Age of Empires II has been re-imagined in high definition with new features, trading cards, improved AI, workshop support, multiplayer, Steamworks integration and more!
用户评测: 特别好评 (15,840 篇评测)
发行日期: 2013年4月9日

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购买 Age of Empires II

购买 Age of Empires II HD - 4-Pack

Includes four copies of Age of Empires II HD - Send the extra copies to your friends!

含有此游戏的礼包

购买 Age of Empires II HD + The Forgotten Expansion

包含 2 件物品: Age of Empires II HD, Age of Empires II HD: The Forgotten

购买 Age of Empires Legacy Bundle Including The Forgotten

包含 3 件物品: Age of Empires II HD, Age of Empires II HD: The Forgotten, Age of Empires® III: Complete Collection

购买 Microsoft RTS Collection: Age of Empires/Age of Mythology/Rise of Nations

包含 5 件物品: Age of Empires II HD, Age of Empires II HD: The Forgotten, Age of Empires® III: Complete Collection, Age of Mythology: Extended Edition, Rise of Nations: Extended Edition

 

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"One of the greatest PC strategy games of all time, resurrected in 1080p. Perfect for LAN parties!"

最近更新 查看所有(63)

7月2日

Pat 4.2 Update

AGE2: Patch Version 4.2.681794

We are not incrementing the version here to 4.3, but the build will patch with the following updates. Replays may not appear correctly due to the AI changes from previous builds.

Discussion thread

AI:

  • AI should now function correctly and participate during gameplay.
  • AI should now attack Palisade Walls

Scenario Editor:
  • Change Unit Stance no longer crashes the game.
  • Selecting transfer arrows with nothing selected in the options tab no longer crashes the game.
  • Trigger scroll bar now scrolls correctly when using the up/down arrows.
  • Seed values for map generation can now be changed after deselection.
  • Trigger descriptions can now be edited.
  • Character limit for trigger display instructions has been increased.
  • Lock teams button should now function correctly.
  • Choose Teams should now be on by default for older scenarios.

Mod Manager:
  • Modded taunt files should now be functioning.
  • Preview images when publishing are no longer gigantic.
  • Preview images now function correctly as jpg files.
  • Visibility drop down now functions correctly.
  • A View Workshop button has been added and will bring up the appropriate Steam page.

Additional Improvements:
  • Accepting a Steam invite should now allow players to interact with the multiplayer lobby.
  • The multiplayer lobby screen should no longer freeze when the host if file transferring.
  • Incorrect cursor outlines should no longer appear.
  • Corrupted cursor should no longer appear
  • Deleted scenarios no longer appear as the default option when creating a game.
  • Added launch option “oldschool” for those who value style over readability (may not function in all languages)

Known Issues:
  • Quick Match functionality has temporarily been disabled.
  • Restore multiplayer games has not been fully implemented and may not load correctly.
  • Fonts may not appear when patching from older builds – please restart your pc to resolve.
  • When cancelling while joining a lobby players may still join the lobby (host can still kick).
  • When updating a Legacy Mod the text field may appear cut off.
  • Changing hotkeys to their current value may result in a crash.
  • When building items without a hotkey it may cause a crash (reset hotkeys as a workaround).
  • In the Editor the Choose Teams options does not affect Triggers.
  • Embedded AI scripts inside campaigns are not properly being referenced. As a workaround, you can include necessary files to run campaigns inside resources/_common/ai/ folder.
  • Civilizations are not randomizing correctly.
  • Some customers may be experiencing framerate issues, this is currently under investigation.




20 条留言 了解更多

6月26日

Patch 4.2

AGE2 Version 4.2.673698

*edit*
If you're seeing a discolored cursor, simply disabling and renabling vsync should resolve it. It's been added to the known issues list and will be resolved with the next patch.

Discussion thread:
http://steamcommunity.com/app/221380/discussions/0/530645446316424075/

Performance
We've exposed a few in-game chat commands that allows you to customize the performance to your desires and needs. Most computers can handle 30FPS and draw the UI every frame without issue, but some systems cannot. The default will be set to 10 updates / second for the UI, but now it is fully customizable. Here are the chat commands:
  • getfps -- reports the current FPS for the max frame rate and UI frame rate.
  • setmaxfps # -- Set it between 5 and whatever you want, and the game will render as fast as possible. If it caps out at 60, then turn off your v-sync. This is still restricted to 30fps in multiplayer games due to the fact it is tightly coupled to network events and running a network game at 60fps would result in double the network activity for each player. As mentioned we’re working on trying to decouple these in the future
  • setuifps # -- Set it between 1 and whatever you want, but it will not exceed the max fps. This works in both single and multiplayer games.

1) Scenario Editor:
  • Change Object Name Trigger now functions correctly and enables players to change names.
  • Triggers in the Editor no longer disappear when editing the map.
  • Triggers in the Editor are now correctly highlighted yellow.
  • Units list now correctly defaults to the Units category.
  • Difficultly level now says hardest rather than harder.
  • Delete Garrisoned Unit button no longer crashes.
  • Deleting triggers and effects no longer crashes.

2) Mod Manager:
  • Preview images now need to be jpg files to get around the 1MB limit.
  • The “Error 25” message when adding a large preview image has been improved.
  • Validation should no longer stall if the player has not accepted the Steam User Agreement.
  • Legacy mods now show the appropriate icons for subscribed and published.
  • Invalid mod files will now be removed when running the game (If the player had extension-less files in their mods directory that matched the name of the mod they were trying to upgrade the extraction would fail).

3) History Page:
  • Images are no longer cropped.
  • Mouse wheel scrolling now functions correctly.
  • Britons header text is now displayed correctly.
  • Britons history text is no longer cut off by the scroll bar.
  • Civilization specific audio should now be playing correctly for each civilization.
  • Generic drum audio should now be playing for all non-civilization categories.

4) General:
  • Dragging the selection box in the mini map is now smoother.
  • Tribute resource images are now being displayed correctly.
  • Clearing Tribute now correctly clears the number on the image.
  • Campaign objective text is now correctly being crossed out when completed.
  • Selecting Print Screen on the Main Menu no longer crashes.
  • Addressed a random crash when selecting Scenario/Main Menu on the Post Game screen.
  • Unit heath bars are now larger and more visible.
  • Tech tree info boxes are no longer bold.
  • Tech tree info boxes are no longer highlighted yellow, the background is now white.
  • The game will now launch if the installation directory started with a space.

Known Issues:
  • Quick Match functionality has temporarily been disabled.
  • Restore multiplayer games has not been fully implemented and may not load correctly.
  • Fonts may not appear when patching from older builds – please restart your pc.
  • When cancelling while joining a lobby players may still join the lobby (host can still kick).
  • Mods that require files outside the “_common” folder may not function correctly.
  • When updating a Legacy Mod the text field may appear cut off.
  • Changing hotkeys to their current value may result in a crash.
  • When building items without a hotkey it may cause a crash (reset hotkeys as a workaround).
  • In the Editor the Choose Teams options does not affect Triggers.
  • We are still working through other issues as well (like Editor, AI and forum post concerns).
  • Embedded AI scripts inside campaigns are not properly being referenced. As a workaround, you can include necessary files to run campaigns inside resources/_common/ai/ folder.
  • Civilizations are not randomizing correctly.
  • Multiplayer file transferring is still encountering issues.
  • FPS issues are still occurring and we are activing trying to improve performance.




53 条留言 了解更多

Steam Workshop

Advance to the Steam Age!
Explore new maps, multiplayer scenarios, and user created campaigns. Or reinvent your game experience with new sounds, visuals, AI, units, and more! Ready to share your creations with the world? Upload right from the map editor, or collaborate with friends to create a masterpiece collection.

现已推出最新 DLC


Explore a host of new features with Age of Empires II - The Forgotten including

  • Five New Civilizations
    • Italians
    • Indians
    • Slavs
    • Magyars
    • Incas
  • Seven new Campaigns
    • Alaric
    • Sforza
    • Bari
    • Dracula
    • El Dorado
    • Prithviraj
    • Battles of The Forgotten
  • New LudaKRIS map size
  • New Game Modes
    • Treaty
    • Capture the Relic
  • Twitch streaming integration
  • Spectator Mode

Download the expansion today!

Steam Trading Cards



Steam Trading cards are now available for Age of Empires II: HD. Collect them all to craft badges, emoticons, coupons, and unique profile backgrounds!

关于这款游戏

在《帝国时代 II:高清版》中,原版游戏的粉丝和新玩家都会爱上这种经典的帝国时代II体验。从帝王时代和征服者扩展包中探索所有战役,选择十八个史上跨越千年的文明,并在线挑战其他 Steam 玩家以完成你在历史中征服世界的目标。曾由 Ensemble Studios 开发的游戏经 Hidden Path Entertainment 高清重制,Microsoft Studios 很荣幸让《帝国时代II:高清版》登录 Steam!

系统需求

    Minimum:
    • OS:Windows Vista, 7, 8 Pro+
    • Processor:1.2GHZ CPU
    • Memory:1 GB RAM
    • Graphics:Direct X 9.0c Capable GPU
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    Recommended:
    • Additional:900x600 minimum display resolution
有价值的用户评测
13 人中有 13 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
7.8 小时(记录在案的)
发布于:6月26日
-相对于20刀的价格对于没有玩过的人可能确实偏贵了一些,然而对另外一些人则不会。《帝国时代II》陪伴了2代人,见证了这些人的成长,所以即便价格翻一番,他们也会毫不犹豫的收入囊中:至少我会那么做。

-这款游戏没有在大陆正式发行过。(有台湾版带繁中,感谢外殖民地的同胞所做出的努力)感谢大表哥带来的5块钱D版,否则我的小学时光将是何其枯燥。

-HD重制版,画面提升非常明显,最关键的是你以后再也不需要接受原版那惨不忍睹的分辨率和色差。

-多达23个文明可以在游戏中使用:它们都有一条基于基础但各不相同的科技树以及特殊兵种;剧情的时间跨度从四世纪的拜占庭时期一直到十二世纪下半叶蒙古部落的崛起。相同点是:不论是关于文明的设定和概述、抑或是对剧情的描写,这一切基本都有事实依据。这也是《帝国时代》的一个闪光点:寓教于乐,尊重历史。

-良好的多人体验应该是另一个值得夸耀的地方:在广袤的土地上扎根一隅,司仪行政,开疆拓土,成就一番霸业。封建专制时代已经结束,但大部分人还是选择在这里圆一个帝王梦。引入了兵种相克,平衡性优良;各文明都共享一条基础科技树,但根据历史特性都做出了修改,侧重点不同,所以在多人游戏中文明的选择上更加注重配合,可玩性更高;战斗的戏份多,生产则是更为重要的环节,资源积累的速度决定了进入新时代的速度,落后就要挨打的历史在这里不断重演:科技永远可以给敌人带来更大的伤亡。

-其实我一直觉得RTS游戏最好玩的部分应该是地图编辑器,有人认同吗?还有,第一段我确实装了,我是50%off买的。至于情怀这个东西到底值多少钱,到现在都没算清楚,应该比节操贵不少。
这篇评测是否有价值? 欢乐
12 人中有 12 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.4 小时(记录在案的)
发布于:6月22日
又想起了初中时代的一个暑假,每天都吃小笼包,打帝国时代2,所以每次打开帝国时代2,都有一股小笼包味儿
这篇评测是否有价值? 欢乐
10 人中有 10 人(100%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
24.9 小时(记录在案的)
发布于:1月29日
仍然是史上最出色的历史即时战略游戏!
这篇评测是否有价值? 欢乐
10 人中有 10 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
16.6 小时(记录在案的)
发布于:3月8日
经典RTS之一,同红色警戒、星际争霸合称“炒三素”。
这篇评测是否有价值? 欢乐
8 人中有 8 人(100%)觉得这篇评测有价值
58.3 小时(记录在案的)
发布于:2月16日
我接触帝国时代时间并不长,时不时就玩玩,也有14年了。并不像那些骨灰粉情有独钟,见解独到,打法多变。在即时战略游戏中,他给我的印象最为深刻。HD版对画质有了提升,打法保留了原来的经典。他是第一个给我成就感的游戏。如果你喜欢画质好的游戏,或许他并不能满足你,但是建议你一点:这游戏让你身心得到满足,是那么轻而易举的事情。
这篇评测是否有价值? 欢乐