Alone in space, light years away from your family, armed with only your Fistcannon™; you are Cargo Corps' latest recruit, a Cargo Commander.
Recenzje użytkowników: Bardzo pozytywne (541)
Data wydania: 1 Lis, 2012

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Kup Cargo Commander

 

Rekomendowane przez kuratorów

"A hidden gem from space -- with extraspecial music."

O tej grze

Alone in space, light years away from your family, armed with only your Fistcannon™, Platform Drill and the meanest cup of coffee in the sector; you are Cargo Corps’ latest recruit, a Cargo Commander.
Your responsibilities are simple: travel through the vast reaches of wormhole-filled space salvaging priceless cargo from alien infested containers. The work, however, is hard, honest, and hairy:punch and shoot deadly mutants in the face, while traveling between your ship and containers. Jockey for promotions with thousands of other Cargo Commanders in the galaxy, collect over 80 different cargo types, all the while earning your way back home.

Key Features

  • Randomly generated levels based around names. Choose any name to generate a new custom sector and share with your friends to compete for high score!
  • Fully destructible environments; create your own path with your Platform drill and explosives
  • Compete with other players for promotions; each sector has an online leaderboard
  • 2 different play modes: Career and Journey
  • Loot the dead corpses of other players' vain attempts at beating your score
  • Upgradeable weapons and tools

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    • OS:Windows Vista/7
    • Processor:2 GHz (or 4 GHz for CPUs like Celeron/Duron)
    • Memory:2 GB RAM
    • Graphics:DirectX 9.0c compatible; integrated or very low budget cards may not work
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space; 256 MB Video Memory
    • OS:Snow Leopard 10.6.3, or later
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible graphics card, 256 MB video memory
    • Hard Drive:200 MB HD space
    • OS: Ubuntu (and most other distributions
    • Processor: 2 GHz
    • Memory: 2 GB
    • Graphics: DirectX 9.0c/OpenGL 2.0 compatible graphics card, 256 MB video memory
    • Hard Drive: 200 MB space
Pomocne recenzje klientów
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
27.6 godz. łącznie
Zamieszczono: 6 kwietnia
Cargo Commander to ciekawa wariacja w temacie platformówek. Gracz wciela się w rolę kosmicznego ciecia eksplorującego zagracone kontenery w poszukiwaniu wartościowych przedmiotów, których spieniężenie pozwoli mu wrócić do domu, do tęskniącej rodziny. W tym celu cieć przemierza sektory kosmosu swoją kostkowatą śmieciarką wyposażoną w potężny magnes przyciągający kosmiczny złom do śmieciarki. Kiedy kolejny kontener przypieprzy przycumuje do śmieciarki nasz dzielny cieć wkracza do akcji. Biega, skacze, fruwa i zbiera niebieskie skrzynki, rozwala zwykłe szare skrzynki oraz przeszukuje szafki pozostawione w kontenerach. W segregacji odpadów naszemu cieciowi przeszkadzają chmary mutantów. Na szczęście nasz cieć-komandos prócz mięsistych przekleństw ma do dyspozycji całkiem spory jak na śmieciarza arsenał. A jak zabraknie amunicji nawet do kołkownicy to zawsze można takiemu mutantowi przywalić solidnie w paskudną mordę.

Gra przeznaczona jest dla jednego gracza ale występują pewne elementy społecznościowe. Eksplorjąc kontenery w poszczególnych sektorach możemy rywalizować z innymi graczami na punkty. Ale co ważniejsze gracz napotyka zwłoki poprzedników, którym powinęła się noga. Zwłoki jak to zwłoki - dostarczają mamony potrzebnej na zakup ulepszeń. Od czasu do czasu znajdziemy też widokówkę pozostawioną przez jakiegoś gracza. Sami też możemy takową napisać i zostawić - najpierw jednak musimy znaleźć pustą widokówkę.

Cargo Commander jest przeto nieskomplikowaną ale całkiem wciągającą platformówką. Nie wymaga godzinnych posiadówek. Można usiąść na chwilę i przejść na luzie jeden sektor. Nie powala oprawą. Na szczęście można grać przy własnej playliście. Jeśli lubisz gry platformowe to jest duża szansa, że spodoba Ci się ta gra. Polecam.
Czy ta recenzja była pomocna? Tak Nie Zabawna
47 z 58 osób (81%) uważa, że ta recenzja jest pomocna
12.5 godz. łącznie
Zamieszczono: 8 stycznia
Players begin their career as a Cargo Commander in a perfectly square space station that functions as their home for the game's duration. The space station contains all the necessary tools for a successful career, including a computer for checking email and changing levels (known as sectors in the game), an upgrade bench for buying new equipment and upgrading the commander's armor and weapons, magnet control for attaching additional cargo containers for exploration, and even a coffee machine when in need of that extra boost of caffeine.

As players begin each day in space, they are given a defined number of loot items to gain and eventually a key that rewards access to additional sectors. If players die in the process of collecting the loot, they begin a new day and try again to acquire the specified loot. As cargo containers are brought crashing into the space station through use of the magnet, their exteriors are covered, requiring players to drill into them before seeing what treasure or trap is waiting inside. Once players enter inside a container, the 2D platforming aspect of the game takes control and tasks players with collecting loot items and dodging the attacks of enemies while fleeing for safety.

Each container houses loot items that vary in rarity and value in addition to hostile alien creatures that complicate the process. After a short time, the cargo containers start to break apart as a result of violent wormholes which require players to grab the loot and rush back to the space station before their supply of oxygen is depleted. The entire process of drilling into cargo containers, frantically searching for loot, battling violent alien creatures, and finally rushing back to the space station is both a thrilling and extremely-gratifying experience.

Loot and other forms of currency in the containers can, in turn, be spent on upgrades for the commander character that range from reinforced armor to extended oxygen while in space. The catch is that the upgrades are reset upon each day or after your character meets their fate, which creates a roguelike atmosphere of gameplay. As players advance in levels, which is determined by the amount and rarity of loot earned, they are rewarded with upgrade points that are replenished each day. More advanced upgrades include improvements to the space station, one of which is that it can auto-repair itself after losing walls from crashing containers.

Beyond collecting loot, players can travel to other sectors that are simply just different leaderboards based on their given names. The only interaction that players have online is the competition of leaderboard scores and the discovery of other dead commanders within containers. It's unfortunate that the game did not include an actual multiplayer component as cooperative loot collecting would have been an absolute blast. After awhile, the leveling system and loot collection become repetitive as the gameplay, never evolving beyond the core mechanics. Day after day, players continue with the same menial task as aliens become stronger and loot more difficult to acquire. Without convincing a couple of friends to compete for the highest score of loot collection, the platforming entertainment of Cargo Commander becomes more mundane than engaging.

The presentation of Cargo Commander shines in nearly all of its aspects, from the pixel-shaded visual appearance, or the outstanding sound effects, to the lack of any sound while floating about in space. The most impressive graphical element is the destructible environments of both the commander's space station and cargo containers. Either using his drill or planted explosives, it's a thrill to tear apart any surface that is between the commander and his hunger for more space loot. In regards to the game's sound, details like the volume of the station's radio music becoming dimmer as the player floats further into space is a brilliant touch. The only downside with the presentation is that the game's environments of cargo containers never vary that greatly and after awhile can become just as mundane as the gameplay.

The elements of a 2D platformer, space, zero-gravity, destructive environments, and loot collection combine for an experience that is both entertaining and addictive for the beginning hours. As additional levels are gained and higher scores earned, the gameplay experience never quite evolves beyond its initial premise. Players that have a group of friends for online leaderboard competition will undoubtedly discover more value with the end game. 2D platformer and space enthusiasts are sure to find something they'll enjoy in Cargo Commander, while those seeking a more varied game will have to look elsewhere among the stars.

Recommended

Be sure to check out Nerd House Gaming for more reviews!
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
1.4 godz. łącznie
Zamieszczono: 16 maja
Cargo Commander is a side-scrolling, arcade-type game, where you have to collect as much cargo as possible, fight off bad guys, as well as reach and escape from new containers before they fall apart and are sucked into the void of space. Using your own cargo container as a base of operations and armed with weapons such as a nail gun, How much cargo can you collect and return with? This game surprised me, even though the graphics are simple, I found myself enjoying it anyway. A rare little treat.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
0.7 godz. łącznie
Zamieszczono: 24 kwietnia
This game is not at all rogue-like. The basic mechanic is platform jumping. You earn money by salvaging containers, then spend that money and resources to upgrade your ship and tools. Levels are randomly generated.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
2.5 godz. łącznie
Zamieszczono: 25 maja
You get to be in space as a space dad and you empty out space shipping containers of space artifacts and shoot space aliens. It's good.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
2.4 godz. łącznie
Zamieszczono: 28 maja
It's a beautiful game with an awesome soundtrack. Worth buying while on sale.
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 9 osób (56%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
1.2 godz. łącznie
Zamieszczono: 28 lutego
The "F+ck You" sim. Works on Ubuntu 14.04 fine.
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
2.3 godz. łącznie
Zamieszczono: 17 lutego
Bardzo przyjemna gierka. Dobry sposob na wieczorna nude.
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
0.4 godz. łącznie
Zamieszczono: 22 listopada, 2014
Not really fun, collecting cargo "just because", picky controls and idea of "yeah to get there I need to actually drill through a wall, go to space, drill through the same wall 2 meters further and there I... oh, nevermind, I have to go back" kinda thing is not fun at all.
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
2.2 godz. łącznie
Zamieszczono: 19 stycznia
polecam gre jest wciongajonca i zabawna
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 4 osób (25%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
1.2 godz. łącznie
Zamieszczono: 3 stycznia
NIe polecam gra poprostu jest beznadziejna
Czy ta recenzja była pomocna? Tak Nie Zabawna
42 z 44 osób (95%) uważa, że ta recenzja jest pomocna
22.0 godz. łącznie
Zamieszczono: 25 czerwca, 2014
This game is a very nice little platformer. I have enjoyed my time with it and would definitly reccomend it, the only complaint I would have is that after a while of playing it can feel kind of grindy with not much else to focus your efforts on. Brought me into the platforming genre and I still love it
Czy ta recenzja była pomocna? Tak Nie Zabawna
43 z 52 osób (83%) uważa, że ta recenzja jest pomocna
43.5 godz. łącznie
Zamieszczono: 25 listopada, 2013
I love this game, there is a subtle story and when I got to the end of the game I felt happy to have bought this game. also love the card system, always looked foward to finding a post card from another player or to leave one for others to find.
Czy ta recenzja była pomocna? Tak Nie Zabawna
40 z 51 osób (78%) uważa, że ta recenzja jest pomocna
20.3 godz. łącznie
Zamieszczono: 17 lutego, 2014
This is, quite possibly, the best game I have ever played. I love the gameplay, the feeling of being alone in space, AND THE MUSIC! Man, the music... It's just... Destructable enviroments, upgrades, the concept, weapons... It's 177% worth buying while it's on sale.
Czy ta recenzja była pomocna? Tak Nie Zabawna
75 z 113 osób (66%) uważa, że ta recenzja jest pomocna
24.3 godz. łącznie
Zamieszczono: 15 marca, 2014
Cargo Commander is a sort of mini "roguelike-like" in space. The levels ("sectors") are randomly generated, and it's up to you to rush into theses containers to get as much loot as possible before your inevitable demise.

On the one hand, the game will immediatly grab you. It's fast, it's fun to get loot, and there is a fair bits of tactics to get the most out of each container, without taking too much risk.
The game also has lot of dark humor. You had to provide for your family so you decided to take what is probably the worst job of the Universe. Your company doesn't care at all about its workers and their safety, they only care about their profit, and will pay as low as they can, while charging as much as they can for basic equipment. To not worry your wife about all this, you lied to her and she now write you thinking you're just a basic warehouse worker giving a very surreal feeling to her messages.

On the other hand, "finishing" the game, ie getting all the different type of loot feel more like a chore than anything. Each sector has only 5 or 6 different types of loot, and you have almost no way of knowing what you will get (you get some "scanners" that help you, but they are limited). So you go through a level, hoping to get the loot you're looking for, and if you're lucky, you will get maybe one new type of loot. But they are more than 80 to get ! That's a lot of sectors to explore, and the game doesn't have enough variety to make that grind really fun.

It tooks me 11H to get 2/3 of the items, but it felt twice as long and i stopped. Then a year later it took me another 13h to get the final third of the loot. That was pure grind, very repetititve and not fun. It's only my usual urge to complete games that made me finish that one.

Given the price of the game, it might still be worth it. It's fun for a while, you don't feel cheated. However, it's sad that it doesn't have lasting appeal. There are definitely better games out there.
Czy ta recenzja była pomocna? Tak Nie Zabawna
23 z 26 osób (88%) uważa, że ta recenzja jest pomocna
9.0 godz. łącznie
Zamieszczono: 5 maja, 2014
Fantastic little game, incredibly addictive and with a nice art style and soundtrack.
Czy ta recenzja była pomocna? Tak Nie Zabawna
38 z 52 osób (73%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
17.8 godz. łącznie
Zamieszczono: 23 października, 2014
The basic concept is kinda fun, but you will quickly realize that the game plays exactly the same way during the first 10 minutes of the game as it does in the next 10 hours of the game. Basically no new concepts, enemies, weapons, abilities, etc. are added.

There's basically 5 or so different types of enemies that mostly vary based on size (this guy is the same as the last one except a big larger, with more health and more damage!). The cargo you collect has no meaning or purpose other than "collect them all because you can!"

The upgrade system can almost trick you into playing more, until you realize that the number of upgrades are tiny and they reset at the end of every day, so the only sense of progression comes from ranking up, which gives tiny, boring advantages (often something like "you start with this small upgrade without having to buy it!"

The general concept is "you activate a big magnet on your ship, then rectangular cargo containers crash into your ship and you run from container to container collecting items, ammo, killing enemies, etc." Except the enemies are limited, there's 4 weapons, and the building layouts quickly repeat themselves. It's vaguely amusing for the first hour or so, and then you quickly get tired of it. I got all of the achievements because I'm a terrible person with a terrible problem, but I wouldn't recommend getting it for any other reason.
Czy ta recenzja była pomocna? Tak Nie Zabawna
19 z 21 osób (90%) uważa, że ta recenzja jest pomocna
4.3 godz. łącznie
Zamieszczono: 5 maja, 2014
This review won't do Cargo Command justice. It looks like a simple 2d platformer/shooter with some low gravity physics fun... and it is, but it's also much more. Cargo Commander is impressive in it's ability to draw you in despite being a 2d 3rd person game. You will freak out when hordes of aliens start to overwhelm you, you'll panic as you coast through the void of space as your oxygen rockets toward empty, the black hole ripping apart everything around you as you scramble to find a way into a pressurized container. You'll feel the sense of isolation and frustration of being alone in space, away from your family. The game is drenched in a purposeful pervading sense of loneliness. It's a wonderful immersive game, and despite losses and defeat the game is designed where each trip adds up to some progress, making you stronger and more able to take on challenges next time.

A note about the story elements of the game (spoiler?- speculation mostly):
I have a theory about the enemies that litter the random cargo containers are actually mutated versions of your player character from alternate timelines. There's some major weirdness going on with the black holes and the fact that you can continue playing where you left off after death. Additionally the enemies drop Caps, the games currency which is also a literal baseball cap, identical to the one you wear.

Summary: Pick up Cargo Commander.
Czy ta recenzja była pomocna? Tak Nie Zabawna
14 z 14 osób (100%) uważa, że ta recenzja jest pomocna
4.2 godz. łącznie
Zamieszczono: 18 lutego, 2014
An underrated platforming gem with endless replayability and excellent immersion (You actually feel alone in space, working in a dangerous job.)
Czy ta recenzja była pomocna? Tak Nie Zabawna
16 z 18 osób (89%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
2.7 godz. łącznie
Zamieszczono: 16 lipca, 2014
Elegant and sophisticated indie game. Being a Cargo Commander, collect all the cargo in the random generated and possible alien infected containers. Interesting gravity orientation change, special weapons and destructable environment make this game awesome. Furthermore, there are also upgradable tools, suits and cargo system. And lots of humor in the game!

精緻漂亮的小遊戲,身為一個貨物指揮官,在各種隨機且有外星生物的貨櫃中尋找並蒐集貨物,遊戲中重力方向變換、特殊武器以及可破壞的場景,讓這個遊戲變得十分有趣,此外也包含可升級的工具、裝備以及貨倉系統,還有許多幽默與笑點!
Czy ta recenzja była pomocna? Tak Nie Zabawna