En el futuro, los últimos supervivientes de la Gran Guerra continúan su lucha empleando la máquina bélica definitiva: el AirMech®, la cual fue creada utilizando una tecnología ya perdida. Los pilotos han encontrado, rescatado o robado AirMechs que utilizan para proteger a los débiles o para saquear. ¿En qué bando lucharás tú?
Análisis de usuarios: Muy positivos (3,276 análisis)
Fecha de lanzamiento: 8 de Nov, 2012

Inicia sesión para añadir este juego a tu lista de deseados o marcarlo como que no estás interesado.

Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado puede o no cambiar significativamente en el curso de su desarrollo. Si no te entusiasma jugarlo en su estado actual, entonces puede que quieras esperar hasta que el juego avance más en su desarrollo. Más información

Lo que dicen los desarrolladores:

Play for free, keep your stuff! No resets at the end of Beta!

All purchases and unlocks are permanent. We call it Beta because we're still adding some pretty big features, but so far we have:


- Training and Solo play - for learning how to play, or casual fun
- Coop and PvP Matchmaking - quickly get matched against others
- Custom games and rules - when you want total control
- Player driven economy - didn't need that drop? Sell it to other players!
- Quests with ingame rewards - like Achievements, but better
- Leveling, progression, unlocks - level yourself, your AirMechs, expand your army
- NOT "pay2win" at all - check our reviews or ask players ingame
- Global chat, Factions, parties - integrated directly into the core UI
- Crafting system - added due to player demands
- VIP/Premium for LIFE with any purchase - because we're cool like that

Carbon Games is a small indie developer that is funded by YOU the players. That's why we are very reactive to giving players what they want to help the game grow in a positive direction. Learn more about Carbon here: https://www.carbongames.com/about.html
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Recomendado por mentores

"An interesting mix of DOTA-style and strategy games with arcade "Desert Strike" style action. Fair f2p model."
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Actualizaciones recientes Ver todos (43)

26 de Septiembre

Patch 29207 - Oktoberfest Toast to TotalBiscuit!



Hail To The King, Baby
We are honored to add TotalBiscuit to the roster of AirMech Pilots. He also earned a skin design through referrals, and he'll be picking his favorite mech once we exit beta, but for now we'll make due with his Tophat and beautiful chiseled face.

If you have been following TotalBiscuit's personal updates about his health, you're aware of his battle with colon cancer. He talks about it in detail here. He asked that we direct people to the Colon Cancer Alliance to learn more about what you can do for prevention and detection, or to make a donation.

New AirMech Event, and Gothic Osprey

This marks the first time we celebrate Oktoberfest in AirMech! The massive fair in Germany is now celebrated around the world in many different ways, but the most important thing about it is FUN! There's usually beer too, if your local laws are ok with that kind of thing. You'll find a nice selection of Oktoberfest themed treats to collect for a limited time.

We're also continuing our path of trying to get Gothic Variants of all the AirMech classes released as that's one of the most requested (and most purchased) skins. Gothic Osprey has landed, also giving our first "black" colored Osprey, quite a contrast to the typical skins for that mech!

Major Change to Server Selection

This patch also includes new code for estimating connections to game servers. We've been focusing on this the past week, making as many changes as we could just on the server side of things, but the final pieces required some client changes. Then, after we're sure most of the clients have patched, we'll flip the final switch on the server and (fingers crossed) get much more accurate data for what player performance will be on servers, and everyone should have better games as a result.

We'll be reviewing data over the next week to see how these changes are working out. Nothing is ever finished in AirMech until it's working right, so hang in there while we work the bugs out. We are confident this is the right path, and we have more insight into the strange cases that would let some players sneak into games they shouldn't be in.

Definitely leave us feedback in the forums, and keep reading threads there for updates as we work on it!

Updates
  • TotalBiscuit Pilot released (Legendary, Level 15)
  • Oktoberfest event and content!
  • Gothic Osprey released!
  • extensive patch on matchmaking and server connectivity systems
  • display historical latency data on the world map ui
  • block players with no good server connectivity from entering online matches
  • require player invites to share compatible server regions
  • updating latency detection system for better
  • add lagging player's name to game server 'waiting' message
  • added new 'fun stat': Darkness
  • new part Gothic Core (for collectors who have earned the Gothic Badge)
  • added option to hide the in game orders menu
  • automatic diamond roll when you are in game with gold vip status!

Bug Fixes
  • fix (enable) vote kicking in custom games
  • some adjustments to squad movement to reduce unit groups getting hung up/stuck
  • no longer clear party chat history on each map change
  • add messaging when linking an email account
  • fixed "attach email" funtion, you can try again now

Balance Changes
  • AirMech turn rate while firing increased (kind of a big deal)
  • Seeker missile lifetime decreased a bit
  • Aegis fire rate increased by 50%
  • Frank now has -6% Air Speed (not displaying right, but trust us)

You can also discuss this update in the official Carbon forums: http://airme.ch/p29207 (and yes you can log in with your Steam account)

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23 de Agosto

Patch 28323 - Matchmaking Overhaul with New Lobbies!



You might have heard we launched AirMech on Xbox 360 recently--the launch went amazingly smooth! With that out of the way, we really wanted to merge the new Matchmaking systems into PC (called Party2) which changes a whole bunch of things. We intended to do that before launching Xbox, but it was just too much work at the time.

As the PC version was always intended to be the main version of the game with all the latest features and content, it became super important to finish moving the one system that was more advanced on Xbox back to PC, so from here we can go forward with the latest and greatest code.

This is the first of a series of patches, and the focus is mainly to test the new Matchmaking. If you haven't been following the Canary updates, here's a summary:

  • To make a Party, first pick the game type in the Play menu, then Invite players into the empty slots. If you don't invite anyone, it will find others for you.
  • Your Party will stay together after you finish a game! You'll be placed back in a lobby after you win or lose a match.
  • There are no Party leaders--if you don't like someone in your Party, you should leave and create a new Lobby
  • If all humans on one side of a match leave, the game will end! This is something we really wanted for a long time.
  • To change your loadout in the Lobby, right or left click your own name
  • To change modes (parts/units/etc) right click the AirMech image
  • To change bot difficulty, click the bot "name" at the top (Solo 1v1 doesn't have this, but will be fixed next patch)
  • Ignore the prompts for gamepad and click the Queue and Ready buttons as needed. Queue means "get in the matchmaking line" and once all players are found you will be give the option to Ready up

We aren't sure how bug-free the new systems are, but that's what Beta is for. Definitely give us feedback about what is working, what need improving, anything you want in the forums. We really didn't want to continue fixing the old broken system of Party1, so now that we have moved to Party2 we are much more open to expanding and improving it.

Updates:
  • Updates to AI behaviors for Survival modes with some tweaks to later waves
  • Added two unit wide formations to unit group movement!
  • Gothic Saucer has been added (and on sale for a limited time)
  • Moon Festival Cards are dropping, and all 4 can be crafted into a Mooncake Box using the Nanoforge
  • Moon Rabbit and Mooncake are available for a limited time
  • Part points have been increased for mk1->mk4 parts, from +1 to +2 per rarity level
  • Updated some of the secure points for Twin Peaks and Salt
  • Play Menu and Matchmaking UI have been updated
  • Main Menu music will now cycle through 4 different songs from the FLA original soundtrack!
  • Simple has been updated with some new art assets and renamed “Dust”
  • Fixers can now have orders assigned to them
  • Autobuilder (if enabled) will now build abilities as well as units
  • Add faction name to in game UI when teammate is in a common faction - drives new stats!
  • Increase view distance when in free-cam mode

Bug Fixes:
  • Fixed a bug on Spiral where the Striker could get out of the level
  • Fixed a bug where the chat window would go offscreen while in spectate mode
  • Fixing an issue with sonyas sliding long distances when placed next to units
  • Fix Saucer deathray damage when paused
  • Fixed issues with secure locations on some outposts on Salt
  • Fixed messaging on mail send failures due to mail banned accounts
  • Fixed chat issues with embedded links
  • Some fixes to replay playback
  • bugfix so recently destroyed airmechs don't 'block' additional shots
  • some fixes to position reconciliation (position snapping) of your AirMech in online games

Balance Changes:
  • Turn off AirMech collision damage against fences

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Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Oferta exclusiva de Steam





Two Portal themed items are now available to all Steam players:

Companion Cube - Found in the ruins of a long abandoned facility, there's something about this utilitarian cube that compels you to keep it at your side. It follows your AirMech in battle acting as a faithful companion Pet until the end! Can be equipped in a Flair slot on any AirMech.

Sentry Turret - Blueprints for this turret were found in a large underground facility in use before the War. They seem to have been designed for use against humans, so this version is equipped with armor piercing rounds to make it more viable against the robot armies used in battle today. They are light and cheap, only effective against weaker units, but you can build a lot quickly to make them useful.

Acerca de este juego

En el futuro, los últimos supervivientes de la Gran Guerra continúan su lucha empleando la máquina bélica definitiva: el AirMech®, la cual fue creada utilizando una tecnología ya perdida. Los pilotos han encontrado, rescatado o robado AirMechs que utilizan para proteger a los débiles o para saquear. ¿En qué bando lucharás tú?

AirMech® es un trepidante juego de acción y estrategia en tiempo real que puede ser jugado online competitiva o cooperativamente. Gana Kudos y experiencia durante la batalla y desbloquea una amplia colección de AirMechs, pilotos, unidades y objetos para personalizar tu ejército adaptándolo a tu propia estrategia.

Características principales:

  • Género de acción-estrategia reinventado: Mecánica estilo DotA con robots que se transforman, cada uno de ellos con sus propios números y capacidades. ¡La acción trepidante y unas partidas de menor duración mantienen la intensidad en la batalla!
  • Personaliza tu ejército: Elige el AirMech y las unidades que te llevarás a la batalla y ayuda a tu equipo a conseguir la victoria. Desbloquea también variantes personalizadas de los AirMechs (skins) para conseguir un aspecto distintivo en la partida.
  • Varios modos de juego: Enfréntate a otros jugadores en modos que van desde 1 contra 1 hasta 3 contra 3, o bien juega en modo cooperativo contra la IA. El modo supervivencia pone a hasta 4 jugadores a trabajar juntos para combatir las sucesivas hordas de enemigos. Los modos de desafío te permiten poner a prueba tus habilidades peleando contrarreloj.
  • Opciones de control: Puedes jugar tanto con ratón y teclado como con un mando de Xbox 360. Los controles son también completamente personalizables según tus propias preferencias.

Requisitos del sistema

    Mínimo:
    • SO: Windows XP
    • Procesador: Pentium 4
    • Memoria: 2 GB de RAM
    • Gráficos: nVidia GeForce 8800 GT
    • Versión de DirectX®: 9.0c
    • Disco Duro: 100 MB de espacio libre
    • Sonido:
    • Otros Requisitos: Conexión a Internet de banda ancha
    • Adicional: Las especificaciones de sistema son provisionales, estamos reuniendo más datos
    Recomendado:
    • SO: Windows 7
    • Procesador: Core 2 Duo
    • Memoria: 4 GB de RAM
    • Gráficos: nVidia GeForce 8800 GT
    • Versión de DirectX®: 9.0c
    • Disco Duro: 200 MB de espacio libre
    • Sonido:
    • Otros Requisitos: Conexión a Internet de banda ancha
    • Adicional: Las especificaciones de sistema son provisionales, estamos reuniendo más datos
Análisis útiles de usuarios
A 8 de 9 personas (89%) les ha sido útil este análisis
7.7 h registradas
Análisis de acceso anticipado
Divertido :P,para pasar el tiempo,jugar con amigos,muy buena la jugabilidad y los controles excelentes
Publicado: 21 de Abril
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
298.5 h registradas
Análisis de acceso anticipado
Juego de estrategia muy entretenido, en el que debes manejar unidades y un vehiculo aereo que se transforma en robot, yo me lo pase jugando horas, lo recomiendo mucho
Publicado: 25 de Septiembre
¿Te ha sido útil este análisis? No
A 3 de 4 personas (75%) les ha sido útil este análisis
31.7 h registradas
Análisis de acceso anticipado
Mi Gusta! esta entretenido y me gusta jugarlo en lo momentos libres q tengo xd
Publicado: 17 de Agosto
¿Te ha sido útil este análisis? No
A 3 de 4 personas (75%) les ha sido útil este análisis
6.0 h registradas
Análisis de acceso anticipado
Este juegos es muy divertido porque es un moba action (AWSD) a mi casi simpre me gustan este tipo de juegos. en el apartado es muy pocos recusos graficos de doy 7/10, jugabilidad la jugabilidad es muy facil y no hay que esta pulsando 100000000000 de botones le doy un 10/10, lo malo es que es un pay to win (paga para ganar) eso fue lo unico que no me gusto pero aun asi el juego esta bueno xDD
Publicado: 31 de Julio
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
255.2 h registradas
Análisis de acceso anticipado
muy buen juego lo recomiendo mucho
Publicado: 18 de Mayo
¿Te ha sido útil este análisis? No
A 17 de 19 personas (89%) les ha sido útil este análisis
23.9 h registradas
Análisis de acceso anticipado
Divertido, adictivo, muy sencillo, buena jugabilidad, tiene un gran rendimiento con gráficos bastante decentes..
Es un juego indie muy recomendable

Nota: 8.5
Publicado: 20 de Enero
¿Te ha sido útil este análisis? No