The ultimate block building game.
Análises de usuários: Neutras (267 análises)
Data de lançamento: 4/jul/2014

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Jogo com acesso antecipado

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Observação: Este jogo com acesso antecipado não está completo e pode ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

“I believe that the best game will be created together with the people who are playing the game. I also believe that the time is right. Over the past year the development have shifted more and more from engine and graphics programming to gameplay mechanics and content. Now is a fun time for you to play the game and take part in the development.”

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

“A year is a good guess. After that development will go on as usual and I will continue to do regular updates and DLCs.”

Como a versão completa será diferente da versão de acesso antecipado?

“There are many ways to play but the main game is the "start with nothing and build an empire". This is already possible in the Early access version. The full version will add challenge in the form of hostile mobs that will try to stop you. It will also add more content like better/more building tools, block types, materials, biomes, mobs and items.”

Qual é o estado atual da versão de acesso antecipado?

“In its current state the game offers countless of hours of fun and has infinite replay value. You can play the game or build whatever you want in the "Just Build" mode. The game is very stable. Current savegames will be compatible with future versions.”

O preço do jogo será alterado após o fim do acesso antecipado?

“The full game will be priced a bit higher then the Early Access version.”

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

“The development process has been very open for years. I release new updates at a steady rate. I often ask questions to the community and take part in discussions and the feedback I get is of high value for me.”
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Atualizações recentes Ver todos (3)

10 de julho

Build 322714 Released

[x] New console command: posteffects x (toggles post effects (fxaa, cinematic camera effects)) on or off.
[x] Place tool should not be visible on MP players
[x] Small tweaks to post rendering effects

31 comentários Leia mais

8 de julho

Build 318701 released

  • Mobs did not spawn in the initial Steam version
  • NPCs should give hints on what they want
  • NPCs that gets slapped should lose their recipe memory

9 comentários Leia mais
Ver todas as discussões

Relate bugs e deixe feedback sobre este jogo nos fóruns de discussão

Sobre este jogo

Start with nothing and build an empire. Blockscape is the ultimate block building game.

You are sent to this world to start a new civilization. Explore, gather materials, craft and build.
Build beds and people will move in. Give them food and they will do work for you.

Main features:
  • Fully procedurally generated worlds. Every game looks and plays different.
  • Play the game you want. Blockscape can be played like a survival game, rpg (not available yet), tower defence (not available yet) or like an empire building game. The type of gameplay is based on what you create or do in the game.
  • Crafting. Create furniture, tools, weapons, armor, materials and more.
  • NPCs. Create beds and people will move in to your buildings. Give them food and they will do work (crafting, planting, harvesting, construction).
  • Hundreds of block types and materials.
  • Everything is a block. Everything in your inventory can also be used as a building block. Even mobs.
  • Electricity. Add electric networks to your buildings to control lights and other components.
  • Water. Add water networks to supply generators and control water components.
  • "Just build" game mode. Gives you infinite resources to build anything you want.

Requisitos de sistema

    • OS: XP
    • Processor: Dual Core
    • Memory: 4 GB RAM
    • Graphics: Dedicated, 500MB
    • DirectX: Version 9.0a
    • Hard Drive: 1 GB available space
    • OS: 7
    • Processor: Quad Core
    • Memory: 8 GB RAM
    • Graphics: Dedicated, 1GB
    • DirectX: Version 9.0a
    • Hard Drive: 1 GB available space
Análises úteis de usuários
128 de 140 pessoas (91%) acharam esta análise útil
0.7 hrs registradas
Publicada: 1 de dezembro
Análise de acesso antecipado
Got suckered into buying this game after watching a few videos on it. Never did I realize how awful my first playthrough on this game would be. Evidence you might ask yourself? Below is my personal first time playing the game, in which you can see my excitement from the start diminish to almost nothing by the end of the video.
My video was made shortly after the purchase of my game, and there has been one minor patch to the game since. If it is being updated outside of Steam *Something that really irks me about Early Access lately* at least make the effort to make posts about it under your annoucements which is something the Starbound team does.

I just looked at a upcoming game called Rising World which is pretty much the same game but actually might have the promised features already in the game. Such as the survival aspect. It was looking at that game which made me come back a write a review on this game finally in the hopes that gamers will have an idea of what they are getting into with this game.
I hope you enjoyed my rant as well as the video.
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41 de 49 pessoas (84%) acharam esta análise útil
1.7 hrs registradas
Publicada: 4 de dezembro
Análise de acesso antecipado
There are so many things wrong with this game. I am honestly convinced the developer has stopped support (it's never been updated since I've owned it). If I had to choose one game in my library to kick myself over, this would be it. I was desperate to find an in-depth and attractive voxel/building game. I snagged this up right after seeing the screenshots and trailer.

Optimization for this game is ♥♥♥♥-poor in it's current state. It suffers from constant stuttering and a distinct inability to minimize the window. Minimizing the window wouldn't be such a big deal if the game had a decent tutorial or any tutorial. The UI is confusing to learn and clunky once understood. There is a hunger mechanic (I think), but it diminishes so slowly it makes no difference (Apparently, there are some animals to kill or something. There's an occasional bird.). Gathering resources is a pain, especially trees. And, there seems to be no real incentive to get AI characters as they are buggy and pretty much useless.

I can say this game has a great amount of potential. And, is an ambitious endeavor. It has beautiful graphics. The idea of pre-constructed castles/towers is cool and adds a mystifying element to the world. Should the developer ever continue this project, it could be an amazing experience.

I just wish it was better.

EDIT: After reading some of the other reviewers, I checked out the developers website. There is progress being made, but none of it is yet released. The developer may release a new build before Christmas. Still, there really should be more frequent updates. I've had this game for months now, and that's too long to wait for an update (Call me fickle/demanding, but I feel like I should be able to see what and where I've invested my money).
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40 de 51 pessoas (78%) acharam esta análise útil
12.4 hrs registradas
Publicada: 22 de novembro
Análise de acesso antecipado
Has a long time since i buy this game with a promisse to be a good future, but no more updates since that date.
Feel like a idiot to believe in this game.
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25 de 34 pessoas (74%) acharam esta análise útil
1.7 hrs registradas
Publicada: 25 de novembro
Análise de acesso antecipado
I found the Ui klunky and could not figure out how to properly use the building tools.
Game world looks great as far as ive seen it.

What makes me a down vote this game is the total lack of updates for months.
I was hoping the game was going someplace other than a minecraft etc clone.
My mistake.
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20 de 27 pessoas (74%) acharam esta análise útil
8.3 hrs registradas
Publicada: 7 de dezembro
Análise de acesso antecipado
I think I have a partly-built pre-alpha of a game somewhere. Maybe I should try and get it on Steam for $20 bucks a go. Seems like easy money, especially as I don't have to do any other work. So people complain - so what? It's not like I'll have to give anyone their money back.
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17 de 22 pessoas (77%) acharam esta análise útil
69.8 hrs registradas
Publicada: 9 de dezembro
Análise de acesso antecipado
If you're looking for an exclusively block building game, this may in fact be a game to keep an eye on over the next MANY years. Blockscape is an extremely slow work in progress. The world has moved from blocks that were merely 1/4 the size of Minecraft's; through the smooth world that's currently seen in the introduction movie; and finally, is now moving into a flat world with tiered landscapes in order to make it 'easier to build.'

And that's where this reviewer is kinda ticked off. This game is apparently 'supposed' to be a block building game, almost exclusively. As the developer has said in the past, this game is supposed to be like a world of Duplo/Lego where you can build anything you want. However, as also noted by the developer: Monsters need not apply to this game, as it's supposed to be about the building, not so much the survival aspects.

Well I'm almost certain that if the dev would just come clean and be open about that to the Steam community, this whole negative review thing could solve itself. However that appears to be a secret that only the people who scour his forums will end up finding.

So if you just want to build, this game may indeed appeal to you. However, if you want something more, say like Minecraft where you build out of necessity of survival, then this is likely lnot going to interest you.
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7 de 13 pessoas (54%) acharam esta análise útil
0.4 hrs registradas
Publicada: 14 de dezembro
Análise de acesso antecipado
This game is barely playable. pre pre pre pre pre alpha. and not a single update since july.
....what a waste of money.
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9 de 10 pessoas (90%) acharam esta análise útil
1.6 hrs registradas
Publicada: 2 de outubro
Análise de acesso antecipado
Não comprem o jogo até que saia a versão final... O jogo esta extremamente bugado e não tem qualquer missão ou objetivo além disso as imagens publicadas acima não são nada iguais aos graficos do game... coloquei tudo no ultra e o grafico continua ruim... E os desenvolvedores não liberam uma atualização a mais de 3 meses!!!!! Não comprem o jogo por enquanto.
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353 de 386 pessoas (91%) acharam esta análise útil
22.8 hrs registradas
Publicada: 26 de outubro
Análise de acesso antecipado
UPDATE: 11/12/14
Jens seems to have a new person doing part time PR on the forums now and has promised us daily updates on the blockscape main page. I'll give him a point for the attempt to reach out, though those 'daily' updates are starting to grow less frequent, and the last one only served to show us that:

A- Jens does indeed own a set of legos, and
B- He can build monochrome landscapes with them

Not that I don't appreciate him at least trying, but aside from his afinity for tiny plastic building blocks and a few screenshots of a supposedly revamped lighting system... we're still not getting any real information and certainly no interaction. This has the oily feeling of abandonware where the dev pops up from time to time with a meaningless update just to prove its still in production. (Castle Story, Spacebase-DF9, etc)

I'm still recommending that people stay away until we see at least one code update (with significant bug fixes and user issues adressed).


Until Jens is willing to grace his user base with a post, information, or just any basic interaction.. I have to reccomend that you stay away from this game. we were promised involvement and community interaction, but if you want to see how well that has played out, just have a look in the forums for this game. Not one devlog post since Steam EA, no interaction with the community, and not a single update of substance (both in programming or simple comments).

Many of us simply cannot play the game- I'd say at least 30% of us are experiencing memory leaks so severe that the game will crash every time after no more than 5 minutes. This specific problem has existed since before the steam release, but as of yet Jens has not even acknowledged the issues, let alone given us info on it.

These communcation problems have begun to turn Jens supporters against him.... every day I watch the rating on Steam go down just a little more due to negative reviews. I could turn this review into a 3 page rant, but I wont... if you're on the fence about buying this game, please go and read some of the forum posts before you make up your mind!
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353 de 449 pessoas (79%) acharam esta análise útil
2.7 hrs registradas
Publicada: 9 de agosto
Análise de acesso antecipado
I have had a lot of faith in this game. It has looked beautiful, however BE WARNED. The developer has announced that he is changing the look of the game significantly. It will not have the realistic look as the main style anymore. It will revert to a more minecraft blocky look. While it will apparently have an option for realism, that will not be a focus any longer. This is pretty much a game killer for me, so if you are considering buying - wait until the new render settings are implemented so you can see what ot will look like - because what you see now may not be what you get.

Update: Dev is communicating again and saying that he will be keeping the realistic world, so fingers crossed it will shape up to be all it is capable of being.
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150 de 174 pessoas (86%) acharam esta análise útil
9.1 hrs registradas
Publicada: 26 de outubro
Análise de acesso antecipado
A really nice concept, but in its current state, very bad. NO UPDATES! Its been months and months, no word of an update. Dont waste the money on it.
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420 de 561 pessoas (75%) acharam esta análise útil
3.6 hrs registradas
Publicada: 2 de setembro
Análise de acesso antecipado


I have posted several tweets and messages to the developer of this game which have been deleted. There have been no updates what so ever on steam or the original site which was created.

All I can see this game doing is stealing peoples cash just so the dev can live easy.

The game is buggy and horrible to play for long periods of time, crashes heaps.

please reconsider before you purchase, the videos sucked me in too, its not what you think guys!
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115 de 136 pessoas (85%) acharam esta análise útil
35.8 hrs registradas
Publicada: 26 de agosto
Análise de acesso antecipado
Long Story Short: This game isn't ready for primetime, and the Dev doesn't understand the difference between "proof of concept", Alpha, and Beta releases. This game is borderline proof of concept stage, maybe early alpha release. And it's not worth the $20 USD (or your regional equivalent). I am suffering from Buyer's Remorse.

What I had hoped was this game would be the answer to the question that Minecraft poses: Can someone make a voxel sandbox game that allows for a realistic world built from unique (non-blocky) shapes. The videos that the Dev has posted on YouTube seem to say this game has the possibility of answering that question. But not in its current state.

-The graphics are great. Don't get me wrong, the rendered world looks fabulous, and so does the buildings built in this world.
-The Dev is on the right track with his User Interface. Reducing the voxel size (to 1/64th of what Mojang uses) and using a pallet and brush approach to paint the voxels onto the world canvas is the right direction. Tools still need work, but this is the right direction.
-The generated castles (while not really built like castles) are neat structures to explore.

-The underlying engine isn't there yet. It needs a lot more work before this title can claim Alpha status, let alone Beta status:
- Game randomly crashes to desktop.
- Game randomly throws up "Game Over" screen with no indication something was going wrong or why the game ended.
- Game randomly hangs. Whole system freezes. Sometimes it recovers if let sit to stew long enough.
- Game uses too many resources.
- Game does a basic render and skin on the entire visible spot of the map, and only renders a small section around the player with the shading, skins, and textures. Screen twitches and jumps like a kid on a caffeine binge. Players will have to wait for the map to render the spot they moved to till the system renders the new location. This high definition render bubble is very small.
- Object collision bugs leads to some rather interesting game play. (Example: Walking down the stairs can lead the player to get stuck between floors, as the system only tests collision on feet and head.)
-There is very little help available. Players are expected to figure out everything.
- The only help provided in game is a list of basic controls. (And this is missing a few of the vital controls. Expect key smashing to find the hidden features.)
- There is very little text for objects in the game that can clue a player into tasks. All of the tabs are blank, and most of the objects have just a name and what resources are required to make them. There is nothing to help players figure out how to use most of the objects.
- Unless I'm mistaken, there is very little documentation online to help the player along. Even the wiki site for the game seems to be a half abandoned after thought.
-Most of the user interface menus are half built. Many are missing navigation prompts (Hint: ESC backs out of most, but not all screens.) In-game menus also do not appear to be well formatted.
-Text in game can be quite small for large resolutions. Font choice doesn't help either.
-Features are not as far along as the Dev lists on his web site and on the Steam page.
-The tools are still a bit clunky to use.

At this point, if you are considering buying this game: Only buy it if you wish to help the developer along and you can catch it on sale for $5 USD. If spending half your play time fighting bugs and reporting them in the boards does not sound fun, same your money and buy Minecraft instead. (It's only $7 USD more, and further along in its development cycle.) The game in its current state would have been good to use as a demo for a KickStarter campaign, but it should never have been released on Steam. I fear his rush to make money off this game will actually discourage people from buying it once it's polished and playable. I doubt many people who play Blockscape can actually recommend it.

I do not wish to discourage the Dev. I can see the general direction he wishes to go with this game, and it is a good one. If this were more polished product that was further long the development path, it could stand to be a challenger to Mojang and Minecraft. I welcome him to contact me about the comments I made here.
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85 de 109 pessoas (78%) acharam esta análise útil
0.3 hrs registradas
Publicada: 28 de outubro
Análise de acesso antecipado
This game looked like it had so much promise...It looks like a good idea, it is like minecraft but you can get much, much more detailed. So i got it since it looked great, but it hasnt updated at all lately...i only played for a little and then i just got bored. Its quite laggy for me, and there isnt much to do at this point. As of right now i dont reccomend this game, but if they start doing what they said they'll do then this game could be great.
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69 de 87 pessoas (79%) acharam esta análise útil
5.2 hrs registradas
Publicada: 2 de outubro
Análise de acesso antecipado
Even though I've only played Blockscape for 3 hours, that is enough to have experienced all it has to offer. Blockscape is reminiscent of Minecraft, there is no denying that. Does that make it a Minecraft clone? No, not yet. Will it be? That remains to be seen, but from what I've seen so far, I don't think so.

What I like

The graphics. It's a very beautiful looking *ahem* game.

The building. Blockscape offers many different shapes and sizes of blocks, so it's possible to build some very nice-looking structures. Likewise, because you can also carve so many different sizes of blocks from the landscape, it is possible to sculpt many nice-looking things.

The bugs. The only bugs I've found in Blockscape so far are crawling around on the ground. The programming seems very solid, and the developer seems to have spent a great deal of time making sure everything works as opposed to simply cramming new content into something that is a buggy, unplayable mess.

What I don't like

Well.... it would be unfair to list what I don't like here because what I don't like actually falls into the next category...

What I would like to see

More options.
  • Key binding. I'm left handed, and I can't stand using WASD.
  • Volume control. The music is loud enough to drown out my friends on TeamSpeak.
  • Mouse sensitivity. I would like to turn this down. My mouse jumps all over the place.
  • Intuitive UI. I spent much of my 3 hours poking around the keyboard just to see what was what.


At the moment, this is a game that I would play merely as a casual game. Something I can go to when I've got a few minutes to kill at a time, not something I would devote hours of game time to. If you can pick it up for $5, go for it, but I cannot recommend it at $19.99 at this time.
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45 de 55 pessoas (82%) acharam esta análise útil
26.1 hrs registradas
Publicada: 19 de novembro
Análise de acesso antecipado
Has so much potential but is unfinshed and by the looks of it will remain unfinished, never any updates. Avoid.
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41 de 54 pessoas (76%) acharam esta análise útil
15.8 hrs registradas
Publicada: 16 de outubro
Análise de acesso antecipado
Game looks fantastic and is good and catches the eye, at first... Then the bugs start making themselves apparent. This game is awesome don't get me wrong but where is the dev? It had 3 updates in under a week or so after it hit steam then nothing, just nothing. No bug fixes means I can't play this game with confidence and I'm aware its in it's early access but carging $5 rather than the $20 seems like it would ease the buyers remorse that runs rampant with games like these. In short I suggest you follow this game if your interested, not buy it.
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45 de 64 pessoas (70%) acharam esta análise útil
0.7 hrs registradas
Publicada: 31 de outubro
Análise de acesso antecipado
Got this a week or two ago, when I started playing I couldnt get over the fact that I was half way in the ground most of the time after running up a hill. Most of the terrain seems a bit, buggish as I kept falling through it but would quickly jump back up to the surface. Been waiting a while for an update or hotfix even, but not a single word since I've bought the game. I love the idea of this, especially the NPCs and ability to build a town full of people. I just feel its a bit "UNPLAYABLE" right now.
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46 de 66 pessoas (70%) acharam esta análise útil
101.0 hrs registradas
Publicada: 3 de outubro
Análise de acesso antecipado
I actually played the demo to this several years back in really really early beta... Since its been on steam it seems to have stayed there to my disappointment. Its kind of like seeing an old friend on the street peddling drugs for money or sex. Its just sad... I really hope the devs get it together and work hard on the game to make it better. As of now it feels so empty and like the games been shelved.
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150 de 248 pessoas (60%) acharam esta análise útil
10.2 hrs registradas
Publicada: 5 de julho
Análise de acesso antecipado
I've played Minecraft for several hundred hours. I've played Blockscape for 3 hours. Here's my conclusion:

Blockscape is better.

Or at least it will be after the developers have had more time to finish it off. It's still deep in development clearly, but I'm happy to report it appears very stable. I've had no major problems so far and 0 crashes. There's been the odd glitch here and there, but almost all of them are rendering issues and very minor ones.

Blockscape is like Minecraft in the sense that Saints Row is like Grand Theft Auto. Yes, both use are the same genre, use the same setting and themes, and even the same game mechanics. But no one would dare say they're both the same game.

Blockscape has taken the ideas of Minecraft, and reworked them completely to expand upon the concept so much that this really is entitled to something more than the label of "Minecraft Clone". This isn't a clone! This is much better!

I won't shy away from comparisons to Minecraft though because most of the people considering this game will be Minecraft players already, so here's the differences which make this so much better:

1. Bigger Worlds

What's the vertical height limit for Minecraft again? 256 blocks isn't it? I dare say this must be many hundreds of times larger, the mountains feel truly huge and realistically massive! The draw distance is incredible, you can see well off into the distance! Minecraft just feels so tiny after trying Blockscape.

2. Smaller Blocks

The Blockscape blocks are 1/4 of the size of Minecraft blocks, but there are tools to build 1x1, 2x2 or 4x4 blocks or more at a time to make it easier to build larger structures as fast as you do in Minecraft. This means you can build smaller details and things like steps much easier.

3. Better Blocks

Unlike in Minecraft, blocks aren't limited to just textured cubes. They can be corners, rounded, smoothed and more, allowing for a huge variety in shapes.

4. Visually Amazing

Just check out that video trailer. Yes it looks like that in game! Unlike Minecraft, this game isn't trying to look like a retro experience, Blockscape is very clearly looking for realistism, and they're achieveing it!

Bottom Line

If you play Minecraft, and love it, get Blockscape. It will improve, and become even better, but already what they have is much better than MInecraft. Some things are missing, such as enemies or NPCs, and there's some 3D models which are clearly placeholders, but with time I have no doubt these will be replaced. The mechanics are there already and I love what I see.
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