In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices.
İncelemeler: Çok Olumlu (2,752 inceleme)
Çıkış Tarihi: 16 May 2013

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Reus Satın Alın

 

Küratörler Tarafından Öneriliyor

"An interesting Indie game in which you sculpt a planet using giants while trying to keep the people from horribly murdering each other in wars."

İncelemeler

"Reus is a game of logical, organic systems presented as simply as possible. It's a delight to play at every turn."
9/10 – Destructoid

"Sowing the seeds of a flourishing planet and a prosperous populace is a wonderfully welcome challenge in Reus."
8/10 – Gamespot

"...an excellent and addicting game that more than earns its 10$ price tag."
9/10 – RTS Guru

Bu Oyun Hakkında

In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much, and their greed may gain the upper hand.

Key Features

  • Control four mighty giants, each with their unique abilities
  • Terra-form the planet to your will, experiment with different terrain types
  • A complex system of upgrades and synergies allows for endless styles of play
  • Observe humanity, let your giants praise or punish them
  • Enjoy an interesting art style and a strong soundtrack
  • Enrich the planet with over 100 plants, animals and minerals
  • Unlock new content by helping humanity achieve numerous developments

Sistem Gereksinimleri

    Minimum:
    • Processor:Intel® Core 2 Duo or AMD Phenom processor
    • Memory:2 GB RAM
    • Graphics:DirectX10(R) compatible card with 512MB of memory
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:Intel® Core i5 or AMD Phenom II
    • Memory:4 GB RAM
    • Graphics:DirectX10(R) compatible card with 1024MB of memory
    • Hard Drive:500 MB HD space
Yararlı müşteri incelemeleri
129 kişiden 123 tanesi (95%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 21.8 saat
Yayınlanma: 21 Şubat
There are several reasons why I really enjoy Reus and believe it to be a well-made and fun game. I can certainly see why it may not appeal to absolutely everyone, but I think it does what it does well and does so in a charming little way that remains unique to its own identity.

It is a casual game, and a very much toned-down “civilization-management” style game compared to others in that genre. It is actually a “god-sim” style game where you influence but do not control the civilizations in your world. Furthermore, it is round based, each round starting from scratch and lasting 1 to 2 hours; however unlocks and certain progressions are saved across all rounds.

The main thing that I like about Reus is that it satisfies the desire to play a civilization-management / god-sim style game without overloading the player with piles upon piles of data to keep track of. The tutorial is great, and slowly introduces the mechanics to the game. Even after the tutorial ends, things in the game are unlocked relatively slowly as the player completes rounds of gameplay. All this prevents you from feeling overwhelmed when you start playing. And you can really understand how the game works piece by piece instead of it all just being tossed in your face immediately after clicking “New Game.” It is a bit of a double-edged blade, however, as some players may inevitably find Reus to be lacking, as it is truly far less complex than many other games involving civilization-management.

The game is quite simplistic and it is way more god-sim than it is civilization-management; and it shows in the gameplay. Control is limited and simple, and much of the development is automated while the player just makes sure everything is going smoothly by managing resources, and occasionally divinely-intervening in affairs of the NPC civilizations.

The art style, music, and even the game mechanics all add to the simple charm of the game that gives Reus its positive identity. The game isn’t very innovative but it does have a unique feel that will satisfy. Once you get into the swing of things, you will find Reus to be quite addictive.

In summary, I would say that hardcore fans of the civilization-management genre will probably find Reus way too casual. In truth it is much more so a casual god-sim than it is anything else. But for people who are interested in getting a small taste of civilization-management without the overwhelming feeling and tedious gameplay, they may be pleasantly surprised at what Reus has to offer.

Follow my curation page to see more of my recommendations!
Bu inceleme yararlı oldu mu? Evet Hayır Komik
100 kişiden 71 tanesi (71%) bu incelemeyi yararlı buldu
kayıtlarda 46.2 saat
Yayınlanma: 12 Mart
This game isn't that bad, it's just that after a several games, if you want to progress you need to learn by heart every type of building, power, etc. and their interactions. It's frustrating since at some point you need to be a total expert of the game if you want to ever have fun again. That's too much effort for me.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
12 kişiden 10 tanesi (83%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 117.9 saat
Yayınlanma: 6 Haziran
Yeah, pretty much this is my favourite Steam game I've played. I want more. I want DLC, a sequel, MORE, JUST GIVE ME MORE.

Likes: Everything about this game
Dislikes: There is not more of this game
Bu inceleme yararlı oldu mu? Evet Hayır Komik
7 kişiden 6 tanesi (86%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 2.3 saat
Yayınlanma: 8 Mayıs
everything in here is as needy and hostile as my cat

7/10 its ok
Bu inceleme yararlı oldu mu? Evet Hayır Komik
4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 45.9 saat
Yayınlanma: 25 Şubat
Cute art. Relaxing, but fairly repetitive game. Trying to unlock everything can be challenging. If you're not a completionist, you'll probably get bored after the first few games.

You control four elemental gods: rock, forest, ocean, and swamp. They can create three inhabitable biomes upon the planet: swamp, forest, or desert. Additionally, they can each create and improve different versions of the three resources: food, gold, and tech. As you create resources, villages settle around them. As the villages improve, they will pick specialties and demand more of some of the resources. If you give them too much too fast, they will become greedy and attack each other. If you don't satisfy their needs in time, their specialty will disappear. If you do satisfy their needs, they will gift you with an ambassador. Ambassadors are used to increase the power of your gods. Each god will get different powers from the ambassador depending on the village's biome.

On its face, the game is quite simple. When you aim for some of the more advanced achievements, you are forced to strategize a lot more. On which biomes should I allow villages to settle so I can get the best ambassadors? Which giant should pick up that ambassador? How do I grow this village without it becoming too greedy? If you enjoy micromanaging, this game might be right up your alley.
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