Ride your music. Use your own music to create your own experience on a roller-coaster-like track. The shape, the speed, and the mood of each ride is determined by the song you choose.
Nutzerreviews: Sehr positiv (1,053 Reviews)
Veröffentlichung: 2. Okt. 2013

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

“Customizable mods are a big part of Audiosurf 2. I've finished a few already, but now I want to open it up to the community. There are lots of ways to play with Audiosurf's visual anticipation technology and I'm excited to see what the community comes up with. But more than that, I need you to tell me what to focus on next! Like the first Audiosurf, community feedback will shape it into the best game it can be. If you're interested in creating and sharing mods (scripting required) or skins (can be done with image, sound, and 3d model changes - and optionally with scripting), even better!

Wakeboard mode is my favorite way to ride (so far) because it uses the song's overall shape as a central part of the gameplay. You anticipate upcoming changes in the music visually and try to build up a big trick multiplier (full puzzle grid) just before jumping from a wavetop. The classic modes are still great and will evolve and twist in different directions. Audiosprint, the local-multiplayer party mode is simple (2 buttons) and a blast with friends.

Warning - there will be bugs! Please use the forum to report problems, request additions, or just discuss what's working well and what isn't. See you there.

Major Features not yet finished:
-- Scoreboard for every song, for every mod (scoreboards are currently sparse and unreliable)
-- Graphical music collection browser
-- Gamepad support in menus
-- Mac, Linux, SteamOS support
-- Translations from English
-- VR (Oculus Rift)
-- Even more official modes
-- Even more official skins
-- Important things I didn't think of yet!”
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Audiosurf 2 kaufen

 

Kürzliche Updates Alle anzeigen (29)

9. Januar

Mac, Linux, SteamOS! Advanced puzzle modes!



Audiosurf 2 is now ready to play on Mac OSX, Linux, and SteamOS!

New platforms:

  • Mac OSX
  • Linux (64-bit)
  • SteamOS (64-bit)

Puzzle League improvements:
  • Added Butter Ninja bonus for hitting most (90%) of the yellow blocks
  • Added Seeing Red bonus for hitting most (90%) of the red blocks
  • Added final scoring bonus based on the largest match size collected
  • Added bonuses for multicolor matches
  • Increased Clean Finish bonus to 15%
  • Fixed color blocks sometimes landing under multiplier white blocks
  • Vegas mode: added shoulder lanes
  • Vegas mode: automatically Shuffle (repeatedly) while in a shoulder lane
  • Vegas mode: increased score potential (reduced previous nerf)
  • Eraser mode: paint collected after an Undo will now paint the new blocks even if they haven't reached the puzzle grid yet

Other fixes:
  • Fixed workshop authors not being able to update without subscribing.
  • Fixed live in-game scoreboards sometimes not showing up.

------------------------------------------------
Update-updates

Puzzle Fixes (thanks Elindor!):
  • Red blocks are now much more frequent
  • Fixed a couple remaining ways to get blocks under celebration whites
  • Vegas autoshuffling from shoulder now has a .5 second delay
  • Improved white block and multiplier visiblity on Stadium skin in low and medium quality

Other:
  • OSX: Added external drives to the song browser
  • Linux fix: some systems weren't showing root on the song browser
  • Linux now has support for FLAC audio files

24 Kommentare Weiterlesen

27. Dezember 2014

Coming soon: Mac, Linux, and SteamOS!



Audiosurf 2 is almost ready to start early access on Mac, Linux, and SteamOS. Coming soon!

Update: It's out! The update also adds more depth to the Puzzle characters.

35 Kommentare Weiterlesen
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Über dieses Spiel

Audiosurf 2 is not yet finished, but if you get it during Early Access you can play right away, you’ll get every update, and you’ll get the finished game. Watch here to see what’s new with each update, and watch Steam Workshop to see what new gameplay (mods) and graphic styles (skins) others in the community are inventing.

You’ll also get to help shape the future of Audiosurf, and you’ll get to try out all the experimental new modes before anybody else does. Which ones are too wacky to go into the final product? Which are jaw-droppingly amazing? Which have potential but need more work before they’re released? You get to help decide.



By blending gameplay with music visualization, Audiosurf puts you inside your music in a way nothing else can.

Audiosurf 2’s music analysis engine knows when the best moments of a song are coming, and it allows you to experience these moments on a roller-coaster-like track as beat-matched blocks, corkscrews, loops, deafening applause, shimmering colors, and accelerating drops. Head out to Workshop to see the latest experimental modes and things get wild--the track can become water where a wakeboarder catches huge air at a song’s biggest moments; a dirt track where runners jump over musically-timed hurdles; or anything else anybody who wants to use the game’s built-in modding tools can dream up. The possibilities for experiencing your music in Audiosurf 2 are endless.

Audiosurf has been called a near-religious music experience and it's like nothing else in the world of music games. Ride your music.

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8
    • Processor: 32 or 64-bit Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: OSX 10.10
    • Processor: 32 or 64-bit Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • Hard Drive: 400 MB available space
    Minimum:
    • OS: Ubuntu 12.04 or compatible
    • Processor: 64-bit Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • Hard Drive: 400 MB available space
Hilfreiche Kundenreviews
3 von 4 Personen (75%) fanden dieses Review hilfreich
8.0 Std. insgesamt
Verfasst: 15. Januar
Early Access-Review
Ein sehr schönes und auch sehr cooles Spiel, welches zur Musik eine coole Achterbahn generiert.
Selbst mit den Garfikeinstellungen auf Medium eingestellt sieht alles immer noch sehr schön aus.
(Meiner meinung nach auch besser als auf Ultra)

Mann kann es zum Entspannen, zum Abreagieren oder einfach um Spaß zu habe spielen.
Ich kann es für alle Altersstufen nur emfehlen.

Achtung: Es kann womöglich einige Personen irritieren.
Um dies zu testen können sie sich einfach die Demo von Audiosurf1 aus dem Steam Shop herunterladen.
War dieses Review hilfreich? Ja Nein Lustig
11 von 13 Personen (85%) fanden dieses Review hilfreich
4.8 Std. insgesamt
Verfasst: 3. Januar
Early Access-Review
You think your reaction is fast? Come and buy this. Remember to download "Mono turbo" from workshop
War dieses Review hilfreich? Ja Nein Lustig
4 von 5 Personen (80%) fanden dieses Review hilfreich
782.2 Std. insgesamt
Verfasst: 11. Januar
Early Access-Review
Fun Game to play and relax too - despite this being "early Access" - the game is being updated regularly, and the competition in the tables is fun.

Completely modable and skinable, great fun - good choices every day on the song of trhe day, and thouroughly satisfied.

Personally I would say this is about as polished as it needs to be to start playing the game... there are a few bygs that are still being polished out naturally, however they are being worked through.

I say take the plunge and buy this it is worth it... :D
War dieses Review hilfreich? Ja Nein Lustig
5 von 7 Personen (71%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
19.1 Std. insgesamt
Verfasst: 22. Januar
Early Access-Review
If you've played Audiosurf, then you'll love this game.

This game is faster, more intense, than the first game but also more competitive in a way...

there's quite a bit more modes to play with, for example, there's wakeboard, one of the new modes that you can play as.
basically, you're a person on a board, being pulled by two boats, and doing flips in the air. eh, that's the best way I could describe it....

And if you're bored with the modes, try somethings off the workshop there's a lot to choose from. Like new modes to play with, to new skins for the ship and backround.... It's up to you, just don't over flow the game with mods though...

I Recommend this game if you like music, and playing games!
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2 von 3 Personen (67%) fanden dieses Review hilfreich
2.7 Std. insgesamt
Verfasst: 15. Januar
Early Access-Review
Bought this game primarily because it has Linux support now. I liked Audiosurf 1, but this game is even more enjoyable. It does a better job at making challenging levels out of all types of tracks, while Audiosurf 1 often made quite boring levels with classical music.

The new game modes and support for mods also make it a lot more versatile.
10/10
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1 von 2 Personen (50%) fanden dieses Review hilfreich
2.2 Std. insgesamt
Verfasst: 31. Dezember 2014
Early Access-Review
Is a fan of the first game so this is one of the few Early Access titles I'm interested in, and so far it has lived up to my expectations and some more.

Most of the old game modes are still there with an emphasis on the most fun mode of the first game: Mono. Tracks feel better now and the subtle randomness everytime you boot up the same song again is a huge plus as it ensures leaderboards don't go stale after someone has managed to figure out the perfect run.

The addition of Workshop support is wonderful as well, which puts Audiosurf 2 as one of the best visualizer software out there. Being able to get additional game modes means the game will easily remain fresh for a very long time (although arguably it'll never get old if you love music and has a constantly growing collection of music)

As for cons, the biggest gripe would be the interface, which can use a lot of improvements. Some albums don't get fully detected (only detects up to track 29 of the Elvis 30 #1 Hits album for example). Some weird visual glitches and random CTDs. Not able to change settings in the middle of a song run. Being only able to change the volume level of the sound effects and not the music as well is another miss. I'm sure all of these will be fixed once it gets out of Early Access.

Overall, very promising considering it's still in Early Access. There's nothing quite like playing this in a dark room around the silence of midnight, a drink in one hand and with my pair of Grado headphones for me.
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
7.0 Std. insgesamt
Verfasst: 8. Januar
Early Access-Review
always been a fan of audiosurf since first release. to get that new version with custom mods and skins make this game even better, product isnt maybe at a final state, but i love this game. i definitly recommend this game to anyone bought Audiosurf, thanks for this great product.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
45.0 Std. insgesamt
Verfasst: 20. Januar
Early Access-Review
There are no cons to this game
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
29.2 Std. insgesamt
Verfasst: 21. Januar
Early Access-Review
yes
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
109.8 Std. insgesamt
Verfasst: 7. Januar
Early Access-Review
Highly recommended. I reminds me of a game I played when I was a kid, but I love the fact that I can use my own music. Very addictive.
War dieses Review hilfreich? Ja Nein Lustig
2 von 4 Personen (50%) fanden dieses Review hilfreich
1.8 Std. insgesamt
Verfasst: 7. Januar
Early Access-Review
When I first installed it on my older computer it wouldn't run, but with my new computer now, it worked. For those new to Audiosurf, I highly recommend getting the first Audiosurf as well, both are amazing. When I first played the song it all took me by surprise at how insane the changes were graphical and gameplay wise. It has beautiful gameplay and graphics but the menu is the only problem, it is ugly but still navigatable. The workshop contributions are very nice and a lot of them are well made. If you are a lover of the original Audiosurf then you will love this one!

9.8/10
War dieses Review hilfreich? Ja Nein Lustig
4 von 8 Personen (50%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
14.6 Std. insgesamt
Verfasst: 10. Januar
Early Access-Review
Causes shortness of breath comparable to a shroom trip, CTS symptoms and excessive sweating.
8 seizures out of 10.
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
30.2 Std. insgesamt
Verfasst: 15. Januar
Early Access-Review
Loved this game, even tough it's early access it's pretty much "complete", it only needs a better user interface and fix some minor bugs, and the mods and skins in the workshop give it a lot of replay value.

If you haven't played it before, just download the demo for Audiosurf and if you like it, buy this game, it's better than the first one overall.
War dieses Review hilfreich? Ja Nein Lustig
2 von 4 Personen (50%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
5.0 Std. insgesamt
Verfasst: 18. Januar
Early Access-Review
10/10 would surf again
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
0.1 Std. insgesamt
Verfasst: 16. Januar
Early Access-Review
this game made me believed i could be a DJ on a nightclub.

10/10 this game made me more famous than micheal jackson.
War dieses Review hilfreich? Ja Nein Lustig
81 von 95 Personen (85%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
129.9 Std. insgesamt
Verfasst: 17. Dezember 2014
Early Access-Review
I'll be short.

I'm writing this review only because I thought about it, and I've been an ♥♥♥ with Dylan, on the forums. I've been truly, excessively negative about this game just because he didn't add a proper last.fm support for months (still kinda crippled as last.fm integration but what the heck! At least it's there).

As early access game, I believe it's worth your money. It's AS1 but with better graphics, mechanics and workshop.

Sure there are still things to fix (you can't change settings during a song, there's no way to change colours except downloading a different skin), but overall none could say this game isn't worth your 10 bucks.

As Audiosurf 1 was the game that made me use steam almost daily, so is Audiosurf 2. I bloody love this game.

Definitely recommended.

I might write another review as it gets out of Early Access.
War dieses Review hilfreich? Ja Nein Lustig
125 von 169 Personen (74%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
17.6 Std. insgesamt
Verfasst: 29. November 2014
Early Access-Review
Perfect for when its too cold to trip outside.
War dieses Review hilfreich? Ja Nein Lustig
34 von 41 Personen (83%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
7.1 Std. insgesamt
Verfasst: 24. Dezember 2014
Early Access-Review
Better than the first. The graphical change takes some getting used to, but you can change the skins.
The general allignment/ track creating is a bit better. See you guys on the leaderboards

PROS:
Better tracking
In game "live" highscores
Soundcloud (your music + who you follow)
Different highscore boards
Shuffle every audio file you have into a playlist
I can tell people to check out my mixtape in the comments

CONS:
Game lags with steam notifications
Tracking isn't always 100% the same as the last time you played it

Suggetions:
Ability to "bookmark" certain file locations for ease of selecting music
Be able to set parameters for shuffle playlist
War dieses Review hilfreich? Ja Nein Lustig
29 von 34 Personen (85%) fanden dieses Review hilfreich
8.8 Std. insgesamt
Verfasst: 16. November 2014
Early Access-Review
I've changed my update from bad to good.

I can finally say Audiosurf 2 is a worthy successor to the first entry. SoundCloud streaming is fixed, custom game modes are simple to install, and the gameplay is incredibly fun. I like to play on the classic skin so it feels similar to the first game.

The only issue I would bring up is the lack of game updates. Updates come along every so often with a lot of content but they do not come as timely as one would think. Do not let that stop you from enjoying the game.
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52 von 76 Personen (68%) fanden dieses Review hilfreich
2.0 Std. insgesamt
Verfasst: 13. November 2014
Early Access-Review
Hang on to your britches, this is a long review. Detailed too. Seriously.

Okay. So I first visited this game in June, gave it a scathing review, and then left. I decided, as it has been a few months to come back and see if anything significant had changed.

It hasn't.

So let's start from the top, with the interface. Even for a pre-build interface, this is pretty shoddy. The whole thing feels like it has been built by an amateur web designer (even with gigantically oversized web widgets stuffed in). The font is inconsistent and ugly, and the entire mode, skin, and song selection processes feel clunky.

The simple, clearly bordered buttons of the first game have been replaced, for the most part, by blocks of text. The amazingly useful hints featured in the first game have been replaced by aforementioned nasty widgets, and badly embedded youtube videos. To add insult to injury, these are displayed during loading screens, but involve scrolling down, which is something that the game will not let you do whilst you are loading a level.

Now for the modes- I'll step right out and say: Puzzle modes? Pretty much ripped out of the first games. Changes are minimal, and non-impactive. They could be better, but they're not inherently bad - but this isn't praise on the part of Audiosurf 2. They're not bad because Audiosurf, the original, was not bad. The downside of course is now you have to deal with this clunky, heavy interface in order to get there.

So let's talk mono. Mono was one of the favourite methods of play for players of the original game. Has it survived here? No. No it has not. The pace of mono has been entirely changed, slowed down it feels like. The layout of levels no longer seems to correspond to the music you are listening to: Sure, the bounces and twists in the road do, but the pickups do not - in fact, they feel as if they've been placed entirely at random, and in massive numbers.

Even worse, greys can block your entire path depending on the song, making a stealth finish impossible: BUT HAVE NO FEAR: Greys are so little an annoyance to you in this game that you can literally speed through rows of them, and not have to worry about even one sticking around to hinder you. They may as well not be there at all.

Wakeboarding. Wakeboarding wakeboarding. Wakeboard mode, for those who haven't seen it, is pretty much the original mono, but with some kind of surfing trick system built in. Sounds fun right? Alas, no. The poorly written instructions and controls for the trick system make tricks feel both impractical, and clunky. Your "surfer" flips around like a fish, with very little input from you. With only four tricks to choose from, jumping can get boring very, very quickly.

Do mods make this better? For the most part no. Almost all mods are simply aesthetic upgrades. These are very fun (REZ? Sonic? Name your craze, and someone has probably made a skin of it), but the novelty wears off very quickly when you get back to the poor game.

And as for the mods that aren't aesthetic upgrades? Yes, some of these are fun... But for the most part they're let down by (I can only assume) the modding tools, and the general limitations of the game.

If I'm brutally honest (and I am), it feels as though a group of pre-graduate games designers found the source code for Audiosurf, and tried to recreate it. It's as if they were playing around, hoping to get good results...And when things didn't go their way, they simply released it to the modding community, said "They'll fix it!" and went on with their lives.

Will this be fixed in the future? I sure hope so. With some serious polishing and revisions, this could be a brilliant game...but having seen no significant change between when I last played it and now, I feel as if this game is stagnating, and the developers just don't know what to do about it.

I highly recommend that you don't waste your money on this game. Buy the original Audiosurf, the gift that keeps on giving...for a fraction of the cost of Audiosurf 2, you'll get all you need.
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