AVSEQ is an audio-visual sequencer puzzle game. Connect falling atoms to unlock near-endless varieties of music at each stage. Every level of AVSEQ is a music sequencer with 2.2300745198530623×10^43 possible audio permutations, that's 22 tredecillion in total! No, we're not making those numbers up. We actually did the math.
使用者評論: 褒貶不一 (42 篇評論)
發售日: 2012 年 08 月 23 日
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AVSEQ is an audio-visual sequencer puzzle game. Connect falling atoms to unlock near-endless varieties of music at each stage. Every level of AVSEQ is a music sequencer with 2.2300745198530623×10^43 possible audio permutations, that's 22 tredecillion in total!

No, we're not making those numbers up. We actually did the math. This is a generative music game designed by procedural systems wizard Tom Betts, and it provides a colorful, beautiful challenge to even the most hardcore of puzzle-game experts.

Key Features

  • Infinite freeplay mode
  • Generative unlockable music
  • Twenty-two tredecillion audio permutations

系統需求

PC
Mac
    • OS: Windows XP or better
    • Processor: 1.6 Ghz
    • Memory: 2GB
    • Hard Disk Space: 150mb
    • Video Card: Video card must be 128 MB or more
    • DirectX®: 8
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
    • Memory: 2GB RAM
    • Hard Disk Space: 150mb
    • Video Card: Video card must be 128 MB or more
具參考價值的客戶評論
8 人之中有 8 人(100%)認為這篇評論有參考價值
5.4 記錄時數
It's the first time I'm writing a "stay-away-from-this-*bad_word*" review here... but this game needs it like nothing else I've tried so far.

I've bought it for 0,99€ thinking what the hell. The first levels were quite nice - nothing special and pretty far from what I expect from a "music game" at the same time, but still nice. Then I got bored. And then the final levels came. They are ridiculously hard - not challenging, just annoying and badly programmed. I found it impossible to finish the last one, but my masochistic mind told me to do it and get all the achievements. So I tried and I tried, and I tried, and I tried. And suddenly I had to thank the GREAT programmers of this FANTASTIC GAME because hey, you can pause the game and still link these damn notes! What a relief. What a joke.

I finished the game and still got two achievements locked - "500 Notes", "250 Max". So I kept playing this "pause and link" game, making it my worst enemy... And then I found out the game is not saving your achievement progress. You have to launch it and keep playing it until you unlock these achievements. And guess what? Even they are bugged (I got it after over 600 notes were placed and over 300 max length chains detonated)...

So yeah, I wasted my time on this game as it ironically became a challenge to me and activated my "achievement wh*** rage mode". Don't let it do the same to you. :)
張貼於:05 月 28 日
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6 人之中有 6 人(100%)認為這篇評論有參考價值
3.5 記錄時數
Music is pretty bad, general gameplay is alright but later in levels all the particles make it a cluster ♥♥♥♥ making it harder than it should be.

A bad game that is cheap is still a bad game
張貼於:07 月 1 日
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3 人之中有 3 人(100%)認為這篇評論有參考價值
0.4 記錄時數
This game looks like it should be cool, but it actually just gets old fast. The styling and mechanics are interesting, but the repetitiveness of both the gameplay and audio wear on you over time. It's not even a true puzzle game per-se but more a reflex kinda game where you just need to choose the best path between your "notes" to get the most without dropping them on the bottom. I'll probably give it a shot again later but it doesn't "hook" my attention.
張貼於:06 月 24 日
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2 人之中有 0 人(0%)認為這篇評論有參考價值
7.8 記錄時數
Great game, highly recommended!
張貼於:07 月 28 日
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0.4 記錄時數
A little strange, but pretty solid.
張貼於:05 月 24 日
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4 人之中有 3 人(75%)認為這篇評論有參考價值
5.2 記錄時數
Broken achievements,系統設計上也怪怪的,雖然這遊戲玩起來沒有壓力,成就方面判斷方式不知道是做什麼方式來判別,有些人 Pass 有些人無法,至於無限模式真的,貨真價實的無限,並沒有任何中斷點,更別說玩這模式會保留成績或是啥
張貼於:2013 年 12 月 31 日
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