Durchqueren Sie ein mythisches Reich, nutzen Sie Ihr Schwert für den Kampf und Ihre Sworcery-Kräfte, um geheimnisvolle Musikrätsel zu lösen.
Nutzerreviews: Sehr positiv (1,443 Reviews)
Veröffentlichung: 16. Apr. 2012

Melden Sie sich an, um dieses Produkt zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren.

Superbrothers: Sword & Sworcery EP kaufen

 

Von Kuratoren empfohlen

"Showed at PAX East 2012 - Exploratory adventure game with a wonderful soundtrack."

Reviews

"...ein wunderschönes und mitreißendes Abenteuer, das ebenso urbildlich wie einzigartig wirkt."
9/10 – Gamespot

"...bildet Musik, Design, Geschichte und Spielmechanik in einer tief poetischen Weise ab, wie man es selten gesehen hat."
9/10 – IGN

"Es ist außerordentlich schön, mit Momenten von geradezu aufrüttelnder Schöhnheit, geschliffen mit Befremdlichkeit."
Rock Paper Shotgun

Über dieses Spiel

Superbrothers: Sword & Sworcery EP ist ein Action-Adventure mit audiovisuellem Schwerpunkt, in dem es viel zu entdecken gibt. Durchqueren Sie ein mythisches Reich, nutzen Sie Ihr Schwert für den Kampf und Ihre Sworcery-Kräfte, um geheimnisvolle Musikrätsel zu lösen. Arbeiten Sie via Twitter mit Freunden zusammen, erleben Sie eine von den Mondphasen beeinflusste Spielwelt und helfen Sie einer wandernden Mönchskriegerin bei der Vollendung ihres niederen Auftrags.

Superbrothers: Sword & Sworcery EP bietet eine Musikuntermalung in echter Albumqualität, kreiert vom bekannten Komponisten Jim Guthrie ebenso wie handgemalte Artworks und Designs von Superbrothers Inc, erstellt von den Virtuosen bei Capy in Toronto, Canada.

Songs werden Sie in Ihrem Superbrothers: Sword and Sworcery EP Installationsverzeichnis in Ihrem Steam-Verzeichnis vorfinden:

...Steam\\steamapps\\common\\superbrothers sword & sworcery ep\\soundtrack

Hauptmerkmale:

  • Begleiten Sie eine Mönchskriegerin auf ein cooles Abenteuer in die bergige Wildnis der Bronzezeit. Lassen Sie sich von gelegentlichen Kämpfen überraschen und lösen Sie mystische Rätsel, um der Skythin bei der Vollendung ihres niederen Auftrags zu helfen.
  • Erkunden Sie in diesem tiefgründigen Famicon-Traum aufwändig gemalte, mythopoetische Länder, die von den Mondphasen der echten Welt beeinflusst werden. Geschaffen von den Entwicklern bei Superbrothers Inc.
  • Genießen Sie ein Prog-Rockkonzert, das Ihre Ohren mit origineller Musik in Albumqualität beschallt, kreiert vom legendären Komponisten Jim Guthrie.
  • Die neue Edition wurde restauriert und ist bereit für die Öffentlichkeit. Scharfe Pixel und eine veredelte Audiobegleitung stellen das ideale Programm für Ihr Heimkino dar.
  • Spielen Sie mit Point & Click. Diese neue Edition von S:S&S EP wurde von den Meistern bei Capy für elektronische Computer rekonzipiert und unterstützt nun die Eingabe per Maus.
  • Twittern Sie? Ziehen Sie Ihre Freunde via Twitter zu Rate, wenn Sie auf der Suche nach Hinweisen oder anderen Schätzen sind, um weiter in die esoterische, mystische Welt von S:S&S EP einzudringen.

Soundtrack Details:

Jim Guthries legendär epische Sword & Sworcery LP: The Ballad of the Space Babies ist ein 'Prog Rock' Konzeptalbum des gefeierten Komponisten. Jims Kreationen wurden schon "Beste Videogame Musik 2011" von Kotaku genannt, und Double Fines Tim Schafer sagt "Die Musik ist umwerfend. Ich möchte, dass Jim Guthrie mein Leben mit Musik unterlegt."

Titelliste:

  • Dark Flute 02:40
  • Lone Star 02:35
  • Doom Sock 02:35
  • The Prettiest Weed 02:19
  • The Cloud 03:50
  • Under A Tree 05:03
  • The Maelstrom 01:56
  • The Ballad Of The Space Babies 03:06
  • Unknowable Geometry 04:02
  • Bones McCoy 02:06
  • Ode To A Room 01:43
  • The Prettiest Remix 00:56
  • The Whirling Infinite 02:30
  • Little Furnace 03:25
  • Bonus Track Intro 00:01
  • Cabin Music (Bonus Track) 02:39
  • Battles 1(Bonus Track) 00:48
  • Battles 2 (Bonus Track) 00:35
  • Com64 (Bonus Track) 01:21
  • Mushrooms (Bonus Track) 02:15
  • Death To Everyone (Bonus Track) 01:13
  • Confronting The Wolf (Bonus Track) 01:20
  • Up A Mountain (Bonus Track) 01:28
  • Activating Trigons (Bonus Track) 01:23
  • How We Get Old (Bonus Track) 05:21
  • And We Got Older 04:47
  • Bonus Track Outro 00:02

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux

    Minimum:

    • Betriebssystem:Microsoft® Windows® XP / Vista / 7
    • Prozessor:AMD Athlon 64 2800+ @ 1.8 GHz und Intel Pentium IV @ 2.8 GHz
    • Speicher:1 GB RAM
    • Grafik:Grafikkarte mit 128 MB RAM
    • DirectX®:9.0
    • Festplatte:500 MB HD frei
    • Sound:DirectX 9.0 kompatible Soundkarte

    ATI Karten älter als die HD Serien sind nicht offiziell unterstützt, können aber in vielen Fällen funktionieren (e.g X300, X800, X1300, etc.).

    Empfohlen:

    • Betriebssystem:Microsoft® Windows® XP / Vista / 7
    • Speicher:2 GB RAM
    • Grafik:Grafikkarte mit 256 MB RAM
    • DirectX®:9.0
    • Festplatte:1 GB HD frei
    • Sound:DirectX 9.0 kompatible Soundkarte
    • Betriebssystem: OS X Version Leopard 10.5.8, Snow Leopard 10.6.3 oder besser.
    • Prozessor: Intel Core 2 Duo @ 2.4 GHz
    • Speicher: 1 GB RAM
    • Festplatte: 500 MB freier Speicher
    • Grafikkarte: Grafikkarte mit 128 MB RAM
    • OS: Ubuntu 10.10
    • Processor: 1.8ghz
    • Memory: 2GB RAM
    • Hard Disk Space: 1GB Free
    • Video Card: 256mb of video ram
Hilfreiche Kundenreviews
41 von 48 Personen (85%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
12.6 Std. insgesamt
Verfasst: 2. November 2014
The triangles!! Anything but the triangles!

Sword n' Sworcery is a rather unusually titled game. But it's also a rather unusual game, too. Not that I know anything about Superbrothers after having finished it, but I can safely say that calling the game an EP is actually pretty accurate... Gameplay is overall limited, and you're here for the 'magic', the music, and the atmosphere. Keep an open mind here, S&S doesn't play quite like any other game. You'll only be going through the game once, but if you finish it, it's a worthy experience as games go. Really just the perfect game for people who want a stripped down adventure game which focuses less on gameplay and more on the feel of the experience.

Also- watch out for triangles firing lasers. Deadly things.
War dieses Review hilfreich? Ja Nein Lustig
15 von 22 Personen (68%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
8.3 Std. insgesamt
Verfasst: 10. November 2014
A fantasticly short game with the the added feature of accomplishing chapters during the actual phases of the moon! OR Find the Moon Grotto to change the moon phases. OR Change the time and date in your PC to speed up the moon phases in the game. But that idea will only work with the repercussion of a "cheater achievement" that will post! XD

Also, Dogfella is very cool and brings a smile to your face when he barks at you to follow him. He helps you gather the pieces of The Trigon!!!

I Love this game and is going in my all time favs!
War dieses Review hilfreich? Ja Nein Lustig
13 von 19 Personen (68%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.3 Std. insgesamt
Verfasst: 2. November 2014
It's painfully short, 2deep4u arthouse trash, but I love it. Killer soundtrack, nice atmosphere. Leaves you wanting more. Originaly a phone game, and it shows with the wonky interface. Whoever thought of the social media integration is clearly mentally challenged, but it's a mercifully optional feature.
War dieses Review hilfreich? Ja Nein Lustig
10 von 14 Personen (71%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.5 Std. insgesamt
Verfasst: 25. Oktober 2014
Highly stylized games are tough to execute with success, but this one nails it. The cool witty writing, phenomenal art and great soundtrack come together brilliantly. I recommend this game! It is a lite "King's Quest" for the modern era.
War dieses Review hilfreich? Ja Nein Lustig
23 von 39 Personen (59%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.7 Std. insgesamt
Verfasst: 4. Januar
This game is scenic, atmospheric, and the pixel artwork is impressive. It incorporates music really well - and is lively when progress is made. It even has humorous and witty dialogue that breaks the 4th wall at times. It is easy to see how it could influence other creators. On the negative side, it was unneccessarily cryptic, and I would be suprised if most people beat it without a walkthrough or guide. While playing, I perceived the creators to be self-indulgent and protentious, and cursed them for being so obtuse about how to actually beat the game. I appreciated the ending but it's hard to recommend.
War dieses Review hilfreich? Ja Nein Lustig
8 von 12 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.7 Std. insgesamt
Verfasst: 19. Dezember 2014
I finished this game last week and it has continued to haunt me since. It's beautiful, quirky, funny, sad, baffling and dreamlike, and I would totally recommend it to anyone. It's called an EP for a reason--I finished in under 5 hours--but it was a very satisfying few hours.
War dieses Review hilfreich? Ja Nein Lustig
9 von 14 Personen (64%) fanden dieses Review hilfreich
3.3 Std. insgesamt
Verfasst: 2. April
Incredibly pretentious. Insulting gameplay - a bit of Simon Says and simple rhythm combat mixed with random poking around bushes and/or forest animals. Neat music, style and atmosphere completely wasted by easy and boring puzzles and linear (and repetitive) levels. I've bought the hype thinking it was going to be an actual p'n'c adventure, but I should've known better.
War dieses Review hilfreich? Ja Nein Lustig
5 von 7 Personen (71%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 25. März
Ugly. Very basic point-and-click gameplay. Awesome soundtrack by Jim Guthrie, but that can be **BOUGHT** elsewhere, so no need to saddle yourself with this piece of crap.
War dieses Review hilfreich? Ja Nein Lustig
5 von 7 Personen (71%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.7 Std. insgesamt
Verfasst: 14. April
Original ideas need not apply.
War dieses Review hilfreich? Ja Nein Lustig
6 von 9 Personen (67%) fanden dieses Review hilfreich
5.4 Std. insgesamt
Verfasst: 1. April
Beautiful pixel art, stunning music, and a story that is best described as "baby's first acid trip". It's kind of sad how utterly the game play and story falls short of the art and music. Game play seems like it was tacked on or left so simplistic that it doesn't even register as a challenge. The point and click aspects are lack luster. The characters are all one note and flat as a pancake. The story makes no sense which is good if you prescribe to the hipster theory of “making no sense” is the paragon of art.

The music is worth buying it on sale, but I would probably just try and find the sound track al la carta.
War dieses Review hilfreich? Ja Nein Lustig
7 von 11 Personen (64%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.2 Std. insgesamt
Verfasst: 17. November 2014
Superbrothers: Sword & Sworcery, while linear, proves to be over-the-top and out-of-the-box. While fitting into the pixelated art style that is becoming more popular by the minute, this game may be the only one to pull it off in such a gorgeous and vivid way. Bright colors, unique environments, and the cute little creatures of the forest are all implemented perfectly and without excess noise to drown everything out. The graphical content of this game never ceases to disappoint. From a tiny village, to a waterfall going through the middle of the woods, and even a concert venue with a bear, Capybara makes everything work and keep you wanting more.

Sword & Sworcery tells the tale from a Scythian woman’s point of view as she steals a tome and proceeds to fight a towering specter, numerous small triangles that form a larger triangle, and even that mysterious bear inside a tree that is much bigger on the inside. Using the tome to read your, and everyone else’s, thoughts from second person, this title provides a fun and humorous way to keep you coming back.

While this game is short, it is split into sections. To prolong this game, I recommend playing each session on a different day. As short as it may be, Sword & Sworcery is a fantastic game with a wonderful soundtrack and is for anyone who likes adventure, pixel-art, art in general, or just having a good time.
War dieses Review hilfreich? Ja Nein Lustig
7 von 11 Personen (64%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 19. März
Good soundtrack, baaaaaaad gameplay, baaaaaaaaaaaad story, baaaaaaaaaaaaaAAAAAAAAAAAAaaaaaad puzzles. Not worth the time of day, just download the OST. By all means, buy it, support good music!
War dieses Review hilfreich? Ja Nein Lustig
10 von 17 Personen (59%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
7.2 Std. insgesamt
Verfasst: 21. Dezember 2014
Actually I hate pixel art - but this game is worth to play: it's strange, beautifull, and full of excitement....

Ненавиджу піксель-арт - але ця гра заслуговує на увагу: вона чудова, трошки дивна, та все-ж таки захоплююча....
War dieses Review hilfreich? Ja Nein Lustig
3 von 4 Personen (75%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
15.4 Std. insgesamt
Verfasst: 31. Oktober 2014
I love this game. It brings a unique game play of point and click adventure. In a sense it is like Adventure TIme mixed with Zelda. But what really sets this game as a gem to me is the incoropation of the music into the game that sets the tone and mood.
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67%) fanden dieses Review hilfreich
1.6 Std. insgesamt
Verfasst: 28. März
This title has a neat sensibility and a nice soundtrack. However, there really isn't all that much innovation or things to think about here.
War dieses Review hilfreich? Ja Nein Lustig
4 von 6 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.6 Std. insgesamt
Verfasst: 30. November 2014
NOW WE ARE COSMIC FRIENDS FOREVER

A fever dream made of pixels and music.
War dieses Review hilfreich? Ja Nein Lustig
5 von 8 Personen (63%) fanden dieses Review hilfreich
2.3 Std. insgesamt
Verfasst: 3. April
Very pretentious and not much of a game.
War dieses Review hilfreich? Ja Nein Lustig
9 von 16 Personen (56%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.1 Std. insgesamt
Verfasst: 19. Dezember 2014
Like Putt-Putt Joins the Parade but in Hardcore Mode
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
3.4 Std. insgesamt
Verfasst: 22. November 2014
A neat trifle if it's inexpensive.

This was originally designed as an iOS game, and it shows. A few light puzzles and a slightly clunky control scheme, beatable in ~3ish hours depending on what the phase of the moon is. (Not kidding.) But the visuals and audio are great, and the anachronistic writing is kind of charming - it reads like someone describing the act of playing an adventure game, with all the irreverance and meta-commentary that implies.
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
4.2 Std. insgesamt
Verfasst: 16. April
Three years ago, I wrote a joke review for this game just saying "Superbrothers: Sword & Sworcery EP is an indie game", with the joke being that it looked like the samey pixellated trash that was flooding the indie scene at the time. But now I actually got around to playing it, and I've found that it's actually exactly what I expected it to be.

You don't really do much in this game. Your goal in each area is to find the sprites "hidden" in the area, though they aren't particularly difficult to find. Then you do a quick "puzzle" ranging from things like sliding ducks to their mother to engaging in trial-and-error to find the correct sequence of clicking on trees. You do this a few times and then occasionally fight a boss that plays out kind of like the first Ganondorf fight from Ocarina of Time, where you deflect a missile attack back and forth until it hits it. You meet two characters along your journey and you can see their thoughts, along with your own, in the megatome (a magic book that you find early on), and they're interesting enough to not make you feel like you wasted time reading them but they rarely go beyond that level. The game disagrees, of course, and even if you tell it that you don't want to participate in its twitter functionality early on it's still going to put a tweet button beside every line of dialogue and constantly remind you that social media is going to play an important role in the game (spoilers: it doesn't, at least as far as I could tell).

If the controls were changed at all from the iOS version beyond letting you use your mouse, I couldn't tell. Almost everything is done by clicking and holding, or clicking and holding and sliding, and other things you would expect from a touch screen game. I didn't think it was possible to make a simple point-and-click interface unintuitive, but they've proved me wrong. You can move by either double clicking the area you want to move to or holding and sliding, but holding and sliding produces a constant humming sound that goes against the music, which is presumably the whole point of the game. The music is admittedly good, particularly one part where you can listen to the composer play the guitar while clicking on things in the environment to make your own rhythm alongside him, but a significant portion of it seemed to just be ambiance. It set the scene well, but it isn't something that I'd want to listen to outside of the game, though I'm not sure if that was the point or not.

So in the end, my review 3 years ago was probably better left unchanged anyways. In the time it took you to read all this you could've done something else that takes a minute or two to do, and you still probably wouldn't have touched this game either way for $8. Maybe we'd all be better off if I had never returned to Superbrothers: Sword & Sworcery EP after all these years.
War dieses Review hilfreich? Ja Nein Lustig