The ultimate block building game.
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Udgivelsesdato: 4. jul 2014

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Spil med tidlig adgang

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“I believe that the best game will be created together with the people who are playing the game. I also believe that the time is right. Over the past year the development have shifted more and more from engine and graphics programming to gameplay mechanics and content. Now is a fun time for you to play the game and take part in the development.”

Hvor lang tid vil dette spil være i tidlig adgang?

“A year is a good guess. After that development will go on as usual and I will continue to do regular updates and DLCs.”

Hvordan er det planlagt, at den fulde version skal være anderledes fra tidlig adgang-versionen?

“There are many ways to play but the main game is the "start with nothing and build an empire". This is already possible in the Early access version. The full version will add challenge in the form of hostile mobs that will try to stop you. It will also add more content like better/more building tools, block types, materials, biomes, mobs and items.”

Hvad er den nuværende tilstand for tidlig adgang-versionen?

“In its current state the game offers countless of hours of fun and has infinite replay value. You can play the game or build whatever you want in the "Just Build" mode. The game is very stable. Current savegames will be compatible with future versions.”

Er prisen på spillet anderledes under og efter tidlig adgang?

“The full game will be priced a bit higher then the Early Access version.”

Hvordan planlægger I at involvere fællesskabet i jeres udviklingsproces?

“The development process has been very open for years. I release new updates at a steady rate. I often ask questions to the community and take part in discussions and the feedback I get is of high value for me.”
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Seneste opdateringer Vis alle (36)

9. september

Build 1327935 released


This update is all about the player physics. There have been several problems since the beginning of Blockscape and so I finally decided to rewrite all the collision detection and response algorithms. I am very happy with the result.


- No more stuck in narrow openings like doors.
- No more see through wall glitches.
- No more walking through thin objects.
- No more glitches that lets you climb vertical walls.

Full list of features and fixes:

[x] UI state models are not disposed? (problem was that I split before delete)
[x] Need a better solution for walking in stairs
[x] New block model usage: ladder (forgot to add that one in the last update)
[x] Calculate response from normal at the intersection. Using face normal is not correct now!
[x] Fix fallback collision detection
[x] Player should not be able to climb diagonal vertical walls
[x] Need a more solid solution for checking if player can jump. Done!
[x] Player sometimes gets stuck in narrow openings like doors
[x] Player can move through thin objects
[x] Player can see through walls in some cases
[x] New collision and response module

Follow me on twitter for latest news:

Have fun!

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6. september

Build 1320144 released


This updates is all about the inventory. A first step to make it more user friendly.


- Materials are now auto sorted.
- Material group tabs are only visible if they have content.
- You can now drag the tool itself onto the player model. Makes sense when you only have one variant of the tool in survival mode.

Full list of features and fixes:

[x] Must check if tab is is visible _and_ selected when drawing tabs
[x] New materials should be placed in the hotbar if possible
[x] Current material tab is reset after drag and drop?
[x] Hide material tabs that are empty
[x] Material inventory auto-sorting
[x] Make it possible to drag a tool to player model (use currently selected material or default)
[x] Tools that are dragged appear behind the hotbar in the inventory
[x] Create icon for copy/paste tool

Follow me on twitter for latest news:

Have fun!

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Om dette spil

!!! This game is in Early Access which means it is not finished. It really is the best block building game but please understand that there will be missing features and bugs. No updates means I'm working very hard. This is the project of my life, I will never abandon it. !!!

Start with nothing and build an empire. Blockscape is the ultimate block building game.

You are sent to this world to start a new civilization. Explore, gather materials, craft and build.
Build beds and people will move in. Give them food and they will do work for you.

Main features:
  • Fully procedurally generated worlds. Every game looks and plays different.
  • Play the game you want. Blockscape can be played like a survival game, rpg (not available yet), tower defence (not available yet) or like an empire building game. The type of gameplay is based on what you create or do in the game.
  • Crafting. Create furniture, tools, weapons, armor, materials and more.
  • NPCs. Create beds and people will move in to your buildings. Give them food and they will do work (crafting, planting, harvesting, construction).
  • Hundreds of block types and materials.
  • Everything is a block. Everything in your inventory can also be used as a building block. Even mobs.
  • Electricity. Add electric networks to your buildings to control lights and other components.
  • Water. Add water networks to supply generators and control water components.
  • "Just build" game mode. Gives you infinite resources to build anything you want.


    • Styresystem: XP
    • Processor: Dual Core
    • Hukommelse: 4 GB RAM
    • Grafik: Dedicated, 500MB
    • DirectX: Version 9.0a
    • Diskplads: 1 GB tilgængelig plads
    • Styresystem: 7
    • Processor: Quad Core
    • Hukommelse: 8 GB RAM
    • Grafik: Dedicated, 1GB
    • DirectX: Version 9.0a
    • Diskplads: 1 GB tilgængelig plads
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Indsendt: 11. december 2015
Dont buy that crap... I mean it! Thats only crap!
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