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Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.
发行日期: 2014年6月30日
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购买 Divinity Original Sin

购买 Divinity Original Sin Digital Collectors edition

Includes two copies of Divinity: Original Sin, one Source Hunter DLC pack, plus one Beyond Divinity and one Divine Divinity. Send your second Divinity Original Sin copy to a friend!

购买 Divinity Original Sin - Source Hunter DLC pack

Unlocks Divinity Original Sin: The Golden Grail DLC, Divinity Original Sin: Zandalor's Trunks DLC, Divinity: Original Sin Design Documents and Art Pack, and Soundtrack. (DLC will only be made available on release.)

最近更新 查看所有(38)

Update Version 1.0.177

9月19日

Hi all,

For the recent Mac OS update 10.9.5, we have released a hotfix that solves signature issues.

We seized this opportunity to also fix the combat log disappearing for some of you, and fix jumping journal entries.

If you load a savegame in which the combat log was gone, you may have to drag it above the skillbar to be able to resize it again.

On the Mac version, the GodRays effect was distorted and this was fixed as well.

Have a good weekend!

6 条评论 了解更多

Update Version 1.0.169

9月15日

Hi everybody,

In anticipation of the launch of the new companion DLC (which will be free for everyone) here is a new update which will further improve the game.

The most notable improvements are the new listening functionality for dialogs when playing in cooperative multiplayer, a big layer of polish on the spell and skill effects and a number of bugfixes. Please note that the new companions will only be available after installing the free DLC (to be released later today) and can only be accessed when starting a new game.

Code:

  • Added listening functionality to dialogs. Now you can listen to ongoing dialogs and see the complete history to better follow what is being said.
  • Fixed issue with logging for cooperative dialogs
  • A lot of fixes for savegames that refused to load
  • Sheath/Unsheath fixed timing of attachment of shields.
  • Rare crash fix in specific script calls
  • Rare crash fix in extinguish surface action
  • Fading objects and fog triggers now work for all players instead of just the local player.
  • Fixed issue where rotation on objects could get corrupted, resulting in huge objects
  • Bugfix in character movement while mouse is pressed
  • Fixed some UI's that were always loaded in memory. Now they are loaded when needed.
  • Fixed issue when swapping character during a rock-paper-scissor minigame.
  • Fixed some doors that were blocking after they were destroyed
  • Added text bubble effect above characters in dialog
  • Dragging action will cancel when going into trade
  • Fixed rare crash with attachments on objects
  • Fixed rare issue where the mouse cursor could become corrupted
  • Weight can no longer become negative
  • Character should slide less when arriving at their target position
  • Dragging an item onto a container will put it in the inventory now
  • Correctly substract money when hiring henchman
  • Correctly delete item when adding to an inventory fails.
  • Fixed exclamation mark sometimes being attached wrong.
  • Fixed rare crashes when going to and coming from the Homestead
  • Fixed double spaces in combat log
  • Changed requirement from Crafing to Tenebrium to craft tenebrium weapons
  • Fixed issue with sheath/unsheat after sitting or sleeping
  • Fixed issue with wrong resurrecting event
  • Skillbar items in a container no longer get removed
  • Fix for surface sound underflow
  • Skill are reloaded when switching mods
  • Remove blackrot status when you have tenebrium ability
  • Added "Additional Content" menu to the main menu
  • Fixed issue where characters in combat could sometimes take characters out of the combat into account
  • Fixed issue with disconnected during the rock-paper-scissor minigame
  • Fixed issue where character sometimes dont follow after a load

Story:
  • War of the Bloodstones, some mountain men could be neutral during the war
  • Quest blocker in Nadia quest when you talk to Lawrence
  • Arhu thinks that everything you drop in his house is his property, is fixed
  • Issue with killing the Trife with companions without starting the end fight
  • Imps were not appearing on Mac version
  • AI mesh fixes at Baron of Bones house, now the player can teleport the chest in the southern room
  • Items on some graves drop under the ground when dug out
  • You could start a conversation with Lurrean while he was walking away
  • You could ask William to teleport you to Wally once the quest was solved, this is removed
  • Incorrect log entry on mushroom barrier removal
  • Couldn't select enemies that were inside click through bushes
  • Zou could talk to Yox while Frederick was approaching and the quest would hang
  • How to handle Tenebrium quest book had been increased to unlimited uses
  • Cyseal burning ship got a sound event, so you can hear it burn now
  • The Lawrence vs miners situation used to get blocked but that is fixed now
  • Teleport Mirror in Luculla Mines doesn't want to teleport companions
Note: a limited amount of these story fixes require you to start a new game

Effects:
  • Battering Ram
  • Crushing Fist
  • Cure Wounds
  • Divine Light
  • Dust Devil/Whirlwind
  • Encourage
  • Power Stance
  • Precision Stance
  • Power Stance
  • Precision Stance
  • Minor Heal
  • Slow Current
  • Bitter Cold
  • Headvice

Audio:
  • Overall audio balance has been updated.
  • The burning ship in Cyseal had sound (burning & sinking) which did not work, this has been fixed now.
  • Player weapons such as Two Handed Sword and Magic Staff got new dedicated sounds when sheathing their weapon.
  • The Orcs in the game now have extra foley sounds including a huge roar, a sobbing orc and a really gross ‘buttscratch’…
  • For the new area, dedicated ambient sounds have been added, as well as custom sounds for a very loathsome druid and some really disgusting fx for certain pigs

MAC Specific:
This update brings all Mac tweaking options into a single place. In order to use it you have to hold 'Command' key on game startup.
The new launcher has options to:
  • Don't show any OS X notification popups while in game. They won't even blink.
  • Disable Touch Support if you feel like it
  • Quickly click on OS X Path control to discover your saves directory
  • Temporarily switch game to windowed mode
  • Precisely track mouse and trackpad gestures and taps
  • Disable hardware fade and gamma effects
  • Enable OpenGL performance tweaks and a heap of assorted workarounds

Divinity Engine Editor:
  • Fixed some problems that existed when loading mods
  • Fixed some memory leaks
  • Added info when trying to save terrain that is not editable
  • Fixed saving new story items
  • Fixed story editor crash
  • Fixed crash when entering game mode
  • Fixed position of camera when switching between cameras

Have fun!

71 条评论 了解更多

评测

“Hands down the best classic-style RPG in years”
9/10 – Eurogamer

“An incredible title that provides many hours of entertainment”
9/10 – Game Informer

“Outstanding tactical combat and engaging quests make Divinity: Original Sin one of the most rewarding RPGs in years.”
9/10 – IGN

关于游戏

Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity: Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!

Key Features

  • Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
  • Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp. Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
  • Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
  • Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
  • Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.
  • Create your own adventures and share them online. With Original Sin comes the powerful toolset used by the game's designers. Yours are endless new stories to make and share with other players!

Digital Collector's Edition

The Digital Collector's Edition contains:


  • 2 copies of Divinity: Original Sin: one for you and pass on the second key to a friend
  • Award-winning Divine Divinity and Beyond Divinity
  • The Golden Grail DLC: an in-game item that allows you to colour your items in gold and sell them for more.
  • Zandalor's Trunks DLC: enjoy a unique in-game undergarment as rare as it is opinionated.
  • Design Documents
  • Art Pack
  • Soundtrack


系统需求(PC)

    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: Intel Core2 Duo E6600 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: HD Intel Graphics 4000 or NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant
    Recommended:
    • OS: Windows 7 SP1 or Windows 8.1
    • Processor: Intel i5 2400 or higher
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX or higher
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant

系统需求(MAC)

    Minimum:
    • OS: OS X 10.8.5
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000/4000
    • Hard Drive: 10 GB available space
    • Additional Notes: HD3000 & HD4000 benefit from 8Gb of memory
    Recommended:
    • OS: OS X 10.9.3
    • Processor: Intel i5 or higher
    • Memory: 4 GB RAM
    • Graphics: Intel Iris (Iris Pro) or ATI™ Radeon™ HD 6XXX or higher or NVidia 6xx series or higher
    • Hard Drive: 10 GB available space
    • Additional Notes: HFS+ filesystem with case-sensitivity is not yet supported
有价值的用户评测
46 人中有 43 人(93%)觉得这篇评测有价值
36.8 小时(记录在案的)
抢先体验时期的评测
是时候更新评测了!正式发行后的质量让我感到非常满意!

过去测试版中许许多多的问题都得以解决,游戏体验也好了很多,游戏中的任务与解谜让我根本停不下来,这种复古式的rpg确实非常赞,游戏中没有多少任务提示,很多任务线索都需要自己用心发现,比如与路人聊天,去一些特定的地方,找一些特定的物品或者书籍中发现线索等等,这样的过程让人成就感暴增!另外,这款游戏能让我很明显的感受到自己在改变这个世界,影响着其他人的命运,你真的属于这个世界!还有战斗系统颇有亮点,刚开始不会玩,花了很长时间研究战斗系统,现在发现其战斗系统的精妙让每一战斗都值得动脑。游戏的剧情和世界观也很不错,值得慢慢品味。

不过美中不足,游戏中比较容易手抖,在这种自由世界会产生什么样的后果大家懂得,另外背包整理起来不是特别方便,东西多了比较乱,光靠自带的背包整理功能已经满足不了我的需求了。

总的来说,这款游戏绝对值得慢慢品味,也许刚开始会有点痛苦,因为上手的时候并不太容易,但当你开始理解这款游戏的时候,你会爱上它!Enjoy it~

----------------------------------------------------------------------------------------------------------------------------
之前b测时期的评测:
挺有意思的一款游戏,自由度高,游戏战斗方式是战棋,触发式战斗,多人模式暂时没玩过,据说可以两个人分开行动。
就单人模式看,b测版最让我感到蛋疼的方面就是到处找不到自己能打得过的怪来提升等级,老是要靠卫兵帮忙,不知道是我自己没找到,还是真的这段时间比较难熬,即使如此,我还是乐在其中,各种想办法混经验,另外鉴定系统不知道是不是有bug,我自己还没用放大镜鉴定成功过,在军火商人那倒是可以鉴定,还有钱真是不够用。。。用刺客隐身去偷东西成了我的主要收入来源了。。b测还有很多东西可以看出来没有完善,语音什么的都挺明显没有做完的样子,不过对于正式版,我相信官方能把游戏完善到良作以上,或者更好
如果是战旗的喜好者,或者是skyrim的爱好者都可以试试看,尤其是策略爱好者很值得一试
发布于:4月14日
这篇评测是否有价值?
3,106 人中有 2,976 人(96%)觉得这篇评测有价值
130.9 小时(记录在案的)
The short version:
Divinity: Original Sin aims to be a modern day Ultima 7 and is reminiscent of many of the older games in the genre, it will make many of you who did like games such as Baldurs Gate II and Planescape Torment very happy indeed, especially if you also like turn based tactical combat. Players will be able to create a team, make choices and see how the consequences of their actions bear out.

The long version:
This is a game with little to no hand holding and it does not insult your intelligence by making this game accessible to your five year old sister, no this game is a deep tactical turn-based RPG experience. Not only will you have freedom over your choices in the story (consequences and choices, even disagreements, will affect how things go), but also in how you get there.

You will be forced to interact with the world and speak to the people in it to gain information and quests, this is especially true as there are no exclamation marks over their heads telling you that this person is important or that they have information you need. It's also a game that rewards exploration, should you be careless enough you could find yourself completely missing out on certain quests. You can even kill most npc's in the game should you wish to do so (with the exception of a very few plot specific ones), but be careful of what you decide to do, there will be consequences for your actions.

There will be puzzles, lots of traps and mysteries to solve and interesting ways to approach many of the quests, you have the freedom to go wherever you want and the areas/monsters -wont- scale to your level, meaning you could die a very horrible death by exploring too far when you are low level. You could also be very skillful with the items/weapons at hand and somehow actually kill that level four troll while you are just a meager level two knight.

Being a rogue is especially fun as you can steal nearly everything, including snatching paintings off the walls, pick pocketing their weapons or even keys to their homes for a later "visit". Stealth is also very viable when stealing, but be careful, if you are caught people will dislike you and that will affect prices and information you can get, eventually you will be thrown into jail. Once there your partner can either come and bust you out or... well.. i wont spoil the surprise for you, suffice to say that there are more ways than one to get out of jail.

Party-based turn-based combat will encourage players to shape and control the game's environments, and to discover and utilize various skill and spell combos that you can choose for your party members

But the best part is the superb co-op experience, gone are the days when only player 1 gets to decide upon important decisions. You can both talk to any and all npcs and you both take part in dialogues during important events or with certain npcs, and should you two disagree on how to resolve a quest or dialogue you can have your characters argue over it. They will also react to certain things, for example, if you steal something your partner can start up a dialogue with you to either condone your actions or condemn them.

As to not spoil anything in the game this example is merely fiction and not present in the game. (Not to my knowledge at least)

example: You find a valuable gem on the beach and player 1 wants to sell it while player 2 wants to try and find the owner of it, stating that its immoral to take such a valuable object from someone who obviously dropped it.

Player one then gets a few different dialogue options to try and talk some sense into the other player's character, he can choose between a string of diffrent types of retorts and some might be intimidate, persuade, charm etc. After he has chosen his retort player two can choose a counter argument and will utilize the skill you chose and a game of rock, paper, scissors will commence, you will utilize the skillpoints in that particular skill you choose to gain an advantage over your friend in this game.

Depending on the outcome it will either be in favor of your decision or not, this will also give you points in various personality traits such as romantic or pragmatic depending on what you choose to say and these points will net you bonuses to your personality and other skills. Also it can be quite possible to make the two characters hate/love each other in the end.

This went on far longer than i intended so i will end this here by saying that the game is great and hopefully it will stay as amazing as it is now throughout the whole game (currently playing through it). Also, im Swedish so my english and grammar is not perfect, apologies for that.
发布于:6月30日
这篇评测是否有价值?
16 人中有 16 人(100%)觉得这篇评测有价值
99.3 小时(记录在案的)
回归1代的原罪是值得期待的,放弃了花哨的建模,让玩家去体会剧情和解决困难才是这游戏的核心乐趣。
虽然2代有着很好的品质,但有些时候制作者的努力对于很多玩家来说远不如一个裸体MOD(你们知道我说的是什么)
有不错画质+有点核心向的玩法,这才是属于真正玩家想要的东西
我的典藏盒子版什么时候能到呢?哈哈
别忘了 Risen 3和 Sacred 3也值得关注
发布于:7月1日
这篇评测是否有价值?
10 人中有 10 人(100%)觉得这篇评测有价值
100.5 小时(记录在案的)
YOU CAN LET A DOG SMELL PANTY'S
11/10 WOULD SMELL AGAIN.

But seriously this game is awesome, you can do allot of things.
Also the humour in this game is 10/10
THIS GAME IS 10/10 WOAAAAAAAAAAWAWAW!
发布于:7月4日
这篇评测是否有价值?
10 人中有 10 人(100%)觉得这篇评测有价值
77.1 小时(记录在案的)
非常好玩的战棋RPG,自由度高,代入感强,大量的支线任务和有趣的对话,画面也很精细。游戏流程虽然只有3章,但是不看攻略自己探索的话也要花费大量的时间。游戏有一定的难度,需要一些耐心。喜欢美式RPG的朋友一定不要错过。
发布于:7月24日
这篇评测是否有价值?
127 人中有 115 人(91%)觉得这篇评测有价值
35.5 小时(记录在案的)
这游戏抢先体验时真是捏一把汗,但制作组果然不失众望。一款回归一代的作品,的确做到有那么一种以往的rpg的感觉,是一款让玩家很有成就感的rpg,并且配以还可以的画面。ign给的9分我认为还算公正。背包的问题嘛……等等mod吧。

目前3dm有比较完整的正式版汉化补丁。
以往评测:
=======================================
我先来说明一下,首先这游戏依然是抢先体验,目前beta测试,比原来alpha的时候改进了很多,a测叫做可以试,现在b测才叫做是可以玩。但即使如此,目前剧情完成度并不是100%的,请务必注意!!

首先介绍一下这个游戏,这是一款rpg,战斗模式采用时间静止的按照行动点行动的回合战棋,战斗直接发生在游戏地图上,所以只要不触发战斗,就相当于arpg。(比如潜行,然后秒杀敌人。)

职业6个,技能搭配组合也很多,技能也很漂亮爽快,目前感觉法师比较牛。

游戏里面自由度比较高,为了完成一个任务,你磨嘴皮子、跑腿或者直接杀掉npc是可以的。(其实连自己的同伴都可以杀)

每个npc都可以交易,用你的物品换他们身上的东西,当然你也可以偷,也可以杀了后抢……装备目前好像是白、蓝、绿,有工匠系统。有些npc可以招募,4人队伍,找谁这就看你的组成了。队伍成员有时候对话,会增加好感,但基础好感度的区别怎么产生的我没搞清楚。

乱拿东西会被npc追杀(开头军官房间捡了个苹果……比天际杀鸡还要小的事情吧,一个苹果而已,至于吗?)

元素魔法会改变环境,比如一开始用下雨卷轴来救火,范围内的人物都出于打湿状态。冰住水面可以让敌人滑倒等等。法术效果有残留燃烧、毒什么的会持续一段时间。法术除了自己学的主要是各种卷轴

主线剧情独立于神界1、2。据说是只完成了一半,老教堂任务依旧没有完成。支线任务内容挺多,有些很有趣,任务剧情其实还挺不错的,可惜还没有任务提示,只能看懂了再慢慢去找。

beta初测:优化有进步,个别位置出现卡顿。游戏探索的乐趣做的还不错,音乐很好听,对话没语音,已知剧情来看做得还不错,npc互动也蛮有意思,bug少了很多,但一定会碰到:)

集资已经完成了,没有过日夜更替系统的线,这个不会实现了。期待不断完善,如果像之前那么效率的话,成品应该很不错。建议大家继续观望。
============
以往评测:
抢先体验有风险,可能会有许多让你不如意的地方。
我是从不推荐改为推荐的,因为看到制作人员不断更新所取得的进展,感觉还是很有希望的。
你无法想象我第一次玩的时候是怎样的一个连半成品都算不上的东西,我的评测直接不推荐,然后吐槽。但短短的一个多月,游戏已经进化到比较ok的状态,这个速度可以看出制作方是很负责任的。
如果继续完善下去,这部作品很有可能成为佳作!
发布于:1月30日
这篇评测是否有价值?

奖项