Het jaar is 2051. Locatie: SATAZIUS, een lang verlaten planeet. De cruiser Agano was op patrouille toen het werd aangevallen en getroffen door een verbond van ruimte-piraten die zich hadden gevestigd in een basis op SATAZIUS.
Gebruikersrecensies: Erg positief (177 recensies)
Releasedatum: 16 dec 2011

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Satazius kopen

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The ASTRO SAGA kopen

Bevat 4 items: ARMED SEVEN, GIGANTIC ARMY, SATAZIUS, Supercharged Robot VULKAISER

 

Door curatoren aanbevolen

"Like a loveletter to Gradius, Satazius brings slower paced, power-up oriented gameplay for cheap. It's still challenging, but also strangely cozy."

Over dit spel

Het jaar is 2051. Locatie: SATAZIUS, een lang verlaten planeet.
De cruiser Agano was op patrouille toen het werd aangevallen en getroffen door een verbond van ruimte-piraten die zich hadden gevestigd in een basis op SATAZIUS. De piraten vielen de Agano aan met het doel het gevechtsschip 'Trafalgar' te stelen aan boord van de Agano was opgeborgen, maar de Trafalgar maakte een succesvolle nood ontsnapping.
De bemanning van de Trafalgar berekende dat de kans op ontsnappen van de met piraten overlopen planeet 0,02% was; de kans op succesvol de piraten basis aan vallen en te vernietigen was 1%. Het plan met de hogere ontsnappingskans kiezend, draaide de bemanning van het schip de Trafalgar naar de piraten horde en begon hun aanval naar het hart van SATAZIUS.
SATAZIUS is een vermakelijke old-school 2d arcadeshooter gemaakt door gerenomeerd indie ontwikkelaar ASTRO PORT (Gigantic Army, Armed Seven, Supercharged Robot Vulkaiser), met een arsenaal van 13 verschillende wapens die je kunt upgraden, power-ups, obstakels en eindbaas gevechten waar veteranen in arcade spellen van zullen genieten om ermee aan de slag te gaan. Pas je schip aan door twee wapens te selecteren die je altijd kan wisselen en inzetten tijdens de actie, en een oplaadbare aanval om massale vernieling te ontketenen.
Er is een overvloed aan vijandige schepen om neer te schieten, nauwe plaatsen om in te navigeren, power ups om te pakken, en bonussen om te verkrijgen. Met geweldige level design, een upbeat techno soundtrack, snelle en superieure actie, old school graphics en reusachtige eindbazen, is SATAZIUS een echte teruggreep naar old-school arcade shoot 'em ups, vol met eerbetonen die direct herkenbaar zijn voor fans van arcade shooters.

Bevat onder andere:

  • 13 verschillende wapens die je kunt upgraden
  • 4 verschillen moeilijkheidsgraden die toegangbaar zijn voor nieuwe speler en ook ervaren spelers uitdagen
  • Gevarieerd en prikkelend level design
  • Indrukwekkende eindbazen
  • Winner van de August 2008 Jikkyo Play Contents Award

Systeemeisen

    • OS: Windows 2000/XP/Windows 7
    • Processor: Pentium III 1GHz or better
    • Memory: 256MB or better
    • Graphics: NDIVIA Geforce series, AMD(ATI) Radeon series
    • DirectX®: DirectX®8 or later
    • Hard Drive: 309 MB free hard drive space
    • Sound:
Nuttige klantrecensies
47 van de 50 mensen (94%) vonden deze recensie nuttig
2.4 uur in totaal
Geplaatst: 6 juni
This game is so intense! This is one of this hardcore side-scrolling shooters that you don't even know what is going on the screen. Cool feature is that you can choose from many weapons from the beginning. Gameplay is really fun and unpredictable.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 6 mensen (100%) vonden deze recensie nuttig
8.4 uur in totaal
Geplaatst: 16 mei
Even though "Shoot 'em Up", is not my favourite genre, I had a good time playing Satazius.

There's nothing special about the gameplay, other then that it feels nice to play. Like all shooters you have to destroy as many enemies as you can and try not to get it. The game is very difficult (well at least for me it was) and the graphics look neat.

Recommended for Shoot 'Em Up fans.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.9 uur in totaal
Geplaatst: 20 juni
Satazius is a horizontal shoot em up in which the environments are far more dangerous than the enemies you will be fighting. You have multiple weapons to choose from and unlock more the further you progress. It is not a bullet hell as enemies fire reasonable amounts of projectiles, at least in the first two unlocked difficulties. You have a basic fire and two alt fires which you can switch between, all which can be switched for different unique weapons to make your ship like one of a kind. One shot will kill you if you don't pick up a shield power up but scraping into the environment will kill you regardless. One thing to be noted is that the game worked perfectly fine from the get go with my 360 pad even though it doesn't say that it has controller compatibility on the Steam page

The one thing that was weird with the controller was that you can not bind the pause button to it which can be problematic. No dpad support either which is not too great considering the environments require pixel perfect navigation. On top of your already massive fire power you have a special rechargeable move which is really helpful against bosses. There is also powerups scattered around the level to further increase your damage and speed. All this makes you sound overpowered as heck, and you are actually pretty overpowered and the devs know it. They will constantly sucker punch you with things you had no way to see coming instead of offering a fair challenge.

You are offered 9 continues each which grants you three lives a pop. Most of my deaths felt pretty cheap and made it into a trail and error type of game until you memorize the level. If you don't enjoy flying through very narrow insta-kill environments with little time to react this is not the game for you. Being only 7 levels long means having a high difficulty is kind of necessary but knowing that doesn't make it any less annoying when you have to traverse a ton of hazards, get sucker punched and have to repeat that section again. Each time you die you are thrown back into a previous checkpoint instead of simply respawning. It does lengthen the game and it does feel like an arcade game for better or worse.

Graphics are nice and have a decent amount of detail to them. The explosions and debris flying around after you shoot down enemies look great as well. It runs at 60fps which is another point in it's favor. Even the music is pretty catchy. Outside of the main mode you have a “practice” mode where you can choose any level to play but you don't have any continues which makes it harder than playing through the actual game. Do not press the escape key or you will shut down the game. The key to pause the game is “Q” for some reason. This game does feature cool looking giant bosses but most get absolutely devastated when you use your special move making them kind of a pushover.

Satazius is by no means a bad game. It's just that if you are expecting some fun shooting there is very little of that here. You will just be holding down the fire button and trying to navigate the environments which pose a far greater threat to you. And having to control your ship with the analog stick or keyboard makes it far more difficult than it should be. It is difficult and unfair but it is still fun to mix and match your weapons to blast through levels. Overall this is a solid title if you are in to arcade like shoot em ups and is recommended to those that can deal without a dpad.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
5.2 uur in totaal
Geplaatst: 25 april
This is a really fun space shooter that feels a lot like Gradius. The music is nice. The enemies and backgrounds look great. Just like in Gradius you can have many different weapon configurations. After each stage you earn a new weapon. This is not a hardcore bullet hell shooter. It feels a lot more releaxed and the difficulty is not that punishing because you have many continues and don't need to play all of the stage again if you die. Worth your time.
Was deze recensie nuttig? Ja Nee Grappig
31 van de 34 mensen (91%) vonden deze recensie nuttig
1.4 uur in totaal
Geplaatst: 27 december 2013
This is the best side scrolling old-school shooter I've ever played! Very enjoyable, first choose your loadout based on the enemies in the level. Then kill everything on the screen, pick up power ups to help you defeat the very challenging but satisfying boss fights! Highly Reccomended!

Niv score : 90

P.S, it also appears Capcom is experimenting with trading cards using this game, you'll notice this game is not marked it has cards but it does! C'mon Capcom cards for everything!
Was deze recensie nuttig? Ja Nee Grappig