Immerse yourself in massive fleet battles where your dog-fighting skills will directly affect the fate of the cosmos.
Nutzerreviews: Sehr positiv (1,254 Reviews)
Veröffentlichung: 23. Jan. 2013

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Strike Suit Zero kaufen

Pakete, die dieses Spiel enthalten

Strike Suit Zero Mega Bundle kaufen

Enthält 6 Artikel: Strike Suit Infinity, Strike Suit Zero, Strike Suit Zero - Raptor DLC, Strike Suit Zero Artbook, Strike Suit Zero Heroes of the Fleet DLC, Strike Suit Zero Soundtrack

Strike Suit Infinity kaufen

Strike Suit Infinity is Zero's evil twin: a lean, mean arcade experience that cranks it up to eleven for the ultimate adrenaline rush.


Von Kuratoren empfohlen

"Compatible with DK1. No known plans for DK2."


"Strike Suit Zero is proof that there’s life in the space combat genre yet."
8/10 – NowGamer

“Strike Suit Zero nails the balance between simulation and arcade shooter, creating an excellent combat experience”

"Just about everything you want in a space combat game."
Penny Arcade

Steam Workshop

Adventurous Mod-Makers can now take XedMod, the Strike Suit Toolset, for a spin...
Use XedMod to create your own ships, weapons and missions for Strike Suit or break away entirely and make brand new games.

Über dieses Spiel

Im Jahr 2299 wütet ein interstellarer Krieg. Um die Erde vor der Zerstörung zu bewahren, müssen Sie die Kontrolle über den Strike Suit übernehmen und einem revolutionären Kampfschiff mit der Fähigkeit, sich in eine tödliche Weltraumwaffe zu verwandeln. Tauchen Sie ein in wahnwitzige Gefechte, in denen Ihre Fähigkeiten das Schicksal der Galaxie bestimmen.

Erleben Sie ein farbenfrohes und lebendiges Universum und eine epische Geschichte, in der das Schicksal der Erde am seidenen Faden hängt und in Ihren Händen liegt: Die Zerstörung der Erde zu verhindern ist Ihr vorrangiges Anliegen, aber ihre Zukunft zu sichern das ultimative Ziel.

Stellen Sie sich intelligent agierenden Fightern und riesigen Großkampfschiffen in den Weg, finden Sie ihre Schwachstellen und schießen Sie sie in Stücke. Rüsten Sie Ihre Schiffe auf und passen Sie Ihren Kampfstil individuell an. Nutzen Sie die Vorteile, die Ihnen Ihre vier einzigartigen Raumschiffe, darunter die Strike Suit, bieten - für Dogfights, wie Sie sie noch nie erlebt haben.

Das ist moderne Weltraum-Action.


  • Schneller, impulsiver Weltraumkampf: frei angreifbare Feinde, Dogfight mit anderen Piloten, kämpfen Sie in riesigen Flottenschlachten und verteidigen Sie beeindruckende Weltraumanlagen.
  • Der Strike Suit: wechseln Sie strategisch vom Verfolgungsmodus (Geschwindigkeit und Power) in den Strike-Modus (mächtiger und extrem beweglicher Kampfmodus).
  • Zerstören Sie die Großkampfschiffe: nehmen Sie sie Stück für Stück auseinander - indem Sie auf Geschütze oder Schwachstellen zielen, um ganze Abschnitte ihrer Deckaufbauten lahmzulegen.
  • Unterschiedliche Enden: Ihre Entscheidungen haben direkten Einfluss auf das Schicksal der Erde am Ende des Spiels.
  • Dynamisches und lebendiges Universum: Der Weltraum ist bei weitem nicht so dunkel, leer und eintönig, wie es den Anschein hat. Erleben Sie ein buntes und lebhaftes Strike-Suit-Universum mit 13 einzigartigen Locations.
  • Schiffsmodelle vom namhaften Designingenieur Junji Okubo (Appleseed: Ex Machina, Steel Battalion).
  • Musik vom mehrfach ausgezeichneten Komponisten Paul Ruskay (Homeworld), inklusive einer Zusammenarbeit mit der japanischen Liedermacherin Kokia (Tales of Innocence, Gunslinger Girl: Il Teatrino).
  • Joystick-kompatibel: wahlweise auch voll optimiert für Maus und Tastatur sowie Gamepads. Strike Force Zero ist kompatibel mit einer Reihe von Joysticks für maximales Spielerlebnis.
  • Multi-Monitor-Unterstützung: Spielen Sie das Spiel über drei Bildschirme verteilt und erleben Sie das Strike-Suit-Universum in all seiner Widescreen-Herrlichkeit.


Mac OS X
SteamOS + Linux
    • OS:Windows Vista
    • Processor:Dual core 2.4Ghz
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS / ATI Radeon 4800 series
    • DirectX®:11
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card
    • Betriebssystem: Windows 7
    • Prozessor: Quadcore
    • Speicher: 8 GB RAM
    • Grafik: NVIDIA GTX 560 / ATI Radeon 5850
    • DirectX®: 11
    • Festplatte: 3 GB frei
    • Sound: 5.1-Soundkarte
    • OS:MacOS X 10.8.3 or higher
    • Processor:Intel 2GHz Dual Core or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS, ATI Radeon 4800 series, Intel HD3000. Older cards known to work, but not officially supported.
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card
    • OS:Ubuntu 12.04 LTS - Known to work on many others.
    • Processor:Intel 2GHz Dual Core or better
    • Memory:4 GB RAM
    • Graphics:NVIDIA 250 GTS, ATI Radeon 4800 series, Intel HD3000. OpenGL 3.0. Older cards known to work, but not officially supported.
    • Hard Drive:3 GB HD space
    • Sound:Any stereo sound card
Hilfreiche Kundenreviews
36 von 46 Personen (78%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
2.1 Std. insgesamt
Verfasst: 7. März
My advice? Stick around until around mission 4 or 5.

Mish 1: "Wow this looks like crap compared to the screenshots i've seen. Combat is a little dry is there anything else to this game? No? Just combat? oh...

Mish 2: "Nhnn why'd I even buy this space/plane games arn't really my thing and the story to this is pretty ♥♥♥♥♥ I mean who the hell is this guy supposed to be? WHO ARE YOU SHOULD I EVEN CARE??"

Mish 3: "Yeah gettin bored of th- oh a mech suit cool. Pretty awkward to control though.."

Mish 4: "These space fights are looking pretty cool now...missles n' ships n' particle effects all up in my face...Think i'm getting used to controling this thing now to..."

Mish 5: "I am Hamster Jelly. Hero of space"
War dieses Review hilfreich? Ja Nein Lustig
11 von 14 Personen (79%) fanden dieses Review hilfreich
18.1 Std. insgesamt
Verfasst: 6. März
The funnest flight/space sim I've played since Rogue Squadron on the N64—similar structure too.

You'll get the basic patrol mission stuff to start, then you're slowly introduced to combat. The missions are relatively straightforward to begin with. Like Rogue Squadron, eventually the missions start evolving halfway through—simple missions become heated dog fights as enemy reinforcements arrive.

The learning curve is a bit steeper than something like Rogue Squadron though; there are a lot of dynamics involved that the game trains you in at a good pace. This is how it's supposed to work.

I definitely recommend a gamepad. I'm a keyboard user, but this is the sort of thing gamepads are built for. By the last missions, you'll be twitching and flicking buttons without hesitation or thought.

One more thing that makes this fantastic: the soundtrack. The blend of synthetica, ambients and old school woodwinds gives you something along the lines of space-age maritime music. I can't quite nail it down, but they definitely nailed the mood. Cruising towards the black fleet to the harrowing tune of a clarinet (oboe?) doesn't seem awesome on paper, but it is.
War dieses Review hilfreich? Ja Nein Lustig
8 von 10 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
66.9 Std. insgesamt
Verfasst: 21. Mai
This game is quite fun and a good challenge. Best played with HOTAS joysticks, but supports keyboard+mouse and game controllers, as well, for those without a good joystick available. However, the lack of any sort of multiplayer detracts from the experience, but not too terribly. I also found everything well-made graphically and often rather pleasing to the eye. In terms of gameplay, the titular machine really feels like a force to be reckoned with; however, while all the vehicles feel different from the others, the Strike Suit is the one that really stood out for me, as it most likely has and probably will for others who have piloted or will pilot it.

Overall, I give this game an 8.5/10
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100%) fanden dieses Review hilfreich
2.9 Std. insgesamt
Verfasst: 21. Juli
Graphics: It has great atmospheric graphics. While the graphic itself is not comparable with Crysis for example, it still is stunning how it all looks. The background, the ships and even the tracers of weapons.

Controls: The controls were really complicated. But after the first 2 missions you get used to it and experience how you can do anything you want. From fast barrel-roll dodging to sprint-dashing to an enemy sentry. You have to get used to the game in general.

Gameplay: It was absolutely lovely. Pure greatness. It's fast space-combat while you're in the middle of massive ships shooting at each other with an army of tiny ships flying around you. A great space dogfight. I had a lot of fun playing this game, while the missions were quite monotone I still enjoyed every mission as it's kind of a 'kiting' game. Attack, when your armor is low fly away, get back when your armor is replenished. And honestly: It wasn't even boring.
As I got the Strike Suit, the gameplay completely changed! It was still a kiting game, but as soon as I had enough Flux (the power to be the Strike Suit and shoot with it) through my normal ship even as I had low armor I was still offensive with my Strike Suit because you had the opportunity to dash away and had a new fighting system.
I absolutely loved it.

Story: There are 5 different missions with every of them including something for the story.
You're a guy who has been sent in deep in space to join the forces of Earth while they're attempting to intercept the fleet. You're in an interstellar war: Earth's forces (U.N.E, United Nations of Earth) fighting against fearless enemies to protect a planet which is shortly before destruction.
You begin as a low-priority guard near Earth. You have an Apex Ship which can't transform into a Strike Suit yet.
After an attack, Earth's command say that the enemies are intending to end the war with one decisive strike.
They've amassed a colossal fleet and are bringing it to Earth.
The story is ok, it gets you fast into gameplay.

Music: It pumps you up, isn't obviously repetitive and fits with the atmosphere and the art of fighting.

Endings: There are multiple endings. You can choose which one you want. For example, the secondary objectives you choose to complete directly affect the state of Earth and the end of the game. With multiple endings, preventing Earth's destruction is your immediate concern but preserving its future is your ultimate goal.

Unfortunately: The game doesn't get any of it's promised updates, which is annoying and sad.

And all that for 19€. (18€ with the Director's Cut)
I would definetly play it again.
Looking forward on buying "Strike Suit Infinity" (6€) which apparently puts you in waves and waves of the decisive war.
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6 von 9 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
11.9 Std. insgesamt
Verfasst: 21. Juni
Mechs and stuff. The kind of games where you pilot a mech and go pew pew.
Boom here and boom there and boom everywhere.

War dieses Review hilfreich? Ja Nein Lustig