Alone in space, light years away from your family, armed with only your Fistcannon™; you are Cargo Corps' latest recruit, a Cargo Commander.
用户评测:
总体:
特别好评 (664 篇评测) - 664 篇用户的游戏评测中有 84% 为好评。
发行日期: 2012年11月1日

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购买 Cargo Commander

夏日特卖!7月4日 截止

-80%
$9.99
$1.99
 

关于这款游戏

Alone in space, light years away from your family, armed with only your Fistcannon™, Platform Drill and the meanest cup of coffee in the sector; you are Cargo Corps’ latest recruit, a Cargo Commander.
Your responsibilities are simple: travel through the vast reaches of wormhole-filled space salvaging priceless cargo from alien infested containers. The work, however, is hard, honest, and hairy:punch and shoot deadly mutants in the face, while traveling between your ship and containers. Jockey for promotions with thousands of other Cargo Commanders in the galaxy, collect over 80 different cargo types, all the while earning your way back home.

Key Features

  • Randomly generated levels based around names. Choose any name to generate a new custom sector and share with your friends to compete for high score!
  • Fully destructible environments; create your own path with your Platform drill and explosives
  • Compete with other players for promotions; each sector has an online leaderboard
  • 2 different play modes: Career and Journey
  • Loot the dead corpses of other players' vain attempts at beating your score
  • Upgradeable weapons and tools

系统需求

Windows
Mac OS X
SteamOS + Linux
    • OS:Windows Vista/7
    • Processor:2 GHz (or 4 GHz for CPUs like Celeron/Duron)
    • Memory:2 GB RAM
    • Graphics:DirectX 9.0c compatible; integrated or very low budget cards may not work
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space; 256 MB Video Memory
    • OS:Snow Leopard 10.6.3, or later
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible graphics card, 256 MB video memory
    • Hard Drive:200 MB HD space
    • OS: Ubuntu (and most other distributions
    • Processor: 2 GHz
    • Memory: 2 GB
    • Graphics: DirectX 9.0c/OpenGL 2.0 compatible graphics card, 256 MB video memory
    • Hard Drive: 200 MB space
消费者评测
消费者评测系统更新!了解更多
总体:
特别好评 (664 篇评测)
最近发布
Kristy Blackclaw
( 19.8 小时(记录在案的) )
发布于:6月23日
Because the song is awesome. Don't like worry you can play you
https://www.youtube.com/watch?v=kYNUR03JvzE
Nice game unique gameplay but can get repetive.
All the level random depend the code.
Few different weapons and a melee mega punch.


In space you floating fast, lacking oxygen drilling to get inside other ship.
(beware going outside too often bring some space drill)
The game it to get blue crate item in some square ships that you need drill to enter.
They got monsters and cristal that spawn monster and you can found some weapon and health.
Some monster may spawm atfer collect a blue crate.
Killing moster give you caps that you spend for upgrade, ammo or health.
Some ship may lack gravity or have rotate gravity.
After some time a wormhole appear detroying evething and
you got to escape back homebase which is protected.

after several wave
In each zone you got find the green crate to unlock another zone.

You keep receive mail to make a somewhat little story.
there a endless??? survival mode without the home base.
是否有价值? 欢乐
MintyEtude
( 27.2 小时(记录在案的) )
发布于:6月23日
Great controls, great feel, ♥♥♥♥ you button. Seeded runs, leaderboards, dailies. What else can I say? It's good stuff.
是否有价值? 欢乐
Glenifir
( 13.4 小时(记录在案的) )
发布于:6月20日
Cargo commander will get stale eventually and quickly, but for the short day you decide to delve into the game you will likely enjoy it. The game isn't a masterpiece but the mechanics, story, visuals etc. are implemented effectivley.
是否有价值? 欢乐
Mountaineer
( 1.6 小时(记录在案的) )
发布于:6月15日
fun little game
是否有价值? 欢乐
ChrisP
( 1.5 小时(记录在案的) )
发布于:6月15日
免费获取的产品
Introduction
Developed by Serious Brew and published by Missing Link Games, Cargo Commander is a rather unique 3D platform game that borrows heavily from other succesful genres. The very fact that all the levels are randomly generated, can give you a first clue that this won’t be a repetitive experience. Also the destruction you can cause in this title is more prevalent than in regular side-scrollers.

Gameplay
Cargo Commander features an upgrade system for the weapons and tools in the game, giving us a sense of moving forward. Some hefty looting of the crates is required but I never felt bored once while playing and the destructible enviroment is a nice bonus to an already fun title. A text-based story is included and it does present us with rare moments of comic relief. Not many platformers attempt that and also succeed. This is entirely a single player experience but the level diversity and well scaled difficulty ladder offer a balanced gameplay. It wasn’t too short and it didn’t drag on either. My main gripe with the game however, was the inconsistence of the loading times which are a bit unexpected. I guess some glitches can’t be fixed by further updates.

It has beautiful 3D graphics with just a touch of cel-shading in the mix. It never looked bland or out of place. Few things to comment as far as the looks go. It carries plenty of diversity in both enemy selection and the titular cargo crates which form an integral part of the gameplay.

The game’s second flaw has to be sound department. You have a limited selection of sounds that play on a loop. It gets boring fast even with the entertaining gameplay, encouraging you to press on. We’re already used to the fact that platformers seldomly feature any noteworthy soundtrack, but this game deserved more in that regard.

Pros
+ Pleasant graphics
+ Excellent gameplay with incentives to try different aproaches
+ Steam Trading Cards & Achievements

Cons
- Inconsistent loading times
- Repetitive sounds

Result / Final thoughts
Cargo Commander is a very nice addition to any game collection since it has both Trading Cards and Achievements. Fans of the platformer genre will not be disappointed as the gameplay brings to table both classic and novel features. I most certainly enjoyed it and I do hope for a sequel even if this title was released in 2012 and the dev team haven’t released anything else in the meantime. Even by 2016’s standards, this game is a worthy choice and overall fun experience.

Rating 8/10

This review was submitted for Elite Giveaways, check us out for more reviews ranging from Indie games to AAA titles.
是否有价值? 欢乐
karl.blume
( 7.6 小时(记录在案的) )
发布于:6月7日
Don't expect to get more than seven or eight hours out of this game before it gets too repetitive.

It is, however, quite likely you'll enjoy those seven or eight hours a lot.
是否有价值? 欢乐
Bloofus
( 9.0 小时(记录在案的) )
发布于:5月24日
Interesting mechanics, and a well-established feel. Sometimes the physics are a little janky, however.
是否有价值? 欢乐
TEKnowledgy
( 2.5 小时(记录在案的) )
发布于:5月18日
It's a cold dark night in october
as I wander till the morning light
I don't mind it's getting colder
because my whole life is october night

down the drain we'll go
that is all we know, that we know
into the great unknown
that is all we know, that we know

It's a long walk if you can't find your way home
and I know because I ain't' got none
I'm warm though it's cold, but there's no one to hold
As I wander on my own

down the drain we'll go
that is all we know, that we know
into the great unknown
that is all we know, that we know

I met a gorgeous girl
she said: 'take me home'
and she broke my heart
back home

down the drain we'll go
that is all we know, that we know
into the great unknown
that is all we know, that we know

F*ck You F*ck You F*ck You F*ck You

是否有价值? 欢乐
Cherry Tree
( 1.3 小时(记录在案的) )
发布于:5月18日
Great concept but seriously lacking in any real content, everything gets repetittive within about fifteen minutes.

The soundtrack although good, only consists of one song.

The gameplay has potential for organic and player relative variety but its just too limiting in what you can do for any truly unique experiences.

Nice idea, lacking game.
是否有价值? 欢乐
yeluoqiude
( 0.2 小时(记录在案的) )
发布于:5月7日
根本不是随机生成的迷宫。 一个 地区迷宫都是一样的。心累,毕竟是只有几十m的小游戏。
是否有价值? 欢乐
最有价值的评测  在过去的 30 天内
11 人中有 11 人(100%)觉得这篇评测有价值
推荐
1.5 小时(记录在案的)
发布于:6月15日
免费获取的产品
Introduction
Developed by Serious Brew and published by Missing Link Games, Cargo Commander is a rather unique 3D platform game that borrows heavily from other succesful genres. The very fact that all the levels are randomly generated, can give you a first clue that this won’t be a repetitive experience. Also the destruction you can cause in this title is more prevalent than in regular side-scrollers.

Gameplay
Cargo Commander features an upgrade system for the weapons and tools in the game, giving us a sense of moving forward. Some hefty looting of the crates is required but I never felt bored once while playing and the destructible enviroment is a nice bonus to an already fun title. A text-based story is included and it does present us with rare moments of comic relief. Not many platformers attempt that and also succeed. This is entirely a single player experience but the level diversity and well scaled difficulty ladder offer a balanced gameplay. It wasn’t too short and it didn’t drag on either. My main gripe with the game however, was the inconsistence of the loading times which are a bit unexpected. I guess some glitches can’t be fixed by further updates.

It has beautiful 3D graphics with just a touch of cel-shading in the mix. It never looked bland or out of place. Few things to comment as far as the looks go. It carries plenty of diversity in both enemy selection and the titular cargo crates which form an integral part of the gameplay.

The game’s second flaw has to be sound department. You have a limited selection of sounds that play on a loop. It gets boring fast even with the entertaining gameplay, encouraging you to press on. We’re already used to the fact that platformers seldomly feature any noteworthy soundtrack, but this game deserved more in that regard.

Pros
+ Pleasant graphics
+ Excellent gameplay with incentives to try different aproaches
+ Steam Trading Cards & Achievements

Cons
- Inconsistent loading times
- Repetitive sounds

Result / Final thoughts
Cargo Commander is a very nice addition to any game collection since it has both Trading Cards and Achievements. Fans of the platformer genre will not be disappointed as the gameplay brings to table both classic and novel features. I most certainly enjoyed it and I do hope for a sequel even if this title was released in 2012 and the dev team haven’t released anything else in the meantime. Even by 2016’s standards, this game is a worthy choice and overall fun experience.

Rating 8/10

This review was submitted for Elite Giveaways, check us out for more reviews ranging from Indie games to AAA titles.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
19.8 小时(记录在案的)
发布于:6月23日
Because the song is awesome. Don't like worry you can play you
https://www.youtube.com/watch?v=kYNUR03JvzE
Nice game unique gameplay but can get repetive.
All the level random depend the code.
Few different weapons and a melee mega punch.


In space you floating fast, lacking oxygen drilling to get inside other ship.
(beware going outside too often bring some space drill)
The game it to get blue crate item in some square ships that you need drill to enter.
They got monsters and cristal that spawn monster and you can found some weapon and health.
Some monster may spawm atfer collect a blue crate.
Killing moster give you caps that you spend for upgrade, ammo or health.
Some ship may lack gravity or have rotate gravity.
After some time a wormhole appear detroying evething and
you got to escape back homebase which is protected.

after several wave
In each zone you got find the green crate to unlock another zone.

You keep receive mail to make a somewhat little story.
there a endless??? survival mode without the home base.
这篇评测是否有价值? 欢乐
最有价值的评测  总体
6 人中有 6 人(100%)觉得这篇评测有价值
推荐
1.4 小时(记录在案的)
发布于:2015年5月29日
游戏制作精良,玩法就是随机生成一个迷宫给你探索,让你去搜集资源。但一定时间迷宫会解体,你要快速回到自己的飞船里,不然就翘辫子了,背景音乐也算可以,但玩法单调,不是特别耐玩,权当休闲。总体来说算是个不错的独立游戏,值得一玩。
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6 人中有 5 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
1.2 小时(记录在案的)
发布于:2014年7月9日
1.1分不能再多
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4 人中有 3 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
1.3 小时(记录在案的)
发布于:2015年6月9日
很不错的游戏,如果有中文就好了,毕竟看到好多东西要收集,有中文最好。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
1.5 小时(记录在案的)
发布于:2015年5月5日
相当有意思的游戏,相当于随机生成一个迷宫给你探索。但是后面几乎流程都一样,好像也没有太大的新意,也没有什么新要素。
这篇评测是否有价值? 欢乐
9 人中有 2 人(22%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
2.0 小时(记录在案的)
发布于:2014年9月4日
我就是来挂个卡片的
这篇评测是否有价值? 欢乐
80 人中有 74 人(93%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
17.6 小时(记录在案的)
发布于:2015年8月24日
AT A GLANCE
(Full review follows below)

  • Game Name: Cargo Commander
  • Original Release: 2012
  • Genre Tags: 2D; Rogue-Like; Random Generation; Action; Platformer; Sci-Fi
  • My Overall Grade: B
  • Estimated Playtime (Campaign): 15-25 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre; Game atmosphere connoisseurs; Casual gamers

REVIEW
Cargo Commander is a simplistic, yet addictive, 2D-platformer with some interesting game mechanics. The game itself is relatively bare-boned, as it does not have many different enemies, weapons, or environments. What makes it an interesting game is the randomly-generated-world dynamic and the addictive, goal-oriented meta-game that involves collecting items (cargo). Cargo Commander is one of those games that is fun to pick up and play on those occasions you want to play something with simple mechanics and that doesn’t require too much attention.

Cargo Commander is considered by many to be a rogue-lite game because it has randomly-generated worlds and a (quasi)single-life mechanic. The randomly-generated worlds (sectors) are created uniquely based on the name given to them. You can type in any series of alphanumerical units to create a new sector. Once it is created, it remains the same forever. This includes for all other players. You also can visit old sectors which have already been created by other players. I thought this was a fun and interesting dynamic; but be aware that this functionality of the game only works in online mode (as well as leaderboards and achievements).

I think the way “death” is handled in the game is perfect. It is not the kind of game where one mistake and death means the past two hours of gameplay meant nothing. You still keep all the cargo you collected— and since the whole meta-game revolves around collecting cargo, that means that you get to keep your progress even after dying. That said, dying isn’t completely irrelevant or immaterial. In each randomly generated sector you must reach at least a certain point without dying so you can retrieve the “sector-pass,” and gain access to a new area. If you die, the sector restarts. It generally takes 5-10 minutes to reach the “sector-pass” in each.

The environments are bare and repetitive, so don’t expect to be awed by the graphics. But the soundtrack is rather catchy and fits the addictive nature of the game. The gameplay is also quite simple and unvaried; the first hour of gameplay will be basically the same as the tenth. But it is also this simplicity that makes the game enjoyable and addictive.

Put simply, Cargo Commander is styled to have simple mechanics and not require that much concentration, but with a long and “grindy” meta-game. That common underlying style is then refined into a 2D-platformer with rouge-lite elements. If that sounds like the kind of game you generally enjoy, then you will probably enjoy this thoroughly. For others who are on the fence regarding the genre, you will probably get a few hours of enjoyment from this, but may then get bored.

Follow my curation page to see more of my recommendations!
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47 人中有 45 人(96%)觉得这篇评测有价值
推荐
22.6 小时(记录在案的)
发布于:2014年6月25日
This game is a very nice little platformer. I have enjoyed my time with it and would definitly reccomend it, the only complaint I would have is that after a while of playing it can feel kind of grindy with not much else to focus your efforts on. Brought me into the platforming genre and I still love it
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69 人中有 56 人(81%)觉得这篇评测有价值
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12.5 小时(记录在案的)
发布于:2015年1月8日
Players begin their career as a Cargo Commander in a perfectly square space station that functions as their home for the game's duration. The space station contains all the necessary tools for a successful career, including a computer for checking email and changing levels (known as sectors in the game), an upgrade bench for buying new equipment and upgrading the commander's armor and weapons, magnet control for attaching additional cargo containers for exploration, and even a coffee machine when in need of that extra boost of caffeine.

As players begin each day in space, they are given a defined number of loot items to gain and eventually a key that rewards access to additional sectors. If players die in the process of collecting the loot, they begin a new day and try again to acquire the specified loot. As cargo containers are brought crashing into the space station through use of the magnet, their exteriors are covered, requiring players to drill into them before seeing what treasure or trap is waiting inside. Once players enter inside a container, the 2D platforming aspect of the game takes control and tasks players with collecting loot items and dodging the attacks of enemies while fleeing for safety.

Each container houses loot items that vary in rarity and value in addition to hostile alien creatures that complicate the process. After a short time, the cargo containers start to break apart as a result of violent wormholes which require players to grab the loot and rush back to the space station before their supply of oxygen is depleted. The entire process of drilling into cargo containers, frantically searching for loot, battling violent alien creatures, and finally rushing back to the space station is both a thrilling and extremely-gratifying experience.

Loot and other forms of currency in the containers can, in turn, be spent on upgrades for the commander character that range from reinforced armor to extended oxygen while in space. The catch is that the upgrades are reset upon each day or after your character meets their fate, which creates a roguelike atmosphere of gameplay. As players advance in levels, which is determined by the amount and rarity of loot earned, they are rewarded with upgrade points that are replenished each day. More advanced upgrades include improvements to the space station, one of which is that it can auto-repair itself after losing walls from crashing containers.

Beyond collecting loot, players can travel to other sectors that are simply just different leaderboards based on their given names. The only interaction that players have online is the competition of leaderboard scores and the discovery of other dead commanders within containers. It's unfortunate that the game did not include an actual multiplayer component as cooperative loot collecting would have been an absolute blast. After awhile, the leveling system and loot collection become repetitive as the gameplay, never evolving beyond the core mechanics. Day after day, players continue with the same menial task as aliens become stronger and loot more difficult to acquire. Without convincing a couple of friends to compete for the highest score of loot collection, the platforming entertainment of Cargo Commander becomes more mundane than engaging.

The presentation of Cargo Commander shines in nearly all of its aspects, from the pixel-shaded visual appearance, or the outstanding sound effects, to the lack of any sound while floating about in space. The most impressive graphical element is the destructible environments of both the commander's space station and cargo containers. Either using his drill or planted explosives, it's a thrill to tear apart any surface that is between the commander and his hunger for more space loot. In regards to the game's sound, details like the volume of the station's radio music becoming dimmer as the player floats further into space is a brilliant touch. The only downside with the presentation is that the game's environments of cargo containers never vary that greatly and after awhile can become just as mundane as the gameplay.

The elements of a 2D platformer, space, zero-gravity, destructive environments, and loot collection combine for an experience that is both entertaining and addictive for the beginning hours. As additional levels are gained and higher scores earned, the gameplay experience never quite evolves beyond its initial premise. Players that have a group of friends for online leaderboard competition will undoubtedly discover more value with the end game. 2D platformer and space enthusiasts are sure to find something they'll enjoy in Cargo Commander, while those seeking a more varied game will have to look elsewhere among the stars.

Recommended

Be sure to check out Nerd House Gaming for more reviews!
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