Alleen in de ruimte, lichtjaren weg van je familie, bewapend met slechts je Fistcannon™; jij bent de nieuwste rekruut van Cargo Corp, een Cargo Commander.
Gebruikersrecensies: Erg positief (415 recensies)
Releasedatum: 1 nov 2012

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Cargo Commander kopen

 

Door curatoren aanbevolen

""Oh it's going to smash my bedroom! Oooh crap. NOO MY VALUABLES!""
Lees de volledige recensie hier.

Over dit spel

Alleen in de ruimte, lichtjaren weg van je familie, bewapend met alleen je Fistcannon™, Platform Drill en het beste kopje koffie in de hele sector; ben jij de nieuwste rekruut van Cargo Corp, een Cargo Commander.
Je verantwoordelijkheden zijn simpel: reis door de uitgestrekte, met wormgaten gevulde ruimte en berg onschatbare vrachten uit de door aliens vergeven containers. Het werk is moeilijk, eerlijk en ruig: sla en schiet dodelijke mutanten in hun gezicht, terwijl je tussen je schip en containers reist. Neem het op tegen duizenden andere Cargo Commanders in het universum in de strijd voor promoties en verzamel meer dan 80 vrachtsoorten, allemaal terwijl je je weg terug naar huis verdient.

Belangrijkste onderdelen

  • Willekeurig gegenereerde levels gebaseerd op namen. Kies welke naam dan ook om een nieuwe, aangepaste sector te genereren en met je vrienden te delen om te strijden voor de high score!
  • Volledig vernietigbare omgevingen; creëer je eigen pad met je Platform Drill en explosieven
  • Neem het op tegen andere spelers voor promoties, elke sector heeft zijn eigen klassementen
  • 2 verschillende speelstanden: Career en Journey
  • Plunder de lijken van andere spelers die probeerden jouw score te verslaan
  • Upgradebare wapens en gereedschappen

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    • OS:Windows Vista/7
    • Processor:2 GHz (or 4 GHz for CPUs like Celeron/Duron)
    • Memory:2 GB RAM
    • Graphics:DirectX 9.0c compatible; integrated or very low budget cards may not work
    • DirectX®:9.0c
    • Hard Drive:200 MB HD space; 256 MB Video Memory
    • OS:Snow Leopard 10.6.3, or later
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible graphics card, 256 MB video memory
    • Hard Drive:200 MB HD space
    • OS: Ubuntu (and most other distributions
    • Processor: 2 GHz
    • Memory: 2 GB
    • Graphics: DirectX 9.0c/OpenGL 2.0 compatible graphics card, 256 MB video memory
    • Hard Drive: 200 MB space
Nuttige klantrecensies
6 van de 6 mensen (100%) vonden deze recensie nuttig
17.8 uur in totaal
Geplaatst: 23 oktober
The basic concept is kinda fun, but you will quickly realize that the game plays exactly the same way during the first 10 minutes of the game as it does in the next 10 hours of the game. Basically no new concepts, enemies, weapons, abilities, etc. are added.

There's basically 5 or so different types of enemies that mostly vary based on size (this guy is the same as the last one except a big larger, with more health and more damage!). The cargo you collect has no meaning or purpose other than "collect them all because you can!"

The upgrade system can almost trick you into playing more, until you realize that the number of upgrades are tiny and they reset at the end of every day, so the only sense of progression comes from ranking up, which gives tiny, boring advantages (often something like "you start with this small upgrade without having to buy it!"

The general concept is "you activate a big magnet on your ship, then rectangular cargo containers crash into your ship and you run from container to container collecting items, ammo, killing enemies, etc." Except the enemies are limited, there's 4 weapons, and the building layouts quickly repeat themselves. It's vaguely amusing for the first hour or so, and then you quickly get tired of it. I got all of the achievements because I'm a terrible person with a terrible problem, but I wouldn't recommend getting it for any other reason.
Was deze recensie nuttig? Ja Nee
4 van de 4 mensen (100%) vonden deze recensie nuttig
4.0 uur in totaal
Geplaatst: 10 november
I bought this game when it was on the Steam weeklong deal, and was really happy to have had a chance to try it out.

If you are interested in rogue-likes, action platformers, space themes, and loads of loot collecting, then you will really enjoy this game.

The aesthetics are nice - the detail in the enemies and different cargo containers you encounter is well-done. The sound effects and music are decent, however, the radio can get annoying fairly quickly. I like how the music volume is proportionate to how close you are to the home container. Once you gain a few (persistent) levels, you will unlock a music player, allowing you to use your own music. Keep in mind, however, that you must use audio files in .wave or .ogg format (never seen the latter before).

The controls are easy to familiarize yourself with, and the initial tutorial is quick and very helpful. The learning curve is minimal to moderate, depending on your experience with action platformers and/or rogue-likes. One of the most difficult aspects of the game is balancing your risk (going deeper into containers further away from the home base) and upgrade path - failure to achieve a proper balance will result in you getting quickly steamrolled by enemies that get progressively stronger with each new wave.

The main idea behind Cargo Commander is to amass as much loot as possible. Each sector you are in will yield a total of 4 higher-tier loot, forcing you to travel to different sectors if you wish to collect all possible loot (and also advance in levels, because more unique loot = more experience gain). After completing a few waves, a cargo container with a sector key will appear, and if you collect it you will be able to use it to unlock a new sector. Unlocking new sectors allow you to either select a pre-existing one (all user-generated), or create your own. You can move to and from unlocked sectors for free. Dying will end your "run," bringing you to the score distribution screen.

If you manage to be the top scorer in your sector, your character will spawn with a golden crown. Besides the scoring competition, you cannot directly interact with other players. During your playthroughs, you will eventually come across postcards. If they are empty, you can leave a message on them for others to find. The pictures on the front are randomized, and you can write whatever you want on the back.

As you progress through the game and level up your character, you will gain new perks - like starting with 10 currency and an upgrade bench. Using the upgrade bench is essential to surviving, and you can tailor your upgrade path to suit your playstyle. For example, levelling up your armor (health) and weapons versus levelling up your oxygen capacity and speed.

You will periodically receive parcels from your family back on Earth, and you can purchase these by using any of the loot you have already found (until the total cost has been satisfied).

Enemies spawn from crystals, which will keep spawning creeps until you destroy them (if you choose to). You can drill through most walls, and opening a container to hard vacuum to suck out your enemies is always fun. You can fly (or even skip) from container to container, however, the longer you stay in space, the higher the chance of scavengers spawning. This enemy type is weak, but very annoying - if enough of them spawn, you may have trouble staying alive.

After a set amount of time, a wormhole will appear, pulling apart all of the containers violently. You must balance and risk moving further away from your home base in order to find more loot. A challenging part of this game is your character automatically orienting to match the plane of each container. Due to this, trying to move from one container to another can be difficult at first - you will eventually learn to use this to your advantage (ex: hurling yourself toward your home base by jumping out of a container at the right angle).

The rogue-like elements come in the form of procedurally-generated, randomized cargo container spawns for each wave and permadeath. The "main" loot (4 for each sector) is specific for each sector you play in, but all other loot types are randomized as well. There is a small, shiny, blue container that is typically a "treasure" container with at least 1 piece of main loot, however, it can also sometimes have useless items. As you level up (through loot acquisition), you will gain more bonuses like extra starting cash, an upgrade bench, etc. Using the upgrade bench provides bonuses exclusive to your run, and are lost when you restart. The difficulty progression also ramps up with a fairly relentless pace - if you skip too many containers per wave, expect to die very early.

Overall, the game is very fun and challenging - and any rogue-like and/or action platformer enthusiasts should definitely give Cargo Commander a try.

Highly recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
1.8 uur in totaal
Geplaatst: 9 november
I never felt like this game had a point or a goal and never cared. I hate how the controls feel. I never felt in true control. It is perfectly responsive but that is not the issue. Jumping around is loose and inaccurate. Landing where you want is sometimes hit and miss. Attacking is a joke: your melee attack's hit detection is horrible. Sometimes I hit enemies, sometimes I sit there and try to while they hit me about four times but I never hit them. The ranged weapon isn't much better. It takes a ton of shots to kill bigger enemies and ammo is scarce. Floating around and drilling and navigating to other containers feels like a chore rather than fun. Keyboard controls are a nightmare, so I tried with my 360 controller. Jumping controls were better but aiming and attacking with both melee and ranged weapons was way worse.

I am sure there are plenty of people to show that I am wrong and say that they had no trouble with the controls, I am in the minority I understand that, but it is not even just that. The game is just really odd and generic. If you think the controls are good then good for you. I have beaten some extremely hard games before and I never felt hampered by the controls. The only challenge I felt in this game were trying to get used to the god awful controls. Sorry.
Was deze recensie nuttig? Ja Nee
3 van de 4 mensen (75%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 24 oktober
Cargo Commander is fun and challenging. Overall good game. 7/10
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
2.5 uur in totaal
Geplaatst: 17 november
game is fun if you managed to get it in a sale go and get it
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
2.3 uur in totaal
Geplaatst: 5 november
Arcadey Rogue-like, IN SPAAAAAAAACE. A lot of fun to explore and discover upgrades, the atmosphere is great, the battles fun, with the added element of gravity and oxygen, as well as a drill, and an overall fun experience. Some may be turned off by the lose-everything-upon-death idea, but in the end it works for me.
Was deze recensie nuttig? Ja Nee
0 van de 2 mensen (0%) vonden deze recensie nuttig
16.6 uur in totaal
Geplaatst: 27 oktober
This game can be very frustrating at times, but overall I've had a bunch of fun playing! Despite being indie-developed I find that it is a very solid game and the creators have put 100% effort into the production of it. Also there is a bunch of humour in the game wich is great.

7.5/10 would recommend
Was deze recensie nuttig? Ja Nee
1 van de 5 mensen (20%) vonden deze recensie nuttig
0.9 uur in totaal
Geplaatst: 24 oktober
A very realistic F*ck you simulator. Just press F. The soundtrack is very good ! 8/10
Was deze recensie nuttig? Ja Nee
1.2 uur in totaal
Geplaatst: 26 oktober
A very fun and challenging game, with lots of replay value
Was deze recensie nuttig? Ja Nee
11.5 uur in totaal
Geplaatst: 18 november
For a guy that loves collecting stuff this game is like made for me. The gameplay doesn't change at all from what you see at the start but that was enough to satisfy me. Also main theme? Will get stuck in your head.
Was deze recensie nuttig? Ja Nee
1.4 uur in totaal
Geplaatst: 18 november
It's a quirky little game, but sometimes it can be frustrating figuring out how to move in space and open doors. At least I got trading cards to increase my Steam level, though.
Was deze recensie nuttig? Ja Nee
1.7 uur in totaal
Geplaatst: 11 november
Small neat little game, creates a sense of loneliness and sadness with it's music and the depressing mails from the cargo commanders family. Other than this it is extremely repetetive, you lose your upgrades whenever logging out or changing sectors (would prefer more expensive upgrades that stayed with you for the remainder of the game). I was bored of this game within an hour of playtime. My girlfriend didn't enjoy it either. Not recommended.
Was deze recensie nuttig? Ja Nee
15.4 uur in totaal
Geplaatst: 12 november
Oh I guess I should review this since I don't know if I'll ever actually go back and 100% it.

Cargo Commander is a roguelike/platformer primarily composed of run-and-gun combat and clever drill usage. You have a drill that can break through a large number of walls and gives you the freedom to explore the cargo boxes your own way. There are four types of guns and you can hold two at a time, giving enough freedom in combat choices. Minor gripe would be a lack of ammo but that becomes less of a problem as you rank up.
It's not a game I can really handle playing lots and lots of at once but it's definitely an enjoyable experience to sit down and play a few different sectors. There's practically limitless sectors possible so plenty of replay value. And the cargo collecting aspect gives a sense of progression. The scanners you get in the middle of the game come at the right time too, helping you find the rarer cargo at a point where you've already gotten a lot of the more common ones. One thing I would've liked is invicibility frames, but ehh. I still enjoyed the game plenty, enough to finish the main campaign and all. I'd recommend it, especially since it seems to be on sale a lot.
Was deze recensie nuttig? Ja Nee
4.9 uur in totaal
Geplaatst: 10 november
While no means perfect, Cargo Commander brings home the goods. First off there is lots of light-hearted humor of the "Cog in the Corporate Machine type" The music that plays in your home base captures the mood perfectly. The gameplay is simple but engaging. Your job is to search Containers for cargo and get them back to your base. This is made harder by the fact that there is no clear route to do this and you will often have to make your own path through the containers. This "cut your own path" gameplay makes it fun and repeatable. The Sector system is a nice way to generate content and provide leaderboards.

Definitly a game to check out if you like platformers with Mouse-aimed guns.
Was deze recensie nuttig? Ja Nee
2.7 uur in totaal
Geplaatst: 16 november
Urghhhh.

Okay right off the bat: This is a fun game. If you only want a fun game and care about nothing else, sure, play it. But jesus CHRIST the overwhelming vibe of masculinity this game carries is so endlessly annoying.

The way the game awards me by prasing me for being the MANLIEST MAN is enough for me to just give up on playing it. It's just so frustrating because this is a legitimately good game that just ♥♥♥♥es me off too much to enjoy it.
Was deze recensie nuttig? Ja Nee
37 van de 39 mensen (95%) vonden deze recensie nuttig
22.0 uur in totaal
Geplaatst: 25 juni
This game is a very nice little platformer. I have enjoyed my time with it and would definitly reccomend it, the only complaint I would have is that after a while of playing it can feel kind of grindy with not much else to focus your efforts on. Brought me into the platforming genre and I still love it
Was deze recensie nuttig? Ja Nee
11 van de 13 mensen (85%) vonden deze recensie nuttig
2.7 uur in totaal
Geplaatst: 16 juli
Elegant and sophisticated indie game. Being a Cargo Commander, collect all the cargo in the random generated and possible alien infected containers. Interesting gravity orientation change, special weapons and destructable environment make this game awesome. Furthermore, there are also upgradable tools, suits and cargo system. And lots of humor in the game!

精緻漂亮的小遊戲,身為一個貨物指揮官,在各種隨機且有外星生物的貨櫃中尋找並蒐集貨物,遊戲中重力方向變換、特殊武器以及可破壞的場景,讓這個遊戲變得十分有趣,此外也包含可升級的工具、裝備以及貨倉系統,還有許多幽默與笑點!
Was deze recensie nuttig? Ja Nee
6 van de 6 mensen (100%) vonden deze recensie nuttig
0.5 uur in totaal
Geplaatst: 30 september
if you like tumbling thru space while keeping your day job grabbing precious cargo needed to survive, this is your game.
The coffee is always ready and the responsibilities are everflowing in this maze of dissolving container rooms that spin you nearly into the vacuum of space with every step you take. Don't try this at home....oh... wait, yes, you ...uhh have to play this at home....

It's not too bad for a platformer 7/10
Was deze recensie nuttig? Ja Nee
6 van de 7 mensen (86%) vonden deze recensie nuttig
1.3 uur in totaal
Geplaatst: 21 juli
This game phones home, you are automatically "logged in" to their server, if you "go local" you cannot progress in the game, if I had known privacy was the extra cost of this game before buying it I wouldn't have bothered....

That asside the game play is lacking what attracted me was the idea of a constantly recreated "world" sadly you only get moments to explore before you are forced home and its all destroyed - making it a rather unsatifying experience

additionally there is no inteligence in the "level" creation such that in the small amount of time you have you often can't reach places

not a bad idea for a game but the whole thing needs development to actually be playable
Was deze recensie nuttig? Ja Nee
8 van de 11 mensen (73%) vonden deze recensie nuttig
3.8 uur in totaal
Geplaatst: 14 juli
Идея вполне неплоха: ваша работа космического сборщика барахла заставляет вас бродить в платформенном стиле по заброшенным контейнерам. Разное оружие, разные виды барахла и космические зомби в ассортименте прилагаются. Автокулак/дрель позволяет раздолбить те стены, которые нельзя перепрыгнуть, а на крайний случай можно и по космосу полетать вокруг.

Портит для меня всё удовольствие тот факт, что время на исследования ограничено. Через определённое количество секунд выплывает сообщение о появившейся чёрной дыре, и вся конструкция разваливается. Кто не успел добраться до дома, сам себе злобный буратино. Ну нету у меня нужной реакции, нету!

Если же вы не страдаете излишней тормознутостью, вполне можно и поиграть.
Was deze recensie nuttig? Ja Nee