Guide two brothers on an epic fairy tale journey from visionary Swedish film director, Josef Fares and top-tier developer Starbreeze Studios. Control both brothers at once as you experience co-op play in single player mode, like never before.
Análises de utilizadores: Extremamente positivas (11,861 análises)
Data de lançamento: 3 Set, 2013

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Aviso: Brothers - A Tale of Two Sons requires a controller to play

Comprar Brothers - A Tale of Two Sons

PROMOÇÃO DE FIM DE ANO! A oferta termina em 2 Janeiro

-80%
$14.99
$2.99
 

Recomendações de Curadores

"My top game of 2013 and probably of all time. A truly unique game in which you control a pair of brothers on a quest to save their father. Powerful."
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Análises

“"Brothers: A Tale of Two Sons is an exquisitely told story set in a world overflowing with personality. It’s an immersive, emotional gem that’s not to be missed."”
4.5/5 – Adventure Gamers

Steam Big Picture

Acerca deste jogo

Guide two brothers on an epic fairy tale journey from visionary Swedish film director, Josef Fares and top-tier developer Starbreeze Studios.

Control both brothers at once as you experience co-op play in single player mode, like never before.

Solve puzzles, explore the varied locations and fight boss battles, controlling one brother with each thumbstick.

A man, clinging to life. His two sons, desperate to cure their ailing father, are left with but one option. They must set out upon a journey to find and bring back the "Water of Life" as they come to rely on one another to survive. One must be strong where the other is weak, brave where the other is fearful, they must be... Brothers.

This is one journey you will never forget.

Requisitos do Sistema

    Minimum:
    • OS: Windows XP SP3
    • Processor: 2.4 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 /ATI Radeon HD 2600
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • Additional Notes: Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, DirectX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only)
Análises úteis de clientes
6 de 6 pessoas (100%) acharam esta análise útil
4.5 hrs em registo
Publicada: 1 Julho
Well no wonder this game was nominated for the Game Of The Year,for me was amazing experience! The story, the characters, the background, the OST, everything, apart form the controls because those are really bad!

Brothers - A Tale of Two Sons is puzzle platformer that has as main characters two brothers, the older Naia and the younger Naiee, and both leave on adventure to rescue his father, to do that they need to go Tree of Life and get the magic water. Both brothers embark on this journey through the village, hills and mountains, and they will face some small challenges like, local bully, a farmer's aggressive dog, and deadly wolves.

They also will make some friends such as two giant, we end up saving the woman of the giant, a boy that was going to hang himself because he was lonely and cat/owl.

The story is very short, will take around 4-5h to complete but is very good, but leaves some things on the air, they don't explain very well so in order to complete it use your imagination, you will see why on the end.

The only thing i didn't like apart from being a short game, was the controls, they are so bad, on the begging i wasn't getting and even on the end i found still a bit hard. I totally recommend playing with a controller because on PC i don't think is "safe" to play with keyboard.

The graphics were simple but amazing, very well designed.

In the end, i totally recommend play this game, because the experience is amazing!

~ 9/10
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9 de 12 pessoas (75%) acharam esta análise útil
5.5 hrs em registo
Publicada: 12 Julho
Brothers - A Tale of Two Sons é um jogo muito bom, recomendo mesmo ele tendo uma historia pequena.
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4 de 4 pessoas (100%) acharam esta análise útil
3.0 hrs em registo
Publicada: 14 Agosto
Brothers - A Tale Of Two Sons.

A game that i buyed Cheap on a promo and didn't expected to much from it.
Well I was wrong, the game was fantastic, and the keeps streaming feelings too you all the time.
Maybe even 5 fingers aren't enough to count the countless times i had the tears in my eyes ready to fall down.

In the game you control 2 brothers, which a father are suffering and nearly dying, and needs a special ingredient for being saved.
Your objective is controlling the 2 brothers through a bunch of puzzles, some of them very interesting, funny and very easy.
I never was more than 2 minutes thinking about how should i complete a puzzle and usually i am too dumb.

For controlling the brothers, you gonna need to play with both at the same time, and make everything together, which i fully recommend a gamepad, with a gamepad you use the analogic stickers for each brother and the RT and LT as the action button of each brother.

Graphically the game is nothing special, but the world is absolutely stunning, a great work by the artist without a doubt, left sometimes with mouth wide open.
The game uses Unreal Engine 3, and its very well optimized, but there aren't any options to configure, dispite the resolution and Vsync.

The game is not too big too, expect to finish the game in 2.5h to 4h, but its an experience that you will remember for months and maybe years, its revolutionary and unique and intense in storytelling, never played a game like this before.

I personally give this game 8.5 of score, i would give 9 too, but its strange to give a 9 to an indie game with small lenght.
Hope you enjoyed
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2 de 2 pessoas (100%) acharam esta análise útil
0.9 hrs em registo
Publicada: 28 Junho
This is one of the most original games i've played lately, probably the best indie game i've played so far. Also, it has an amazing story. I highly recommend this game to everyone.
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1 de 1 pessoas (100%) acharam esta análise útil
1.8 hrs em registo
Publicada: 26 Junho
Ótimo jogo, no começo achei muito bobo é verdade, mas depois o jogo vai ficando mais e mais desafiador.

Belos gráficos, boa jogabilidade e puzzles desafiantes.

Recomento totalmente!
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1 de 1 pessoas (100%) acharam esta análise útil
3.6 hrs em registo
Publicada: 27 Junho
Lindo, extremamente lúdico. Me lembrou daquelas livros de aventura da coleção vaga-lume que lia quando era criança. Recomendo para quem quer sentar, pegar no controle e embarcar numa jornada pessoal e intimista (dependendo do seu background se identificará mais ou menos com o jogo).

Alguns contras: o jogo é curto (apesar de ser intenso), os puzzles são extremamente fáceis, para qualquer um acostumado com jogos passará a maioria dos puzzles sem nem parar pra pensar. O controle inovador poderia ser um pouco melhor explorado (não há muitas situações onde precise REALMENTE controlar dois personagens ao mesmo tempo).

Apesar destes pequenos contras, recomendo para qualquer um. Inclusive para quem não é muito de jogar. Por que não mostrar que jogos podem ser mais do que PEW PEW para seus pais, por exemplo? :-)

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1 de 1 pessoas (100%) acharam esta análise útil
4.9 hrs em registo
Publicada: 28 Junho
Belo gráfico e uma estória cativante.
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1 de 1 pessoas (100%) acharam esta análise útil
4.4 hrs em registo
Publicada: 11 Julho
Você se envolve com um jogo e descobre que ele é extremamente curto. Essa é a minha ‘’sina’’.
Comprei ‘’Brothers - A Tale of Two Sons’’ na summer sale pelo preço e me surpreendi. É aquele tipo de jogo que combina cenários lindos e uma narrativa que deixa as palavras de lado e mostra ao invés de contar.

Pros

- Envolvente
Um jogo que usa poucos botões para controlar dois irmãos. Não há comandos complexos ou combos para decorar, tudo que você faz é explorar o cenário e resolver situações para que a dupla consiga avançar. É como se fossem duas pessoas pensando como uma.
- Jornada
O cenário é incrível. Com efeitos de iluminação e águas deslumbrantes. Surgem várias possibilidades de interação com objetos ao longo da jornada. Cada um dos irmãos interage de uma forma diferente e há vários eventos que são impossívels de ignorar: Desde o drama dos trolls nas montanhas e a coruja machucada.

Contra

- Repetitivo
Apesar de ser um pouco repetitivo, o jogo tem a duração perfeita: Nem tão curto para ficar com vontade de ‘’quero mais’’ e nem tão longo pra dizer ‘’ esse jogo não acaba mais!’’.
- Jogo curto
Você vai jogar Brothers em, no máximo, quatro horas. Uma aventura emocionante e de curta duração, o que é uma pena. A Starbreeze poderia melhorar o mundo de ‘’A Tale Of Two Sons’’ com mais algumas horinhas extras do jogo.

Não importa quantos jogos você compre, e nem quantos venha a terminar. Sempre vai ter aquele jogo curto que se tornará o seu favorito, deixando aquela depressão ‘’pós jogo’’.
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1 de 1 pessoas (100%) acharam esta análise útil
0.1 hrs em registo
Publicada: 26 Junho
JOgo muito bom. Só não achei a legenda em PT_BR como diz no anuncio da venda aqui na STEAM
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92 de 100 pessoas (92%) acharam esta análise útil
6.2 hrs em registo
Publicada: 12 Novembro
NOTE: This is a shortened review without screenshots.For my full review, please visit RealGamerReviews

People that have played Brothers: A Tale of Two Sons usually fall into two groups. The first group of people looked at the glowing reviews that this game received, tried it, then found it stupendously overhyped and underwhelming. Then, there’s the other group, who found the game to be perfect. I am glad to say that I belong to the latter party.The late great film critic Roger Ebert once said that videogames can never be art, a controversial statement at best and blatantly offensive and wrong at worst. With that said, we’re going to have to forgive Mr. Ebert, because a)He was great at what he did, and b) He never got the chance to experience Brothers: A Tale of two Sons.

Story:
You play as two brothers who are sent off on a journey to find a cure for their father’s ailment. You, as the player, are tasked to guide the two brothers through multiple trials and tribulations throughout a variety of beautiful and mystifying locations. Along the way, you will encounter numerous characters, many of which are heavily inspired from classic fairytales and fantasy mythology. There is so much more to talk about here, but once again, this is something you really need to experience yourself. You really will get more out of this game if you go in mostly blind.

It’s worth noting that the game is completely dialogue-free. No, I don’t mean that the game merely lacks voice acting. I mean that there is essentially no actual dialogue – voice or text, in the game at all. Sort of. The characters technically do talk, but in a fantasy language without translation. Instead, the story and interactions are told through beautifully-animated gestures and changes in tone and inflections. Despite this, there is never any ambiguity about what’s happening on-screen, and somehow, the game manages to weave a heartfelt story that, at times, can truly invoke a heavy feeling in the chest.

Gameplay:
Brothers is a story-driven adventure/puzzle game with a novel control scheme. Each brother is mapped to a single stick on the controller. The left and right stick/shoulder buttons control the older and younger brother, respectively. It’s a unique control scheme for sure, in the sense that this game looks like a co-op game for two players, but is actually a single player game, intended to be played on the same controller. The challenge in the game is largely dependent on the player’s ability to co-ordinate both characters at once. The ambidextrous be warned – this game will probably offer you very little challenge.

It’s worth pointing out at this point that contrary to what the text in the orange box says on the store page on Steam, a controller is not required to play the game. The game will work fine using a keyboard, and you’ll be more than able to progress to the end of the game without a controller. With that said, a controller is strongly recommended for this game.

For the combat-oriented players – sorry, but this game is completely combat-free. Instead, the game largely involves puzzles comprised of environmental interactions and exploration. Each brother has their own perks. The older, taller and stronger brother is able to reach heights, boost the younger brother, push levers and swim, whilst the younger brother can fit into smaller spaces. Unfortunately, delving into more of the interactions between the two brothers would spoil the game for you.

The game is never overly challenging or frustrating. OOT Water Temple this is not. Puzzles are, for the most part, fairly straightforward, but are often challenging enough to invoke a sense of satisfaction when you do overcome them. Death can and likely will occur, but checkpoints are frequent, sparing you from repeating the same segments repeatedly.
One of my only gripes, gameplay-wise, was the repetition of some of the puzzles. Using the big brother to boost the little brother up to a ledge got very old very quickly. With that said, even the puzzles that are solved the same way are often presented in a different setting, with a different outcome, which helps to keep them fresh.

My only other "criticism" is that this game is short and lacks any compelling reason to go back to it after you’re finished. This is, unfortunately, a consequence of any game that is primarily narrative-driven. The game does support achievements, but these involve optional, easily-missed activities in the game, and are neither challenging or particularly satisfying to obtain.

Presentation:
This game is beautiful. Not the realistic kind of beautiful that we’d expect from AAA games such as … The Watch Dogs E3 trailer, but appropriately beautiful. You would not want to play this game and have it look like anything other than what it looks like. The world that Brothers takes place in is strikingly magnificent. The town you begin your journey in is vibrant and colourful, whilst later settings are often appropriately darker and harsher. The shadowing and lighting in this game also look tremendous.

The most impressive aspect of the graphics however, is the incredible work that was done to illustrate the enormous scale of the game. No matter where you are, there is always a lot going on in the background, making you feel incredibly small and insignificant in the grand scheme of things – something that will be very familiar to those that have played the God of War series, or the critically acclaimed Shadow of the Colossus. Moving to new locations was often breathtaking, although each individual is area is so gorgeous on its own that it's hard to move on.

This, of course, was no accident. The game was clearly deliberately designed to immerse you in the environment, and allows you to interact with almost everything, despite the fact that this is completely optional and you are not awarded with anything other than the short animation that accompanies your action. In other words, the game doesn’t force you, or even encourage you (from a gameplay perspective) to sit on a bench in town and really take in the gorgeous scenery, but you, the player, will want to anyway.

The music and sounds also complement the game perfectly, and contribute immensely to the emotional impact of the game. I’ve honestly listened to the music numerous times since finishing the game, and all the emotions I experienced from the game just come rushing back. I honestly can’t fault a single thing about the audio in this game, as I feel that it perfectly complements both the emotions and the atmosphere that are conveyed.

Overall thoughts:
In case it wasn’t obvious, I loved Brothers. There is very little about the game that I can fault. With that said, I’ll admit it’s not for everybody. The game is very narrative-driven and requires a heavy emotional investment – something that not every gamer is prepared to, capable, or willing to do. It’s worth noting that this game could very well have been another To The Moon, or Gone Home – games which I personally loved, and are very story/emotionally-driven, but lack any real gameplay, closely flirting with the definition of what a “Game” truly is. No one played either of those two games and said “Wow, that was fun”, because plain and simple, the gameplay in those two games are complete garbage. Brothers, however, manages to capture the same kind of narrative and emotion (and arguably exceeds them both) without compromising on the gameplay. There is no doubt in anyone’s mind that this is, in fact, a game. That is the true magic of Brothers.
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47 de 54 pessoas (87%) acharam esta análise útil
4.2 hrs em registo
Publicada: 28 Junho
I heard a lot of good things about Brothers - A Tale of Two Sons and I'm so happy that is all true.

The story, at least in the beginning, don't seems nothing spectacular but the journey is beautiful and brilliant. Everyone in the game speaks some weird language, but as you get to know both of the brothers you will have a great time playing and interacting with everything and everyone in your way.

The gameplay is very different of any other game, but is pretty nice once you get used to it. The control itself is pretty simple, one button to do any action that is needed, but happily there is a lot of situations to explore this system and all of them is brilliant. You control both of the brothers at the same time and in some parts you will face challenges to do two different things using both of them to progress in the story.

The visual and the art direction is awesome beautiful. I can't describe how mesmerising is to see (and play) many parts of the game.

The music is also incredible, it brings you into the heart of the game. Sometimes you will feel like the brothers are feeling, sometimes it will push you up like if you were invincible. It will bring joy making you smile, but it will also brings you down. It connects you in the universe in a very strong way.

Unfortunately there is some negative points: the story is pretty short, about 3 hours of gameplay and that's it. Even the achievements are pretty easy to get after you complete the game and won't make you play more. The game does support keyboard (using the arrows, W,A,S,D, right control and spacebar), although I imagine the experience will not be that nice because the controls are unusual. I didn't test play using the keyboard, but that must be the reason Steam has an alert that says it requires a controller to play.

After all that, I'm glad to say that Brothers - A Tale of Two Sons is a very unique game and will give you an awesome experience. You must play it, or better yet, you must experience it. Now.

[Update on 07/01/2014]
- Thanks to DrSpoonbender for commenting and let me know about the keyboard support :)
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31 de 35 pessoas (89%) acharam esta análise útil
4.3 hrs em registo
Publicada: 21 Outubro
A very beautiful game which has a lovely emotional story and all controlled in a very unique way that tests how ambidextrous you are. A must buy.
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18 de 19 pessoas (95%) acharam esta análise útil
2.4 hrs em registo
Publicada: 25 Outubro
This game shows, says, and impacts you more in its 3 hour duration than nearly any other game can do in 100 or more.
Video game story-telling reaches its pinacle in this game. The gameplay, pacing, enviornment, and gibberish-spewing characters all coalesse into a game that makes you feel happiness, frivolity, intensity, melancholly, dismay, suspense, terror, and most overbearingly, that motley mix of pride and deep sadness at the game's end.

Beautiful visuals: artistic and technical. Plays solid. Gameplay's very innovative and welcomed.
2 Brothers out of 2.
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19 de 21 pessoas (90%) acharam esta análise útil
6.5 hrs em registo
Publicada: 20 Novembro
This Game makes me Cry even though i can't understand a single Language in this game. 10/10 would develop again
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17 de 18 pessoas (94%) acharam esta análise útil
3.9 hrs em registo
Publicada: 20 Setembro
In Brothers – A Tale of two sons you need to work together so you can help your ill father. Making a game that push the emotional side may not be an easy task since everyone have their own personality, so while many can relate and feel empathy, to others the theme may just not click with them, at all. However, it’s best to play this game with an open mind, let yourself immerse in this small Story and see how important it is to work together for a good cause. While no game should ever be judged by its length, Brothers will not take you more than 3 to 5 hours to complete, yet, this is just the right amount of time to experience the adventure, to discover the world and to struggle in a place full of dangers -during day or night-, for a good cause, your father.

The way you control both brothers is not something many are used to and to some it was either annoying or hard to get around to some but I think it was a very creative idea. You see, a family is a very strong bond and should be something that you should cherish. It’s common to have a little fight with your little/older brother or sister in real life and that does not mean you don’t love him/her, it just mean that sometimes you need to adapt to a different way of thinking, a different taste in something, etc. The very same happens with the control scheme in this game, you need to train your brain to master both characters with each analog stick from your controller. It may not be easy at first but once you get used to, it gets a lot easier. And while you’re still adapting to this and you end up getting each brother to a different direction, well, that may also happen in real life. Just remember to cherish the moments with him because you never know what may happen.

There are some puzzles in the game but neither proved to be a hard challenge. The game focus more on storytelling than gameplay mechanics and while you adventure further and further, take a moment to sit down, stop for a bit and just enjoy the scenery, which by the way, is breathtaking; just don’t take too long, someone is waiting for you at home! Having an emotional focused game is always a risk but I believe Brothers managed to do it quite well in this short adventure with a strong ending and perhaps one or two surprises, just pay attention from the very start to make sure you don’t miss any interesting bits from the story right from the start.
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16 de 18 pessoas (89%) acharam esta análise útil
3.4 hrs em registo
Publicada: 14 Novembro
Rarely does a game come a long which can take you through emotional highs and lows. Rarer still is a game which blends those emotional experiences so seemlessly with the gameplay mechanics instead of shoving it down your throat in lengthy cutscenes. Brothers is a shining example of a successful blend of story and mechanics. The game's puzzles are well designed and feel satisfying to solve, almost always making use of the 'one player coop' asymmetry between the characters in unique and celver ways to progress through the game. Brother's Environments are extremely varied from grand mountain vistas to muted yet intricate caves. It feels like a world teeming with interesting fables and legend, yet the game insists on leaving lore and backstory to your imagination. This means the pacing feels pretty impecible throughout.

Now, the game's characters don't speak a word of English. Pretty much all of the communication between characters is done via body language. This perhaps sounds a little pretentious - but it works SO much better this way. Never did I feel like I didn't understand what a character was trying to communicate. Admittedly it was jarring at first, but after a half hour you'll start to see why this method of communication works in harmony with the game.

I won't spoil what makes up this game's 'emotional' qualities. - and I know you want to punch me in the face for saying "emotional qualities". Just know that Brothers isn't just a sad game. Quite the opposite, it makes you feel a range of emotions. This game is funny, charming, thoughtful and touching. For me personally it's had a greater emotional impact in its 4 hour length than any film, book or indeed game I've ever played. All that whilst not saying a single word of English. Do yourself a favour, lock yourself away for a few hours, play this game from start to finish and immerse yourself in the story.

As a final note - I would recommend playing this game with a gamepad. Wait! Don't through your pitchforks yet! The game still plays on a keyboard - though this game feels like it's built for a controller in mind. I would argue that keyboard control would detract from experience, and I'm pretty damn ardent about mah keyboard n' mouse.
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17 de 20 pessoas (85%) acharam esta análise útil
5.6 hrs em registo
Publicada: 5 Novembro
A Masterpiece.
I never expected to enjoy this game so much.
Amazing gfx, deeply immersive, a surreal fantasy world, and so many emotions even without a single written dialogue.
Thank you for the amazing experience..!
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19 de 24 pessoas (79%) acharam esta análise útil
4.3 hrs em registo
Publicada: 4 Julho
As the tale begins .. "A man, clinging to life. His two sons, desperate to cure their ailing father, are left with but one option..."

.. that's right, to go on an epic bro-tastic quest to save him!

Starbreeze studios have created a fantasy world in Brothers that oozes with vibrance, life & atmosphere that really makes the world come alive. This is complemented by excellently detailed character animations & enviromental/weather effects that give additional impact to every scene (and they look really good!). Camera selection/direction is fluid & enhances each specific scene, drawing attention to a beautiful vista or the next path to take. There are also park benches throughout the game, where the bros can sit to view the gorgeous panoramic scenery. This was a really nice touch!

Each controller stick & trigger controls each brother independantly (Left for big bro, Right for lil bro). Dubbed as 'Single player Co-op', this mode of play makes for some interesting gameplay mechanics & puzzle solving challenges (not to mention the challenge of actually coordinating your brain to control two players at once!). Its not that easy trust me lol! The rest of the game in general is very forgiving & overall isn't too puzzling &/or difficult to complete.

Exploring, you can find some fun Easter Eggs, some relating to achievements, but others that are just there to make you smile and have a fun moment :)

For me, the real stand out feature in Brothers was the story, which is a bit strange to say really, as there is actually no understandable dialog in the entire game! Everyone speaks a gibberish language you cannot understand. This actually works in the game's favor due to the quality animation & scene direction; you just understand what is going on naturally & the details of it all become irrelevant. Interestingly, the emotions become more relevant as you watch the brother's story unfold.

It's impressive storytelling, exploring (among other things) family, sacrifice & loss, helping others & overcoming fears, along with some heartwarming & heartbreaking moments too. All moving you forward to the unforgettable conclusion (which might just stick with you for a while).

Overall, Brothers has smooth & relaxing gameplay, devoid of any of those frustrating gamer moments. Impressive graphics, quality sound effects & a musical score that drives the emotional impact throughout extremely well. It's a short, but memorable 4-5 hour experience with immersive storytelling & plenty of adventurous 'Indiana Jones & Tomb Raider-esque' action sequences to enjoy.

Great bro-tastic experience! Great adventure game!
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12 de 12 pessoas (100%) acharam esta análise útil
3.2 hrs em registo
Publicada: 30 Agosto
Absolutely stunning. Wish more games were like this. Jaw-dropping world, intuitive, fun gameplay and puzzles, and a heartstring-tugging story told without words. Recommended!
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11 de 11 pessoas (100%) acharam esta análise útil
4.5 hrs em registo
Publicada: 26 Junho
In first hour of gameplay, I've thrown a little girls ball down the well, got my petty revenge on ♥♥♥♥♥♥♥♥♥ who made my life difficult, stole not one, but two sheeps and made friends with a benevolent troll.

Brothers: A Tale of Two Sons combines a brillianty crafted, surprisingly interactive world, with charming, sympathetic characters and emotional storyline. It's short and very linear, but it's also airtight, perfectly paced and not a moment of it feels superfluous. While platforming is easy and puzzle soultions are almost always very obvious, main challenge comes from mastering games unique dual-control gameplay (you control one brother with each analog stick and that's why GAMEPAD IS A MUST). To me it was relatively easy but some less patient players may be discouraged from properly enjoying it. However, that would be to their own detriment, because despite it's shortness (and subsequently relatively high price) it provides a unique experience and narrative (reactions and dialogue are communicated exclusively through mime and vocal inflections) which should be experienced and appreciated by anyone who loves puzzle-adventures or just wants a well-crafted, story driven game.
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