Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.
출시 날짜: 2014년 6월 30일
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Divinity Original Sin 구매

Divinity Original Sin Digital Collectors edition 구매

Includes two copies of Divinity: Original Sin, one Source Hunter DLC pack, plus one Beyond Divinity and one Divine Divinity. Send your second Divinity Original Sin copy to a friend!

Divinity Original Sin - Source Hunter DLC pack 구매

Unlocks Divinity Original Sin: The Golden Grail DLC, Divinity Original Sin: Zandalor's Trunks DLC, Divinity: Original Sin Design Documents and Art Pack, and Soundtrack. (DLC will only be made available on release.)

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최신 업데이트 모두 보기 (38)

Update Version 1.0.177

2014년 9월 19일

Hi all,

For the recent Mac OS update 10.9.5, we have released a hotfix that solves signature issues.

We seized this opportunity to also fix the combat log disappearing for some of you, and fix jumping journal entries.

If you load a savegame in which the combat log was gone, you may have to drag it above the skillbar to be able to resize it again.

On the Mac version, the GodRays effect was distorted and this was fixed as well.

Have a good weekend!

댓글 6 개 더 읽어보기

Update Version 1.0.169

2014년 9월 15일

Hi everybody,

In anticipation of the launch of the new companion DLC (which will be free for everyone) here is a new update which will further improve the game.

The most notable improvements are the new listening functionality for dialogs when playing in cooperative multiplayer, a big layer of polish on the spell and skill effects and a number of bugfixes. Please note that the new companions will only be available after installing the free DLC (to be released later today) and can only be accessed when starting a new game.


  • Added listening functionality to dialogs. Now you can listen to ongoing dialogs and see the complete history to better follow what is being said.
  • Fixed issue with logging for cooperative dialogs
  • A lot of fixes for savegames that refused to load
  • Sheath/Unsheath fixed timing of attachment of shields.
  • Rare crash fix in specific script calls
  • Rare crash fix in extinguish surface action
  • Fading objects and fog triggers now work for all players instead of just the local player.
  • Fixed issue where rotation on objects could get corrupted, resulting in huge objects
  • Bugfix in character movement while mouse is pressed
  • Fixed some UI's that were always loaded in memory. Now they are loaded when needed.
  • Fixed issue when swapping character during a rock-paper-scissor minigame.
  • Fixed some doors that were blocking after they were destroyed
  • Added text bubble effect above characters in dialog
  • Dragging action will cancel when going into trade
  • Fixed rare crash with attachments on objects
  • Fixed rare issue where the mouse cursor could become corrupted
  • Weight can no longer become negative
  • Character should slide less when arriving at their target position
  • Dragging an item onto a container will put it in the inventory now
  • Correctly substract money when hiring henchman
  • Correctly delete item when adding to an inventory fails.
  • Fixed exclamation mark sometimes being attached wrong.
  • Fixed rare crashes when going to and coming from the Homestead
  • Fixed double spaces in combat log
  • Changed requirement from Crafing to Tenebrium to craft tenebrium weapons
  • Fixed issue with sheath/unsheat after sitting or sleeping
  • Fixed issue with wrong resurrecting event
  • Skillbar items in a container no longer get removed
  • Fix for surface sound underflow
  • Skill are reloaded when switching mods
  • Remove blackrot status when you have tenebrium ability
  • Added "Additional Content" menu to the main menu
  • Fixed issue where characters in combat could sometimes take characters out of the combat into account
  • Fixed issue with disconnected during the rock-paper-scissor minigame
  • Fixed issue where character sometimes dont follow after a load

  • War of the Bloodstones, some mountain men could be neutral during the war
  • Quest blocker in Nadia quest when you talk to Lawrence
  • Arhu thinks that everything you drop in his house is his property, is fixed
  • Issue with killing the Trife with companions without starting the end fight
  • Imps were not appearing on Mac version
  • AI mesh fixes at Baron of Bones house, now the player can teleport the chest in the southern room
  • Items on some graves drop under the ground when dug out
  • You could start a conversation with Lurrean while he was walking away
  • You could ask William to teleport you to Wally once the quest was solved, this is removed
  • Incorrect log entry on mushroom barrier removal
  • Couldn't select enemies that were inside click through bushes
  • Zou could talk to Yox while Frederick was approaching and the quest would hang
  • How to handle Tenebrium quest book had been increased to unlimited uses
  • Cyseal burning ship got a sound event, so you can hear it burn now
  • The Lawrence vs miners situation used to get blocked but that is fixed now
  • Teleport Mirror in Luculla Mines doesn't want to teleport companions
Note: a limited amount of these story fixes require you to start a new game

  • Battering Ram
  • Crushing Fist
  • Cure Wounds
  • Divine Light
  • Dust Devil/Whirlwind
  • Encourage
  • Power Stance
  • Precision Stance
  • Power Stance
  • Precision Stance
  • Minor Heal
  • Slow Current
  • Bitter Cold
  • Headvice

  • Overall audio balance has been updated.
  • The burning ship in Cyseal had sound (burning & sinking) which did not work, this has been fixed now.
  • Player weapons such as Two Handed Sword and Magic Staff got new dedicated sounds when sheathing their weapon.
  • The Orcs in the game now have extra foley sounds including a huge roar, a sobbing orc and a really gross ‘buttscratch’…
  • For the new area, dedicated ambient sounds have been added, as well as custom sounds for a very loathsome druid and some really disgusting fx for certain pigs

MAC Specific:
This update brings all Mac tweaking options into a single place. In order to use it you have to hold 'Command' key on game startup.
The new launcher has options to:
  • Don't show any OS X notification popups while in game. They won't even blink.
  • Disable Touch Support if you feel like it
  • Quickly click on OS X Path control to discover your saves directory
  • Temporarily switch game to windowed mode
  • Precisely track mouse and trackpad gestures and taps
  • Disable hardware fade and gamma effects
  • Enable OpenGL performance tweaks and a heap of assorted workarounds

Divinity Engine Editor:
  • Fixed some problems that existed when loading mods
  • Fixed some memory leaks
  • Added info when trying to save terrain that is not editable
  • Fixed saving new story items
  • Fixed story editor crash
  • Fixed crash when entering game mode
  • Fixed position of camera when switching between cameras

Have fun!

댓글 71 개 더 읽어보기


“Hands down the best classic-style RPG in years”
9/10 – Eurogamer

“An incredible title that provides many hours of entertainment”
9/10 – Game Informer

“Outstanding tactical combat and engaging quests make Divinity: Original Sin one of the most rewarding RPGs in years.”
9/10 – IGN

게임 정보

Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity: Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!

Key Features

  • Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
  • Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp. Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
  • Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
  • Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
  • Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.
  • Create your own adventures and share them online. With Original Sin comes the powerful toolset used by the game's designers. Yours are endless new stories to make and share with other players!

Digital Collector's Edition

The Digital Collector's Edition contains:

  • 2 copies of Divinity: Original Sin: one for you and pass on the second key to a friend
  • Award-winning Divine Divinity and Beyond Divinity
  • The Golden Grail DLC: an in-game item that allows you to colour your items in gold and sell them for more.
  • Zandalor's Trunks DLC: enjoy a unique in-game undergarment as rare as it is opinionated.
  • Design Documents
  • Art Pack
  • Soundtrack

시스템 요구 사항 (PC)

    • OS: Windows XP SP3 or higher
    • Processor: Intel Core2 Duo E6600 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: HD Intel Graphics 4000 or NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant
    • OS: Windows 7 SP1 or Windows 8.1
    • Processor: Intel i5 2400 or higher
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX or higher
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant

시스템 요구 사항 (MAC)

    • OS: OS X 10.8.5
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000/4000
    • Hard Drive: 10 GB available space
    • Additional Notes: HD3000 & HD4000 benefit from 8Gb of memory
    • OS: OS X 10.9.3
    • Processor: Intel i5 or higher
    • Memory: 4 GB RAM
    • Graphics: Intel Iris (Iris Pro) or ATI™ Radeon™ HD 6XXX or higher or NVidia 6xx series or higher
    • Hard Drive: 10 GB available space
    • Additional Notes: HFS+ filesystem with case-sensitivity is not yet supported
유용한 고객 평가
81명 중 67명(83%)이 이 평가를 유용하다고 평가했습니다.
68.6 시간 기록
드디어 정식버전이 출시되었다.

단언컨데 이 게임은 발더스게이트2를 마침내 뛰어넘은 최고의 게임이다.
발더스 게이트와 달리 모든 전투는 턴제로 이루어지지만, 턴제라고 해도 전투는 매번 긴박감이 가득하다.
동료와 NPC간의 상호작용도 훌륭하며,
메인/사이드 퀘스트의 경계가 없는 퀘스트 라인은 입문자들에게는 자칫 혼란스럽고 산만한 느낌을 줄 수 있으나 대화창을 조금만 주의깊게 읽어보면 퀘스트들이 대단히 유기적으로 짜여져 있다는 것을 알게 될 것이다. 또한 퀘스트를 수행하는 방식에 있어 어떻게 진행할 것인지 자유도가 높다. 중요 NPC를 실수로 죽여버려도 퀘스트를 계속할 방법은 항상 있다

제작자는 "울티마7이후 제대로된 RPG를 우리는 만나지 못했다"며 그에 걸맞는 게임을 만들겠다고 했다. 그리고 라리안 스튜디오는 그러한 장담이 결코 헛된 소리가 아님을 증명해보였다 발더스게이트2 + 울티마를 합친 느낌을 주는 게임인데 모드도 지원이 편하고 게임에디터도 있으며 심지어 멀티까지 지원된다. 이건 완전 미친 게임이다!!!

이게임은 무조건 올해 GOTY를 받는다에 내 부랄을 걸 수 있다. 스팀 세일을 기다리고 있는가? 나는 말한다. 이 게임은 100불을 주고 사도 아깝지 않은 게임이다. 언젠가 당신도 한번쯤 그런 생각 한번 해봤을거다. "100불을 줘도 좋으니 정말 최고의 명작 RPG 하나쯤 나오면 안되나..." 나는 말할 수 있다. 이 게임이 바로 그 게임이다. 무엇을 망설이는가?? 지금 당장 이 게임을 사라!!
게시 일시: 2014년 7월 1일
이 평가가 유용한가요? 아니요
47명 중 41명(87%)이 이 평가를 유용하다고 평가했습니다.
30.6 시간 기록
앞서 해보기 리뷰
높은 자유도나 발더스게이트같은게임을 좋아한다면 이게임이 정말로 재밌게 느껴질거라고 생각합니다 .

하지만 약간 높은 난이도나 퀘스트가 아닌 자신이 직접 찾아야하는 저널은

이 게임의 매력이지만서도 고민해야하는것은 전투뿐만이 아니란걸 알려주네요

정말 한글화했으면 하는 작품이기도하고

개인적으로 정식 출시된다면 GOTY에 갈수있을거라 생각하는 작품입니다.
게시 일시: 2014년 5월 1일
이 평가가 유용한가요? 아니요
3,111명 중 2,980명(96%)이 이 평가를 유용하다고 평가했습니다.
130.9 시간 기록
The short version:
Divinity: Original Sin aims to be a modern day Ultima 7 and is reminiscent of many of the older games in the genre, it will make many of you who did like games such as Baldurs Gate II and Planescape Torment very happy indeed, especially if you also like turn based tactical combat. Players will be able to create a team, make choices and see how the consequences of their actions bear out.

The long version:
This is a game with little to no hand holding and it does not insult your intelligence by making this game accessible to your five year old sister, no this game is a deep tactical turn-based RPG experience. Not only will you have freedom over your choices in the story (consequences and choices, even disagreements, will affect how things go), but also in how you get there.

You will be forced to interact with the world and speak to the people in it to gain information and quests, this is especially true as there are no exclamation marks over their heads telling you that this person is important or that they have information you need. It's also a game that rewards exploration, should you be careless enough you could find yourself completely missing out on certain quests. You can even kill most npc's in the game should you wish to do so (with the exception of a very few plot specific ones), but be careful of what you decide to do, there will be consequences for your actions.

There will be puzzles, lots of traps and mysteries to solve and interesting ways to approach many of the quests, you have the freedom to go wherever you want and the areas/monsters -wont- scale to your level, meaning you could die a very horrible death by exploring too far when you are low level. You could also be very skillful with the items/weapons at hand and somehow actually kill that level four troll while you are just a meager level two knight.

Being a rogue is especially fun as you can steal nearly everything, including snatching paintings off the walls, pick pocketing their weapons or even keys to their homes for a later "visit". Stealth is also very viable when stealing, but be careful, if you are caught people will dislike you and that will affect prices and information you can get, eventually you will be thrown into jail. Once there your partner can either come and bust you out or... well.. i wont spoil the surprise for you, suffice to say that there are more ways than one to get out of jail.

Party-based turn-based combat will encourage players to shape and control the game's environments, and to discover and utilize various skill and spell combos that you can choose for your party members

But the best part is the superb co-op experience, gone are the days when only player 1 gets to decide upon important decisions. You can both talk to any and all npcs and you both take part in dialogues during important events or with certain npcs, and should you two disagree on how to resolve a quest or dialogue you can have your characters argue over it. They will also react to certain things, for example, if you steal something your partner can start up a dialogue with you to either condone your actions or condemn them.

As to not spoil anything in the game this example is merely fiction and not present in the game. (Not to my knowledge at least)

example: You find a valuable gem on the beach and player 1 wants to sell it while player 2 wants to try and find the owner of it, stating that its immoral to take such a valuable object from someone who obviously dropped it.

Player one then gets a few different dialogue options to try and talk some sense into the other player's character, he can choose between a string of diffrent types of retorts and some might be intimidate, persuade, charm etc. After he has chosen his retort player two can choose a counter argument and will utilize the skill you chose and a game of rock, paper, scissors will commence, you will utilize the skillpoints in that particular skill you choose to gain an advantage over your friend in this game.

Depending on the outcome it will either be in favor of your decision or not, this will also give you points in various personality traits such as romantic or pragmatic depending on what you choose to say and these points will net you bonuses to your personality and other skills. Also it can be quite possible to make the two characters hate/love each other in the end.

This went on far longer than i intended so i will end this here by saying that the game is great and hopefully it will stay as amazing as it is now throughout the whole game (currently playing through it). Also, im Swedish so my english and grammar is not perfect, apologies for that.
게시 일시: 2014년 6월 30일
이 평가가 유용한가요? 아니요
40명 중 30명(75%)이 이 평가를 유용하다고 평가했습니다.
16.9 시간 기록
먼저 7/3 현시각 스팀 판매량 1위를 찍은 라리안스튜디오에게 축하의 메세지를 보낸다 . 디비니티 2 와 디비니티 드래곤커맨더의 부진을 씻고 드디어 플레이어들의 앞에 명작을 가지고 돌아왔다. 간단히 말하면 발더스가 생각나는 게임이다 하지만 고사양이 아닌 저의 컴으로도 상위옵을 프레임 다운없이 즐길수 있었으면 배경음악고 전투사운드 피격음등은 굉장히 잘 구현되어 있으면 귀에 착착 감깁니다. 특히 동굴안에 있을때는 동굴 바람소리가 솔솔 들리며 그와 동시에 바람처럼 스치듯이 바이올린도 들리니 게임의 풍미를 한층 더 높여주었습니다 전투는 독구름 불타는 기름바닥 물웅덩이를 전략적으로 사용할수있으며 턴제지만 지루한면이 타 게임보다 적다는 점과 생각보다 잘 짜여진 퀘스트는 몰입도를 높여줍니다 담백하게 2인 코옵은 굉장히 좋은 선택이었으면 아는사람과 플레이 한다면 굉장히 큰 재미를 느낄수 있습니다 . 킥스타터 펀딩은 정말 좋은 시스템이라는걸 제대로 보여준 아주아주 괜찮은 작품 ! 킥스타터 만세 라리안 만세 ! 이걸 정품으로 사셨다구요? 정말 베스트 초이스 입니다라고 말해드리고 싶네요
게시 일시: 2014년 5월 27일
이 평가가 유용한가요? 아니요
21명 중 19명(90%)이 이 평가를 유용하다고 평가했습니다.
76.1 시간 기록
올해 최고의 게임아닐까 생각됨
발더스게이트, 플레인스케이프, 템플오브엘레멘탈이블, 폴아웃1,2 좋아하는 사람들에게 진정 추천합니다
게시 일시: 2014년 7월 2일
이 평가가 유용한가요? 아니요