MirrorMoon EP is a game about mystery and exploration set in outer space. These space travels begin on a red planet and its unique moon and extend across galaxies. The single player part of MirrorMoon EP blends adventure and exploration with navigation-based puzzle solving.
使用者評論: 褒貶不一 (312 篇評論)
發售日: 2013 年 09 月 4 日

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購買 MirrorMoon EP

整週特賣!特惠截止於 08 月 3 日

-81%
$9.99
$1.89
 

由多名鑑賞家所推薦

"Mirrormoon EP is not about story or complex gameplay or moral choices or brain-twisting puzzles. It's about discovery. Best of Indies 2013."
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評論

"Genuinely invokes the early days of human exploration"
9/10 - Eurogamer

"With beautiful artistic touches throughout and gameplay that doesn’t feel traditional at all, the experience that is MirrorMoon EP is one that will likely stick with me for years"
10/10 - Shogun Gamer

"[...] one of the most dazzling moments I’ve ever experienced in a game"
Indie Statik

"When I was a kid, I was deathly afraid of space. The stark, vast beauty of the night sky both entranced and terrified me [...] While I have long since overcome those fears, MirrorMoon brought the memories of them back with a vengeance. I have never played a game that captures the simple and dangerous beauty of space quite like it."
Game Front

"More Abstract Puzzle Games Like MirrorMoon EP, Please"
Kotaku

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MirrorMoon EP is a game about mystery and exploration set in outer space.
These space travels begin on a red planet and its unique moon and extend across galaxies.
The single player part of MirrorMoon EP blends adventure and exploration with navigation-based puzzle solving. The multiplayer of MirrorMoon EP lets players share Galaxy Maps with other players: the first explorers to land on a planet will be able to name its Star System and that name will be forever bound to the star for any other fellow traveler who encounters it.

Each Galaxy consists of a thousand Systems: it will be possible to fully discover the mysteries of MirrorMoon EP only while collaborating with other players.
Through the apparently indecipherable cockpit of an unknown spacecraft, players will be able to locate and travel to mysterious planets. Each planet has artifacts, buildings, and puzzles on its surface, hidden in astonishing low-poly sceneries.



MirrorMoon was nominated for the Nuovo Award for innovation in games at Independent Game Festival 2013 and was also part of the Official IndieCade and Fantastic Arcade 2012 selections. Since then, MirrorMoon has grown considerably. EP stands for Extended Play, representing all the new content that we added for the official release.

系統需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP SP3 +
    • Processor: 2.0GHz CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB graphics card
    • Hard Drive: 200 MB available space
    Recommended:
    • Network: Broadband Internet connection
    Minimum:
    • OS: 10.6 +
    • Processor: 2.0GHz CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB graphics card
    • Hard Drive: 200 MB available space
    Recommended:
    • Network: Broadband Internet connection
    Minimum:
    • OS: Ubuntu 10
    • Processor: 2.0GHz CPU
    • Memory: 2 GB RAM
    • Graphics: 512MB graphics card
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Ubuntu 12.04 LTS
    • Network: Broadband Internet connection
值得參考的用戶評論
44 人之中有 35 人(80%)認為這篇評論值得參考
2.3 記錄時數
張貼於:04 月 12 日
This game could be good, but it's marred by two primary problems: terrible controls and tedious gameplay.

Wandering around the planets is not very interesting, since they're mostly barren, monochromatic worlds. I've seen reviews raving about the "gorgeous worlds" but simple polygon-based graphics, despite the uniqueness, doesn't equal gorgeous. You'll be looking for various structures, but since you can't really look around very well, and have to keep referencing the "mirrormoon" minimap in the sky, it's a hassle to find stuff, such that you'll pick a direction and hope it's the right way, but end up circumnavigating the entire globe and have to look at the minimap again.

And the controls are entirely obtuse. Navigating to other planets, well, good luck figuring that out, and even when you do, be preparing to spend five minutes trying to select a new location. All in all, you'll be wasting a lot of time just trying to do the most basic things. That's not my idea of fun. I don't need a lot of handholding necessarily, but I do need a game that is at least intuitive and sensible. I got this in a bundle, thank goodness, otherwise I'd be really annoyed.
這篇評論值得參考嗎? 有趣
20 人之中有 14 人(70%)認為這篇評論值得參考
8.9 記錄時數
張貼於:05 月 15 日
Don't play this game if you expect "things", play this game if you like to be alone on a windy night. This game is like that, but in space.
這篇評論值得參考嗎? 有趣
29 人之中有 17 人(59%)認為這篇評論值得參考
1.6 記錄時數
張貼於:04 月 20 日
I spent most of the time wandering around, confused, or both. Why can't I look around?
這篇評論值得參考嗎? 有趣
2 人之中有 2 人(100%)認為這篇評論值得參考
0.7 記錄時數
張貼於:07 月 20 日
The first level of this game is amazing.
I cannot overstate that the first puzzle of this game is one of the most pure "Oh...Oh!....OHHHH!" momnts I've ever had as a gamer. When you organicaly stumble upon the mechanics of the game, and by extension the solution of the puzzle, after being lost and confused.
If that first level was a free demo I would recommend it to everyone I know.

After that level you're thrown into your ship and have to figure out how it works. You assume it's by trial and error, but there's so many bloody buttons and functions that you're never sure you're doing it right. There is absolutely 0 player feedback or explanation about what you're doing. I don't mean that in the sense of "Why am I exploring these planets, what's the story here?" I mean more in the sense of "Okay, that turned everything blue for a while....is that good? Bad?" If the developers were trying to achieve a sense of being in an alien craft and having to figure out how to make it go, then they succeeded I guess. But that is a huge barrier of entry to anyone who wants to see the rest of the game. I imagine most might only keep at it so as to justify the $10 they just spent on this.

At times though it feels like the game is obtuse purely for the sake of being obtuse in it's design choices, like the controls. You can't look arround, or at least not on the Y axis, and you're X axis movement is restricted to WASD, like an old DOS game. Until you figure out how the mouse comes into play it can feel very off putting. Mix that with the monochromatic landscapes, the bright garish colors, and a soundtrack that sounds like Risk of Rain slowed to a crawl and this game made me feel dizzy and even sick at times, someting I can't say a game has ever done to me.

Worst of all there's no drive to solve the obtuse puzzles of the game. You get one flash of a very vague story at the start and then are plopped into the game with little else to motivate you beyond "Solve the puzzle". And since all the worlds you land on have randomly generated puzzles they're often times never as complex as a handcrafted puzzle like the first level was. Of course you'll never see any of these puzzles if you can't figure out how to get your ship to work. You could look up the answer like I did, but that both defeats the purpose and leaves you with nothing to do but go to planet after boring planet.

So, final verdict? Even if everything I've described here sounds like your cup of tea I'd still recommend looking up gameplay so to better understand what you're getting yourself into. Like I said the first level is amazing, but not worth $9.99 they're asking for. This game is clearly targeted at an extremely niche set of gamers, who should still wait for this to be at least %50 before even thinking of purchasing. There's not enough enjoyable content, or good gameplay experiences in this to justify $9.99.
這篇評論值得參考嗎? 有趣
14 人之中有 8 人(57%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
8.9 記錄時數
張貼於:02 月 1 日
2013: A Space Trip
Proud finder of the anomaly in Season 63
這篇評論值得參考嗎? 有趣