A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection and fight to reclaim your music!
用户评测: 特别好评 (802 篇评测)
发行日期: 2012年8月6日


购买 Symphony


购买 Symphony with iTunes & m4a support

包含 2 件物品: Symphony, Symphony - iTunes & m4a Support


最近更新 查看所有(8)


Build 1136 (framerate fixes) is now LIVE!

After a few days in beta, we have put build 1136 in the LIVE branch. This update fixes frame rate issues that cropped up in the last update. As usual, let us know if there are any new issues with this build!

Thank you,

Empty Clip Studios

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Build 1120 (PC/Mac) is now LIVE! (Mouse/display fixes)

Hello everyone,

We haven't heard of any issues with the BETA that was released on Friday, so build 1120 is now live for everyone! As mentioned, this build contains mouse fixes and some display fixes. Please let us know you run into any problems. Enjoy!

Empty Clip Studios

10 条评论 了解更多


“Symphony is fun, pure and simple.”
84/100 – PC Gamer


Your music is under attack, you must liberate it!

A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection, discover items, customize your ship and fight boss enemies to liberate the Symphony of Souls and reclaim your music!

Symphony is one of the most music-driven games ever made. In this vertical shooter, re-experience each of your songs as it becomes a unique battlefield driven by intensity and tempo.

Your music collection is now an item collection! Each of your songs contains an item you can discover, equip and upgrade. Fully customize your ship to reach score targets, upgrade items and unlock new difficulty levels.

Showcase your skill. Symphony's innovative per-song leaderboard rewards you more, when you dominate with less powerful weapons. Find the loadout that suits your style and show what you can do!

Key features

  • Battle a mysterious entity that absorbs and corrupts your music as it plays
  • Cutting-edge music analysis adapts the game to any song you like!
  • Innovative per-song leaderboard system rewards you based on your weapons and the difficulty level
  • 5 unique sets of boss enemies to conquer
  • 6 difficulty levels
  • Discover, collect and equip weapons hidden inside your own music collection
  • 30 achievements/medals to unlock
  • Supported file types:
    • Windows & Mac: MP3, OGG, WAV, FLAC, WMA (Windows only), AIFF, WV.
    • Linux: MP3, OGG, WAV, FLAC, AIFF
  • M4A & AAC supported via a DLC download for a small fee to cover patented decoder licensing costs (M4A & AAC also require the free QuickTime player)
  • Full amBX™ support (cool lighting!) - Windows only


    • OS: Windows XP SP3 / Vista / 7
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: MB, DirectX® 9.0c-compatible, Shader Model 3.0 or higher
    • DirectX®: DirectX 9.0c
    • Sound: DirectX 9.0c-compatible
    • OS: OS X 10.8 or later
    • Processor: Dual core, 2 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 (with shader model 3 video card or higher)
    • Hard drive: 500 MB available space

    • Not recommended for Intel integrated graphics, Mac Mini's or early generation MacBooks
    • OS: Major Linux distributions from 2012
    • Processor: Dual core, 2 GHz or faster
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 (with shader model 3 video card or higher)
    • Hard drive: 500 MB available space

    • Not recommended for any integrated graphics GPUs
1 人中有 0 人(0%)觉得这篇评测有价值
3.6 小时(记录在案的)
Fun game.
1.3 小时(记录在案的)
8.8 小时(记录在案的)
Rating Scale: Offensive Unfun Fair Good Enthusiastic

While not really in the same league as Ampitude or Audiosurf, Symphony is a great way to explore your music collection with a heart pumping arcade experience. Fighting against the spirit of the Great Composers, you level up weapons and gear over time. As you design the game with your music collection, it's a little hard to get bored of the experience, especially when you increase the difficulty of the game. This also allows you to retry the same music track over and over again for a different but similar experience.

Overall, I find it a good time waster, and enjoyable. This game is completely dependent on the depth of your music collection, though, so if you don't have an extensive one, you might want to skip this.
0.6 小时(记录在案的)
Play against a Dubstep song, and you're ♥♥♥♥ed
7.9 小时(记录在案的)
This game is freaking awesome!!
Online downside is: No Steam Cloud. I hate having to start anew everytime I log in from another PC.
5.5 小时(记录在案的)
A fun top-down shooter thing with levels randomly generated based on your music. It is very entertaining, and the more songs you play the more weapons, difficulties and progress you unlock. This game is seriously fun, as well as rewarding you for making things difficult for yourself by giving you higher score multipliers for weaker weapon loadouts.
2.9 小时(记录在案的)
I'm rather enjoying this little gem my missus found earlier, it's a bit like Beat Hazard in that it's a bullet hell game whose levels are based on your own music collection. Each song can generate special items ranging from new weapons to in-level pickups like smart bombs.

It's cheap too, which is nice. And if you're anything like me and my 12,400-mp3 music folder you're not exactly going to be running out of challenges any time soon. My only issue thus far is that you can't turn the main menu's music off, but that's as minor a gripe as I've ever had with a game.
1.5 小时(记录在案的)
Symphony is one of the better randomly generating rhythym games. Creating its levels from your music library, it creates levels perfectly tuned to the music as if it were personally made, going in my opinion, way beyond the capabilities of Audiosurf in terms of level design. The controls with mouse and keyboard work well too, but a lack of controller support has me wanting. With an upgrade system and all for your ship, it only entices you more to play one more song. The only issue that I have with the game is the fact that you have to pay extra to access your itunes library which brings the entire price up to 10 USD. A fantastic addition to ones library if they are a music lover especially , if not, this is still a great arcade shooter well worth your time and money.
5.2 小时(记录在案的)
Ever since I updated to windows 8 I cannot play this game it just gets stuck on the Special thanks screen and freezes and I can only close it through the task manager
0.5 小时(记录在案的)
ok so this game is very good. If you like to play games that youse ur music it is great. 2nd best muic game on steam. Melody's escape is better but that game ...that game is great. This game is completly* difrent than melodys escape and is great for some high pased but less pressued action instead of hitting keys at precisly the right time. Your opononst spawn and behave according to your music and the fact that there is no pentaly to dieng is great so you can play a fun little mini game whlie ur lsiteng to your music great for when ur bored
3.7 小时(记录在案的)
You can play your own epic adventures with your personal songs. You will really get into this game.
1.4 小时(记录在案的)
It's not a bad game but it's just not my cup of tea.

In three words:
+ Flashy
+ Slippery
+ Crazy

Even at a low difficulty and at optimized settings, this game is a sensory overload- and not always in a good way. It's very, very fast paced and can be surprisingly difficult- and very stressful at times. I've never played Touhou or Ikaruga or anything of that nature (and I don't plan on doing so) but it's similar to that, from what I've seen of those games. Even when the mouse sensitivity is at 100%, I found my hand moving all over the mousepad and sometimes sticking to the mousepad when my hands got sweaty, thus straining my wrist.

There are some good concepts passed around such as an underlying story, unlockable items, a customizable ship, and an interesting difficulty system but ultimately, playing this game is more stressful than liberating. Integration of musical terms, pieces, and historical composers was definitely interesting. Also, the interaction between the software and the music is definitely novel (intriguing), with certain weapons and elements firing in tandem with certain musical elements and pacing of course following sound intensity and tempo.

Another thing I found interesting was how this game makes you feel like you have little control over the music you own, which I guess means that the premise of the game (fighting for the liberation of your music) really does work. My music, however, to me is very personal. I bought and own this ♥♥♥♥ and I will declare ownership and mastery over it if I please. My music also felt skinned when in menus which have their own non-mutable soundtrack. The song browser was also inferior to the one in Audiosurf/Audiosurf 2.

In the end, it just doesn't match Audiosurf and Audiosurf 2, both of which are pleasantly engaging and exhibit an unparalelled experience in this genre.
3.5 小时(记录在案的)
Symphony is a game that is powered by yuor music, much like AudioSruf and Beathazard. There are some things that make Symphony stand out.

At first launch of the game, an "unknown entity" has seized control of your music, and you must liberate your library by defeating 5 bosses. Not only does this game have an arcadey feel like AudioSruf and Beathazard do, but it also incorperates a story, which I think is really cool.

When you play a round of one of your songs, you will die, however the song won't end and you'll be able to continue to the end of it (but your score will take a hit). After completing a new song you'll unlock a new weapon, and if you have enough Kudos and Insperation (earned by completing more songs), you can buy it and be able to equip it on your ship. So having a large music library is an advantage. Your ship can hold 4 weapons in any configuration you desire. You can even change the angle these weapons can fire, and the firing mode (fully automatic, semi-automatic, manually etc.), so there is a TON of varation to be experimented with.

This game supports all the formats you need (.MP3, OGG, FLAC, .WAV, and .AIFF are officially supported). Symphony will not play any song that is less than 1:30 minutes long, but there is no maximum cap.

I love AudioSruf and Beathazard, but IMO this game has a lot more going for it, and I highly recommened it.

For Linux players, this is a good working port. I play on Ubuntu 14.04 LTS and it plays flawlessly. Thank you Empty Clip Studios for deciding to support Linux :D.
4.8 小时(记录在案的)
The only game I know of where I can shoot a 3-d cubist, floating, disembodied head of a composer while playing Day-O.
Visually labor intensive, not recommended for those that suffer from epilepsy.
The game can be overwhelming and confusing at times because the enemies tend to blend in with the background. Otherwise, very fun and proves to be a challenge later on.
2.1 小时(记录在案的)
So much fun it is ridiculous!
21 人中有 20 人(95%)觉得这篇评测有价值
2.7 小时(记录在案的)

9 人中有 9 人(100%)觉得这篇评测有价值
9.4 小时(记录在案的)
1.非常奇葩的受伤判定 这点基本就判了死刑,作为一个(伪)弹幕射击游戏,受伤判定可以说是相当重要的一点,这个游戏完全不知道自机判定到底是什么样的,经常被杂兵莫名其妙地撞残撞死,机身擦弹有时候没事,有时候就被打,让人不明所以,再加上场地非常小,没什么地方回避,一旦被撞一下就可以重来了
2.鸡肋的武器系统 本来自定义的武器系统应该算是卖点之一,可是实际效果却不是那么理想,普通武器升到5级要的资源很多,但是就算升到5级在黄金4星难度下也是毫无威力,只有特殊武器才能一战,但特殊武器的掉率真心呵呵;作为一个弹幕射击游戏,BOMB居然不能自带,只能等敌人掉落,要不就是没有敌人的时候给你掉一堆BOMB,真正需要的时候什么都没有
3.鬼畜的敌人 这点也许不算缺点,但和上面2点结合起来真心让人想砸键盘(我练功发自真心),此游戏的敌人非常鬼畜,各种从四面八方以鬼畜的姿势飞来,你说躲吧,场地很小,还有各种敌人限制你走位,自机判定又很奇葩,被人连续几下撞死简直就是日常;你说打吧,武器还没打死敌人呢它就飞过来把你撞了,让你一点脾气没有
总之对比下来,这渣渣游戏被beat hazard完爆!
3 人中有 3 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
2 人中有 2 人(100%)觉得这篇评测有价值
0.1 小时(记录在案的)
1 人中有 1 人(100%)觉得这篇评测有价值
0.3 小时(记录在案的)