The Fallen Enchantress seeks to destroy the civilizations that have risen from the ashes of the Cataclysm.
Análises de usuários:
Últimas:
Neutras (23 análises) - 43% das 23 análises de usuários dos últimos 30 dias são positivas.
Todas:
Ligeiramente positivas (1,421 análises) - 73% das 1,421 análises de usuários deste jogo são positivas.
Data de lançamento: 22/mai/2013

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Comprar Fallen Enchantress: Legendary Heroes

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-75%
$24.99
$6.24

Pacotes que incluem este jogo

Comprar Fallen Enchantress Ultimate Edition

Inclui 9 itens: Fallen Enchantress - Map Pack DLC, Fallen Enchantress: Legendary Heroes, Fallen Enchantress: Legendary Heroes - Battlegrounds DLC, Fallen Enchantress: Legendary Heroes - Leader Pack DLC, Fallen Enchantress: Legendary Heroes - Loot Pack DLC, Fallen Enchantress: Legendary Heroes - Map Pack DLC, Fallen Enchantress: Legendary Heroes - Quest Pack DLC, Fallen Enchantress: Legendary Heroes - The Dead World DLC, Fallen Enchantress: Ultimate Edition

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

Comprar Stardock Bundle 2016

Inclui 8 itens: Galactic Civilizations III, Sorcerer King, Sins of a Solar Empire®: Rebellion, Fallen Enchantress: Legendary Heroes, Dead Man's Draw, Galactic Civilizations® II: Ultimate Edition, Galactic Civilizations® I: Ultimate Edition, Demigod

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

 

Análises

“This standalone expansion is a wonderful fantasy strategy game in its own right...”
4 out of 5 – The Escapist

“Fallen Enchantress: Legendary Heroes is a terrific 4X strategy game that builds upon the good work done in its immediate predecessor last year.”
8.0 – GameSpot

“You don't have to be any kind of strategy savant to appreciate what this exceptional release has to offer.”
8.5 – Game Informer

Sobre este jogo

The Fallen Enchantress seeks to destroy the civilizations that have risen from the ashes of the Cataclysm. Fortunately, your fame has spread and great heroes have been drawn to your banner. With your new champions, you will confront new horrors like liches, brood hunters, banshees, and the dreaded hergon.

Fallen Enchantress: Legendary Heroes is the new standalone expansion to Stardock’s turn-based, fantasy strategy game. Players will forge a new empire in a world sundered by powerful magic, fight against terrible creatures, complete quests and rediscover lost secrets in their bid to rule the world of Elemental.

Fallen Enchantress: Legendary Heroes is a standalone expansion. No prior games are required to play.

Key Features


  • Gain Champions Through Fame: Champions are no longer simply found, instead, they seek you out based on the amount of Fame your kingdom has generated. And not all of these legendary heroes were Men or Fallen…
  • New Leveling System: Your sovereign and champions now evolve through a skill tree that visually allows you to plan what kind of hero you want him or her to be. Make your mage into a powerful Necromancer, or train your Assassin in special attacks that bleed the life from your enemies.
  • Updated Tactical Battles: Battles are now more intense with additional special skills, combat mechanics, spells and new maps.
  • New Monsters: The legendary heroes didn’t reach our lands alone. The events of the Fallen Enchantress have raised the dead and caused forgotten creatures to return to the surface of the world.
  • More Magic: New spells like ‘Lightning Form’ and ‘Raise Skeletal Horde’ add new options and dangers to battle.
  • Larger Maps: A new gigantic sized map delivers truly epic games.
  • Updated Graphics Engine: An improved graphics engine delivers stunning new visuals while improving performance on older machines.
  • And much, much more!

Requisitos de sistema

    Minimum:
    • OS: Windows 10 / 8 / 7 SP1 / Vista SP2 / XP SP3
    • Processor: 2.2 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: 512 MB DirectX 9.0c Compliant Video Card w/Pixel Shader 2.0 (Radeon x1600 / GeForce 6800)
    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX 9.0c Compatible Sound Card
    • Additional: To activate this game you must create a Stardock account while launching the game on Steam.
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Últimas:
Neutras (23 análises)
Todas:
Ligeiramente positivas (1,421 análises)
Últimas análises
NukeAdder
( 115.1 horas registradas )
Publicada: 26 de junho
Its a fun fantasy turn-based stategy game. Its true, the AI is not good, and the map monsters are more challenging to defeat then the enemy nations. But nonetheless, its a fun, if not particulary challenging game.
John Hadley
( 47.4 horas registradas )
Publicada: 25 de junho
Requires 3rd party registration to play
eric.truxell
( 0.1 horas registradas )
Publicada: 24 de junho
Installed game, asks for startdock password to register game (neccesary to play), request password reset, no email, request refund, uninstall game. 0/10 waste of time.
Michael Westen
( 26.0 horas registradas )
Publicada: 20 de junho
I really tried this game, but it a piece of ♥♥♥♥ game. So bugs that skyrim bugs are a breeze of fresh air.
One moment you are overpowered by enemies other times you are a god.
Never again i buy games from these guys, i am a fool, because i gave bought the previous game FE.

A big Frak you!!!
BallsOfSteel
( 8.1 horas registradas )
Publicada: 19 de junho
This game presents only what I can say is the illusion of choice and variety. One basically has to play the same way every time. Not my cup of tea, sorry.
lafeel
( 0.6 horas registradas )
Publicada: 17 de junho
Good game, terrible company. Avoid, like the plague.
herparchist
( 272.4 horas registradas )
Publicada: 13 de junho
This is how every 4X strategy game should be. I have played way too many hours, playing and winning with every nation. The customizable units and warlord make the game interesting. I even created a few mega warlords to give myself more of a challenge. The DLC are all well worth the price. Having spent so many hours all I can say was this game is worth every penny. I only hope they make another installment, so I can spend what freetime I have on it.
Pastafari
( 64.8 horas registradas )
Publicada: 12 de junho
I would love to say yes to this game but i cant. I loved "Masters of Magic" in the long past in the middle of 90th. And i was looking forward to play this game. The design is cool, the gameplay is fun, the story is a bareable fantasy. CPU usage is just a joke! I have a decent gear. and by decent gear i meant a 6 core proc with 3,3 GHZ each! and the game at the end of the game is using like 80% of my CPU!!! 1 turn takes 30 seconds to process if not more!!! Devs are LAZY! its not how you do a turn-based strategy! These tentacle-armed crabs are whining about costs for fixing some stuff inthe game. well you should have been attentive from the start and do it properly from the start you idiots! No multiplayer cause you need to rebalance, and rebalancing implys more human resource. well F you ill rather go and play Master of Magic multiplayer mode. I bet it didnt cost that much then but now you have issues with that. Lazy bums! This game probably will fly at quantum processors...
reikken
( 3.3 horas registradas )
Publicada: 10 de junho
requires logging into another account
Análises mais úteis  Nos últimos 30 dias
10 de 10 pessoas (100%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
120.1 horas registradas
Publicada: 2 de junho
The problem with Fallen Enchantress: Legendary Heroes is *not* simply that it lacks Artificial Intelligence, but that lacks any intelligence at all. The amount of noise simply overwhelms the information and that is a design flaw that permeates the game. The designers simply do not understand that communication is about *meaning*, and you cannot meaningfully communicate if everything that you say is interrupted by something else, which in turn has been interrupted . Or that you drown out what is important by endlessly repeating statements about the irrelevant. Granted that these half-spoken communications eventually unwind off the stack to finally speak the rest of what they were supposed to have said, but the connection between pieces has been lost.

Stacked Modal dialogs that are half-statements of things interrupted is an idiotic paradigm beyond comprehension. Yet this is the paradigm that the designers of Fallen Enchantress have built into the control loop of the game.

But the basic principles of communication are not just abused in this manner.

Some guy will complain that you are intruding on his territory, but not tell you where. So that intrusion could be a transient event created by an automated scout or it could actually be a meaningful complaint about an army. But you don't know which because city boundaries are often not clear. All that you know is that something has happened someplace and maybe you should do something about it if you could.

Some alert will announce that there are enemies in your territory, and it has announced it for dozens of turns. But the alert is not relevant because the beasts are holed-up in their cave and still remain too strong to take on. That information then should be check-boxed and excluded from the alert, but instead it is repeated turn after turn, to the point that it is eventually ignored. Yet *all* intrusions use the same alert and so ignoring that one can leave other, more serious intrusions, ready to pounce from the bushes.

Tactical combat takes place in an arena that reflects the locale, and there are often building and trees in the area. This is a nice aesthetic touch and a sensible paradigm. But unfortunately, in Fallen Enchantress, those buildings and trees are fixed objects and do not become transparent when the space gains focus. That means that these objects can obscure armies and placements behind them, leaving you blind when you try to move into that space or attack enemies on it.

Possible movement squares of armies are highlighted as are those of the opposing armies. Unfortunately, the base color is light blue, and the movement squares of friends is light green. Closely examined, the difference is clear, yet errors in placement are often made because those colors are transparent pastels and not easily differentiated with a quick glance. Again, clear communication was not the objective and so it doesn't take place.

There are various other problems, and others have talked about them and the poor AI in the game, but the problem is deeper than any. The problem is that the developers do not understand what they are doing. They might be competent programmers but they do not understand design and the necessary flow of communication and execution that makes working within the world they've created a pleasure. This game works, but working within it is a pain because you have to fight with it to get what you want done.

Behind the mess is a game worth playing, but you'll need a fair bit of patience to reach it.
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2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
272.4 horas registradas
Publicada: 13 de junho
This is how every 4X strategy game should be. I have played way too many hours, playing and winning with every nation. The customizable units and warlord make the game interesting. I even created a few mega warlords to give myself more of a challenge. The DLC are all well worth the price. Having spent so many hours all I can say was this game is worth every penny. I only hope they make another installment, so I can spend what freetime I have on it.
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6 de 10 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
179.3 horas registradas
Publicada: 2 de junho
I've been a long time customer. I also played this game several years ago, and recently came back, hoping I could make it past 20 turns or so without crashes. Unfortunately I was let down.

This game has amazing potential but seems fundamentally riddled with bugs.
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11 de 22 pessoas (50%) acharam esta análise útil
Não recomendado
3.3 horas registradas
Publicada: 10 de junho
requires logging into another account
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3 de 6 pessoas (50%) acharam esta análise útil
Não recomendado
8.1 horas registradas
Publicada: 19 de junho
This game presents only what I can say is the illusion of choice and variety. One basically has to play the same way every time. Not my cup of tea, sorry.
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Análises mais úteis  No geral
8 de 8 pessoas (100%) acharam esta análise útil
Recomendado
38.8 horas registradas
Publicada: 16 de fevereiro de 2014
Jogão!!! Perfeito pra quem gosta de estratégia em turnos com combates também em turnos. Quem gosta de Heroes of Might and Magic, Civilization e jogos do tipo, pode comprar, não vai se arrepender. E o melhor, tem um bocado de RPG junto.
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7 de 7 pessoas (100%) acharam esta análise útil
Recomendado
293.3 horas registradas
Publicada: 24 de junho de 2015
É uma mistura de MIght and Magic e Civilizatiom. Interessante poder criar unidades. Gostaria que tivesse mais mapas e que os herois ficassem evoluídos e não começassem do zero em cada partida. Dou nota 8. Compre em promoção porque os dlc são necessários e encarecem o jogo.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
74.4 horas registradas
Publicada: 24 de junho de 2014
Jogo muito interessante, jogo desde a primeira versão, e agora na segunda versão, ficou ainda melhor, com mais conteúdo e novas mecânicas. Para quem gosta de jogos de RPG estratégicos, é uma ótima pedida.
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176 de 191 pessoas (92%) acharam esta análise útil
Recomendado
59.2 horas registradas
Publicada: 25 de novembro de 2013
Fallen Enchantress: Legendary Heroes is a unique game that tries to combine major elements from two of the biggest and best turn-based strategy series in history, namely Civilization and Heroes of Might and Magic. Just like in Civilization, you start by founding a city, you improve it with new buildings, and then expand by founding other cities and/or conquering other factions. But taking a cue from Heroes of Might and Magic, you explore the fantasy world with your hero(es), the battles take place in a separate screen and you can do quests to earn loot for your hero.

It’s a very interesting mix of two familiar concepts carefully designed into a surprisingly unique whole. For example, between dealing with other factions (whether you’re in war or not), you can scour the gameworld seeking out and completing various quests available to you whereas in Civilization there is not much to do in these moments except building your empire. On the flipside, it makes you miss certain elements from both Civilization and Heroes of Might and Magic. For example, even though you get to research civics, military improvements and magic just like you would research technology in Civilization, Fallen Enchantress: Legendary Heroes lacks the clear sense of progression. Or to use the city battles in this example, in Fallen Enchantress they are exactly the same as they are anywhere else on the map whereas Heroes of Might and Magic provides a compelling conquer/defend mechanic in its city battles.

It is perhaps unfair to compare this game so intensely to other games, but at the same time, there is no escaping the fact that these were very important and clear influences. The similarities aside, it needs to be pointed out that Fallen Enchantress totally nails the depth, scope and addictive nature that the genre absolutely requires. However, it does seem to favor the aggressive approach over the diplomatic one.

The production values are modest. The graphics are rather outdated, but this is offset to a point thanks to the truly wonderful and distinctive art-style. Unfortunately, there are no excuses for the sound design. The soundtrack consists of a scant few derivative fantasy melodies whereas the sound effects are just poor.

Fallen Enchantress: Legendary Heroes is a deep and addictive turn-based strategy game which doesn’t quite reach the very top the genre has to offer and as such won’t keep you playing for years to come, but it does offer a surprisingly unique mix of gameplay elements that will definitely delight any fan of the genre.

8 OUT OF 10 (GREAT)
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236 de 274 pessoas (86%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
20.0 horas registradas
Publicada: 14 de novembro de 2014
i'm not typically a serious fan of city/army builder games like this, but Fallen Enchantress: Legendary Heroes is one of those games that is just what I was looking for at the time. If you're a fan of Sid Meier's Civilization series, this game MIGHT be up your alley. In my opinion, it is way better in many ways. A lot of people say differently... So here's a rundown of why I recommend this game:

1) You get to have a 'main character', which you either pick from, or make your own through customization options. You can also make your own faction up, so to speak and pick your perks etc.
2) There is an EXTREME PLETHORA of troop choices due to customization options to create the exact troop type you are looking for, You can even customize how they look, including gender. Seriously, this is an amazing thing that I haven't seen in too many other games of this type.
3) The battle system is like a hybrid of regular turn-based strategy games of this nature, and something like a less-intricate version of games like Final Fantasy Tactics, Fire Emblem, and Agarest (tactical battle games). See your unique leader and troops battle across actual landscapes, with terrain that affects movement and line of sight in a much more detailed way than typical builder games. Strategize your positions. Feel like you're actually battling!!

There's really only one big problem I have with this game, and that would be the lack of multiplayer... I hear it crashes a lot, but I haven't really had much issue with this. Other than that however, I don't really see a whole lot wrong with it. I saw someone saying it's not a 'completed game' but I felt pretty content with it. I mean, I wouldn't go paying 40 dollars for it but I wouldn't pay that for almost any game, simply because that's a lot of money to me... I don't make that much...

Should you buy this game...? It really depends on what you want in a game. If you're a high-fantasy fan who loves customization and city building, maybe. If you're a fan of grid-based tactical combat games, it just might be up your alley. If you like all of that stuff, you'll probably like this game. Should you spend 40 dollars on it? Ehhhh..... I wouldn't but if you have tons of money to blow, why not? I would honestly wait for a sale, or do some more research beyond my review... I hope i helped you out somehow in your decision however.
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