Age of Empires II has been re-imagined in high definition with new features, trading cards, improved AI, workshop support, multiplayer, Steamworks integration and more!
Recenzje użytkowników: Bardzo pozytywne (16,295)
Data wydania: 9 Kwi, 2013

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Kup Age of Empires II

Kup Age of Empires II HD - 4-Pack

Includes four copies of Age of Empires II HD - Send the extra copies to your friends!

Pakiety zawierające tę grę

Kup Age of Empires II HD + The Forgotten Expansion

Zestaw 2 produktów: Age of Empires II HD, Age of Empires II HD: The Forgotten

Kup Age of Empires Legacy Bundle Including The Forgotten

Zestaw 3 produktów: Age of Empires II HD, Age of Empires II HD: The Forgotten, Age of Empires® III: Complete Collection

Kup Microsoft RTS Collection: Age of Empires/Age of Mythology/Rise of Nations

Zestaw 5 produktów: Age of Empires II HD, Age of Empires II HD: The Forgotten, Age of Empires® III: Complete Collection, Age of Mythology: Extended Edition, Rise of Nations: Extended Edition

 

Rekomendowane przez kuratorów

"One of the greatest PC strategy games of all time, resurrected in 1080p. Perfect for LAN parties!"

Najnowsze aktualizacje Wyświetl wszystkie (63)

2 lipca

Pat 4.2 Update

AGE2: Patch Version 4.2.681794

We are not incrementing the version here to 4.3, but the build will patch with the following updates. Replays may not appear correctly due to the AI changes from previous builds.

Discussion thread

AI:

  • AI should now function correctly and participate during gameplay.
  • AI should now attack Palisade Walls

Scenario Editor:
  • Change Unit Stance no longer crashes the game.
  • Selecting transfer arrows with nothing selected in the options tab no longer crashes the game.
  • Trigger scroll bar now scrolls correctly when using the up/down arrows.
  • Seed values for map generation can now be changed after deselection.
  • Trigger descriptions can now be edited.
  • Character limit for trigger display instructions has been increased.
  • Lock teams button should now function correctly.
  • Choose Teams should now be on by default for older scenarios.

Mod Manager:
  • Modded taunt files should now be functioning.
  • Preview images when publishing are no longer gigantic.
  • Preview images now function correctly as jpg files.
  • Visibility drop down now functions correctly.
  • A View Workshop button has been added and will bring up the appropriate Steam page.

Additional Improvements:
  • Accepting a Steam invite should now allow players to interact with the multiplayer lobby.
  • The multiplayer lobby screen should no longer freeze when the host if file transferring.
  • Incorrect cursor outlines should no longer appear.
  • Corrupted cursor should no longer appear
  • Deleted scenarios no longer appear as the default option when creating a game.
  • Added launch option “oldschool” for those who value style over readability (may not function in all languages)

Known Issues:
  • Quick Match functionality has temporarily been disabled.
  • Restore multiplayer games has not been fully implemented and may not load correctly.
  • Fonts may not appear when patching from older builds – please restart your pc to resolve.
  • When cancelling while joining a lobby players may still join the lobby (host can still kick).
  • When updating a Legacy Mod the text field may appear cut off.
  • Changing hotkeys to their current value may result in a crash.
  • When building items without a hotkey it may cause a crash (reset hotkeys as a workaround).
  • In the Editor the Choose Teams options does not affect Triggers.
  • Embedded AI scripts inside campaigns are not properly being referenced. As a workaround, you can include necessary files to run campaigns inside resources/_common/ai/ folder.
  • Civilizations are not randomizing correctly.
  • Some customers may be experiencing framerate issues, this is currently under investigation.




Komentarzy: 51 Więcej

26 czerwca

Patch 4.2

AGE2 Version 4.2.673698

*edit*
If you're seeing a discolored cursor, simply disabling and renabling vsync should resolve it. It's been added to the known issues list and will be resolved with the next patch.

Discussion thread:
http://steamcommunity.com/app/221380/discussions/0/530645446316424075/

Performance
We've exposed a few in-game chat commands that allows you to customize the performance to your desires and needs. Most computers can handle 30FPS and draw the UI every frame without issue, but some systems cannot. The default will be set to 10 updates / second for the UI, but now it is fully customizable. Here are the chat commands:
  • getfps -- reports the current FPS for the max frame rate and UI frame rate.
  • setmaxfps # -- Set it between 5 and whatever you want, and the game will render as fast as possible. If it caps out at 60, then turn off your v-sync. This is still restricted to 30fps in multiplayer games due to the fact it is tightly coupled to network events and running a network game at 60fps would result in double the network activity for each player. As mentioned we’re working on trying to decouple these in the future
  • setuifps # -- Set it between 1 and whatever you want, but it will not exceed the max fps. This works in both single and multiplayer games.

1) Scenario Editor:
  • Change Object Name Trigger now functions correctly and enables players to change names.
  • Triggers in the Editor no longer disappear when editing the map.
  • Triggers in the Editor are now correctly highlighted yellow.
  • Units list now correctly defaults to the Units category.
  • Difficultly level now says hardest rather than harder.
  • Delete Garrisoned Unit button no longer crashes.
  • Deleting triggers and effects no longer crashes.

2) Mod Manager:
  • Preview images now need to be jpg files to get around the 1MB limit.
  • The “Error 25” message when adding a large preview image has been improved.
  • Validation should no longer stall if the player has not accepted the Steam User Agreement.
  • Legacy mods now show the appropriate icons for subscribed and published.
  • Invalid mod files will now be removed when running the game (If the player had extension-less files in their mods directory that matched the name of the mod they were trying to upgrade the extraction would fail).

3) History Page:
  • Images are no longer cropped.
  • Mouse wheel scrolling now functions correctly.
  • Britons header text is now displayed correctly.
  • Britons history text is no longer cut off by the scroll bar.
  • Civilization specific audio should now be playing correctly for each civilization.
  • Generic drum audio should now be playing for all non-civilization categories.

4) General:
  • Dragging the selection box in the mini map is now smoother.
  • Tribute resource images are now being displayed correctly.
  • Clearing Tribute now correctly clears the number on the image.
  • Campaign objective text is now correctly being crossed out when completed.
  • Selecting Print Screen on the Main Menu no longer crashes.
  • Addressed a random crash when selecting Scenario/Main Menu on the Post Game screen.
  • Unit heath bars are now larger and more visible.
  • Tech tree info boxes are no longer bold.
  • Tech tree info boxes are no longer highlighted yellow, the background is now white.
  • The game will now launch if the installation directory started with a space.

Known Issues:
  • Quick Match functionality has temporarily been disabled.
  • Restore multiplayer games has not been fully implemented and may not load correctly.
  • Fonts may not appear when patching from older builds – please restart your pc.
  • When cancelling while joining a lobby players may still join the lobby (host can still kick).
  • Mods that require files outside the “_common” folder may not function correctly.
  • When updating a Legacy Mod the text field may appear cut off.
  • Changing hotkeys to their current value may result in a crash.
  • When building items without a hotkey it may cause a crash (reset hotkeys as a workaround).
  • In the Editor the Choose Teams options does not affect Triggers.
  • We are still working through other issues as well (like Editor, AI and forum post concerns).
  • Embedded AI scripts inside campaigns are not properly being referenced. As a workaround, you can include necessary files to run campaigns inside resources/_common/ai/ folder.
  • Civilizations are not randomizing correctly.
  • Multiplayer file transferring is still encountering issues.
  • FPS issues are still occurring and we are activing trying to improve performance.




Komentarzy: 55 Więcej

Steam Workshop



Wejdź w nową epokę!
Eksploruj nowe mapy, scenariusze dla wielu graczy oraz kampanie stworzone przez innych użytkowników. Doznaj na nowo doświadczenia z grą z nowymi dźwiękami, grafikami, SI, jednostkami i innymi! Chcesz podzielić się swoimi kreacjami ze światem? Wysyłaj zawartość bezpośrednio z edytora map lub współpracuj ze znajomymi, aby utworzyć arcydzieło wśród kolekcji.

Dostępne nowe DLC


Explore a host of new features with Age of Empires II - The Forgotten including

  • Five New Civilizations
    • Italians
    • Indians
    • Slavs
    • Magyars
    • Incas
  • Seven new Campaigns
    • Alaric
    • Sforza
    • Bari
    • Dracula
    • El Dorado
    • Prithviraj
    • Battles of The Forgotten
  • New LudaKRIS map size
  • New Game Modes
    • Treaty
    • Capture the Relic
  • Twitch streaming integration
  • Spectator Mode

Download the expansion today!

Steam Trading Cards



Steam Trading cards are now available for Age of Empires II: HD. Collect them all to craft badges, emoticons, coupons, and unique profile backgrounds!

O tej grze

In Age of Empires II: HD Edition, fans of the original game and new players alike will fall in love with the classic Age of Empires II experience. Explore all the original single player campaigns from both Age of Kings and The Conquerors expansion, choose from 18 civilizations spanning over a thousand years of history, and head online to challenge other Steam players in your quest for world domination throughout the ages. Originally developed by Ensemble Studios and re-imagined in high definition by Hidden Path Entertainment, and Skybox Labs, Microsoft Studios is proud to bring Age of Empires II: HD Edition to Steam!

Wymagania systemowe

    Minimum:
    • OS:Windows Vista, 7, 8 Pro+
    • Processor:1.2GHZ CPU
    • Memory:1 GB RAM
    • Graphics:Direct X 9.0c Capable GPU
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    Recommended:
    • Additional:900x600 minimum display resolution
Pomocne recenzje klientów
8 z 8 osób (100%) uważa, że ta recenzja jest pomocna
101.4 godz. łącznie
Zamieszczono: 27 kwietnia
Stare czasy się przypominają ;) Gra Super Bardzo mi się podoba szczególnie gdy są podobne poziomy to jest niezła rywalizacja i dużo się dzieje ;) Powinni jescze tylko poprawić że jak gramy to żeby steam wyswietlał wszystkich graczy (shift + tab ) łatwiej byłoby znaleść wiecej znajomych ... moze jescze jakis czat do tego byłoby spoko tak czy owak gra Super Polecam
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
14.0 godz. łącznie
Zamieszczono: 15 lutego
Stare dobre czasy,Wspaniała gra !!!
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
29.1 godz. łącznie
Zamieszczono: 14 czerwca
Można dodać moda na taunty z bazarowych tłumaczeń :D
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
25.7 godz. łącznie
Zamieszczono: 25 czerwca
Jest to jeden z nielicznych RTSów w które zagrywam do dnia dzisiejszego od swojej pierwotnej premiery, czyli gdzieś tak od 2000 roku. Graficznie gra się bardzo postarzała , ale to co w niej najważniejsze czyli grywalność jest nadal doskonała. Moja ocena 10/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
4.4 godz. łącznie
Zamieszczono: 15 lutego
Jedna z lepszych strategii w jakie grałam. Polecam każdemu miłośnikowi średniowiecza i strategii ;)
Czy ta recenzja była pomocna? Tak Nie Zabawna