MirrorMoon EP is a game about mystery and exploration set in outer space. These space travels begin on a red planet and its unique moon and extend across galaxies. The single player part of MirrorMoon EP blends adventure and exploration with navigation-based puzzle solving.
リリース日: 2013年9月4日
ユーザーが定義したこの製品への人気タグ:
高画質版を見る

MirrorMoon EP を購入する

最新の更新 全て表示(1)

UPDATE v.1.1 is UP! New features and fixes!

2014年2月7日

We added a new navigation feature and extra secrets, especially for those of you who have been exploring extensively in the last few months.

We have also added cameos from indie darlings like Gone Home, Jazzpunk, The Novelist, *and more* that fit in the MirrorMoon EP mythology.

Ah, and of course we have fixed he issues you might have encountered before.

Join us in Season 32+ to discover new, extremely rare, artifacts! Thank you for playing!

For the full Change Log, join us in the Steam community thread

1 件のコメント 詳細を見る

レビュー

"Genuinely invokes the early days of human exploration"
9/10 - Eurogamer

"With beautiful artistic touches throughout and gameplay that doesn’t feel traditional at all, the experience that is MirrorMoon EP is one that will likely stick with me for years"
10/10 - Shogun Gamer

"[...] one of the most dazzling moments I’ve ever experienced in a game"
Indie Statik

"When I was a kid, I was deathly afraid of space. The stark, vast beauty of the night sky both entranced and terrified me [...] While I have long since overcome those fears, MirrorMoon brought the memories of them back with a vengeance. I have never played a game that captures the simple and dangerous beauty of space quite like it."
Game Front

"More Abstract Puzzle Games Like MirrorMoon EP, Please"
Kotaku

ゲームについて

MirrorMoon EP is a game about mystery and exploration set in outer space.
These space travels begin on a red planet and its unique moon and extend across galaxies.
The single player part of MirrorMoon EP blends adventure and exploration with navigation-based puzzle solving. The multiplayer of MirrorMoon EP lets players share Galaxy Maps with other players: the first explorers to land on a planet will be able to name its Star System and that name will be forever bound to the star for any other fellow traveler who encounters it.

Each Galaxy consists of a thousand Systems: it will be possible to fully discover the mysteries of MirrorMoon EP only while collaborating with other players.
Through the apparently indecipherable cockpit of an unknown spacecraft, players will be able to locate and travel to mysterious planets. Each planet has artifacts, buildings, and puzzles on its surface, hidden in astonishing low-poly sceneries.



MirrorMoon was nominated for the Nuovo Award for innovation in games at Independent Game Festival 2013 and was also part of the Official IndieCade and Fantastic Arcade 2012 selections. Since then, MirrorMoon has grown considerably. EP stands for Extended Play, representing all the new content that we added for the official release.

システム要件 (PC)

    Minimum:
    • OS: XP SP3 +
    • Processor: 2.0GHz CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB graphics card
    • Hard Drive: 200 MB available space
    Recommended:
    • Network: Broadband Internet connection

システム要件 (Mac)

    Minimum:
    • OS: 10.6 +
    • Processor: 2.0GHz CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB graphics card
    • Hard Drive: 200 MB available space
    Recommended:
    • Network: Broadband Internet connection

システム要件 (Linux)

    Minimum:
    • OS: Ubuntu 10
    • Processor: 2.0GHz CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB graphics card
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Ubuntu 12.04 LTS
    • Network: Broadband Internet connection
参考になったカスタマーレビュー
7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 380
17 件のレビュー
記録時間: 1.0 時間
このゲームを始めたとき、あなたはおそらく戸惑うことになるでしょう。
突然コックピットのような場所が現れ、説明も無しにボタンを押したり、装置を起動することになります。
いざ星に降り立ったあなたの目の前に現れるのは水平線が見える小さな小さな星と、頭上に浮かぶ小さな星。
そして手には銃のような形状をした謎の装置。

また、このゲームはマルチプレイに対応しており、他のプレイヤーが探索した星を探索することが出来たりします。
そして、新しい星に降り立てば自分が名付け親となることも出来るのです。

説明されない物達を好きなように解釈でき、好きなように操り、あなただけの冒険を楽しめるゲームとなっています。
人を選ぶとは思いますが、探索ゲームが好きなのであれば買って損はしないでしょう。
投稿日: 2014年5月6日
このレビューは参考になりましたか? はい いいえ
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 41
1 件のレビュー
記録時間: 1.4 時間
面白いが言葉による説明が一切ない。なので、ひたすらいろいろなことを試して操作や目的を探していくことになる。それがこのゲームの目的になっているのではないかと思う。説明がないせいで、一旦詰むとなかなか先へ進めない。私は何度もこのゲームを寝かせてしまっているので、せっかちな人には向かないかもしれない。
投稿日: 2014年3月20日
このレビューは参考になりましたか? はい いいえ
36 人中 32 人 (89%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 223
50 件のレビュー
記録時間: 5.8 時間
This game is beautiful and i really want to like it.
there seemed to be some kind of story and coherency at the beginning, but as far as i know the game has no end and goes on forever, you endlessly explore randomly generated planets (the bad kind of randomly generated i.e empty feeling and seeing the same things on multiple planets) and give them a name once you've found a white orb, why and for what? once you've explored an entire galaxy you just rinse and repeat with a new galaxy. finding those damn orbs on those empty planets with simplistic puzzles

i like art and slow burning exploration games. but in this case i can't help but ask: is there even a point, a goal?
and from what i've read on forums there isn't. and if that's the case this game just might be 2avantgarde4me. i heard about some kind of anomaly that you can find though, and i've seen ringed-in stars in the sky, but it's impossible to triangulate their position based on the information you are given. and if finding the anomaly is the point of the game, the journey getting there is too bland and empty for me to want to bother

i'm all for mystery, no handholding and a "the journey is the goal". but this game just might take those to such an extreme that it comes off as pretentious, farfetched and frustrating, it took me hours to even figure out how the ship worked, (most of that time went to trying to calculate what the numbers on the screens meant, finally understood that they were parsecs, fuel and coords etc) i've read interviews and i know that they wanted the ship to be a mystery and something you have to figure out, but to me, making it a mystery seemed only to serve as a filler to extend gametime and keep you intrested. and understandably so, because learning to operate the ship is more fun than actually exploring the planets. not only because the planets feel empty, but because the cockpit actually is one of the strenghts of the game, it is very detailed and everything you see inside it has meaning and every button does something. which even real simulator games fail to do right, the cockpit in train simulator for instance is just a toy, you can only operate a few essential levers and buttons and the rest is just window dressing. train simulator should learn from mirrormoon's cockpit. it's good.


but ultimatly the game suffers the same problems the tv show LOST does, too many questions and too few answers and all filler and frustration inbetween, and the answers you do get are farfetched and/or hamfisted.

now you might just think i'm not very patient but there is a difference between slowburners and bad pacing: a slowburner is well thought out; on how it will be percieved by the consumers, what message it wants to deliver and WHAT message it wants to deliver. you can extend running time in a manner that doesn't feel like filler and ask questions and keep the answers away from the consumer without being annoying. take 2001 a space odyssey for example, or the game FRACT OSC. those are good because they have soul, an artistic vision, are well thought out and takes into account how it will be perceived and experienced. And since mirrormoon is randomly generated (at least i think so, otherwise the leveldesign just sucks) there is no thought and structure put into the progression of game. making it feel soulless and empty, mirrormoon's artistic vision is beautiful though, but the progression and gameplay is kind of like fumbling in the dark to find marbles and once you got them all you throw them out on the floor to do the same thing again. now that might sound like some kind of avant garde flashmob act, but is it fun? not to me at least.
投稿日: 2014年5月24日
このレビューは参考になりましたか? はい いいえ
11 人中 10 人 (91%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 490
9 件のレビュー
記録時間: 1.2 時間
I don't know how to do anything and it's amazing. I press a button and something happens. I press another button and nothing happens. Trial and error teaches me to pilot my spaceship. I am on a tiny planetoid. I grab the moon and make an eclipse.

I'm being vague and bewildering because this game is vague and bewildering and to explain it, if I could, would be to ruin it. Luckily I can't explain it, except that it's beautiful and strange and it reminds me of trying to figure out old DOS RPGs without a manual when I was eight.

If you like explorational puzzle solving this is a game you should buy.
投稿日: 2014年6月2日
このレビューは参考になりましたか? はい いいえ
8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 20
11 件のレビュー
記録時間: 0.8 時間
Want to play a game that's ♥♥♥♥ing Genius and that you have no idea what to expect?

Here you go.
投稿日: 2014年1月25日
このレビューは参考になりましたか? はい いいえ