Desktop Dungeons is a quick-play roguelike puzzle game that gives you roughly 10 minutes of dungeon-crawling action per serving. It straddles the casual and hardcore boundary in that, while you might die frequently because the game is tricky and unforgiving, it’s so approachable and quick to get into that you keep wanting just one more...
リリース日: 2013年11月7日
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Now available for Linux!

2014年5月13日

Desktop Dungeons brings goats and penguins together as it the award-winning puzzle roguelike heads to Linux. Tell your friends, tell your enemies, but do NOT tell your strangely dangerous farm animals. That would be a bad idea.

10 件のコメント 詳細を見る

Desktop Dungeons Update

2014年3月10日

Added fullscreen filtering options to alleviate complaints of blurriness.
Fixed some issues with specific Steam Achievements not unlocking.
Laid groundwork for future interop with Linux and mobile versions.

5 件のコメント 詳細を見る

レビュー

“... a creative, rewarding and utterly addictive game that will keep you raiding goblin lairs until the small hours.”
4.5/5 – USgamer

“There are eight puzzles about pushing trolls.”
9/10 – Objective Game Reviews

“... as well-balanced as God’s own see-saw, and as unforgiving as the fast food jobsworth faced with someone ordering a breakfast muffin at 12.01”
Rock, Paper, Shotgun

スペシャルエディション

The Desktop Dungeons pre-order Special Edition lives on! Except now you can regale non-Special-Edition owners with the exploits of the Goatperson and your explorations of the additional Triple Quests while listening to the dulcet tones of the Desktop Dungeons Soundtrack.

That's right, all of Desktop Dungeons in one friendly package. For less:

  • Desktop Dungeons
  • Desktop Dungeons Goatperson DLC
  • Desktop Dungeons Soundtrack

ゲームについて

Desktop Dungeons is a quick-play roguelike puzzle game that gives you roughly 10 minutes of dungeon-crawling action per serving. It straddles the casual and hardcore boundary in that, while you might die frequently because the game is tricky and unforgiving, it’s so approachable and quick to get into that you keep wanting just one more round.

  • The perfect coffee-break game
  • Fight your way through fantasy dungeons in 10 minutes or less. We’re busy people too.
  • Prize-winning awesomeness (13th Annual IGF Awards)
  • Classic roguelike play re-imagined as a unique single-screen puzzle game sort of thing! Reviewers have a hard time with genres.
  • 6 hours of gameplay? Try 6 billion.
  • Randomly generated dungeons are different every time you play. Build your Kingdom to unlock hordes of new classes, races and challenges.
  • Amazing soundtrack by the improbably astounding team of Danny Baranowsky and Grant Kirkhope.

システム要件 (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • DirectX: Version 9.0c
    • Hard Drive: 350 MB available space

システム要件 (Mac)

    Minimum:
    • OS: OSX Lion
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • Hard Drive: 350 MB available space

システム要件 (Linux)

    Minimum:
    • OS: Ubuntu
    • Processor: 1.2GHz
    • Memory: 1 GB RAM
    • Graphics: any Direct3D 9 card
    • Hard Drive: 350 MB available space
参考になったカスタマーレビュー
18 人中 11 人 (61%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 486
12 件のレビュー
記録時間: 3.9 時間
難しそうに見えるが実は単純明快なテンポの良いゲームでした。
操作方法はマウス一個だけでできます。ゲームシステムとしてはダンジョンを探索して敵を探しボスを倒すゲームですが、
他と違うのは敵が動かないこと!パズルゲームのようなダンジョン?ゲーです。興味があるかたはTrailerみてどうぞ!
25ドル払った価値あるんちゃいます?って思ってます。
投稿日: 2014年1月31日
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 115
74 件のレビュー
記録時間: 52.9 時間
かなりの良作。

ローグライク風のパズルゲーム。日本語化不可で英語のみ。ただ、ゲームを楽しむ範囲ではほとんど英語を読む必要はない。

一応 RPG 要素有り。ゲームとしては初期のランダム配置以外は全て確定要素なので詰め将棋に近い。難易度はそこそこ高めで、ある程度繰り返しプレイをしないとクリア出来ない程度の難易度。その分、自分の腕前が上がっていくのを実感できるので好印象。

結構アイテム運が絡むのでそれが良くもあり悪くもあるが、許容範囲だと思う。(持っていくアイテムを選べたりするので)

ボリュームも多い。

また、パズルだけに特化したゲーム(初期の配置があらかじめ決まっている)があるのだが、ヒントに関しては少々の英語力が必要かも。

価格が高めなのでセールの時に買う方が良い。
投稿日: 2014年5月16日
このレビューは参考になりましたか? はい いいえ
446 人中 302 人 (68%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 76
3 件のレビュー
記録時間: 104.8 時間
If you're reading this, you're either wondering whether you should get this game, or you already own it but like to froth at the mouth as you experience opinions that don't match your own. I understand.

Desktop Dungeons is a somewhat randomized puzzle game cleverly disguised as a roguelite rpg. It's also incredibly brutal. That aside (or possibly because of it), I found the game enjoyable in that "bring out your inner masochistic rage junkie" kinda way. A single mistake can cost you the level, & sometimes you don't find out until 10 minutes later. One time my mouse was on the fritz & occassionally registered two clicks from one press. It rendered this game unplayable. However, overall it was a positive entertainment experience.

So why is this review in the "not recommended" section? I don't find the quality of entertainment worth the price tag. There are plenty of other games out there that can offer a similar playstyle, are more immersive, have greater replayability, & cost a fraction of what I paid for Desktop Dungeons. While this is a decently good game, it's not $15-good. Wait for a sale, preferably at least 30% off, hopefully more.
投稿日: 2014年2月3日
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68 人中 46 人 (68%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 559
15 件のレビュー
記録時間: 5.4 時間
Desktop Dungeons is not a roguelike and never should have been advertised as one. This is really DRoD (Deadly Rooms of Death) with randomized levels. Each dungeon map plays more like a Eurogame-style board game than a dungeon hackfest. Also, characters are not persisted between quests. Each dungeon starts with a template character at 1st level. You must defeat enemies, acquire items, and explore the fixed-size map in just the right sequence. Kill a weaker enemy too soon, find an item too late, or spend too many potions on a stronger enemy, and you won't have the resources to beat the final boss. You don't so much "die" as "end up in an unwinnable situation and have to restart". If this is the experience you want, then enjoy. But let's stop tagging this as a roguelike because that is totally misleading.
投稿日: 2014年5月11日
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73 人中 46 人 (63%) がこのレビューが参考になったと投票しました
アカウント内の製品数: 319
34 件のレビュー
記録時間: 125.7 時間
At times this game can be lots of fun. But the poor documentation and very uneven difficulty progression ultimately make it an exercise in frustration rather than fun.

After playing about 20 hours, and struggling with the game I hit a wall where I couldn't progress any further. I'm not the sort of person who wants to spend lots of time watching youtube videos to understand how to progress so I think I will move onto something else that is better designed.
投稿日: 2014年3月1日
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受賞リスト


IGF 2011 Winner - Excellence in Design


IndieCade 2011 Finalist