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Defender's Quest is a Tower-Defense/RPG Hybrid tightly focuses on three things: tactical depth, customization, and story.
發售日: 2012年10月30日
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購買 Defender's Quest: Valley of the Forgotten

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Defender's Quest dev taking part in group AMA on reddit!

2014年4月2日

I'm taking part in a group AMA on reddit *RIGHT NOW* if you want to ask us questions about Defender's Quest II!

http://www.reddit.com/r/IAmA/comments/220xfl/we_are_game_developers_of_anodyne_defenders_quest/

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Nobuo Uematsu (Final Fantasy composer) to work on Defender's Quest II

2014年4月2日

Here's the link:

http://www.fortressofdoors.com/2014/04/nobuo-uematsu-to-work-on-defenders.html

Nobuo Uematsu, the famed composer of the Final Fantasy series, will be composing the main theme for Defender's Quest 2. Full details in the article!

This is not a joke. This is happening.

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評論

"It's Brilliant."
Rock, Paper, Shotgun

"Incredibly Fun."
8.5/10 – Destructoid

"Excellent"
4.5/5.0 – RPGamer

Steam Workshop



Mods let you change every detail about the game: graphics, story, audio, enemies, character classes, and more! Now you can find, install, and share mods with just a few clicks.

關於此遊戲

Defender's Quest is a Tower-Defense/RPG Hybrid (Think Final Fantasy Tactics meets Tower Defense).

Defender's Quest tightly focuses on three things: tactical depth, customization, and story. That means no random encounters, no spikey-haired emo kids, no forced time sinks, and no tedious, repetitive battles.

The battle system builds off of tower defense, with individual characters taking the place of towers. Each character levels-up, learns skills, and equips gear individually, allowing the player to customize their battle experience and strategy. The overall game structure is similar to "tactical" RPG's, but with a real-time battle system. Game speed is adjustable, and commands can even be issued while the game is paused.

It also features an engaging, character-driven story written by an actual English major! The story strives to be fast-paced, snappy, and always relevant to gameplay. Events and dialogue explain things as they become relevant to the player, minimizing exposition.

Finally, it's got options and accessibility settings out the wazoo, so that you can have the best possible experience!

End User License Agreement

系統需求 (PC)

    Minimum:
    • OS:Windows XP
    • Processor:1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.
    Recommended:
    • OS:Windows XP or better
    • Processor:(2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

系統需求 (MAC)

    Minimum:
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.
    Recommended:
    • OS:10.6 or Newer
    • Processor:Intel (2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

Linux 系統需求

    Minimum:
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.
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