Symphony is a terribly mediocre game.
Song picker is clearly not the best thing ever, caching your entire library instead of letting you browse through folders, and supporting only filtering by artist or album. The interface is also full of bugs, with Kudos or Inspiration meters either floating off the screen or overlapping with text. And then there are also hover detection issues, with some items not being completely selectable unless you find that specific area where clicking works.
In terms of gameplay itself, the game encourages you to move on to the next difficulty level as soon as you unlock it, giving you just enough kudos to upgrade - and then becomes frustratingly hard, with chaotic and overcrowded game area with no place for you to survive, not to mention hitting anything before dying. Not that you would know what killed you - with the default graphic settings, your bullets' and the enemies' bloom mix together creating a lighty mash where nothing is discernible, including bullets headed your way. There's no guide to the enemies eitheryou have to observe them in this weird mix and try to see what they are doing and guess what to do in return before you die. And then there are bosses, which increase the frustration even further, because 1) you can't choose when or where to fight them, so an appearance of one can simply ruin your chance of a decent scire and 2) they are a bit like tougher versions of some of the enemies you see, but much more deadly and much harder to kill, designed to minimize your breathing space as much as possible. That's not nice.
Symphony seems like a music game, while it's simply a music-based shmup, with no rhytm in the gameplay to speak of (the tempo of the game has very little relation to the actual tempo of the music). Heck, even the starting settings favour SFX over music.
The game would be very nice to play every now and then if it didn't force you to progress by making the boss fights unavoidable (the boss is in this song you like to play? Tough luck, you have to either fight him or not play the song at all). It could also be a better music game or a better shooter, instead of trying to be both at the same time, with something more added on, and failing at it.
Posted: November 30th, 2013