Defender's Quest is a Tower-Defense/RPG Hybrid tightly focuses on three things: tactical depth, customization, and story.
Recenzii utilizatori: Extrem de pozitiv (1,868 recenzii) - 97% din cele 1,868 de recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării: 30 oct., 2012

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Cumpără Defender's Quest: Valley of the Forgotten

 

Actualizări recente Afișează tot - (29)

30 decembrie, 2015

Version 1.1.52, French Translation

Another day, another patch!

Changelog:

- Polished up Italian Translation
- Added complete French Translation (marked as BETA for now)
- Fixed various glitches in UI related to translations

Note:

This is for Mac and Windows only. We have supported Linux for a long time, but sadly the only distribution DQ doesn't run well on is SteamOS, so even though the game will run on Ubuntu, etc, Steam has removed our "Supports Linux" store status as part of a new policy.

Therefore, we've decided to halt maintenance patches for the Linux version of Defender's Quest for now, and put those efforts towards DQHD instead. DQHD will have FULL Linux support -- native, c++ based, and without relying on adobe-AIR or clumsy installers. It will support SteamOS, big picture, and steam controller integration.

When the full version of DQHD releases, we will do one final round of maintenance patches for all platforms (including Linux), but then we'll be done with the old version of the game forever. And yes, you'll be able to switch between the legacy version of DQ (what you're playing now), and DQHD, on any store you own the game on, including Steam.

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Also, in case you missed it, the upcoming free HD upgrade of Defender's Quest has a public demo you can play RIGHT NOW:

http://steamcommunity.com/games/218410/announcements/detail/72420041512693587

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18 decembrie, 2015

Defender's Quest HD Public Demo now available

Hey everybody!

http://steamcommunity.com/sharedfiles/filedetails/?id=578247612

So, I know you've been waiting patiently for Defender's Quest HD. Although we're not releasing the full version today, we are releasing a demo version available for you to try, right now! It encompasses the same amount of content as the original demo.

It's not perfect, and it probably has some bugs, but we figure it's better to get it out there in front of a small audience now, collect feedback, and fix as many things as we can rather than continue to noodle on it in private and suffer from tunnel vision.

You can find builds for Windows, Mac, and Linux here:

Defender's Quest HD Demo: Initial Public Test

Do note that the graphics are not in a 100% final state, and that controller support still needs a decent amount of work. Eventually we plan on integrating the Steam controller, too. But this should give you a pretty good feel for what the new engine is capable of.

Keep in mind that this is also literally the Defender's Quest II engine, it's just running the game content from Defender's Quest I. So this also represents a huge milestone towards the completion of Defender's Quest II, as well.

Please let us know if you have any trouble with the builds, there's instructions in the linked blog post for posting feedback and bug reports.

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In semi related news, I wrote this other blog post the other day some of you might find interesting, it includes details about the HD remake process for DQHD:

http://www.fortressofdoors.com/doing-an-hd-remake-the-right-way-ffvi-edition/

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Ce spun criticii

"It's Brilliant."
Rock, Paper, Shotgun

"Incredibly Fun."
8.5/10 – Destructoid

"Excellent"
4.5/5.0 – RPGamer

Despre acest joc

Defender's Quest is a Tower-Defense/RPG Hybrid (Think Final Fantasy Tactics meets Tower Defense). It focuses on three things: tactical depth, customization, and story. That means no random encounters, no spikey-haired emo kids, no forced time sinks, and no tedious, repetitive battles.

The battle system builds off of tower defense, with individual characters taking the place of towers. Each character levels-up, learns skills, and equips gear individually, allowing the player to customize their battle experience and strategy. The overall game structure is similar to "tactical" RPG's, but with a real-time battle system. Game speed is adjustable, and commands can even be issued while the game is paused.

It also features an engaging, character-driven story written by an actual English major! The story strives to be fast-paced, snappy, and always relevant to gameplay with minimal exposition. Finally, it's got options and accessibility settings out the wazoo, so that you can have the best possible experience!

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NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

  • You have full control of time, so it doesn't affect reactions.
  • The sprite sheets wouldn't animate any faster at 60 FPS anyway
  • A full HD/60 FPS upgrade is coming soon as a free upgrade.

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End User License Agreement

Cerinţe de sistem

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

    NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

    • You have full control of time, so it doesn't affect reactions.
    • The sprite sheets wouldn't animate any faster at 60 FPS anyway
    • A full HD/60 FPS upgrade is coming soon as a free upgrade.
    Recommended:
    • OS:Windows XP or better
    • Processor:(2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

    NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

    • You have full control of time, so it doesn't affect reactions.
    • The sprite sheets wouldn't animate any faster at 60 FPS anyway
    • A full HD/60 FPS upgrade is coming soon as a free upgrade.
    Minimum:
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

    NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

    • You have full control of time, so it doesn't affect reactions.
    • The sprite sheets wouldn't animate any faster at 60 FPS anyway
    • A full HD/60 FPS upgrade is coming soon as a free upgrade.
    Recommended:
    • OS:10.6 or Newer
    • Processor:Intel (2.0 Ghz, single core) or better
    • Memory:2 GB RAM
    • Graphics:N/A
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a hardware-intensive game. It does require Adobe AIR, but this is included with the game installer.

    NOTE: this game is currently locked at 30 FPS. This is mitigated by three factors:

    • You have full control of time, so it doesn't affect reactions.
    • The sprite sheets wouldn't animate any faster at 60 FPS anyway
    • A full HD/60 FPS upgrade is coming soon as a free upgrade.
Recenzii utile ale clienților
20 din 24 oameni (83%) consideră această recenzie folositoare
2 de oameni au găsit amuzantă această recenzie
19.3 ore înregistrate
Postat: 21 august, 2015
I've played a lot of tower defense. I used to play Warcraft III custom maps where the tower defense genre was cut from. Defender's Quest does a nice job of putting a well developed story with well developed characters into tower defense gameplay without it feeling pasted on.

It keeps it simple. There are only a few basic towers to choose from, but each tower acts like a character in your party and you can equip most of them with weapons and armor (no weapons or armor for a dragon and no armor for the barbarian/main melee guy). The maps are laid out well enough that consideration to where to place your troops does make a big difference.

There is also a nice take on the gameplay by offering 4 difficulty levels. You get rewards for completing the level, but you get bonus rewards for not taking a single point of damage. If you do that, you can get a lot of extra scrap (money) and unique items.

What I'm doing on my second playthrough is going as far as I possibly can while only buying recruits and never any items on the easiest mode. When I hit my first failure, I go back to the very start and try to complete each level on the hardest mode possible. After I fail once, I will go down to an easier mode and so on until I am right back at the easiest mode and therefore, the furthest out I've ever been.

The main game is not that long and there isn't a ton of replayability to this game once you complete it. That is why it is only worth a few bucks...but it's worth a few bucks. I hear they are making a Defender's Quest II and I hope that is at least as good. Even when it is, this is still a pretty fun tower defense and something that feels more refreshing than you might think when you come back to it after a long time.
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15 din 19 oameni (79%) consideră această recenzie folositoare
2 de oameni au găsit amuzantă această recenzie
12.1 ore înregistrate
Postat: 15 decembrie, 2015
I've just finished this game. Pretty cool gameplay and very nice mood as well as some quite good challenging moments, if you don't grind too much before the final battle. I can unhesitatingly recommend this production and I am looking forward to playing the sequel.
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21 din 33 oameni (64%) consideră această recenzie folositoare
o persoană a găsit amuzantă această recenzie
31.0 ore înregistrate
Postat: 2 ianuarie
While this is a decent little game, I think it fails to really deliver on its core promises. It's worth some money and time, but I wouldn't recommend paying full price for it.

The game bills itself as primarily a tower defense game. Tower defense games generally require you to come up with a strategy to defeat the enemies given a particular map and set of resources. Defender's Quest maps are much simpler, and to a large extent don't require much strategy. That's where the "RPG" part comes in. There's not really any role-playing going on, but your characters get stronger and you can buy better weapons and armor for them. The maps don't rely so much on strategy as on having characters that are high enough level and have good enough equipment. And that generally means grinding for XP. So when it comes to the advanced and extreme levels, it's not that the levels are possible but you have to have a better strategy. The levels are simply impossible to start with, and the only way you can beat them is by leveling up your characters.

In short, it's not a good tower defense game (because the challenges rely primarily on having high-level characters not strategy), and it's not a good RPG (because there's no real role-playing, just "numbers going up" as you and the enemy gain levels and equipment). So I think it rather fails the "tactical depth" promise.

The second promise is customization, and it does have options to rebind all the keys and change the XP scaling, character names and colors, etc., but I don't think it's a big deal. The developer also put thought into how he could accomodate people with certain disabilities (like epilepsy), which is nice.

The third is story, and I suppose that's where this game does best. The story isn't great, but it does give a reason to keep playing and it is fairly humorous in some parts.

Technically, the game is well-made, even if it appears dated. I can't recall any bugs in the game, and it has been very stable. The game runs at 800x600 resolution, which is fine for me. The sound effects and music are well-done, but lack variety, which is okay for me.

I just wish the game rewarded thinking more than it rewards grinding. It's worth a try if you can get it on sale.
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7 din 9 oameni (78%) consideră această recenzie folositoare
37.3 ore înregistrate
Postat: 11 septembrie, 2015
Defender's Quest is a huge little gem of a game. I believe it offers the most hours of fun per megabyte of any Steam game I've played yet. I really enjoyed playing through it twice and sweating enough to unlock all the achievements.

The game scales in difficulty exponentially. This means that the easiest battles are actually the earliest, and that the game gets harder as it progresses. This is a welcome change from most games, but it's taken to an unnecessary extreme at the end. Finishing the final 10% of a full 201 star playthrough will be where you spend the majority of your time. Thanks to the level cap - which you will get to - you'll hit a wall in your ability to improve. That makes it feel repetitive and slow, because you're just repeating the same few battles over and over again, trying to make little tweaks to survive. Most of the game isn't like that, but it's a frustrating way to finish.

The game's story and characters are quite memorable and well-written. The dialogue is funny. I wasn't expecting that at all, especially from a tower defense game. It's actually one of the main reasons I'm looking forward to the sequel: I want to know what happens in this world to these people.

The graphics are a huge let down though. With no way to scale the sprites are locked in a tiny window. I found myself squinting just to tell what was going on. And I heavily considered lowering my resolution just to make things bigger. Thankfully an HD re-release is in the works, but the level of fidelity as is leaves the game looking like a B-level mobile game.

Defender's Quest is not without flaws, but if you enjoy challenging tower defense gameplay where the story compels you to move forward then it's well worth a purchase.
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2 din 2 oameni (100%) consideră această recenzie folositoare
26.8 ore înregistrate
Postat: 17 ianuarie
Easily one of the best tower defense games ever made.

If for some reason you are a big fan of tower defense games but play this game and don't like it, then there is something wrong with you...

This game in particular is pretty interesting as far as TD genre goes, since the way it works it has both the familiar back to basics feel/aspect to it AND it has new innovative and refreshing aspects that haven't really been done before or much that just improve the genre to a new and good level.
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