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Desktop Dungeons is a quick-play roguelike puzzle game that gives you roughly 10 minutes of dungeon-crawling action per serving. It straddles the casual and hardcore boundary in that, while you might die frequently because the game is tricky and unforgiving, it’s so approachable and quick to get into that you keep wanting just one more...
发行日期: 2013年11月7日
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购买 Desktop Dungeons Special Edition

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Now available for Linux!

2014年5月13日

Desktop Dungeons brings goats and penguins together as it the award-winning puzzle roguelike heads to Linux. Tell your friends, tell your enemies, but do NOT tell your strangely dangerous farm animals. That would be a bad idea.

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Desktop Dungeons Update

2014年3月10日

Added fullscreen filtering options to alleviate complaints of blurriness.
Fixed some issues with specific Steam Achievements not unlocking.
Laid groundwork for future interop with Linux and mobile versions.

5 条评论 了解更多

评测

“... a creative, rewarding and utterly addictive game that will keep you raiding goblin lairs until the small hours.”
4.5/5 – USgamer

“There are eight puzzles about pushing trolls.”
9/10 – Objective Game Reviews

“... as well-balanced as God’s own see-saw, and as unforgiving as the fast food jobsworth faced with someone ordering a breakfast muffin at 12.01”
Rock, Paper, Shotgun

特别版

The Desktop Dungeons pre-order Special Edition lives on! Except now you can regale non-Special-Edition owners with the exploits of the Goatperson and your explorations of the additional Triple Quests while listening to the dulcet tones of the Desktop Dungeons Soundtrack.

That's right, all of Desktop Dungeons in one friendly package. For less:

  • Desktop Dungeons
  • Desktop Dungeons Goatperson DLC
  • Desktop Dungeons Soundtrack

关于游戏

Desktop Dungeons is a quick-play roguelike puzzle game that gives you roughly 10 minutes of dungeon-crawling action per serving. It straddles the casual and hardcore boundary in that, while you might die frequently because the game is tricky and unforgiving, it’s so approachable and quick to get into that you keep wanting just one more round.

  • The perfect coffee-break game
  • Fight your way through fantasy dungeons in 10 minutes or less. We’re busy people too.
  • Prize-winning awesomeness (13th Annual IGF Awards)
  • Classic roguelike play re-imagined as a unique single-screen puzzle game sort of thing! Reviewers have a hard time with genres.
  • 6 hours of gameplay? Try 6 billion.
  • Randomly generated dungeons are different every time you play. Build your Kingdom to unlock hordes of new classes, races and challenges.
  • Amazing soundtrack by the improbably astounding team of Danny Baranowsky and Grant Kirkhope.

系统需求(PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • DirectX: Version 9.0c
    • Hard Drive: 350 MB available space

系统需求(MAC)

    Minimum:
    • OS: OSX Lion
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • Hard Drive: 350 MB available space

系统需求(Linux)

    Minimum:
    • OS: Ubuntu
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • Hard Drive: 350 MB available space
有价值的用户评测
13 人中的 12 人(92%)觉得这篇评测有价值
帐号内拥有 190 项产品
42 篇评测
29.3 小时(记录在案的)
独具特色的“伪Rougelike”游戏,一眼看上去很像Dungeon Crawl Stone、ToME4、Dungeons of Dredmor。
其实本质上是一个挂着Rougelike表皮的解谜游戏,和上述其他游戏的不同之处在于敌人不会主动行动,只会在被攻击时反击,也不会追击。
其他游戏中收集物品、提升等级,砸库存灭boss的行为在这游戏不一定行的通,解谜和资源分配的比重明显加大。
除却Rougelike都需要的运气,该游戏的难度明显大过前辈。

平均10~30分钟内一个地牢,适合喜爱rougelike的玩家进行“认真的”消遣。但更喜欢rougelike中RPG元素的玩家就不用买了。

PS:话说这游戏最开始只是个几M的超级小游戏,一段时间没关注,上steam时都几百M了......
发布于:2014年2月27日
这篇评测是否有价值?
456 人中的 308 人(68%)觉得这篇评测有价值
帐号内拥有 84 项产品
3 篇评测
104.8 小时(记录在案的)
If you're reading this, you're either wondering whether you should get this game, or you already own it but like to froth at the mouth as you experience opinions that don't match your own. I understand.

Desktop Dungeons is a somewhat randomized puzzle game cleverly disguised as a roguelite rpg. It's also incredibly brutal. That aside (or possibly because of it), I found the game enjoyable in that "bring out your inner masochistic rage junkie" kinda way. A single mistake can cost you the level, & sometimes you don't find out until 10 minutes later. One time my mouse was on the fritz & occassionally registered two clicks from one press. It rendered this game unplayable. However, overall it was a positive entertainment experience.

So why is this review in the "not recommended" section? I don't find the quality of entertainment worth the price tag. There are plenty of other games out there that can offer a similar playstyle, are more immersive, have greater replayability, & cost a fraction of what I paid for Desktop Dungeons. While this is a decently good game, it's not $15-good. Wait for a sale, preferably at least 30% off, hopefully more.
发布于:2014年2月3日
这篇评测是否有价值?
77 人中的 48 人(62%)觉得这篇评测有价值
帐号内拥有 563 项产品
15 篇评测
5.4 小时(记录在案的)
Desktop Dungeons is not a roguelike and never should have been advertised as one. This is really DRoD (Deadly Rooms of Death) with randomized levels. Each dungeon map plays more like a Eurogame-style board game than a dungeon hackfest. Also, characters are not persisted between quests. Each dungeon starts with a template character at 1st level. You must defeat enemies, acquire items, and explore the fixed-size map in just the right sequence. Kill a weaker enemy too soon, find an item too late, or spend too many potions on a stronger enemy, and you won't have the resources to beat the final boss. You don't so much "die" as "end up in an unwinnable situation and have to restart". If this is the experience you want, then enjoy. But let's stop tagging this as a roguelike because that is totally misleading.
发布于:2014年5月11日
这篇评测是否有价值?
24 人中的 18 人(75%)觉得这篇评测有价值
帐号内拥有 2,014 项产品
765 篇评测
4.9 小时(记录在案的)
Damn hard. That's what Desktop Dungeons is. Even the easiest dungeons take many tries to finish. This game mixes basic RPG elements with roguelike quests/levels. If you die while trying to complete a quest you have to start all over again. Now, many of the battles (at least in the beginning) can be finished within minutes, provided you know exactly what to do. Completing quests earns you money to unlock and upgrade new classes, and of course, this will unlock new quests for you. All of this should make the game a little easier.

But the game might just be a bit too hard because I couldn't even complete 3 quests. And while I still had a good time playing it (mainly because of the short levels) I think the game isn't always well balanced. It requires dedication and effort, -two characteristics I actually possess- but if you have the feeling that you aren't making any progress it's time to quit.

Still, a very good and fun game, once and if it clicks, but beware of the difficulty (spikes).

[Rating: 72/100]
发布于:2014年3月2日
这篇评测是否有价值?
77 人中的 47 人(61%)觉得这篇评测有价值
帐号内拥有 320 项产品
35 篇评测
125.7 小时(记录在案的)
At times this game can be lots of fun. But the poor documentation and very uneven difficulty progression ultimately make it an exercise in frustration rather than fun.

After playing about 20 hours, and struggling with the game I hit a wall where I couldn't progress any further. I'm not the sort of person who wants to spend lots of time watching youtube videos to understand how to progress so I think I will move onto something else that is better designed.
发布于:2014年3月1日
这篇评测是否有价值?

奖项


IGF 2011 Winner - Excellence in Design


IndieCade 2011 Finalist