精選項目
遊戲
軟體 試玩版 新聞 推薦
Desktop Dungeons is a quick-play roguelike puzzle game that gives you roughly 10 minutes of dungeon-crawling action per serving. It straddles the casual and hardcore boundary in that, while you might die frequently because the game is tricky and unforgiving, it’s so approachable and quick to get into that you keep wanting just one more...
發售日: 2013年11月7日
觀看所有 2 預告片
本產品尚未對您目前所在的地區語言提供支援。在購買請先行確認目前所支援的語言。

購買 Desktop Dungeons

購買 Desktop Dungeons Special Edition

最近更新 檢視全部(3)

Now available for Linux!

2014年5月13日

Desktop Dungeons brings goats and penguins together as it the award-winning puzzle roguelike heads to Linux. Tell your friends, tell your enemies, but do NOT tell your strangely dangerous farm animals. That would be a bad idea.

10 則回應 繼續閱讀

Desktop Dungeons Update

2014年3月10日

Added fullscreen filtering options to alleviate complaints of blurriness.
Fixed some issues with specific Steam Achievements not unlocking.
Laid groundwork for future interop with Linux and mobile versions.

5 則回應 繼續閱讀

評論

“... a creative, rewarding and utterly addictive game that will keep you raiding goblin lairs until the small hours.”
4.5/5 – USgamer

“There are eight puzzles about pushing trolls.”
9/10 – Objective Game Reviews

“... as well-balanced as God’s own see-saw, and as unforgiving as the fast food jobsworth faced with someone ordering a breakfast muffin at 12.01”
Rock, Paper, Shotgun

特別版

The Desktop Dungeons pre-order Special Edition lives on! Except now you can regale non-Special-Edition owners with the exploits of the Goatperson and your explorations of the additional Triple Quests while listening to the dulcet tones of the Desktop Dungeons Soundtrack.

That's right, all of Desktop Dungeons in one friendly package. For less:

  • Desktop Dungeons
  • Desktop Dungeons Goatperson DLC
  • Desktop Dungeons Soundtrack

關於此遊戲

Desktop Dungeons is a quick-play roguelike puzzle game that gives you roughly 10 minutes of dungeon-crawling action per serving. It straddles the casual and hardcore boundary in that, while you might die frequently because the game is tricky and unforgiving, it’s so approachable and quick to get into that you keep wanting just one more round.

  • The perfect coffee-break game
  • Fight your way through fantasy dungeons in 10 minutes or less. We’re busy people too.
  • Prize-winning awesomeness (13th Annual IGF Awards)
  • Classic roguelike play re-imagined as a unique single-screen puzzle game sort of thing! Reviewers have a hard time with genres.
  • 6 hours of gameplay? Try 6 billion.
  • Randomly generated dungeons are different every time you play. Build your Kingdom to unlock hordes of new classes, races and challenges.
  • Amazing soundtrack by the improbably astounding team of Danny Baranowsky and Grant Kirkhope.

系統需求 (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • DirectX: Version 9.0c
    • Hard Drive: 350 MB available space

系統需求 (MAC)

    Minimum:
    • OS: OSX Lion
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • Hard Drive: 350 MB available space

Linux 系統需求

    Minimum:
    • OS: Ubuntu
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • Hard Drive: 350 MB available space
具參考價值的客戶評論
33 人之中有 24 人(73%)認為這篇評論有參考價值
此帳號擁有 2,093 款產品
795 篇評論
4.9 記錄時數
Damn hard. That's what Desktop Dungeons is. Even the easiest dungeons take many tries to finish. This game mixes basic RPG elements with roguelike quests/levels. If you die while trying to complete a quest you have to start all over again. Now, many of the battles (at least in the beginning) can be finished within minutes, provided you know exactly what to do. Completing quests earns you money to unlock and upgrade new classes, and of course, this will unlock new quests for you. All of this should make the game a little easier.

But the game might just be a bit too hard because I couldn't even complete 3 quests. And while I still had a good time playing it (mainly because of the short levels) I think the game isn't always well balanced. It requires dedication and effort, -two characteristics I actually possess- but if you have the feeling that you aren't making any progress it's time to quit.

Still, a very good and fun game, once and if it clicks, but beware of the difficulty (spikes).

[Rating: 72/100]
張貼於:2014年3月2日
這篇評論有參考價值嗎?
24 人之中有 18 人(75%)認為這篇評論有參考價值
此帳號擁有 241 款產品
18 篇評論
70.4 記錄時數
Desktop Dungeons is a simple game like chess, easy to figure out and goals are very clear, however just like chess mastery of this game could take a vast amount of time.

Its also got goats, you like goats right?
張貼於:2014年5月13日
這篇評論有參考價值嗎?
106 人之中有 61 人(58%)認為這篇評論有參考價值
此帳號擁有 573 款產品
15 篇評論
5.4 記錄時數
Desktop Dungeons is not a roguelike and never should have been advertised as one. This is really DRoD (Deadly Rooms of Death) with randomized levels. Each dungeon map plays more like a Eurogame-style board game than a dungeon hackfest. Also, characters are not persisted between quests. Each dungeon starts with a template character at 1st level. You must defeat enemies, acquire items, and explore the fixed-size map in just the right sequence. Kill a weaker enemy too soon, find an item too late, or spend too many potions on a stronger enemy, and you won't have the resources to beat the final boss. You don't so much "die" as "end up in an unwinnable situation and have to restart". If this is the experience you want, then enjoy. But let's stop tagging this as a roguelike because that is totally misleading.
張貼於:2014年5月11日
這篇評論有參考價值嗎?
102 人之中有 57 人(56%)認為這篇評論有參考價值
此帳號擁有 329 款產品
36 篇評論
125.7 記錄時數
At times this game can be lots of fun. But the poor documentation and very uneven difficulty progression ultimately make it an exercise in frustration rather than fun.

After playing about 20 hours, and struggling with the game I hit a wall where I couldn't progress any further. I'm not the sort of person who wants to spend lots of time watching youtube videos to understand how to progress so I think I will move onto something else that is better designed.
張貼於:2014年3月1日
這篇評論有參考價值嗎?
23 人之中有 14 人(61%)認為這篇評論有參考價值
此帳號擁有 380 款產品
59 篇評論
27.6 記錄時數
Честно говоря, релиз Desktop Dungeons оказался совсем не тем, чего я ждал, глядючи на бету и несколько дем на сайте до выхода.

Потому что до выхода мы имели рогалик. Своеобразный, одноуровневый рогалик с контролируемыми прогнозируемыми битвами, очень ограниченным инвентарём и разными героями - но рогалик. Пошаговые бои, случайное размещение монстров, случайные предметы - всё, что ждёшь от рогалика.

А по выходу игра оказалась головоломкой. %) Этакий "сапёр", только с ролевой составляющей.

Рогалик тут тоже остался, к счастью, или бы игра мне не понравилась совсем. Предметы всё так же случайны, а герои "апгрейдятся", в том смысле, что на старте можно выбирать всё больше и больше опций. (Которые зависят от построек, а те, в свою очередь, зависят от собранных в донжонах денег). Поэтому игру можно пройти и без детального продумывания каждого шага...

...Ну, во всяком случае, в "нормальных" уровнях. Потому что есть и "головоломные", которые чистые головоломки, и никакой случайности там нет. Да и "нормальные" часто требуют нетривиальных подходов и точного расчёта, потому что, как назло, большая часть из них построена так, что тебе просто не хватит опыта, чтобы убить финального босса, если убивать монстров "неправильно". И это меня, честно говоря, напрягает. Потому как играю-то я вслепую, и узнать, что мне нужно было начинать с точки Х, когда я уже зачистил почти весь уровень и поздно что-то менять - это напрягает. А там половина минимум такая - и требует в итоге переигрывания.

Но в целом - хорошо. Играть я в неё буду редко - но буду. Для любителей головоломок - очень даже рекомендуется.
張貼於:2014年5月10日
這篇評論有參考價值嗎?
4 人之中有 4 人(100%)認為這篇評論有參考價值
此帳號擁有 54 款產品
1 篇評論
265.8 記錄時數
I started to play it 2 weeks ago, and it becomes one of my favorate.
張貼於:2014年1月7日
這篇評論有參考價值嗎?

獎項


IGF 2011 Winner - Excellence in Design


IndieCade 2011 Finalist