twists. In mission 6 for example you only get a few snipers and have to avoid open battles until you "liberated" enough units from depots. There's more than one right way to achieve your goals - In mission 7 I blew my way through a heavily defended base to capture a truck (the target) only to realize that the sea in the middle of the map froze after a few turns, opening up a shortcut... which was then used by the enemy to launch a massive attack while the bulk of my forces were tied up somewhere else.
In another mission you have to sit back and try capturing units from two factions fighting each other until you're strong enough to destroy them both.
Sounds difficult? Well, situations like that can get tricky but it's not as hard as the game itself claims to be. I'm not really an expert in this genre but had no problems to get all bonus objectives/achievements on the first try with far less turns than the game expects you to. As long as you don't blindly charge into the usually superior enemy forces, you're fine.

Mechanics
-----------
Unfortunately, there's relatively little unit variety - Pretty much standard with few surprises. I like that units gain ranks and with them bonuses or new abilities though. A veteran Bandit (light artillery) for example, can get surface-air missiles. I was complaining that there aren't many tactical options like bonuses for encircling enemy units - turns out there are, it's just not explained very well. I was already in mission 10 when I paid attention to the loading screen which tells you about this. I suppose the manual does so too but who's looking at that, right? :D Well, since I didn't need such tactics, it kinda shows that the game isn't that difficult.
Aircraft need to refuel back at a base after a few turns (which is good), but due to their small fuel tanks I find them to be rather useless. You rarely see them in the campaign anyway (2-3 missions), the main focus is on ground combat.

A.I.
----
Bad. Doesn't seem to understand the rules which becomes obvious when it doesn't utilize units captured from depots. Never seen it using its factories either. It prefers to cheat - reinforcements just appear out of nowhere. Doesn't seem to know the words "tactical retreat" and, even worse, is very prone to "idiot-bait" - sacrifice a low value unit and the AI will happily swarm it, getting in range of your clearly visible artillery or giving you time to get into a better position.

Graphics
---------
Imho not really important in this genre, but I certainly won't complain that BW:K looks quite nice. No need for me to explain - since it's turn-based, there's not much difference between the screenshots and how it looks like "in motion" ;) What you don't see, is that the animations and effects of units firing and exploding are also not bad either. Everything just "fits" and resembles the look and feel of the old Battle Isle titles. Just don't look too closely at the animation quality and models during the cutscenes - they're quite bad.

Music/Sound
-------------
I play turn-based stuff in windowed mode with sound/music off, so I don't care. Sound assets are ok though, so is the music. The latter gets repetitive quickly however.

Multiplayer
-----------
Turn-based games take ages in multiplayer - I never played one. Checked the community though and it's pretty much non-existent. If you like playing online, it'll be hard to find a match.

Verdict
-------
I'm really trying to like BW:K and I do have a decent amount of fun it, but with better AI, more interesting units it could've been so much more. As it is, it's not bad, not great (but could've been, which is kinda sad)
이 평가가 유용한가요? 아니요 재미있음
5명 중 5명(100%)이 이 평가가 유용하다고 함
40.9 시간 기록
게시 일시: 2016년 1월 15일
Short version relating to other games I've played: More advanced Civ combat with a little bit of older style rts unit management.

I enjoyed the one difficulty setting premise. Since I'm not clueless it was a good difficulty to complete without getting help. Little bit buggy and cutscenes desynced but that is irrelevant to me.

I don't know what else to say besides if you think there's a chance you will like it, you will.

Also it is fairly easy to get 100% achievements.

edit: after playing and since it's my type I would say that the price is worth it but it went down a lot during the last sale. (Christmas 2015)
이 평가가 유용한가요? 아니요 재미있음
4명 중 2명(50%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.9 시간 기록
게시 일시: 2016년 2월 28일
One of my all time fav games was Battle Isle and this is a faithful remake of this game ... but it's brutal AF.

Not sure if I can recommend this game unless you're a hardcore fan. The level of difficulty is not for the fate hearted.
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