A dark visual mystery novel featuring transhumanism, traditional marriage, loneliness, and cosplay. Two pursuable characters. Five endings. Welcome to the future.
Myönteinen (26 arvostelua) - Edellisten 30 päivän aikana tehdyistä 26 arvostelusta 96% on myönteisiä.
Erittäin myönteinen (1,646 arvostelua) - 94% / 1,646 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 27. huhti, 2012

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Osta Analogue: A Hate Story

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Osta Analogue: A Hate Story Game and Soundtrack Bundle

Sisältää 2 kohdetta: Analogue: A Hate Story, Analogue: A Hate Story Soundtrack

Osta Hateful Days pair: Analogue and Hate Plus

Sisältää 4 kohdetta: Analogue: A Hate Story, Analogue: A Hate Story Soundtrack, Hate Plus, Hate Plus Original Soundtrack



“Analogue is a sit-up-and-take-notice achievement in storytelling, in interface, in research, in mechanics and in moral ambiguity.”
Alec Meer, Rock Paper Shotgun
“It was like watching a horror movie, knowing what was about to happen and curious only how awful the director’s willing to get. Love is not gratuitous but doesn’t disappoint – the fate of the Mugunghwa, and the event that precipitated it, is as valid as it is appalling.”
Matt Sakey, Tap-Repeatedly

Juuri päivitetty

Now includes the Science and Tradition DLC

Includes two new costumes for the cosplaying AI *Hyun-ae: a scientist's lab coat, and the traditional hanbok that the Pale Bride wore.

Tietoja pelistä

Back in the 25th century, Earth launched a generation ship into deep space, with the goal of establishing the first interstellar colony. It dropped out of contact and disappeared, never reaching its destination. Thousands of years later, it has finally been found.

Uncover the mystery of what happened to the final generation aboard the generation ship Mugunghwa by reading through its dead crew's logs, with the help of a spunky AI sidekick! Two pursuable characters. Five endings. A dark visual novel that further extends the non-linear style of Digital: A Love Story in a mystery featuring transhumanism, traditional marriage, loneliness, and cosplay.

Welcome to the future.


Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
    • Video Card: DirectX compatible card
    • DirectX®: 9.0c
    • OS: OS X version Leopard 10.5.8 or later
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
    • OS: Ubuntu 12.04
    • Processor: 1.66 GHz
    • Memory: 1 GB
    • Hard Disk Space: 80 MB
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Myönteinen (26 arvostelua)
Erittäin myönteinen (1,646 arvostelua)
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( 2.5 tuntia pelattu )
Julkaistu 4. toukokuu.
Well, to start the review, I think it's important to say I'm not experienced at all with visual novels, but the premise of this one made me interested enough to try.

And it was worth it. The huge amount of text and confusing names you have to go through sounds overwhelming at first, but eventually you begin to understand the story behind it all, and it's a very satisfying feeling. I only wish the game had more freedom in how to discover the plot. As it is, the sequence of reading a letter and showing it to the AI becomes kinda repetitive.

But, well, the most important part is the story itself, and on that front, the game does not disappoint. The setting created is very interesting, with this fusion of futuristic and medieval, and the themes the story present are well-developed. The revelations in the end are dark and heavy, but adequate to the tone of the story.

However, some moments were not - some of the dialogue becomes too much like a dating sim, and it's kinda jarring. To choose the ending I was most comfortable with I also had to pick a not very intuitive sequence. The binary system of choices is used to good effect at parts, but it fails at others.

All in all, it was a very, very worthwhile experience. The investigative aspect was well done, and the story and writing were worthy of being found out.
( 6.9 tuntia pelattu )
Julkaistu 3. toukokuu.
Very nice VN, witnessed it being confusing for some, but I really liked the format.

The universe and stuff (no spoilers) were interesting and thoughtful.
( 5.5 tuntia pelattu )
Julkaistu 2. toukokuu.
Came for the waifus.
Waited through some bull**** about the patriarchy and oppression and how men are evil but mass murderers can be given a free pass if the patriarchy did something to them.
Eventually got my qt tsundere AI waifu.

( 0.5 tuntia pelattu )
Julkaistu 2. toukokuu.
Awful text wall. Presentation is low key.

Binary option yes/no, forced to agree with AI or else the game stops. I mistook it for a story, not a propaganda piece admonishing the PATRIARCHY.

Read a couple of reviews on the sequel, got the bundle (the above wasnt mentioned). Was trying to dodge the nude dating sims but yeah...

Miyam Rucks
( 3.9 tuntia pelattu )
Julkaistu 30. huhtikuu.
Cute visual novel with a suprisingly dark backstory.
( 45.3 tuntia pelattu )
Julkaistu 29. huhtikuu.
fantastic and engaging. deeply meaningful and emotional. emphatic pair of words goes here. anyway, it's a good game.
( 7.4 tuntia pelattu )
Julkaistu 29. huhtikuu.
Though the games interface may lead you to believe it is a visual novel, aside from from the lovely AI companions who assist you throughout your investigation, the game is a interactive, heavily text-based storytelling experience in which you attempt to unravel the mystery of how the dystopian society that called the lost starship Mugunghwa its home suddenly collapsed.

It may seem difficult to get into at first if you have a short attention but before you know it the story, which you assemble based on the letters and diaries of the ships residents, really pulls you in. This is broken up with conversations between you and your AI companion that build character and affect your relationship with eachother in a way that can sometimes change the ending. There are also some challenging text based puzzle elements.

It's definately one of my favorite interactive novel experiences and I would recommend it to those looking for an intruiging (and often heartbreaking) story with a lot of replay value. That being said, it also may not be for the faint of heart as it touches on some very dark themes.
Wing Kalas
( 5.1 tuntia pelattu )
Julkaistu 29. huhtikuu.
I honestly forget why I bought this. But I certainly don't regret it.
This was the first VN I read (played?) after Katawa Shoujo,and this was the first VN to actually make me feel for one of the characters. But while Hyun-ae was best waifu 2014,Mute came a close second out of two.
I don't usually write many reviews since I avoid talking story like the plague,but I have to give a shoutout to this well-written piece of modern literature,which has AI girls (if you're into that),more ways to fail then succeed (if you're into that),and a hidden harem ending which nets you an achievement and a pair of waifus (if you're into that).
Good writing,along with a good soundtrack and nice character sprites makes this a good game to buy if you like VNs.
(P.S. buy Hate Plus to continue,you can import your save from this to it,which is a cool bonus)
( 9.8 tuntia pelattu )
Julkaistu 27. huhtikuu.
A dystopian sci-fi future which is scarily possible, and very compelling.
( 9.2 tuntia pelattu )
Julkaistu 26. huhtikuu.
I'd rate this 9/10, here's why:

Good: A nice story, where you can play the detective browsing through logs and piecing together the story and the community at that time. I did enjoy the system of recieving new logs, it really makes a feeling that you're talking to an AI instead of just browsing through data. The characters were really well made, both the visible ones and invisible ones. I liked that I could learn about the historical culture in a fun way (I know it'smeant to be the future, but the facts were historical). The attention curve was done right, by presenting you with enough fresh infromation to keep you entertained throughout the game.

Mediocre: The music was okay, but it started getting repetetive after some time, at least it didn't disturb me too much. There were som cliche parts of the game, but most cases they fit rather well in.

Bad: Apart from the AI character art and few ending art cenes, there really wasn't much to look at. Large bulks of text, no voice acting whatsoever, if you're not a reading type, this might really put you off.
Shining Armor
( 4.3 tuntia pelattu )
Julkaistu 21. huhtikuu.
Overall an interesting first time diving into a visual novel. The novelty of being able to interact with the characters and interface as though I was in that universe sitting at the keyboard as opposed to my home and the keyboard was an interesting link.
( 12.6 tuntia pelattu )
Julkaistu 20. huhtikuu.
Really interesting VN. The characters were nicely written, same with the story. You need to pay attention to all the details in order to get on the route you’re aiming for! The art style was ok and BGM was nice too.

But well, in my opinion, it gets a bit boring to replay this game since you gotta read a lot of logs over and over again just to trigger certain scenes. Even on skip mode, it takes time. But it’s fine, I think the originality of this story shines through that little problem. It’s really worth giving this VN a try, especially if you like sci-fi.

7/10, I recommend getting this game on sale.
( 10.2 tuntia pelattu )
Julkaistu 20. huhtikuu.
This game is pretty different from the usual visual novel formula. It isn't focused in dating or romance, but it consists in a needed and mature cross-cultural reflection with elements of feminism all over the main plotline.

You will play as a space explorer who was hired to investigate the wreckage of a long lost space ship whose disappearance has been a mystery for ages. The ship is inhabited, it's crew is long dead. The only remnants of life are two AI programs called Hyun-ae and Mute. Together, you will dig through the archives, records and digital letters from old members of the crew trying to piece together where and why everything went wrong.

If you're a fan of Visual Novels with deep plotlines, I definitely recommend you to give this dramatic masterpiece a try.

WARNING: Avoid this game if you don't like heavy reading, because this game is all about reading (and re-reading) tons of texts and try to put small pieces of plot together.
( 7.5 tuntia pelattu )
Julkaistu 15. huhtikuu.
Tells an interesting story with developed characters told in a different way to other visual novels. It’s an interesting style which feels like you’re solving the mystery.

Would recommend to people who enjoy a good mystery.
( 3.4 tuntia pelattu )
Julkaistu 28. maaliskuu.
Play it play it play it omg
( 13.2 tuntia pelattu )
Julkaistu 27. maaliskuu.
A must play for every visual novel fan, really a good and special one
( 6.4 tuntia pelattu )
Julkaistu 25. maaliskuu.
I have a A.I. waifu now.
My parents stoped talking to me.

10/10 would turn off the life support again.
( 7.4 tuntia pelattu )
Julkaistu 20. maaliskuu.
The story is almost entirely kinetic (no meaningful choices) but it's a good story. My only issue with the game is you need to play two endings in order to get all of the story pieces. This is tedious since, as previously stated, the story is essentially kinetic.
Sansha nea Luna
( 0.3 tuntia pelattu )
Julkaistu 16. maaliskuu.
Tried getting past the first part of activating the AI, yet it glitches out and NONE of the commands work. I make sure everything is spelt correctly and yet, it keeps saying ERROR, ERROR, ERROR. Too glitchy and I wish I had never bought it. If anyone wants it, message me. I'll just give you the game.
( 9.0 tuntia pelattu )
Julkaistu 13. maaliskuu.
This is a fantastic game. I can't say much without spoiling it, but I strongly recommend it to anyone who likes reading.

If you're not a fan of reading, this may not be your thing. At all.

Most Helpful Reviews  In the past 30 days
9/10 (90%) arvioi tämän hyödylliseksi
12.6 tuntia pelattu
Julkaistu 20. huhtikuu.
Really interesting VN. The characters were nicely written, same with the story. You need to pay attention to all the details in order to get on the route you’re aiming for! The art style was ok and BGM was nice too.

But well, in my opinion, it gets a bit boring to replay this game since you gotta read a lot of logs over and over again just to trigger certain scenes. Even on skip mode, it takes time. But it’s fine, I think the originality of this story shines through that little problem. It’s really worth giving this VN a try, especially if you like sci-fi.

7/10, I recommend getting this game on sale.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
Ei suositeltu
0.5 tuntia pelattu
Julkaistu 2. toukokuu.
Awful text wall. Presentation is low key.

Binary option yes/no, forced to agree with AI or else the game stops. I mistook it for a story, not a propaganda piece admonishing the PATRIARCHY.

Read a couple of reviews on the sequel, got the bundle (the above wasnt mentioned). Was trying to dodge the nude dating sims but yeah...

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Most Helpful Reviews  In the past 180 days
14/16 (88%) arvioi tämän hyödylliseksi
10.5 tuntia pelattu
Julkaistu 15. marraskuu, 2015.
This is a game I highly recommend. It's a little different from your usual visual novel formula. There's no dating, no romance, well... per se.

You are a space explorer who was hired to investigate the wreckage of a long lost ship whose disappearance has been a mystery for the ages. The ship is silent, it's crew long dead, the only remnants of life are the two AI programs Hyun-ae and Mute. Together you dig through the archives and records trying to piece together what went wrong.

This game is it's own prequel in a way, you already know how it ends you just need to take the journey to find out how it got there. If you're a fan of visual novels I definitely recommend you give this melancholy story a read, it'll be well worth your time.

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/10 (90%) arvioi tämän hyödylliseksi
18.7 tuntia pelattu
Julkaistu 22. marraskuu, 2015.
Unconventional story and beautiful soundtrack. I strongly recommend.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/11 (82%) arvioi tämän hyödylliseksi
8 käyttäjän mielestä tämä arvostelu oli hauska
1.6 tuntia pelattu
Julkaistu 25. marraskuu, 2015.
Purchased and played for the sole purpose of getting the achievement "Mai Waifu"

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/5 (100%) arvioi tämän hyödylliseksi
12.2 tuntia pelattu
Julkaistu 24. joulukuu, 2015.
A short visual novel about you being sent on a job to recover information about what happened to an old ship that was simply found drifting in space, its crew dead. As you play through the story you discover a story about a woman called the "Pale Bride" who was forced into a patriarchal society and the downfall of the crew as a whole as a result of it regressing into patriarchy. The story is told mainly through text logs of letters, diary entries and such with some input from the AI personalities that exist within the computer, *Hyun-ae and *Mute, both representing opposing views on the matter of how the ship's society operated. *Hyun-ae is the woman who hates the ignorance and cruelty of the men and women who blindly accept the traditions and world views forced on them, while *Mute is the maiden who sees no problem with the world and happily agrees with and is very protective of the old gender roles.

The themes are quite mature and depressing, much more so than what you might expect looking at the screenshots. The people described in the logs are mostly awful people, if not by choice then by simply not understanding the opposing point of view, and reading through their entries was really painful at times. I could practically feel my stomach churn as I read the final log.

As for the VN itself, the way it tells its story is quite interesting, as it's mostly you simply investigating the past, with very little new story details introduced. The reactor malfunction part is somewhat infuriating if you just came for the story, but that's about the only complaint I have. Outside of that, the story and presentation is fine and unique enough to set it apart from most other VNs out there. There aren't as much artwork as most other VNs as it all takes place inside a holographic interface or something like that, but I'm fine with that. After all, the story is the important part and not the graphics, but what little there is of it is pretty good. There are multiple paths to take and I would strongly suggest you explore them as well just to get a bigger picture and see how the viewpoints of the two AI personalities conflict.

I'd recommend this VN to people who are a fan of the medium and maybe even those new to it. Just know that the story is a bit darker than the initial impressions would have you believe.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
7.5 tuntia pelattu
Julkaistu 2. tammikuu.
Analogue has a compelling story, an incredible soundtrack, a darkly convincing setting, and fascinating characters. In other words, it's everything I want in a visual novel.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
3.9 tuntia pelattu
Julkaistu 16. tammikuu.
You can either date a tsundere homophobic ♥♥♥♥♥♥♥ or a mass murderer.

Analogue: A Hate Story is actually a pretty good game, and a pretty short one at that- given that I got all achievements in less than 4 hours. Would definitely recommend buying this cute little gem if you're the type of person who reads everything in a story and also likes minimalistic things. That, and sci-fi.

For the most part, this game is really nice. The story is unique and well-written, however it is all fed to you in logs you have to read yourself to fully grasp the story, which can be pretty tedious at times if all you want is just want a qt AI waifu. The game also has a knack for making you want to ♥♥♥♥ yourself off trying to pronounce Korean names and failing at them.

The only complaint I have is that Mute doesn't get a cute maid outfit ; _ ;
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
3.0 tuntia pelattu
Julkaistu 10. tammikuu.
This was a truly amazing game. It has two enjoyable characters and a large amount of written content. I went into it knowing that it was pretty dark but I was not prepared for how dark it turned out to be. Don't get me wrong, this is definitely a mixed-content sort of visual novel; it has some comedy in there too but when it gets dark it goes pitch black.

There was a point in the game that was deeply traumatizing to the point where it left me in a mild state of shock. When it happened I had to stop playing immediately but it held onto me and followed me the whole next day. Thoughts of what had happened and a strong desire to play the game again consumed my thoughts until I was able to come home from work and beat the game. Even then it followed me for another day until I managed to get what I thought was the "best ending". At the time of writing this I've only played about 3 hours. I am not the same person I was before I played this game.

I still haven't read all the content in this game, even at my very quick reading pace. This is definitely the kind of game where you want to read carefully. One day perhaps I'll get the other endings and read the rest of the content.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.5 tuntia pelattu
Julkaistu 4. tammikuu.
You know what, screw all the stuff I was going to write, the only part that matters is that there's a psycho AI Korean cosplaying chick that thinks you're cute. If you're an ♥♥♥♥♥♥♥ to her ('cause lets face it, its fun) you literally get a Game Over.

Would su change_outfit again.

(its a visual novel about two AI chicks with serious issues, you already know if you like this game or not don't you)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Most Helpful Reviews  Overall
0/1 (0%) arvioi tämän hyödylliseksi
139/161 (86%) arvioi tämän hyödylliseksi
7.7 tuntia pelattu
Julkaistu 19. kesäkuu, 2014.
Analogue: a Hate Story certainly isn't billed as a feminist game. It's creator, Christine Love, cheekily describes it as being more about transhumanism, traditional marriage, loneliness, and cosplay. Maybe that's true. All I can say is that as a man, the game struck me as unflinchingly feminist. Now, I don't mean that in a confrontational, all-men-are-♥♥♥♥♥♥-pigs straw feminist sort of way. Hell, maybe feminism is not even the right word for it, maybe it's just a game about female experiences presented matter-of-factly. Ladies, this may seem obvious to you. But to us males, this is a wholly unsettling and unexpected revelation.

The story as outlined is simple and humble enough. You, a private detective (in space!), travel to a recently discovered wreck of a space ship, which had been previously lost for thousands of years. This ship once held an entire nation of people as it traveled to a distant planet. Somewhere along the way, the ship's inhabitants died out completely. It's up to you to sift through the ship's computer data (with the help of artificial intelligence friends) to discover the fate of the lost nation.

If you're like me, that story sounds fairly pedestrian so far, right? But the ship's recovered computer logs tell a much different, much more personal story.

Over thousands of years, this isolated society has regressed in both education and culture to the whereabouts of 15th century Korea. Despite living on an impressive space-faring vessel, and being assisted by futuristic artificial intelligences, its inhabitants are mostly simple farm folk who know little of the ship, or the universe, around them. And just like in 15th century Korea, conditions for women are horrifyingly bad.

The AIs ask you personal questions throughout the game, such as who you are, where you're from, and whether or not you've visited Pyonyang. You know, getting-to-know-you stuff. The first time I played through, I was asked if I was a male or female, and I answered honestly. I played through the game, and that normally would have been the end of it. However, there's a Steam achievement for playing through a particular ending as both a male and a female, so I played the same ending again. As a female, the writing changes. In this new scene, it was all I could do to not reach through the computer monitor and slap that AI around until the smug falls out.

This AI's dialogue is fairly standard and neutral as a male, while as a female, the AI's dialogue is condescending and dismissive of everything you say. As a male, this concept that I could be disregarded so easily was a bit shocking.

Is Analogue a FUN game? By no means. In fact, there's a race-against-the-clock mission (in a visual novel!) that really should have been heavily altered. But its story is solid, and compelling enough to make you overlook its flaws. Even weeks later, the story stuck with me, haunting me, making me question every interaction I've ever had with women over the course of my life.

TL;DR - Do you like reading? Play this game. It's important.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
102/119 (86%) arvioi tämän hyödylliseksi
5.0 tuntia pelattu
Julkaistu 10. tammikuu, 2015.
What would you do if you were to wake up tomorrow, having been thrust into a completely foreign society? Being greeted by your "new family" who tell you what to say, what to think and even how to feel in order to not violate their social norms? Being told that your identity, the place you carved out for yourself in the world, is long forgotten, but that they already have a new role good and ready for you? That your dreams no longer matter?

This fate, among many others, is one of the gears in the complex machinery that would end up removing all traces of life from humanity's great hope, the huge pioneer starship Mugunghwa, in Analogue: A Hate Story.

In this unconventional sci-fi/mystery visual novel, you are a space investigator hired to find out the truth about what happened to the Mugunghwa and how it got lost on its mission to settle foreign planets. Arriving at the wreckage and linking up to the ship's computer, you are greeted by the archival A.I., who offers to help you sort through the letters, reports, and diary entries of the people who lived on board before a mysterious catastrophe killed everyone. You quickly learn that very little is as it seems, and there are so many personal motives wrapped up in the situation that actual honesty is hard to come by.

The presentation in Analogue sets up a computer-y atmosphere with abstract backgrounds and actual in-story explanations for things like the multiple choice "dialogue wheels". The effort put into the art is largely concentrated into the two highly detailed on-screen characters, who delight with a plethora of poses and facial expressions to convey their emotions. The soundtrack, especially the character themes, features recognizable melodies (sometimes in several variations) realized in a consistent style that works extremely well with the atmosphere constructed by the rest of the story.

For most visual novels, the user interface tends to be an afterthought, and only rarely is it a point of contention in a review. Analogue, however, eschews the medium's tradition of a branching linear narrative and forges its own path in regards to navigation inside the story. In essence, every piece of text that you can find is one of the "files" of the ship's archive that you can view in any order, and you can also talk to the A.I. or drop back to the command-line interface at any point. This provides the player (a term that I use deliberately, because for Analogue, being a mere "reader" really isn't enough) with a high amount of agency that few visual novels choose to provide. It also creates a proportionally high number of opportunities to fail, for example if the player is not quick on their feet when it comes to using the computer terminal as the situation requires.

This sets up an interesting contrast with the main character's agency in the plot. After all, many years have passed since the events you read about and there is no way to influence the outcome or to save anyone. The only thing you can do is to find out the truth. There is a present-day plot involving the main character and the two artificial intelligences that still reside on the ship's computer, but the focus is on the mercilessly unchangeable past.

The people on the Mugunghwa lived in a surprisingly traditionalist society with strong codified gender goles and rampant classism. The members of the noble families all struggled for power, but no one seemed to heed the big picture or pay any mind to the ship's course. It was a troublesome situation in which a little girl from hundreds of years ago was awakened from cryostasis. Her family hoped that the Pale Bride might bring them salvation, but what could she do to find her way in a society that was so radically different from the one she knew? You notice early on that she seems to be somewhat of a focal point for the events on board following her reawakening, but how does she factor into the eventual genocide? What caused the ship's undoing? And why do the two A.I.s despise each other so much?

Analogue is, at its core, a mystery story. While it is still a visual novel and you can gloss over most of it without really internalizing it and still get to the end, it is a more rewarding experience to actually untangle the relationships of the characters and understand how their motivations propel them to do what they do. There aren't really any mechanics in place to support this endeavour, other than the family trees that the A.I.s helpfully provide you with. I found that my enjoyment of the story increased significantly as soon as I started taking my own notes with pen and paper. I would encourage you to do the same, because otherwise it is very easy to lose your perspective as you wade through the countless documents, each colored by its author's perceptions.

Bit by bit you wrestle the truth from the ship's archives, and slowly you piece together the puzzle until you are able to see the full picture in all its horror. All aspects of it, from the psychological through the sociological to the interpersonal themes of the story, paint a drab picture of loneliness and despair. It poses the uncomfortable question of whether the ship's population as a whole might have been beyond salvation for who knows how long, doomed many years before the finale of the story; whether the event that put an end to all biological life on board was merely the logical conclusion, much like you would turn out the lights when you leave an empty room. It's hauntingly honest in its depiction of the darkest depths of the human soul, and after completing the story for the first time, it left me with a strong feeling of unease about what any one of us might be capable of, given the right circumstances.

It does also have its lighthearted moments, and even though visual novel connoisseurs will find many tropes and clichés conspicuously absent, Analogue coquets with the expectations carried over from its genre siblings in certain moments, such as when one of the A.I.s invites you to dress her up in various outfits. It's no stranger to fun and there is plenty of clever humor to be found in the data logs and the A.I. banter.

The overall execution in this VN is so congruent and polished that any perceived shortcomings almost have to be rooted in personal taste. Some people might not care for the minimalist presentation, others might have preferred a more linear way of storytelling, yet others may have their reasons for not wanting to read a story where gender inequality is a prominent theme. But judged on its own merits, I can find nothing but praise for Analogue: A Hate Story within me. It's unique and interesting, and if you think that a mystery visual novel with deeper than average gameplay mechanics might intrigue you, I can recommend it without reservation.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
109/140 (78%) arvioi tämän hyödylliseksi
3.6 tuntia pelattu
Julkaistu 25. marraskuu, 2013.
This is ancient history now, but for a while, back around 2005 or so, there was a perception, largely created by a single translation group, that the "visual novel," a format of linear text adventure that grew out of the Japanese PC games scene, might actually have something to offer beyond cheap titillation. They chose short, indie works like narcissu, Planetarian or OMGWTFBBQ, melodramatic stories of finding that last emotional connection in the moments before your early and miserable death. And then they pretty much stopped doing it (at least for free), because, hell, translating this stuff is a pain, and that was the end of that.

Analogue feels much like the promise of those earlier works. Written in English by a native speaker and skilled writer, with a great sense for how to use the interactive features of the format to really draw you in, in a way that "an ordinary book" can't. It's smart, somber, and complicated; it's a well-told story, and not just "for video games." And really, I just have a thing for simulated terminal interfaces.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
72/86 (84%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
13.3 tuntia pelattu
Julkaistu 27. lokakuu, 2014.
I will start off by saying that I am a great lover of Visual Novels and games of the sort.

I will admit that coming into Analogue: A Hate Story, I was fairly skeptical and I wasn't sure what to make of it. The only real negative was that I found the game did not make it very easy to get into and I felt like the user interface was a little bit unclear in sections. A factor that I have no doubt would initially put people off.

Little did I know that later on I would come to the conclusion that this game is worth every second I invested into it. The story is incredible once you have managed to piece things together and after some time you begin to learn new things and discover new secrets. The level of depth and thought that has gone into the creation of this game is incredible and I would reccommend everybody to play it. There are some fun little additionals which are added into the game through the use of the command centre, which is a nice little addition which I haven't seen implemented in too many others.

At £6.99 it is incredibly reasonable for a visual novel and there isn't really a good excuse not to buy it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
70/91 (77%) arvioi tämän hyödylliseksi
5 käyttäjän mielestä tämä arvostelu oli hauska
5.1 tuntia pelattu
Julkaistu 10. helmikuu, 2014.
Do AIs give you feelings? Do you like women? How about making straight people uncomfortable? All these things and more are available in Analogue: A Hate Story.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
54/68 (79%) arvioi tämän hyödylliseksi
34 käyttäjän mielestä tämä arvostelu oli hauska
7.2 tuntia pelattu
Julkaistu 15. helmikuu, 2015.
- Nice to see a dating sim where I don't have to pretend to be a dude in order to get the ladies
- *Hyun-ae is my *Hyun-bae
- 10/10 would investigate again
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
64/86 (74%) arvioi tämän hyödylliseksi
3.5 tuntia pelattu
Julkaistu 29. heinäkuu, 2014.
An interesting and heartbreaking interactive fiction game. Explores some pretty deep themes - sexism, being queer - in a sci-fi colony ship. Well done.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
39/46 (85%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
6.8 tuntia pelattu
Julkaistu 24. heinäkuu, 2015.
This is a visual novel that does not overly rely on anime tropes, but instead draws from the darker points of Korean history, places the plot in a distant transhumanist future and uses this seemingly incongruable mishmash as a setting for a social commentary. While the game has been called feminist, I would actually say it goes quite a lot beyond that.
If you are interested in sentient AI's, dark family dramas and human rights issues, you might enjoy this strange little gem.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
31/37 (84%) arvioi tämän hyödylliseksi
7.2 tuntia pelattu
Julkaistu 16. helmikuu, 2014.
I bought Analogue: A Hate Story on a lark. It was on sale, and I was bored, so I figured I'd give it a shot. I'm a big fan of the science-fiction and transhuman genres, and Analogue seemed to offer a bit of both.

I was not prepared for what this game had to offer.

Perhaps calling it a "game" is a bit generous. It's an interactive novel, with almost no action sequences to speak of. The closest you'll come to any sort of twitch-reflex or quick-time events is typing into a terminal while an angry countdown clock stares you down. But still, there are choices to make and consequences to pay, with five potential endings - four of which can be carried right into the second game, Hate Plus.

Don't go into this game expecting action and excitement. If you're looking for that, then you're in the wrong place. But if you enjoy a gripping tale of political intrigue, psychological horror, and surprisingly dark themes - then this is absolutely worth the price of admission. Don't let the cute, anime-inspired artwork fool you. This game is absolutely for adults, and not because of any sexual themes or nudity (although there IS a bit of the former).

If there's anything to complain about, it's perhaps the usual drawback of an interactive novel. It's relatively linear, fairly short, and light on replay value. Oh, sure, it's worth trying for the different endings (most of which require their own distinct play-through), but you'll still be forced to read a lot of the same letters and dialogue. And, while the writing is absolutely fantastic, it still gets repetitive the second or third time through - especially once you've learned all of the twists and turns that the story has to offer.

But still - if you're into mature, psychological tales of intrigue and murder, then this game is absolutely worth at least ONE play-through. You won't regret it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska