AVSEQ is an audio-visual sequencer puzzle game. Connect falling atoms to unlock near-endless varieties of music at each stage. Every level of AVSEQ is a music sequencer with 2.2300745198530623×10^43 possible audio permutations, that's 22 tredecillion in total! No, we're not making those numbers up. We actually did the math.
用户评测: 褒贬不一 (54 篇评测) - 54 篇用户评测中有 40% 为好评。
发行日期: 2012年8月23日

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AVSEQ is an audio-visual sequencer puzzle game. Connect falling atoms to unlock near-endless varieties of music at each stage. Every level of AVSEQ is a music sequencer with 2.2300745198530623×10^43 possible audio permutations, that's 22 tredecillion in total!

No, we're not making those numbers up. We actually did the math. This is a generative music game designed by procedural systems wizard Tom Betts, and it provides a colorful, beautiful challenge to even the most hardcore of puzzle-game experts.

Key Features

  • Infinite freeplay mode
  • Generative unlockable music
  • Twenty-two tredecillion audio permutations

系统需求

Windows
Mac OS X
    • OS: Windows XP or better
    • Processor: 1.6 Ghz
    • Memory: 2GB
    • Hard Disk Space: 150mb
    • Video Card: Video card must be 128 MB or more
    • DirectX®: 8
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Memory: 2GB RAM
    • Hard Disk Space: 150mb
    • Video Card: Video card must be 128 MB or more
有价值的用户评测
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.2 小时(记录在案的)
发布于:2015年11月30日
首先呢这是一款消除类的音乐游戏,但是这款游戏的BGM却莫名其妙的很单调,不同关卡的BGM其实是完全一样的,听多了会很烦躁。
然后这游戏有一个方面很奇怪,按理说作为一款消除类的游戏,在需要消除的方块从屏幕下方漏掉的时候限制时间应该会减少的(类比节奏大师),同时漏方块也不会对游戏过程有任何的负面影响,就游戏设定而言挺不合理的。
游戏呢本身一共9关,每关通关后还会有一个无限模式,也就是移除关卡中的时间限制,所以实际来算一共十八关。
而游戏的操作方面非常很简单,分两种模式,一种是按键模式,另一种是鼠标按住连接松开释放模式,两种模式都很容易上手。
关于游戏的内容,这款游戏就是要玩家将相同颜色的方块用线连接起来,画面下方有红色的时间条跟黄色的分数条,分数条满了之后屏幕上会出现NOTE(一种白色的带有“X”符号的方块),消去NOTE就会得到一个NOTE点数.游戏中你必须在限定的时间内收集一定个数的note,收集完成或者时间用尽游戏就会结束。
游戏中最多可以同时连接是个方块,连接数到达极限之后会提示MAX,游戏中不同颜色的方块不能单独存在,也不允许不同颜色的方块直接连接在一起,在两个不同颜色的方块之间必须要有无色的方块或者NOTE作为转折点,连线的COMBO数越高,得到的分数也就越高,NOTE出现的速度也就越快。

这款游戏我玩了大概十几分钟吧,怎么说呢,游戏除了不会变的BGM比较烦人以外,打发一下时间还是可以的,虽然比不上LYNE那种游戏性以及那个特别的成就系统。
另外就操作方面而言总感觉不太舒服,鼠标在不同方块之间移动的时候总感觉有那么一点延迟,而且游戏的背景实在太“炫酷”,闪瞎狗眼的那种,太炫的结果是莫名其妙错过方块导致没法完美通关拿成就。
说真的,这游戏如果在手机端发行的话给人的感觉肯定要好不少,因为触摸屏非常适合玩这类游戏,鼠标键盘玩起来总还是有一点别扭。


P.S 逛了一下商店页面才发现这游戏已经跪了,那么对于上面这些东西大家无视就好~
这篇评测是否有价值? 欢乐
18 人中有 17 人(94%)觉得这篇评测有价值
5.4 小时(记录在案的)
发布于:2014年5月28日
It's the first time I'm writing a "stay-away-from-this-*bad_word*" review here... but this game needs it like nothing else I've tried so far.

I've bought it for 0,99€ thinking what the hell. The first levels were quite nice - nothing special and pretty far from what I expect from a "music game" at the same time, but still nice. Then I got bored. And then the final levels came. They are ridiculously hard - not challenging, just annoying and badly programmed. I found it impossible to finish the last one, but my masochistic mind told me to do it and get all the achievements. So I tried and I tried, and I tried, and I tried. And suddenly I had to thank the GREAT programmers of this FANTASTIC GAME because hey, you can pause the game and still link these damn notes! What a relief. What a joke.

I finished the game and still got two achievements locked - "500 Notes", "250 Max". So I kept playing this "pause and link" game, making it my worst enemy... And then I found out the game is not saving your achievement progress. You have to launch it and keep playing it until you unlock these achievements. And guess what? Even they are bugged (I got it after over 600 notes were placed and over 300 max length chains detonated)...

So yeah, I wasted my time on this game as it ironically became a challenge to me and activated my "achievement wh*** rage mode". Don't let it do the same to you. :)
这篇评测是否有价值? 欢乐
17 人中有 16 人(94%)觉得这篇评测有价值
2.2 小时(记录在案的)
发布于:2013年11月23日
AVSEQ is weird. WEIRD. It is an audio-visual sequencer puzzle game. That much is obvious once you look at any screenshots of it. It is bright, it is nice, it is confusing. Yes, confusing. See, the aim of the game is to add the required number of notes using these steps:
1) to connect falling atoms of the same color
2) using the white atoms to bridge different colors together (optional but longer strings equals higher points and more chances of notes to appear)
3) detonate them before any of the atoms in the string touches the bottom (failing which the entire string goes *poof* and some notes disappear)
4) chain up notes when they appear (notes act like white atoms) and reach the target

The confusing part? The background is nice and all but sometimes you can't see a thing and speed is of the essence here. There is 9 different stages and when beat, every stage unlock an infinite mode. However if you are aiming for the note achievements, take note that playing infinite mode refreshes your note count. Also, the game doesn't track progress for achievements so you have to do it in one sitting.
这篇评测是否有价值? 欢乐
20 人中有 17 人(85%)觉得这篇评测有价值
2.3 小时(记录在案的)
发布于:2012年11月4日
Simple puzzle game with musical undertones that indicate your progress.

Feels more like a demo than a full game. I got it as part of an indy royale package and it's amusing for a few hours and that's about all the 10 or so different levels can offer the average gamer, if that.

Hard to recommend for anything more than 1 dollar.
这篇评测是否有价值? 欢乐
13 人中有 13 人(100%)觉得这篇评测有价值
3.5 小时(记录在案的)
发布于:2014年7月1日
Music is pretty bad, general gameplay is alright but later in levels all the particles make it a cluster ♥♥♥♥ making it harder than it should be.

A bad game that is cheap is still a bad game
这篇评测是否有价值? 欢乐