Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you.
Väldigt positivt (107 recensioner) - 87% av 107 användarrecensioner för det här spelet är positiva.
Utgivningsdatum: 31 mar, 2010

Registrera dig för att lägga till denna artikel i din önskelista eller markera den som inte intresserad.

Köp Din's Curse

Nedladdningsbart innehåll för detta spelet


Om detta spel

Din's Curse is a single player and co-op multiplayer action RPG with 141 class combinations, infinite number of dynamically generated towns, real consequences, and a dynamic, evolving world.

Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you. To redeem yourself, you must impress Din by building a reputation for helping others. Travel the spacious western plains of Aleria and save desperate towns from the brink of annihilation. Until you're redeemed, you're doomed to wander the earth alone for all eternity.

In Din's Curse, you will explore an extensive underground, slaying dangerous monsters, solving dynamic quests, dodging deadly traps, and in your spare time, plundering loot. Quell uprisings, flush out traitors, kill assassins, cure plagues, purge curses, end wars, and complete other dangerous quests or the danger WILL escalate. Not all is as it seems though, traitors will gladly stab you in the back, renegades can revolt against the town, spies can set up ambushes, and items might even curse or possess your friends.

Choose one of 141 class combinations and journey to an infinite number of dynamically generated towns with vastly different problems. Every game is a surprise! Your actions have real consequences in this dynamic, evolving world. Your choices actually matter!

Open the door to Din's Curse. Surprising adventures await!

Key Features

  • Uniquely created worlds for every game, with different monsters, items, quests, and even townspeople give the player a new experience every time
  • Explore a dynamic, evolving, living world
  • Many hybrid classes to experience - 6 full classes, 18 specialties, 141 total combinations
  • Your choices truly impact the game
  • Surprising, emergent gameplay
  • Co-op multiplayer to adventure with friends


Mac OS X
SteamOS + Linux
    • OS: Windows XP/Vista/Windows 7
    • Processor: 1.5 GHz Pentium 4 or better
    • Memory: 256 MB RAM
    • Hard Disk Space: 200 MB
    • Video Card: GeForce 2 (or equivalent) or better
    • DirectX: DirectX 7
    • Additional: DSL or better internet connection required for multiplayer
    • OS: OS X 10.4 or newer
    • Processor: 1.5 GHz processor (PowerPC or Intel)
    • Memory: 256 MB RAM
    • Hard Disk Space: 200 MB
    • Video Card: GeForce 2 (or equivalent)
    • Additional: DSL or better internet connection required for multiplayer
    • Processor: 1.5 GHz processor (PowerPC or Intel)
    • Memory: 256 MB RAM
    • Hard Disk Space: 200 MB
    • Video Card: GeForce 2 (or equivalent)
    • Additional: DSL or better internet connection required for multiplayer
Hjälpsamma kundrecensioner
25 av 27 personer (93%) fann denna recension hjälpsam
6.7 timmar totalt
Upplagd: 8 februari
Just picked up Din's Curse during the sale and figured I would give it a shot. Played it for a few hours... pretty much addicted to it now.

It's basically Diablo or Titan Quest. If you're already a fan of those type of games, you owe it to yourself to try this one out. This was absolutely a thrill to play. Everything seems to work. The graphics are a bit dated, but by looking at the release date this is about a 6 year old game.

The loot was pretty good here as well, it was always interesting to know what each magic item's attributes were. It's just the same as the Diablo series, it's always worth identifying your equipment in case you get something special. It almost felt slightly crazier loot-wise than Diablo, as they would sometimes get items that Blizzard wouldn't dare give you at a low level, like gloves that add +56 damage when your weapon is only like 5-10 damage. It doesn't even feel imbalanced or anything like that, since the difficulty ramps up quite quickly, it's just a huge bonus when you find something awesome.

There's something this game does differently which I had not seen before. It sort of just throws quests at you like crazy to the point where you are having to find food for everyone in town one at a time. It felt like Fallout 4 where the whole settlement needed your help, where normally in Diablo you would not have to fend for anyone but yourself, typically. Also it seems like everyone in the town had a busy-quest for me. Usually quite simple like killing some foes, activating a button, etc, but the fact that you have seemingly random generation on quests is something that I haven't seen from one of these types of games. Usually the game comes with a bunch of quests and that's it. Not so sure about this game. Seems like they changed enough aspects of the game to make it really unique.

I'd love to see if there is a multiplayer community for this game! I see it is supported, but I haven't tried it out yet.

All in all, I'm super impressed. Go out and buy this game!
Var denna recension hjälpsam? Ja Nej Rolig
13 av 14 personer (93%) fann denna recension hjälpsam
22.3 timmar totalt
Upplagd: 2 februari
At first glance, this looks like a "standard" Diablo-style game, albeit with far more detailed character options and items. The difference between Din's Curse and any other "Diablo-like" is the nature of the quests and the dungeon itself. Quests aren't static. Enemies aren't static. NPCs aren't static. Events evolve. Failures happen. Take too long, and the bad guys gain more power and minions. The NPC you are supposed to rescue is slain. The villain in level 7 advances his plot to the next stage. People in town succumb to the a mysterious illness. Each town is a little different, and faces a different crisis. Things happen in real time.

And sometimes, things are going so horribly, catastrophically wrong that you end up hiding inside the dungeon waiting for doom to complete its course in the city above, forcing you to teleport to the next city where you can redeem yourself.

Particularly with the Demon War expansion, there are always some very interesting options. Like - instead of simply fighting the monsters invading the town on your own and hoping to kill them before they kill too many citizens, you can go around in advance and arm & armor the citizens so they can increase their own surviveability. You can also create a custom class, mixing any two ability groups that fit your ideas. And of course, there are scads of options to challenge yourself.

So while it's got a more low-budget look to the graphics, from a gameplay perspective, this is one of the more deep, rich games of its type, and something you should definitely try if you are a fan of the subgenre. Hardcore RPG fans will find a lot more to sink their teeth into than most garden-variety Diablo-likes.
Var denna recension hjälpsam? Ja Nej Rolig
9 av 9 personer (100%) fann denna recension hjälpsam
27.6 timmar totalt
Upplagd: 3 januari
If you enjoy action RPG's primarily for their mechanics, this game is easily one of the best.

Your job is to rescue towns by fulfilling various, randomly-generated quests, most of which have you delving deep into multifloor, randomly-generated dungeons. While you're doing this, any number of events within the town can occur. For example, individuals may get in a fight; the town may be attacked by monsters; merchants may arrive with new goods.

It's striaghtforward and simple, but the real draw of this game comes from the many ways you can alter the gameplay. There are several character classes, each with three variants, each with their own small skill trees. You can also create a class. As for the worlds themselves, you can determine the level at which enemies spawn, how often events occur, how often other NPC's attempt to solve quests (they can, and sometimes do succeed). You can pay to take back stat points and skill points, allowing you to dynamically customize and re-customize your character as you're playing. There is very little you can't directly change. There is also the option for permadeath, if you want a greater challenge.

The DLC is absolutely worth it. It only adds more content, and does so seamlessly.

The only downside is the graphical presentation - this game is passable, but not particularly good looking. The UI works, but could do with having some elements closer together - on a large monitor, you might find yourself having to shift attention away from your character in order to keep track of their health, which means getting caught by surprise in some of the harder floors. I'm not particularly bothered by it, as the gameplay is worth the occasional trouble, but if you've a very large monitor you'd probably benefit from scaling it to a different aspect ratio.

Overall, I very much enjoy this game. It's worth the price even without a sale.
Var denna recension hjälpsam? Ja Nej Rolig
12 av 16 personer (75%) fann denna recension hjälpsam
4.2 timmar totalt
Upplagd: 28 november, 2015
I looked into Din's Curse after reading some reviews of it. The novelties it brings - randomized worlds, dynamic events, time-sensitive quests - are all extremely interesting and full of exciting potential. Unfortunately, the game never rises to meet said potential. After playing through two and a half towns I feel as though I've more or less gotten the idea.

Go to a town, win and fail some quests, occasionally have to rush back to town to defend an attack... rinse and repeat.

If the dynamic events were held together by something even resembling a storyline, or some more interesting characters, this game would probably be nothing short of incredible. But as it stands - it's just another bare-bones Action RPG clickfest with a few interesting features that are borderline gimmicks.

If you know you love Action RPGs then by all means, check this one out. It's certainly not bad insofar as the genre goes. But if you were hoping, like me, for a new take on what has long ago become a worn-out genre, then think again: at best, Din's Curse can be an interesting experiment in which you can invest a couple of hours, but nothing more.
Var denna recension hjälpsam? Ja Nej Rolig
3 av 3 personer (100%) fann denna recension hjälpsam
37.7 timmar totalt
Upplagd: 2 december, 2015
Great ARPG. Don't expect flashy graphics, and at times it can be even a bit clunky. However, give it a chance and you'll see the game has personality. It offers a different spin on ARPGs with lots of replay value.

Definitely worth the price point if you ever find it on sale.
Var denna recension hjälpsam? Ja Nej Rolig