MirrorMoon EP is a game about mystery and exploration set in outer space. These space travels begin on a red planet and its unique moon and extend across galaxies. The single player part of MirrorMoon EP blends adventure and exploration with navigation-based puzzle solving.
Análises de utilizadores: Neutras (379 análises) - 62% das 379 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 4 Set, 2013

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Análises

"Genuinely invokes the early days of human exploration"
9/10 - Eurogamer

"With beautiful artistic touches throughout and gameplay that doesn’t feel traditional at all, the experience that is MirrorMoon EP is one that will likely stick with me for years"
10/10 - Shogun Gamer

"[...] one of the most dazzling moments I’ve ever experienced in a game"
Indie Statik

"When I was a kid, I was deathly afraid of space. The stark, vast beauty of the night sky both entranced and terrified me [...] While I have long since overcome those fears, MirrorMoon brought the memories of them back with a vengeance. I have never played a game that captures the simple and dangerous beauty of space quite like it."
Game Front

"More Abstract Puzzle Games Like MirrorMoon EP, Please"
Kotaku

Acerca deste jogo

MirrorMoon EP is a game about mystery and exploration set in outer space.
These space travels begin on a red planet and its unique moon and extend across galaxies.
The single player part of MirrorMoon EP blends adventure and exploration with navigation-based puzzle solving. The multiplayer of MirrorMoon EP lets players share Galaxy Maps with other players: the first explorers to land on a planet will be able to name its Star System and that name will be forever bound to the star for any other fellow traveler who encounters it.

Each Galaxy consists of a thousand Systems: it will be possible to fully discover the mysteries of MirrorMoon EP only while collaborating with other players.
Through the apparently indecipherable cockpit of an unknown spacecraft, players will be able to locate and travel to mysterious planets. Each planet has artifacts, buildings, and puzzles on its surface, hidden in astonishing low-poly sceneries.



MirrorMoon was nominated for the Nuovo Award for innovation in games at Independent Game Festival 2013 and was also part of the Official IndieCade and Fantastic Arcade 2012 selections. Since then, MirrorMoon has grown considerably. EP stands for Extended Play, representing all the new content that we added for the official release.

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • Sistema Operativo: XP SP3 +
    • Processador: 2.0GHz CPU
    • Memória: 2 GB de RAM
    • Placa gráfica: 512MB graphics card
    • Espaço no disco: Requer 200 MB de espaço livre
    Recomendados:
    • Rede: Ligação à Internet de banda larga
    Mínimos:
    • Sistema Operativo: 10.6 +
    • Processador: 2.0GHz CPU
    • Memória: 2 GB de RAM
    • Placa gráfica: 512MB graphics card
    • Espaço no disco: Requer 200 MB de espaço livre
    Recomendados:
    • Rede: Ligação à Internet de banda larga
    Mínimos:
    • Sistema Operativo: Ubuntu 10
    • Processador: 2.0GHz CPU
    • Memória: 2 GB de RAM
    • Placa gráfica: 512MB graphics card
    • Espaço no disco: Requer 200 MB de espaço livre
    Recomendados:
    • Sistema Operativo: Ubuntu 12.04 LTS
    • Rede: Ligação à Internet de banda larga
Análises úteis de clientes
21 de 21 pessoas (100%) acharam esta análise útil
6.2 hrs em registo
Publicada: 26 de Dezembro de 2015
An overlooked / underrated gem that is almost completely inaccessible. The game is split into a side A and a side B, and the theme is Rendezvous with Rama style sci-fi sense of wonder. Side A is a fascinating first person puzzle that is a joy to solve, but only lasts for 30-45 minutes. Side B starts with you having to figure out how to fly your spaceship: the control panel itself is an unlabelled puzzle, and there is no tutorial. Once you solve that, a huge procedurally generated star cluster opens up. Each star has its own puzzle, and the goal is to solve a meta-puzzle that will reveal the location of the 'anomaly star'.

The procedurally genrated puzzles of side B aren't as good as side A, and they are generally small subsets of the big side A puzzle. Solving them becomes rote very quickly. So side B feels less like a puzzle game and more like a walking simulator, where the puzzles are an excuse to see the sights of all of the game's different stars. If your idea of fun is playing SpaceChem for an hour followed by 9 or 10 hours of Proteus and Dear Esther, this is exactly your thing.

The soundtrack is worth mentioning too. It's brooding, static-laden ambient that suits the game perfectly.
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27 de 34 pessoas (79%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
4.1 hrs em registo
Publicada: 7 de Outubro de 2015
The first few minutes are an interesting study in discovery, wonder, and exploration. The rest of the game is a study in tediousness and poor control schemes.
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22 de 33 pessoas (67%) acharam esta análise útil
8 pessoas acharam esta análise engraçada
1.9 hrs em registo
Publicada: 8 de Dezembro de 2015
I love pretentious puzzle games!

I really do. I also like art games. This game has both of those - so why do I hate it?

Because it's stupid.

There you go - figure out the first puzzle and you're done. If you're the type of person who enjoys playing games that make you want to punch yourself in the balls, then go ahead and put 300 hours into it. Otherwise, you'll get bored with it in 2 hours. Again, that's coming from me, and I LOVE pretentious artsy crap.

But not this pretentious and crappy.

This game sucks eggs. 4/10. No.
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7 de 12 pessoas (58%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.7 hrs em registo
Publicada: 23 de Outubro de 2015
A trippy, difficult, original puzzle game.
Pros:
Very Original
Difficult
Great Art
Plenty of Replay Value
Cons:
Hard to get the hang of at first
Needs more/better tutorials.
6.5/10
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1 de 1 pessoas (100%) acharam esta análise útil
2.2 hrs em registo
Publicada: 31 Janeiro
I don't know if is how the game is supposed to work or if I am a actually got lucky but I have reached the endgame in about 2hr and less then 10 planet visited.

The game is basically a series of not intuitive puzzle and a complex to figure out spaceship control to move from one puzzle/planet to the other.

I was expecting something more like Noctis: a lo-fi procedural generated galaxy exploration game. This game have probably some elements of procedural generation but the planets are basically small balls without nothing but some buildings used for the puzzle, and they look all very similar.
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