Corre l'anno 2051. Posizione: SATAZIUS, un pianeta da lungo tempo abbandonato. L'incrociatore Agano era di pattuglia quando fu attaccato e colpito da una confederazione di pirati spaziali che aveva stabilito una base su SATAZIUS.
Valutazione degli utenti: Molto positiva (177 recensioni)
Data di rilascio: 16 dic 2011

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Acquista Satazius

Pacchetti che includono questo gioco

Acquista The ASTRO SAGA

Include 4 articoli: ARMED SEVEN, GIGANTIC ARMY, SATAZIUS, Supercharged Robot VULKAISER


Consigliato dai curatori

"Like a loveletter to Gradius, Satazius brings slower paced, power-up oriented gameplay for cheap. It's still challenging, but also strangely cozy."

Riguardo questo gioco

Corre l'anno 2051. Posizione: SATAZIUS, un pianeta da lungo tempo abbandonato.
L'incrociatore Agano era di pattuglia quando fu attaccato e colpito da una confederazione di pirati spaziali che aveva stabilito una base su SATAZIUS. I pirati attaccarono l'Agano con l'intenzione di rubare la nave d'assalto ‘Trafalgar’, stivata a bordo della Agano, ma la Trafalgar riuscì a compiere una fuga d'emergenza.
L'equipaggio della Trafalgar stimò una probabilità di un successo di superare il pianeta dei pirati del 0.02%; la probabilità di irrompere e distruggere con successo la base pirata era dell'1%. Scelto il piano di fuga con la probabilità più alta, l'equipaggio della Trafalgar indirizzò la nave verso l'orda pirata e cominciò la carica verso il cuore di SATAZIUS.
SATAZIUS è un fantastico sparatutto arcade a scorrimento laterale vecchia scuola creato dallo sviluppatore indie ASTRO PORT (Gigantic Army, Armed Seven, Supercharged Robot Vulkaiser), che include un arsenale di 13 tipi di armi potenziabili, potenziamenti, ostacoli e combattimenti contro i boss che saranno senz'altro apprezzati dai veterani degli arcade. Personalizza la tua nave scegliendo due armi secondarie interscambiabili in ogni momento durante la partita e un attacco caricato per scatenare una distruzione di massa.
Ci sono miriadi di navi nemiche da abbattere, stretti spazi da percorrere, potenziamenti da raccogliere e bonus da acquisire. Dotato di un grande design dei livelli, una colonna sonora techno martellante, azione veloce e straordinaria, grafica vecchia scuola e giganteschi boss, SATAZIUS è un vero ritorno ai vecchi sparatutto arcade, pieno zeppo di omaggi che verranno subito riconosciuti dai fan del genere.

Caratteristiche principali:

  • 13 armi potenziabili tra cui scegliere
  • 4 livelli di difficoltà, che rendono il gioco accessibile per i novizi ed impegnativo per i veterani
  • Design dei livelli vario ed emozionante
  • Boss imponenti
  • Vincitore del Jikkyo Play Contents Award di agosto del 2008

Requisiti di sistema

    • OS: Windows 2000/XP/Windows 7
    • Processor: Pentium III 1GHz or better
    • Memory: 256MB or better
    • Graphics: NDIVIA Geforce series, AMD(ATI) Radeon series
    • DirectX®: DirectX®8 or later
    • Hard Drive: 309 MB free hard drive space
    • Sound:
Recensioni utili dai clienti
47 persone su 51 (92%) hanno trovato questa recensione utile
2.4 ore in totale
Pubblicata: 6 giugno
This game is so intense! This is one of this hardcore side-scrolling shooters that you don't even know what is going on the screen. Cool feature is that you can choose from many weapons from the beginning. Gameplay is really fun and unpredictable.
Questa recensione ti è stata utile? No Divertente
6 persone su 6 (100%) hanno trovato questa recensione utile
8.4 ore in totale
Pubblicata: 16 maggio
Even though "Shoot 'em Up", is not my favourite genre, I had a good time playing Satazius.

There's nothing special about the gameplay, other then that it feels nice to play. Like all shooters you have to destroy as many enemies as you can and try not to get it. The game is very difficult (well at least for me it was) and the graphics look neat.

Recommended for Shoot 'Em Up fans.
Questa recensione ti è stata utile? No Divertente
3 persone su 3 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
0.9 ore in totale
Pubblicata: 20 giugno
Satazius is a horizontal shoot em up in which the environments are far more dangerous than the enemies you will be fighting. You have multiple weapons to choose from and unlock more the further you progress. It is not a bullet hell as enemies fire reasonable amounts of projectiles, at least in the first two unlocked difficulties. You have a basic fire and two alt fires which you can switch between, all which can be switched for different unique weapons to make your ship like one of a kind. One shot will kill you if you don't pick up a shield power up but scraping into the environment will kill you regardless. One thing to be noted is that the game worked perfectly fine from the get go with my 360 pad even though it doesn't say that it has controller compatibility on the Steam page

The one thing that was weird with the controller was that you can not bind the pause button to it which can be problematic. No dpad support either which is not too great considering the environments require pixel perfect navigation. On top of your already massive fire power you have a special rechargeable move which is really helpful against bosses. There is also powerups scattered around the level to further increase your damage and speed. All this makes you sound overpowered as heck, and you are actually pretty overpowered and the devs know it. They will constantly sucker punch you with things you had no way to see coming instead of offering a fair challenge.

You are offered 9 continues each which grants you three lives a pop. Most of my deaths felt pretty cheap and made it into a trail and error type of game until you memorize the level. If you don't enjoy flying through very narrow insta-kill environments with little time to react this is not the game for you. Being only 7 levels long means having a high difficulty is kind of necessary but knowing that doesn't make it any less annoying when you have to traverse a ton of hazards, get sucker punched and have to repeat that section again. Each time you die you are thrown back into a previous checkpoint instead of simply respawning. It does lengthen the game and it does feel like an arcade game for better or worse.

Graphics are nice and have a decent amount of detail to them. The explosions and debris flying around after you shoot down enemies look great as well. It runs at 60fps which is another point in it's favor. Even the music is pretty catchy. Outside of the main mode you have a “practice” mode where you can choose any level to play but you don't have any continues which makes it harder than playing through the actual game. Do not press the escape key or you will shut down the game. The key to pause the game is “Q” for some reason. This game does feature cool looking giant bosses but most get absolutely devastated when you use your special move making them kind of a pushover.

Satazius is by no means a bad game. It's just that if you are expecting some fun shooting there is very little of that here. You will just be holding down the fire button and trying to navigate the environments which pose a far greater threat to you. And having to control your ship with the analog stick or keyboard makes it far more difficult than it should be. It is difficult and unfair but it is still fun to mix and match your weapons to blast through levels. Overall this is a solid title if you are in to arcade like shoot em ups and is recommended to those that can deal without a dpad.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
5.2 ore in totale
Pubblicata: 25 aprile
This is a really fun space shooter that feels a lot like Gradius. The music is nice. The enemies and backgrounds look great. Just like in Gradius you can have many different weapon configurations. After each stage you earn a new weapon. This is not a hardcore bullet hell shooter. It feels a lot more releaxed and the difficulty is not that punishing because you have many continues and don't need to play all of the stage again if you die. Worth your time.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
1.2 ore in totale
Pubblicata: 2 febbraio 2014
A very good old school shmups. Keep ready all the insults that you know, because the game is hard. Is REALLY hard. And is beutiful.
Questa recensione ti è stata utile? No Divertente