Ride your music in more ways than ever before. Audiosurf 2 is the music game for your entire music collection, plus online music streaming and Song of the Day. Hundreds of mods/skins on Workshop. Free demo available.
Gebruikersrecensies: Erg positief (2,576 recensies) - 87% van de 2,576 gebruikersrecensies voor deze game is positief.
Releasedatum: 26 mei 2015

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Recente updates Alles weergeven (35)

11 november 2015

Dynamic Update



New update now available with improved camera and hover dynamics. The feeling of speed is better than ever.

  • In official skins (except Dusk), the camera now moves out farther and in closer.
  • Improved vehicle hover feel
  • Fixed Mac workshop downloads
  • Fixed gamepad text input for comments and searches
  • Enhanced contrast on the Neon and Mystical skins (High and Ultra quality only)
  • Improved blocks on the Classic skin
  • Fixed black scene objects when playing Mystical in Low quality
  • Improved puzzle grid texture when playing in Low quality
  • Mystical skin no longer uses block size increases right before collision
  • Workshop skins can now stop block size increases using the "allow_mod_block_scaling" attribute. See Mystical for an example.
  • Neon skin now fades terrain lines out with distance
  • Workshop skins can use the new camera dynamics with the cameradynamics = "high" setting.
  • Changed dethroned email sending address. Please check your spam folder and mark them as not spam.

The old versions of the Stadium, Neon, and Classic skins are available on Workshop if you prefer the camera to zoom less:
http://steamcommunity.com/sharedfiles/filedetails/?id=552497461
http://steamcommunity.com/sharedfiles/filedetails/?id=552497757
http://steamcommunity.com/sharedfiles/filedetails/?id=552498059

Have fun!

22 opmerkingen Meer informatie

29 oktober 2015

Halloween Update (Audiosprint, Achievements, Cheat Reporting)



Achievements added
Audiosprint mode got a new dark skin, "Hollow"
Audiosprint is now an official mode
Audiosprint added "Go Crazy" blocks where both buttons must be held
Audiosprint scoring now starts at 1,000,000 and decreases with mistakes
Audiosprint perfect runs get bonus points for efficiency
Fixed multiple gamepad detection in Audiosprint mode
Cheat reporting (flag icons)
Minimaps shown on scoreboards
Scoreboard minimaps show when points were earned with vertical bars
Low bit-rate songs now use their own scoreboards
Updated engine to Unity 5
Fixed rapid-pause exploit

Happy Halloween!

Free Demo!

Skin Issues:
Some community skins will need to be updated, mainly if any elements now appear hot pink. For those, the skin's shaders need to be recompiled using Unity 5 (available for free).

22 opmerkingen Meer informatie

Recensies

“Every track is a different journey, and the algorithm for analysing music and building fun and challenging courses is superb.”
IGN

Over dit spel

By blending gameplay with music visualization, Audiosurf puts you inside your music in a way nothing else can. Use your own music to create your own experience. The shape, the speed, and the mood of each ride is determined by the song you choose.

What are the biggest improvements from Audiosurf 1?

Ever-expanding new ways to play with over 500 and counting player-created mods and skins on Workshop.. Additional layers of strategy tied to the song’s biggest moments. In-game leaderboards let you compare your score moment to moment against your friends and rivals even when they’re not online. Enhanced graphics quality. Ability to search for music (including online music). Available on Mac and Linux!


What’s new about Mono mode in Audiosurf 2?

In Audiosurf 2 your timing in mono mode is more important than ever. You’ve got to strategize to get your grid full at the most intense moments of songs to get the most points. Look ahead in the distance for corkscrew loops with powerups to know when these moments will occur.


What do I get in the demo?

The demo allows players to play any song they want, for their first 3 songs. After that, they can play the Song of the Day, everyday, as many times as they want.


Is there a mode that focuses on dodging blocks?

Yes, there's a new Ninja mode. It has a big bonus for hitting no spikes and creates intense spike fields to weave through. It’s faster than regular Mono and the second-to-second challenge of avoiding spikes is harder. For even more challenge there’s ninja turbo. It’s too fast for you.


What’s new about the Puzzle modes in Audiosurf 2:

Just as with Mono mode, your timing on Puzzle modes is now more important than ever. Push, Shuffle, Erase, or Scoop blocks at the just the right moments to take full advantage of multiplier powerups that come at the most intense moments of songs.


Can players make their own mods and skins to share on Steam Workshop?

Yes! There’s detailed documentation on making Audiosurf 2 skins available here: http://steamcommunity.com/sharedfiles/filedetails/?id=413812198
Also, every mode and skin in the games comes with the script source code and assets. Players can use any of the official modes/skins as a starting place.

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Besturingssysteem: Windows Vista/7/8
    • Processor: 32 or 64-bit Dual Core or better
    • Geheugen: 2 GB RAM
    • Grafische kaart: Intel HD3000
    • DirectX: Versie 9.0c
    • Opslagruimte: 400 MB beschikbare ruimte
    Minimum:
    • Besturingssysteem: OSX 10.10
    • Processor: 32 or 64-bit Dual Core or better
    • Geheugen: 2 GB RAM
    • Grafische kaart: Intel HD3000
    • Opslagruimte: 400 MB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Ubuntu 12.04 or compatible
    • Processor: 64-bit Dual Core or better
    • Geheugen: 2 GB RAM
    • Grafische kaart: Intel HD3000
    • Opslagruimte: 400 MB beschikbare ruimte
Nuttige klantrecensies
2 van de 2 mensen (100%) vonden deze recensie nuttig
21.5 uur in totaal
Geplaatst: 16 januari
To be quite frank I don't notice a big difference in gameplay with Audiosurf 1, but Audiosurf 2 feels like it's actually alive. Audiosurf 1 felt like I was the only player, but Audiosurf 2 really feels good to play. I like that you can choose literally ANY song! This was different in Audiosurf 1. I really enjoy playing this game with the song of the day and my own music I like! You can just search for a song in the game and play the game with it!
Was deze recensie nuttig? Ja Nee Grappig
220 van de 242 mensen (91%) vonden deze recensie nuttig
130 mensen vonden deze recensie grappig
103.0 uur in totaal
Geplaatst: 16 augustus 2015
Many years ago, Dylan Fitterer asked a simple question: "Wanna see me make the greatest music game you've ever played?" And so, he went on to create Audiosurf, and at the time, it was. The way it analyzed and understood music files was unparalleled, and many other games tried to match it. Some did reasonably well, some failed. Dylan began an ascension as he improved upon Audiosurf further - introducing things like (difficult to find) separate scoreboards for mono players, [as-tags], and a buff to all the characters that weren't Pointman.

Soon, Dylan's ascension took him from us and into the next plane over. And as time wore on, we began to notice flaws in the original product, many of which stem from Quest3D, its engine, being garbage, but also some discrepancies in the music matching algorithm. Then, recently, a great glowing ball of pure astral energy descended from the clouds, and in an echoy, yet very much familiar voice, it asked a simple question:

"Wanna see me do it again?"
Was deze recensie nuttig? Ja Nee Grappig
28 van de 39 mensen (72%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1.2 uur in totaal
Geplaatst: 30 oktober 2015
I mainly play mono and ninja mono from Audiosurf, and I'm just not feeling it with Audiosurf 2.
It feels wrong, it moves wrong and while the beats match pretty well it's just lost functionality compared to Audiosurf one.

Mono and its counterpart no longer have the mechanic of picking up from all lanes, it seems, and removing blocks you pickup. Instead picking up a 'bad block' removes one from your pickup pile and that's it. There's nothing else, 'ninja' is just "hey you managed to avoid it all".

The default scheme of spheres is awful, I can't tell when I collide with it anymore, and it used to be the case that you could straddle two lanes, you can't anymore.

Maybe I'm missing something, but go buy Audiosurf 1.
Was deze recensie nuttig? Ja Nee Grappig
19 van de 24 mensen (79%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
6.0 uur in totaal
Geplaatst: 27 november 2015
With this new Squel of Audiosurf there has been certain things done that I think are good and that I think are bad

Pros:
- Overhaul Visuals
- The leaderboard system for each song has been shorted out (You will now be properly group with each song leaderboard and hopefully will not recieve a rare case of getting a split leaderboard due to the tagging of you're audiofile)
- You get to see the score of other players as you play trough the level, seeing weather or not you are beaten to be at the top of the leaderboards durring a certain point of a song
- Workshop support for new gamemodes and level skins
- IMO Upgraded audio to level creation system
- Song of the day and radio system which allows you to pick from a libary of songs you don't own (This is only one of the few ways to get a song that you know other people have played)

Middle
- All game modes have been fused with 1 leader board
- Some ingame mechanics have been change for the actually experience of the level
- All tiers of difficulty for each mode have been removed but Casual play is still available
- Mono and everything eles has been seperated into to 2 different leaderboards.


Con
- Bonuses are less apparent (What you need to do to get a % modifier bonus to your score at the end of the level)
- Removal of Ironmode (Where boys become Men)
- The extreme lack of population from the previous game ATM (That song you have a handfull of people playing now has you and only you)
- Lack of tutorials besides the game's loading screen for your current mode
- Remember the old community where you could have check out your friends/others profiles and see what songs they have ridden and their score? Well that’s has not been included so far in this game's development;
Which in the previous game was one of the reasons I continue playing. (No more friendly yet bloody competition between friends unless you go through the trouble of personally syncing your songs)


If you can ignore the cons and you’re ok with the price. You're going to be fine.
But for me, the lack of the ability to go into my friend’s profiles to see what songs they have chosen to ride (For reasons to beat the songs or just to see what they have chosen) is a disappointment for me.
Hopefully one day this game would be brung back to its predecessor’s glory.
Was deze recensie nuttig? Ja Nee Grappig
40 van de 62 mensen (65%) vonden deze recensie nuttig
7 mensen vonden deze recensie grappig
38.7 uur in totaal
Geplaatst: 11 november 2015
I have a lot of music in my music folder. Maybe a few thousand songs. The game can't handle that so I can only play songs by artists with names A-H. If I want to play anything after H, I'll have to move those songs to another folder, making my computer more messy.

UPDATE: It only shows the first 1001 songs from each folder. It's a known bug, there is no fix and the developer has shown no interest in patching it.
Was deze recensie nuttig? Ja Nee Grappig